Time Nick Message 07:47 MTDiscord <08a​ppguru> the code is probably in Irrlicht 11:15 tango_ I've been wary of using TNT because there's one thing that still isn't clear to me: does it “mine” or just destroy things? 11:15 sfan5 minetest_game tnt also drops items 11:16 tango_ so if I do it near, say, a vein of some ore, this can be a fast way to get such ore? 11:40 specing tango_: there's a chance that it'll destroy the ore 11:46 tango_ specing: ah thanks 11:48 MTDiscord <09w​war> Tnt on minecraft do not drop every blovk it destroys 11:48 specing tango_: install techpack and get yourself a few ore sieves, heh 11:48 specing tango_: oh, and terumet to x3 the ores 11:55 tango_ specing: eh 8-) 11:55 tango_ I was really hoping to explore all aspects of MTG before looking into mods 11:59 specing you can do both simultaneously 13:55 tango_ is something like dowsing possible in the current client/server architecture? 13:55 tango_ By that I mean something like this: if player is holding item X and there is a node Y within a certain distance (and possible direction) of the player, then show some kind of message / enable some kind of visual effect 13:56 tango_ or would this be extremely expensive because every time the player moves the server needs to check N nodes? 13:56 tango_ (keeping in mind that the Y might be outside of the player view) 13:59 big_caballito[m] you could maybe do something like have node Y output a player effect, like radiation, and the player can't tell unless they are holding X 14:00 big_caballito[m] that way it won't? be as expensive 14:00 tango_ big_caballito[m]: is there a mod I could check for reference? 14:01 big_caballito[m] https://forum.minetest.net/viewtopic.php?t=20185 14:01 big_caballito[m] maybe 14:01 big_caballito[m] idk about the detector tool tho 14:02 big_caballito[m] https://forum.minetest.net/viewtopic.php?t=5735 too 14:05 big_caballito[m] except I can't find the code for that one ^ 14:06 tango_ yeah noticed 14:06 tango_ the radiation one might be an interesting base though 14:06 tango_ esp if it's using this new raycasting api 14:07 big_caballito[m] the geiger counter one would have been really interesting, too bad the code's gone 14:07 big_caballito[m] .shrug 14:09 rubenwardy You can do particle and HUD effects. You can also use entities in first person in 5.4.0-dev 14:11 Benrob0329[m] Can we make entities visible to only one player yet? 14:13 tango_ hm radiation register a function called on every globalstep 14:13 tango_ (although it only updates at lower freq) 14:16 tango_ uh, this would be relatively simple, I think 14:17 tango_ at each timestep, for each player, if wielding drowing item, get node / group for which to drowse, and if find_nodes_in_area returns at least a hit do HUD effect or whatever 14:17 tango_ nice 14:17 tango_ can't wait to find time to write this 14:42 big_caballito[m] how can i view my ping to a server? 14:42 sfan5 F5 14:42 sfan5 the RTT is the ping in seconds 14:43 big_caballito[m] thanks :) 14:44 Calinou we should probably change its display to be in milliseconds by the way 14:44 Calinou it's uncommon for people to talk about ping in seconds :) 14:44 ferrumcccp rubenwardy: what are entities in first person about 14:49 tango_ Calinou: I was wondering about that. I mean, not even in my old 56K days I had SECONDS of ping 14:53 tango_ although it does involve an extra division per refresh 15:04 tango_ hm is there a reason why cmake insists on using the bundled jsoncpp despite me having the -dev package installed? 15:05 tango_ ah I have to force it 15:05 tango_ I wonder why 15:06 sfan5 distros used to have broken jsoncpp versions or something 15:06 tango_ I see 15:07 tango_ oh uff now I need to fork the repo just for a simple patch 15:08 tango_ [100%] Linking CXX executable ../bin/minetest 15:08 tango_ /usr/bin/ld: warning: libgmp.so.10, needed by /usr/lib/x86_64-linux-gnu/librtmp.so.1, may conflict with libgmp.so.3 15:08 tango_ intredasting 15:12 tango_ BTW, master's client seems much smoother 15:12 tango_ or is it just my impression? 15:13 big_caballito[m] master's client? 15:13 tango_ also I'm getting 2ms of RTT which seems a bit ... low 15:13 tango_ big_caballito[m]: yeah 15:13 tango_ master's client against distro server on a different machine 15:13 big_caballito[m] whtas that? 15:14 tango_ big_caballito[m]: client from HEAD of git master branch 15:14 big_caballito[m] * whats that? 15:14 big_caballito[m] Oh, that makes sense, lol 15:14 tango_ just did a quick test, but it seems much smoother animation wise 15:14 tango_ dunno why 15:15 tango_ might be just my impression 15:15 tango_ I should test outside, in the jungle 15:15 big_caballito[m] i thought maybe master was a minetest fork or something lol 15:15 tango_ THAT really killed the distro client at 4K on the igp 16:33 ferrumcccp how to end me 16:39 ferrumcccp i dont want to live 16:44 MTDiscord <04L​one_Wolf> Shout 'I love TikTok' in public and stop going offtopic here 17:42 tango_ wait I already have a minetest fork 17:43 tango_ 7325 commits behind minetest:master. 17:43 tango_ lol 17:53 tango_ Calinou: there you go ;-) https://github.com/minetest/minetest/pull/10573 18:02 KacperMinetest I can't locate the minetest.conf file, I've reffered to the wiki 18:05 Calinou KacperMinetest: which OS are you on? Are you running Minetest from a build with RUN_IN_PLACE enabled? 18:05 Calinou if RUN_IN_PLACE is enabled, minetest.conf will be in the root folder of your Minetest installation 18:06 Calinou if not, it will be in ~/.minetest on Linux, and probably %APPDATA%\minetest on Windows (not sure) 18:07 KacperMinetest It's missing from the installation folder 18:07 KacperMinetest on Linux 18:08 KacperMinetest I run a dedicated server, I need to access it to make myself admin 18:09 Calinou how did you install the server? Did you build it from source or use a distribution package? 18:09 KacperMinetest built from source 18:09 KacperMinetest runinplace enabled 18:09 Calinou you may have to create the file manually if it's a server build 18:10 Calinou stop the server, create minetest.conf with "name = YourName" and restart 18:10 Calinou log in as YourName and you'll have all privileges 18:10 KacperMinetest I think I've tried that already, but I wll try again and report back 18:13 KacperMinetest It worked, thank you! 18:31 KacperMinetest How to turn on creative mode for myself on the server? 18:35 sfan5 /grantme creative 18:43 KacperMinetest thanks 19:17 MTDiscord <09w​war> @KacperMinetest@IRC#0000 do /grantme all 21:06 MTDiscord <04L​one_Wolf> ❌ 22:01 tango_ lua api question: I want to check if the item the player is wielding belongs to a certain group 22:02 tango_ player.get_wielded_item() gives me an ItemStack. by a quick look at https://minetest.gitlab.io/minetest/class-reference/#methods_2 there's no API to check if the item is in a specific group 22:03 MTDiscord <04L​one_Wolf> minetest.get_item_group() or something like that 22:03 MTDiscord <04L​one_Wolf> Returns 0 if doesn't exist IIRC 22:04 tango_ ah, from the name 22:45 greeter is it possible to report spam on the minetest forums? 22:46 MTDiscord <04L​one_Wolf> Should be a report button in the form of an exclamation mark 22:46 greeter ah i see it now. thank you