Time Nick Message 11:48 tango_ I really like to build high rather than deep. the problem is that it really shows how inefficient MT at juggling a largish number of blocks 8-/ 12:03 tango_ Calinou: also I got no answer to this https://github.com/minetest-mods/moreblocks/issues/162 should I assume people don't care and I can do whatever I want? 8-D 12:59 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest: Fix item tooltip background color not working 1309d7fbd https://git.io/JLyFF (152020-12-28T12:57:45Z) 12:59 MinetestBot 02[git] 04Zughy -> 03minetest/minetest: Display Minetest header when menu_last_game value isn't available any… 1355dba1b https://git.io/JLyFb (152020-12-28T12:56:58Z) 13:05 tango_ is there a minetest utility function to deep-copy a table? 13:06 sfan5 table.copy? 13:06 sfan5 nvm that's not deepcopy 13:06 tango_ 8-/ 13:07 sfan5 actually 13:07 sfan5 it is https://github.com/minetest/minetest/blob/master/builtin/common/misc_helpers.lua#L477-L486 13:07 tango_ uh nice 13:46 tango_ oh man, recipes have to be “re-reversed” to be fed back 8-/ 13:46 tango_ this is annoying 14:58 MinetestBot 02[git] 04randomMesh -> 03minetest/minetest_game: Fix boat floating in the air when water being drained away (#2788) 131ade894 https://git.io/JLSU6 (152020-12-28T14:56:04Z) 15:02 Ingar whatever floats your boat 15:23 MTDiscord <06F​lamore> Ba dum tss 15:38 IvanGorinich Hi 16:35 iamweasel привет, горыныч! 19:07 MinetestBot 02[git] 04Tyler-2 -> 03minetest/serverlist: doc: Support use of Apache (#40) 13578a7bc https://git.io/JLSZI (152020-12-28T19:06:19Z) 20:27 AspireMint Hello, how do i know if player has creative inventory? In new MT there is nice fn minetest.is_creative_enabled(name), but im using 5.2. Is checking for privs "creative" enough? Or is there better way to do it? 20:28 Krock creative.is_creative_enabled_for 20:28 Krock or similar 20:29 Krock if you're not depending on the "creative" mod, then the only option is to check the priv 20:29 Krock ^ AspireMint 20:29 AspireMint ok, thank you! 20:35 Krock !next 20:35 MinetestBot Another satisfied customer. Next! 22:27 AspireMint Uhh, is this bug: in api.lua preserve_metadata = function(pos, oldnode, oldmeta, drops) says that oldmeta is "NodeMetaRef". But i get table, i can't call oldmeta:get_int("foobar") 22:31 AspireMint oops, wrong api.lua file... it can be different in older MT version... 22:35 AspireMint nope, doesnt work in 5.2 and 5.3, it is still table, not meta as expected