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IRC log for #minetest, 2019-06-24

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23 more elements. Show/hide.
08:36 Daisae I want oredetect or equivalent in order to test whether mods are generating nodes they should be.  Please let me know where to get a copy.
08:43 luk3yx One thing you could possibly do is select a WorldEdit region and do //suppress <node_name>
08:44 luk3yx And it should say "?? nodes suppressed"
08:44 luk3yx And use //restore to un-suppress them
08:44 luk3yx There's probably a better way, but I don't know many WE commands.
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09:25 Daisae Thanks for the idea.
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14:23 fireglow !seen brothersome
14:23 MinetestBot fireglow: brothersome was last seen at 2018-04-02 14:20:41 UTC on #minetest
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17:13 Miniontoby Hello
17:14 CopenBra[m] hey
17:16 Krock bye
17:16 nowhereman joined #minetest
17:16 Krock * Krock has set the topic to: Minetest, the drive-through channel for quick "hellos"
17:16 VanessaE heh
17:16 Krock gotcha, lurker VanessaE
17:17 * VanessaE hides
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17:51 BuckarooBanzai o/
17:51 MinetestBot BuckarooBanzai: Jun-23 21:20 UTC <luk3yx> There are, Blocky Survival, Lag World, and VE-Survival (with LuaController-based ATMs)
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18:25 CopenBra[m] Has anyone tried writing music for Minetest?
18:26 puzzlecube joined #minetest
18:26 Krock there are ambience music mods around, but the works are not written for Minetest
18:26 Krock and android players are quite upset with them as it causes long loading times and high ram usage
18:28 CopenBra[m] <Krock "and android players are quite up"> Why is that?
18:28 Krock " it causes long loading times and high ram usage"
18:29 Krock although I'm not sure whether also music is kept in the media cache (forever)
18:36 nowhere_man joined #minetest
18:38 jluc is that an issue for a mod ?
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20:29 Andrey01 hi, I want to use some items from another mod for registering an item`s craft,  but it causes "Invalid crafting recipe (output='adv_vehicles:bmw118_two_seats')" because that mod having those items is not loaded yet (the modname`s first letter on the alphabet follows for the first letter of the name of my mod). What to do me?
20:34 VanessaE optdepends
20:34 calcul0n Andrey01, add the mod name in your depends.txt file
20:34 VanessaE modname? -> depends.txt
20:34 VanessaE (with a question mark)
20:35 LoneWolfHT joined #minetest
20:38 Wuzzy VanessaE: calcul0n: depends.txt is deprecated...
20:38 VanessaE maybe
20:38 VanessaE but shittons of mods use it
20:39 VanessaE and it'll probably still continue to work for quite a while longer eyet
20:39 VanessaE -e
20:39 calcul0n hut, really?
20:39 VanessaE yeah
20:40 calcul0n is it just a new filename or depends are handled differently?
20:40 VanessaE mod.conf, depends = aaa,bbb,ccc,...  optdepends = xxx,yyy,zzz,...
20:40 VanessaE I think is the new way
20:40 calcul0n ho, ok
20:42 Andrey01 I added modname to the mod.conf and it causes that error
20:42 VanessaE then you did it wrong :P
20:43 Andrey01 I don`t know how to do that properly
20:44 VanessaE rubenwardy: the modding book does not describe opt depends in mod.conf, nor does the wiki
20:44 VanessaE this is actually somewhat undocumented :-/
20:44 rubenwardy lua_api :P
20:44 rubenwardy it's  optional_depends
20:44 VanessaE oh
20:44 rubenwardy the wiki isn't official docs anyway
20:45 rubenwardy does STK
20:45 rubenwardy * https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L164
20:45 Andrey01 the mod whose items I want to use is not loaded yet as I explained already above and therefore  the item`s recipe is invalid
20:45 VanessaE Andrey01: and that's that dependency resolver is for.
20:45 VanessaE what*
20:46 VanessaE +the
20:46 VanessaE the mod with the items you need much appear in depends.txt, or mod.conf depends= field, or optional_depends=
20:46 VanessaE must*
20:49 Andrey01 it is in depends.txt
20:49 Andrey01 but problem is that it is not loaded
20:51 Andrey01 and that`s why its items can not be used in 'recipe' field
20:52 VanessaE maybe you just got the name wront
20:53 VanessaE wrong*
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20:55 Andrey0143 names of the itemstrings that used in that field are correct
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20:56 LoneWolfHT They mean the name of the mod I think
20:56 VanessaE indeed so
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20:57 Andrey0185 hmm, why do I join with other nickname?
20:57 Andrey0185 I joined as "Andrey01"
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21:23 luk3yx VanessaE: It's "optional_depends" (unless it accepts both)
21:25 VanessaE yeah, yeah, whatever :P
21:25 VanessaE I hate the mod.conf method btw
21:25 VanessaE comma-separated lists as used there are far less readable than one-item-per-line as in depends.txt
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23:48 luk3yx I'd prefer mod.conf if you could split depends and optional_depends over multiple lines (feature request?)
23:53 nepugia comma seperated list editing with some text editor or echo modname >> depends.txt... what to choose ;)
23:56 rubenwardy when modding, I typically already have a text editor open
23:56 rubenwardy having one file is nice

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