Time Nick Message 07:29 esperegu I am trying to login to a server I set up but keep getting 'Passwords do not match!". How can I debug that? Cannot seem to find any debug log. 07:43 esperegu it does not show anything on the server side when pressing 'register and join' 07:43 esperegu 2020-09-05 07:42:47: VERBOSE[Server]: Server::peerAdded(): peer->id=3 07:43 esperegu 2020-09-05 07:42:47: VERBOSE[Server]: Server: Handling peer change: id=3, timeout=0 07:43 esperegu 2020-09-05 07:42:47: VERBOSE[Server]: Server: Got TOSERVER_INIT from 192.168.1.126 (peer_id=3) 07:43 esperegu 2020-09-05 07:42:47: VERBOSE[Server]: Server: 192.168.1.126: Protocol version: min: 37, max: 39, chosen: 39 07:43 esperegu 2020-09-05 07:42:47: INFO[Server]: Server: New connection: "hallo" from 192.168.1.126 (peer_id=3) 07:43 esperegu 2020-09-05 07:42:47: VERBOSE[Server]: Sending TOCLIENT_HELLO with auth method field: 4 07:47 esperegu figured it out. you need to put the password also on the first page. should be specified clearly. 08:05 bingfengfsx is anyone here? 08:21 aldum always 08:23 Krock never 08:36 Krock esperegu: the dialog clearly states that you need to REPEAT the previously entered password 08:36 Krock btw, this is already tracked as a kind of bug 08:36 dievri hello. Is it possible to wrap a long line in a textarea in formspec? 08:37 Krock dievri: done automatically if you set thee width properly 08:37 Krock though continuous lines aren't broken... 08:39 Krock weird. I remember a minetest.wrap_text call in tab_content.lua but this seems to be gone since the ContentDB feature 08:40 Krock anyway, call minetest.wrap_text if you also want to wrap too long lines for textareas 09:16 dievri thanks 09:20 Krock !next 09:20 MinetestBot Another satisfied customer. Next! 11:38 MTDiscord <08a​ppguru> "Warthog" is claiming that "[there] are also a bug in minetest that makes you able to use an already banned account, seems like a few players already found it (me and included)". Is there any truth to this? 11:39 MTDiscord <08a​ppguru> Banning usually works through on_prejoinplayer, and I can't think of any case in which that won't be triggered. 11:39 sfan5 the builtin bans are a bit funny 11:39 sfan5 so when you ban a player it bans their ip 11:39 sfan5 but you can literally still use the account from another ip 11:39 sfan5 (yes, this is documented) 11:40 MTDiscord <08a​ppguru> hmm, I think Warthog was referring to CTF bans tho 11:40 MTDiscord <08a​ppguru> which means sban 11:40 sfan5 no idea about that 11:41 CraneZhou good evening. 11:41 CraneZhou as a software developer and engineer, 11:42 MTDiscord <08a​ppguru> get to the point please 11:43 CraneZhou is there some recommended servers which I could login, so i could know more players in the same class during the build progress ? 11:43 MTDiscord <08a​ppguru> "same class" ? 11:44 MTDiscord <08a​ppguru> software or in-game "build progress" ? 11:44 CraneZhou some recommended servers to login 11:44 CraneZhou in-game "build progress". 11:45 Krock top 5 in the server list, I'd assume? 11:45 MTDiscord <08a​ppguru> https://servers.minetest.net 11:45 CraneZhou ok, let me check and try. 11:45 MTDiscord <08a​ppguru> lel 11:45 MTDiscord <08a​ppguru> the top 5 are all MultiCraft servers 11:45 Krock though most users of the popular servers are playing on mobile (Android or illegal iOS app), so I don't think they'd be capable building more than PC players 11:46 MTDiscord <08a​ppguru> I wouldn't particularly recommend them 11:46 CraneZhou MTDiscord: thank you very much for your help and comments. 