Time Nick Message 00:08 Splyncryth Hello, for some reason I cant craft mushroom soup https://i.imgur.com/U8yWngB.png Does anyone have an idea why? 00:11 Sires Not sure. Try checking the craftguide 00:15 Splyncryth Oh I know why, the soup is looking for a different kind of wooden bowl 00:15 Splyncryth that wooden bowl is not the wooden bowl linked to the soup 00:18 Splyncryth blarg now I need to track everything down 01:22 Splyncryth Farming, how do you harvest a crop? How do I know when its time to harvest a crop? 01:29 Emerald2 Just dig it with your hand, or a sword is faster. If you have the farming mod with the mithril scythe you can use that too. 01:29 Emerald2 Different crops have different growth levels before they're fully grown. 01:30 Emerald2 If you know what it looks like when fully grown that helps, or if you have debug info up and you know what stage of growth is full growth. 01:31 Emerald2 I was looking at ethereal code earlier and farming:bowl should override the ethereal wooden bowl, btw. 01:44 * Splyncryth shrugs I cant make mushroom soup 01:44 Splyncryth idk why 01:44 Splyncryth the mushroom soup bowl picture is different from the farming bowl picture 01:44 Splyncryth i thought that was the reason why 01:55 Emerald2 The recipe doesn't take anything in the bowl group? 01:55 Splyncryth https://i.imgur.com/U8yWngB.png 01:56 Emerald2 I play on a server with farming_redo and ethereal, I'll see if I have enough mushrooms to make the soup. The farming redo bowl seems to have overriden the ethereal bowl though. 01:58 Emerald2 Works with the farming bowl. Can't test the ethereal bowl because I can't make it. 03:34 Splyncryth I found a dungeon with a huge empty room. Don't dungeons always have monsters in them? 03:39 Emerald2 By default, no. Mods can add some in though. 05:00 systwi Splyncryth: Did you find a chest with items in it? 05:00 Splyncryth yes 05:00 systwi I hope I didn't spoil anything saying that :-/ 05:00 systwi Ah ok cool 13:08 specing NetherEran: you are not responding to issues :( 13:08 specing hence me asking if you still use notabug 13:09 NetherEran aah, I wasn't checking those, sorry 13:25 specing Is there a food-rebalancing script out there? Something that would munch all the register_node.on_use/item_eat() calls and assign weights to crafting/furnacing/etc steps such that all foods fall between 1 and 20 stamina? 13:37 specing I guess I should override item_eat to also record stuff into a global list, and then process that list after loading 13:51 NetherEran specing: i responded to the issues finally :) 15:17 Corey[m] welp, got kicked for inactivity again, I think matrix is the one doing that 15:43 perrier Does a server only read config.lua on a mod like caverealms when it starts and you can't make changes afterwards or is there something particular about v6? 15:57 sfan5 mods typically only read their config file at startup 15:59 specing Corey[m]: yes, you get kicked after a month 15:59 Corey[m] Maybe I should check in every once in awhile 16:14 perrier I switched to caverealms lite it doesn't use it's own mapgen now I have it up at -10 woo hoo! 16:16 Splyncryth Hello, for some reason when I hold a torch in hand it does not light up the area around me. It only lights up when I place it. 16:17 perrier you need weilded light mod. 16:18 perrier I set the upward limit for caverealms at -10 but I have decorations above ground, thoughts? 16:23 Splyncryth nothing called weilded light 16:24 perrier lol wielded light 16:25 perrier i before e except after c or when it spells a as in neighbor and sleigh 16:25 MadKamel[m] English makes me cry 16:26 perrier pg.4 16:39 tango_ does the minetest engine (and thus, I assume, irrlicht) support VR displays? 16:45 tango_ (or other forms of 3D like the alternating eye thing) 17:11 rubenwardy Yes, but not very well 17:11 rubenwardy The side by side mode is suitable for vr 17:12 rubenwardy But there's no control support and it's not automatic 17:12 rubenwardy Also, GUIs suck 17:15 systwi_ Does anyone else have an issue with clicking items in the inventory screen? If I single click to pick up an item, and single click somewhere else to place it, it typically ends up switching the item selected with another one my cursor passes over. 17:16 systwi I have to click, wait a second, and then move and place it. 17:18 systwi I'm using 5.3.0 on macOS 10.13.6 17:30 perrier I've had that happen before, you click one thing and it switches with another on the way to the grid. Not all the time though. 17:51 perrier I love having caverealms up at the surface it adds so much color and lighting. 18:07 tango_ systwi: happens to me as well. apparently the buttonup doesn't get registered instantly, so you get a drag action instead 19:28 systwi Glad to know it's not just an issue on my end. 19:45 tango_ systwi: I've seen someone else mention the bug here in irc too 19:45 tango_ I don't know if there's a github bug for this though