Time Nick Message 03:41 SoylentCow 3nu, nature 09:45 dievri hello. There is minetest.find_path() for searching path, which can we walked. Is it any function, to find path between two position, which is in the air? 10:21 MinetestBot 02[git] 04semarie -> 03minetest/minetest: Remove Thread::kill() and related unittest (#10317) 133fb1f45 https://git.io/JUCgE (152020-09-10T10:19:18Z) 12:16 MTDiscord <12W​arr1024> In my experience, when I wanted custom pathfinding, e.g. to find paths for things that had different capabilities like fitting in certain spaces or different kinds of movement, I've had to implement A* myself. It is reasonably efficient and you can reconstruct it from wikipedia. 18:18 dievri hello. I would like to change textures of a placed entity. How can I do this? 18:20 sfan5 set_texture_mod 18:21 MTDiscord <03N​oodlemire> Also set_properties({textures = {...}}) 18:21 sfan5 oh yeah that is the more obvious one 18:21 sfan5 no idea why I didn't think of that 18:22 dievri Will it affect all future placed entities as well? 18:22 MTDiscord <04L​one_Wolf> Nop 18:22 dievri cool. Thanks! 18:23 MTDiscord <04L​one_Wolf> btw: We usually say 'spawned' for entities 18:23 MTDiscord <04L​one_Wolf> Otherwise it sounds like you 18:24 MTDiscord <04L​one_Wolf> 're talking about nodes 18:31 dievri ok :) 23:49 swift110 hey