11:46 Krock CraneZhou: MTDiscord is a relay to discord. appguru is the user who sends the message 11:46 Krock relay/bridge, however you'd like to call it 11:46 MTDiscord <08a​ppguru> the fun thing is that there could be multiple appgurus 11:46 Krock one is already enough 11:47 MTDiscord <08a​ppguru> Thanks for fixing my PR Krock btw 11:47 Krock !next 11:47 MinetestBot Another satisfied customer. Next! 11:49 CraneZhou !next 11:49 MinetestBot Another satisfied customer. Next! 11:55 CraneZhou !server 11:55 MinetestBot CraneZhou: Eurythmia Evolution [Francais/English] | langg.net:30001 | Clients: 2/30, 0/4 | Version: 5.2.0 / minetest | Ping: 40ms 11:56 sfan5 that just returns a random server picked from the list 12:00 Krock CraneZhou: dunno if this is still relevant, but you can see some good content: https://www.youtube.com/watch?v=dQw4w9WgXcQ 12:01 Krock demo video of an older server 12:01 CraneZhou Krock: thank you very much for your help. 12:01 Krock np 12:01 CraneZhou but I could not access youtube.com 12:02 CraneZhou by the way, it seems I could not open servers.minetest.net page either (slow). 12:03 Krock works fine here. blame your ISP 12:03 CraneZhou any other solution here, 12:04 CraneZhou how large is the demo video file ? 12:08 FeXoR Could someone point me to part of the code where the hotkey for zooming with binoculars are defined? (I wonder if that's just the the engine, just the mod or a wild mix :p) 12:10 Krock CraneZhou: nvm 12:10 Krock FeXoR: https://github.com/minetest/minetest/blob/master/src/client/inputhandler.cpp#L75 12:10 CraneZhou Krock: what is nvm ? 12:11 Krock "NVM is used to say, "Please disregard my last question/comment," usually because the user found the answer seconds after posting the original question. " - lifewire.com 12:16 FeXoR Thanks Krock ;) I cannot find the dependency on binoculars there or in the mod. What am I missing? :D 12:17 Krock FeXoR: it also depends on the player's zoom_fov object property 12:17 Krock if that's not specified, the zoom feature cannot be used 12:19 FeXoR Ah, ok. And that's set in the binocular mod, I see. But where is that dependency in the engine (zoom_fov)? 12:20 CraneZhou Krock: thank you very much for your help and comments. 12:24 FeXoR (Ah, found it. It's in localplayer.h. Thanks for the help! ;) 12:25 Krock FeXoR: cd /path/to/minetest-master/src && grep -r zoom_fov 12:25 FeXoR I don't have the source locally but thanks! ;) 12:26 Krock feel free to git clone it. shadow clone should be less than 100 MiB 12:31 MTDiscord <11a​utomaton> err what does shadow clone mean? i tried googling, and all i got was anime 12:34 sfan5 git clone --depth=1 probably 12:45 Krock ^ that 12:45 Krock *shallow clone 12:45 Krock happy little accidents 12:52 MTDiscord <12W​arr1024> you can do a shadow shallow clone if you shallow clone a repo for a project named shadow 13:00 MTDiscord <11a​utomaton> ah I see, ty 13:30 MTDiscord <08a​ppguru> The Minetest website appears to be misconfigured 13:30 MTDiscord <08a​ppguru> https://minetest.net gives you a MOZILLA_PKIX_ERROR_SELF_SIGNED_CERT 13:30 MTDiscord <08a​ppguru> https://www.minetest.net works fine though 13:31 MTDiscord <08a​ppguru> Is there any particular reason as to why https://minetest.net doesn't simply redirect to https://www.minetest.net 13:37 sfan5 it needs a valid certificate for that 14:00 MTDiscord <12W​arr1024> It's a LE cert. Those can be issued with additional names so one cert can cover www and non-www. 14:00 MTDiscord <12W​arr1024> alternatively you could just use 2 LE certs independently 15:18 dievri hello. It's possible to create world with minetestserver command? 15:18 Krock hi. yes. 15:19 Krock minetest(server) --worldpath /path/to/your/new/world will create one using the default_game setting specified in minetest.conf 15:19 Krock though enabling mods is a pain like that. just create the world in a GUI, configure and copy it over (FTP/SSHFS) 15:21 MTDiscord <12W​arr1024> If file transfer is a pain, you can always create the world that way, then shut it down and modify world.mt. I think it preloads a bunch of loadmod* = false lines for all the mods you have installed. Changing the gameid is also possible IF you delete map.sqlite and force the terrain to regenerate. 15:32 MTDiscord <08a​ppguru> The geo_continent values provided by the serverlist are continent codes as in https://www.php.net/manual/en/function.geoip-continent-code-by-name.php I assume 15:32 dievri I would like to run server in docker container, and recreate world each time I restart container. I need a singlenode created world, everything else generated by custom mod 15:35 Krock then adjust your minetest.conf accordingly 15:35 Krock mg_name = singlenode 15:36 dievri is this any option to specify which mod to enable for world? 