Time Nick Message 05:04 oil_boi Oh my, I think I have an idea for transmission of power into unloaded areas 07:03 freelikegnu got tools attached to my goblins, had to redo armature and animation from scratch :P 07:24 oil_boi :D 07:24 oil_boi I remade mesecons in redstone in the form of iron blocks as capacitors 07:25 oil_boi They only output into directional activators though so you can actually utilize them in extremely interesting ways 07:26 oil_boi You can run redstone along side them as other calculations are happening, they're basically wires :D 10:34 oil_boi sfan5, https://youtu.be/Ggq4CUF4nt8 10:34 oil_boi !title 10:34 MinetestBot oil_boi: Crafter - Conductive Iron Blocks - YouTube 10:35 oil_boi You can now pass the states from one circuit into another 10:36 oil_boi You can even make a physical break statement by pulling iron blocks out of a line of iron blocks 10:50 sfan5 ? 10:53 oil_boi I'm going to attempt to stop the entire local area within the bounding box from being calculated by doing a simple immediate area check 10:53 oil_boi If this works, that means this is going to speed it up even more 14:01 oil_boi It works 14:07 NetherEran ? 16:43 MinetestBot 02[git] 04srifqi -> 03minetest/minetest_game: Add Indonesian translations (#2693) 138c01a5b https://git.io/JJfqr (152020-06-29T16:41:50Z) 18:18 hisforever Hi I need help please ? https://pastebin.com/qBNimVym .. my minetest crashes please help? 18:25 oil_boi hisforever, it looks like the mod creator forgot to throw in an exception for a nil table 18:25 oil_boi Might want to uninstall digtron and tell the developer in the forum post for now 18:25 oil_boi Show them your output starting at line 30 18:25 Krock hisforever: update gidtron 18:26 oil_boi Or that 18:28 hisforever thanks oil_boi: 18:54 oil_boi No problemo :D 19:00 Krock !next 19:00 MinetestBot Another satisfied customer. Next! 19:07 hisforever I reported the reeor thanks everyone :) 20:14 oil_boi Man I can't believe people release stuff with bugs 20:14 * oil_boi puts my game in the closet 20:15 oil_boi oof wrong point of view for /me 20:15 oil_boi I, myself, put my game into the closet 20:33 appguru People often release stuff with bugs 20:33 appguru There are even large companies doing this 20:34 Andrey hello 20:34 appguru hi 20:35 Andrey what`s a method that rotates a model of a player? 20:35 Andrey set_rotation() is only for entities 20:36 Andrey and set_look_horizontal/vertical() rotates player`s camera, not himself 20:40 Andrey as I`ve understood there`s no, that`s just even wonderful o_O 21:04 appguru Andrey: you can attach a model to the player and rotate that 21:09 Andrey do you mean attach to player an object with model and rotate it? 21:10 Andrey and why would devs just not add a method not to use such weird workarounds? 21:18 rubenwardy Andrey: the client is in charge of the player's movement, not the server 21:18 rubenwardy the way to make the server in charge is to attach the player to an entity 21:26 Andrey ok, thanks 22:26 appguru Andrey: you could probably override the bone position of the "" bone 22:26 appguru !tell Andrey you could probably override the bone position of the "" bone 22:26 MinetestBot appguru: yeah, sure, whatever