Time Nick Message 01:53 CatoYiu I am making a mod that make dropped item *3000 01:53 CatoYiu ohno irc cant send \n! 01:53 CatoYiu Can i send \n in IRC? 16:04 dennisjenkins 2020-08-08 08:59:06: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: illumination:light_full 16:04 dennisjenkins Is useless error msg b/c it does not tell me which mod or line# attempted to set the light value too high. 16:29 sfan5 dennisjenkins: not really, you just have to search for the place where illumination:light_full is registered 16:30 dennisjenkins ok 18:18 dennisjenkins CTF from contentdb crashes on Minetest 5.3.0 when any item is dropped, or a node w/ an attached item is mined and the item drops. 18:26 rubenwardy the current version there only supports 5.2 and below 18:26 rubenwardy I've just set that now, it won;t appear in 5.3.0 anymore 18:27 dennisjenkins :( gentoo removed the ebuild for v5.2.0, so my systems only have 5.3.0 on them now. 18:27 dennisjenkins Any plans to make it work on 5.3.0? 18:27 rubenwardy you can easily fix it by grabbing item_entity.lua from Minetest Game 18:27 rubenwardy A PR would also be appreciated 18:27 rubenwardy I don't really maintain CTF anymore 18:27 dennisjenkins ok 18:28 rubenwardy created an issue for it https://github.com/MT-CTF/capturetheflag/issues/673 19:34 soeren6 Hi all 19:35 antoine62[m]2 Hi 21:09 specing Why do the mod lists of some servers not appears in the server list? 21:09 specing Is this a misconfiguration? 21:09 Krock perhaps buggy 21:10 specing Or does the server cut modlists that are too long? 21:12 Krock I mean dreambuilder servers are displayed correctly, thus I don't know what's the issue 21:12 sfan5 it only sends the mod list on the first announce, not subsequent ones 21:12 sfan5 and sometimes the list goes missing in the meantime 21:12 specing Krock: wget 'https://servers.minetest.net/list' -O minetest-serverlist 21:12 specing Krock: python3 -m json.tool minetest-serverlist | less 21:12 specing search for "Blocky" no modlist at all! 21:13 rubenwardy pretty sure they don't send the mods at all 21:13 rubenwardy multicraft, that is 21:15 specing that's strange 21:17 specing rubenwardy: I also miss any option of filtering servers by mod 21:17 specing well, mod(s) 21:18 specing rubenwardy: there are 298 servers of which only 132 show mod lists 21:18 specing less than half! 22:51 specing btw how is the password communicated to servers? In plain or hashed? 23:15 sfan5 SRP 23:31 SX basically weakest links with password stuff are not comms with server but either user database on mt server (hacked/misconfigured server) or user itself (keyloggers etc.) 23:32 sfan5 yep 23:33 cheapie It was nice to see that added (way back when it was) - MT used to just send a hash of the password, which made it trivial to capture that hash and just replay it later. 23:50 est31 tbh in retrospect I should probably have added key stretching 23:50 est31 back then I had the opinion that key stretching isn't needed if your password is secure enough 23:51 est31 which is factually true but besides the point: most passwords aren't 23:51 est31 but of course there is the challenge that you want to allow connections from multiple different clients 23:52 est31 which means you can't just use the hardest setting possible 23:52 est31 some folks want to connect from high powered pc first 23:52 est31 then from banana powered phone