15:36 Krock mkdir worldname && echo "load_mod_mynice_modname = true" >>worldname/world.mt 15:37 Krock seriously though. better prepare a zip with the configuration and use that to initialize the world 15:37 MTDiscord <08a​ppguru> nah should go with sed: s/load_mod_mynice_modname = false/load_mod_mynice_modname = true 15:37 Krock there's nothing to replace if the map is wiped every time 15:37 Krock s/map/world/ 15:37 MTDiscord <08a​ppguru> yeah but there will be a loadmod... = false generated by minetest 15:38 Krock yet only after minetestserver was started at least once 15:38 MTDiscord <08a​ppguru> ah 15:38 Krock so you have to start and shut it down, which is kinda much effort for what it's worth 15:38 MTDiscord <08a​ppguru> then that is probably preferred 15:38 MTDiscord <08a​ppguru> (yours) 15:38 dievri minetestserver started with container 15:40 dievri if I create worldname directory with world.mt inside, than minetestserver will trigger creation of the new world? 15:44 Krock it will create a new world when there's no world.mt, and takes that world if there's already world.mt 15:44 Krock after all it does not matter at all 15:57 MTDiscord <08a​ppguru> Hmm 15:58 MTDiscord <08a​ppguru> What is "server_id" in servers.minetest.net/list 15:58 MTDiscord <08a​ppguru> Only MultiCraft servers seem to be using it 16:03 Krock appguru: looks like servers can add their own JSON fields which is then passed directly to the lsit 16:03 Krock not so nice 16:06 MTDiscord <08a​ppguru> Yeah, that was my fear 16:06 MTDiscord <08a​ppguru> Hope sfan5 got it all properly sanitized 16:06 MTDiscord <08a​ppguru> So that one can't just drop some megabytes there 16:08 sfan5 partially 16:36 MTDiscord <12W​arr1024> If you're running your server in docker, you can bake your config into your image, or you can use bind mounts to load them from outside, or whatever combination 16:37 MTDiscord <12W​arr1024> I actually really like Docker for making a complex MT server deployment more maintainable 17:18 rubenwardy appguru: sfan5: it's much more likely that there's a bug in sban. CTF doesn't use Minetest bands, and sban is well known to be buggy 17:26 MTDiscord <03r​ubenwardy> @appguru 18:14 ROllerGuy is it intentional that the flat generator only generates a small flat area and then continues with normal non-flat generation? 18:27 Krock ROllerGuy: AFAIK no. check your map_meta.txt whether it's really "flat" 18:42 ROllerGuy hm. the world is flat (mg_name = flat), but I had hills turned on. that might be the problem :| 18:47 Krock flat with hills was a weird decision IMO 19:08 Darkwar hello 19:08 Darkwar can someone help me check if my minetest server is up 19:08 Darkwar i dont have a secound devices to make sure its running 19:08 Darkwar correctly 19:09 Krock !up server.ip.address portnumber 19:09 MinetestBot Krock: invalid port 19:10 Darkwar thx 19:10 Darkwar !ip matrix.minecity.online 19:10 Darkwar !up matrix.minecity.online 19:10 MinetestBot matrix.minecity.online:30000 is up (128ms) (IPv4) 19:10 ROllerGuy yeah, it's kinda backwards. but it's also disabled by default so the only one I have to blame is myself for turning it on and getting the most non-flat flatlands :P 19:10 Darkwar sweet all firewalls are done 19:11 Darkwar alright soo why cant i see my server on the server lsit 19:11 Darkwar i enbaled it true 19:11 Darkwar and says its broadcasting 19:12 MTDiscord <03s​hivajiva> @rubenwardy if sban is well known to be buggy where are the issues for these bugs so I can trace them? 22:33 Edwardplayz Hi guys 22:33 MTDiscord <11J​onathon> hello ? 22:34 Edwardplayz Who owns the IRC? 22:35 Edwardplayz ??????????? 23:21 CraneZhou !next 23:21 MinetestBot Another satisfied customer. Next! 23:21 CraneZhou !server 23:21 MinetestBot CraneZhou: [BOSH PARTY] MINETEST SERVER | minetest.bosh.party | Clients: 0/16, 0/3 | Version: 5.3.0 / minetest | Ping: 173ms