Time Nick Message 00:00 daiNoZord ooh good i certainly will :) 00:03 daiNoZord 504 my internet is going backwards - it'll get there 00:04 MTDiscord <11J​onathon> if the forums are 504 ing for you, thats nothing new get used to it 00:05 daiNoZord looks good! on quick glance - what y pos do u use - got realms installed atm n thinking prob both wont work 00:05 daiNoZord space realm... 00:06 MTDiscord <11J​onathon> i prefer space 20k and above, but its your choice 00:07 daiNoZord k im going to look into this - i think its going to fit in so SO perfectly with my storyline :) 00:07 daiNoZord Thanks 00:07 daiNoZord ! 00:12 MTDiscord <11J​onathon> np 00:16 daiNoZord i guessed it was possible because basic_machines has a enviro.lua or something and if u go over about 11000 nodes the skybox cocks up but i fixed it for my thing. 00:16 daiNoZord i think... 02:21 MTDiscord <05e​xe_virus> Crosspost from minetest-dev-irc: what is the issue with using indexed pngs with the allfaces drawtype? Paramat mentions it is an issue, and i'm testing indexed vs original and getting no differences (for Minetest Game's textures for leaves) 02:38 kevr any suggested reliable animal mod with sheep in it? 02:39 big_caballito[m] mobs_animal with mobs_redo 02:42 kevr big_caballito[m]: each loaded as separate mods? 02:43 big_caballito[m] the fomer depends on the latter 02:43 big_caballito[m] former* 02:43 kevr is there a way to specify mod order? 02:44 big_caballito[m] just enable them both ;) 02:44 kevr i have them both enabled, mobs_animal is giving me an error. 02:44 big_caballito[m] what? use a pastebin 02:45 big_caballito[m] whats the error i mean 02:45 kevr big_caballito[m]: http://sprunge.us/PtsM37 02:48 big_caballito[m] it references line #22 in mobs_animal init.lua can you tell whats going on? 02:48 ShadowBot https://github.com/minetest/minetest/issues/22 -- Instant block destroy bug 02:48 big_caballito[m] (Do you have programming experience to figure it out) 02:48 big_caballito[m] bad bot 03:09 kevr big_caballito[m]: chicken.lua tries to call mobs::spawn, apparently it doesn't exist; perhaps that's defined by redo? 03:13 kevr big_caballito[m]: it worked, i cloned a non-upstream repo for mobs_redo 03:17 big_caballito[m] nice! I tested it and it seemed to work so yea 11:16 MTDiscord <04K​not Abbot> kevr: if you prefer, you can use Better Fauna for mobkit too. 17:10 MTDiscord <11J​onathon> new moreblocks placement is really annoying 17:35 tango_ jonathon: my fault. do you have suggestions on improvement? what are you finding annoying? 17:35 tango_ modulo bugs (some of which have been fixed recently) the only comment I've seen so far about it is that it made slab placement much easier 17:35 tango_ (which was the main objective) 17:47 MTDiscord <11J​onathon> whats annoying is placing say a slope from a distance away is different than standing write up next to it (standing right up next to it is correct behavior) 17:47 MTDiscord <11J​onathon> let me take some pictures 17:48 MTDiscord <11J​onathon> new moreblocks 17:48 MTDiscord <11J​onathon> https://cdn.discordapp.com/attachments/749727888659447960/797159710964580392/unknown.png 17:48 tango_ Jonathon: first of all please make sure you are on the latest moreblocks, I fixed a bug about this recently 17:48 tango_ jonathon: the orientation should depend exclusively on whether or not shift is pressed and which side of the face you click, not on distance 17:50 tango_ yep I think that's the bug fixed in #166 17:50 ShadowBot https://github.com/minetest/minetest/issues/166 -- Lua API for player armour 17:50 tango_ bad bot 17:50 tango_ jonathon: can you verify you have this? https://github.com/minetest-mods/moreblocks/pull/166 17:50 tango_ should be merged in this commit: https://github.com/minetest-mods/moreblocks/commit/8a142501277542e958a36eb770ef99b85b0eb0f8 17:51 MTDiscord <11J​onathon> let me check what cdb has 17:51 tango_ ah it might be on an unreleased version, good point 17:52 tango_ yep, it's unreleased 8-P 17:52 tango_ it's the commit right after 2.1.0 got tagged 17:52 MTDiscord <11J​onathon> let me wack cdb version and git clone, moment 17:53 tango_ I think after we resolve the matter with the recipe extensions I'll ask Calinou to tag a new release so people stop complaining about the bugs I introduced ;-) 17:54 MTDiscord <11J​onathon> yup, that fixes it 17:54 MTDiscord <11J​onathon> ty 17:54 MTDiscord <11J​onathon> note to self, dont be lazy and use cdb 17:54 MTDiscord <11J​onathon> * for testing 17:56 tango_ jonathon: NP 17:57 tango_ jonathon: in fact I would appreciate if you can test it from android and verify that #163 is also fixed 17:57 ShadowBot https://github.com/minetest/minetest/issues/163 -- Suspiciously large amount of objects.....increase limit! by sfan5 17:58 MTDiscord <11J​onathon> i never play on andriod.... 17:59 tango_ no problem then 8-) 17:59 MTDiscord <11J​onathon> ill test, but dont take me as a expert 18:00 tango_ don't install MT on android just for that though 18:02 MTDiscord <11J​onathon> appears to work fine for me 18:03 tango_ even when placing on nodes way off-center? 18:04 MTDiscord <11J​onathon> i tested dead ahead of me and max reach, and one to each side 18:04 MTDiscord <11J​onathon> *at 18:05 tango_ excellent 18:05 tango_ thanks 18:06 MTDiscord <11J​onathon> image of test(from pc hosting server) 18:06 MTDiscord <11J​onathon> https://cdn.discordapp.com/attachments/749727888659447960/797164225738702889/unknown.png 18:06 MTDiscord <11J​onathon> np 18:07 MTDiscord <10T​eewodowe> ? 18:07 tango_ yap, all very good 18:08 tango_ jonathon: if your tried with 2.1.0, the ones on the side would come up flipped to the side 18:10 MTDiscord <11J​onathon> ah