Time Nick Message 04:18 MTDiscord <05e​xe_virus> Hey I have a solution for the bounding box problem already implemented, currently putting it through it's paces and then doing a forum and content DB release. It's ready to go though: https://github.com/ExeVirus/autobox https://github.com/ExeVirus/boxgen Boxgen takes in any .obj file and let's you generate bounding boxes for it. If it's too large, it's breaks it up into children nodes to represent the extra collision boxes. 04:18 MTDiscord See the example.lua file in autobox for how it works. @Andrey01 04:18 MTDiscord <05e​xe_virus> Boxgen has a fully finished wiki as of last week, it'll explain 99.9% of all of it. 04:18 MTDiscord <05e​xe_virus> Autobox doesn't have it finished yet, but the example basically days it all haha 04:19 MTDiscord <05e​xe_virus> The reason for the collision box limit is due to performance reasons. it's small to allow for less search time by the collision algo, which is using linear search 08:42 deltanedas[m] is there an easy way to rotate an entity by a nodes facedir? 08:42 deltanedas[m] trying to get my covers mod to work with screwdriver 08:44 deltanedas[m] could i facedir_to_dir(param2) and use that? 09:44 tango_ deltanedas[m]: screwdriver just cycles through param2 09:45 tango_ so I don't get the question 09:46 deltanedas[m] yes but its for an entity so i dont have param2, i only have get_rotation() 10:01 tango_ ah never handled entities, sorry 10:01 tango_ missed that it was for an entity on first read, actually 8-) 18:04 tango_ is it possible for a dungeon to have on chest? 18:08 specing Hmm? 18:10 tango_ no chest 18:11 search_social Hello, I have a problem with people killing each other's petz; I'm looking for a basic way to make a pet invincible. I can make a lua edit in the petz mod somewhere i think they are called "entities" or something I"m just wondering how to make them invincible (to punches) 18:12 aldum isn't there canTakeDamage variable or similar? 18:15 search_social okay find petz -type f -print0 | xargs -0 grep -i damage showed some stuff, i will find it there, thank you! 23:03 Sokomine day changed to 01 jan 2021: happy new year! 23:06 Peppy Happy new year Sokomine ! 23:06 Peppy Happy new year everybody ! 23:21 Sokomine to you as well :-)