Time Nick Message 02:41 andrew_znc tnts blow up unbreakable nodes... 02:41 andrew_znc / 03:19 andrew_znc hmmmm 03:21 specing mod authors be like "yay this works in singleplayer lets ship it" 03:21 specing server owners be like "*facepalm*" 03:25 specing sfan5: btw, I've added dig/place/inventory operations to the API and now I have auto-eat and auto-compress of cobble. This actually opens up a lot of possibilities for player experience enhancements, like the autocrafters, placed stack prefetchers (from other slots) 03:26 specing limited worldedit for now (dig this box, place this wall) 03:26 specing ^ movement is still on todo 03:28 specing + inventory sort 03:47 cheapie specing: Auto-eat of cobble? :P 06:09 kiwi_79 bum ba pe ra pa ba ra pum su sa ra sa pa ta raaa 06:10 kiwi_79 barumssssss saraaam alaaan paraaaan um bum bum bum bum bum bum bum buuuuum 06:10 kiwi_79 dum dum dum duuum everyone wants to dum 06:11 kiwi_79 dum dum ba ra pa the waalllllllll aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa doo 06:11 kiwi_79 dog 06:12 kiwi_79 Pa ra pa ra pa pa pa raaa pa ra pa pa pa raaa 06:12 kiwi_79 Can i stop please? 06:12 kiwi_79 Im a kiwi from kiwi irc 06:12 kiwi_79 good bye 06:22 tango_ suggestions on how to build a jutting edge or something? standing on the very edge of a precipice to try and hit the sliver of side of a nearby box isn't really my box of fun 06:23 tango_ (in plain MTG, possibly) 06:32 tango_ wth sneaking prevents you from falling, why didn't I know that 07:39 unixbsd Is there minetest for ios and ipads, with multiplay local/server on ipad? 14:02 Calinou unixbsd: not officially, but there are unapproved/rogue third-party clients that bring their own ads to the table for that 14:03 Calinou I wouldn't recommend t hem 14:35 rubenwardy Apple is not friendly to user-freedom 14:36 MTDiscord <04oneplustwo> yeah 14:36 MTDiscord <04oneplustwo> pity that my computer is apple lol 14:44 rubenwardy MacOS is at least a bit more free than iOS, we're able to provide official builds for MacOS 14:53 tango_ 33 14:53 tango_ sorry 14:53 Krock 42 14:55 tango_ I don't have _that_ many windows ;-) 16:18 specing cheapie for now anything that is in slot7 16:37 SwissalpS does shift-clicking items into inventories only work if inventory list is "main" ? 16:38 Krock depends 16:38 Krock if listring[] is defined to only work with "main", then yes 16:38 Krock but it can be used for multiple inventories 16:43 specing Hmm I wonder about that, it never worked with chesttools:shared_chest 16:45 MTDiscord <12Warr1024> Anyone here have any expertise with Weblate? I have strings that were added to the source language via translation file upload, and then later deleted with a re-upload, but it's still asking translators to translate them. 16:45 MTDiscord <12Warr1024> I know MT uses Weblate for its i18n (which is why I chose it) but it's pretty byzantine... 17:07 Krock byzantine -> bizarre 17:08 Krock perhaps weblate is outdated or there was a merge conflict or so 17:42 SwissalpS I see it not working with many nodes that have only one inventory and am trying to figure out how to add the support for it 17:46 Krock register two lists and put listring[] afterwards 17:46 Krock or define the locations manually 17:47 SwissalpS thanks Krock, I'll give that a shot 18:05 ghoti Has anyone created a godzilla-like mob in minetest? I see there are a bunch of them for minecraft, and I wonder .. has demand spilled over to minetest at all? 18:06 Krock I haven't seen any gorillas in Minetest yet 18:09 ghoti er, that would be king kong. :-) 18:09 MTDiscord <04oneplustwo> same thing innit? 18:09 Krock is godzilla a dinosaur? 18:11 MTDiscord <04oneplustwo> its a t-rex 18:12 Krock aha 18:16 specing There are performance issues with big entities 18:16 specing at least riding animals of the petz mod sometimes causes you to be extraordinarily large for others, and that makes them lag 18:18 MTDiscord <10Jordach> ? 18:18 MTDiscord <10Jordach> entity size doesn't add more polygons 18:19 MTDiscord <10Jordach> https://tenor.com/view/umm-confused-wtf-blinking-okay-gif-7513882 18:19 Krock entities cannot be larger than 3x3x3m AFAIK 18:20 Krock and to avoid wrong collision results on laggy servers, perhaps restrict it to 2x2x2m just to be sure 18:21 ghoti Godzilla is a movie character based on a dinosaur. A classic Japanese sci fi movie monster who shoots "atomic breath" at his enemies. 18:21 Krock correction: the *collisionbox* cannot be larger than that. The selectionbox also has some limitation, but should be quite a bit larger. Also stretching the mesh is possible, though large scales might be laggy 18:24 ghoti I see there was a "prehistoric life" mod released a while back, and something called "PaleoTest" currently in the content library. Dinosaurs would be a start. I might fork a T-Rex and make my own Godzilla.... 18:26 ghoti But PaleoTest seems to take a bit of work to use... 18:43 ghoti Should "PaleoTest" provide inventory animals in creative mode? I'm not seeing anything at all after installing the mod. 18:58 perrier I never tried it in creative mode. 19:00 perrier I made baby dinosaurs though. 19:05 SwissalpS I failed to get liststring[] to work. There must be something that doesn't work in some special case. To test I have removed every element except two lists and liststring 19:05 SwissalpS maybe after a nap I'll see what it was 19:40 blaise what is the prometheous support for> 19:40 blaise s/>/? 19:42 Krock statistics 19:43 Hawk777 SwissalpS: If you’re talking about formspecs, did you misspell it? It’s “listring” not “liststring”. (i.e. a ring of lists, not a list of strings). 19:43 Krock