Time Nick Message 00:12 AceNovo Heyas. I'm switching the family from MC Java to Minetest soon. Any good looking underwater mods? They'll miss that scenery the most 00:14 GreenDimond Most of the mods look meh because of water bubbles surrounding underwater plants.. I suggest you wait for 5.0 to be released in the next week or two for someone to make a nicer looking underwater mod with newer features 00:16 AceNovo Someone working on a thing? Or an update? 00:17 GreenDimond ? 00:19 GreenDimond Minetest 5.0.0 has new features that let underwater decorations look nicer 00:19 GreenDimond Probably to be released within the next week or two 00:20 GreenDimond If you mean an underwater mod, no idea. Im working on my own but I dont expect that to be released too soon 00:21 AceNovo Wondering if you knew a specific mod that was active or if that was a prediction... so, yeah. Thanks 00:21 GreenDimond There are already a few mods providing sea decor which could be updated to use newer features upon release 00:22 AceNovo I like using Lua, but I just started a project and want to avoid getting derailed :D 00:22 GreenDimond Hehe :) 00:24 AceNovo I surfed to the IRC page because I was wondering whether the in game chat had hooks to the mod API 00:24 AceNovo Shiny! 00:26 GreenDimond !api 00:26 GreenDimond hm 00:26 GreenDimond https://github.com/minetest/minetest/blob/master/doc/lua_api.txt 00:27 GreenDimond ^plenty of methods for interacting with game chat 00:29 AceNovo Tx. The thing I'm trying to not get derailed from is an ActivityPub server ;) 02:33 argyle77 backface culling doesn't appear to work for mesh nodes? 04:02 Sveta People speaking Russian here? 09:27 Sveta I'd like to share minetest with a friend, here is what I've got (to be put on a cd or usb) so far: http://sveta.uk.to:2018/~svetlana/Minetest/ 09:28 Sveta is there a way to autorun the .exe or something 10:29 ANAND CDs generally have an autorun.inf file that is parsed by Windows when the drive is mounted and allows the executable to be auto-runnable. 10:29 ANAND I also suggest creating a shortcut to the .exe file and placing it into the root folder of the drive, for ease of access. 10:29 ANAND Sveta: ^ 10:29 Sveta ok 10:30 ANAND https://en.wikipedia.org/wiki/Autorun.inf 10:31 Sveta I'm actually not sure we'll do autorun, we might just put a few video clips and have the user run the executable by themselves 10:31 Sveta not sure how to make the posters more attractive though 10:34 ANAND Um, would it possible to wait until 5.0 comes out? 10:37 Vapalus If it's for linux Autorun wouldn't do anything anyways, and if it's Windows, just having the Video files should be enough, since Windows automatically asks you if you want to play the external media... 10:37 Vapalus I guess 10:38 Vapalus But for a n4p it may "look unprofessional" since it's just some videos on a CD, and most people kind of expect some files and stuff on it, just for the looks 10:38 Vapalus just like you expect a readme.txt somewhere, without even reading it 10:38 Sveta ANAND: not at the moment, we hand it over this sunday 10:39 Sveta ANAND: if you like, i can put a .exe for the 5.0-pre-release version instead 10:39 ANAND That's a good idea 10:39 Sveta where can i download that? 10:39 Sveta and are mode whinny and dispersers and messecond compatible with it 10:40 Sveta forget dispersers, i mean whinny and messecon 10:42 ANAND I think the latest pre-release can be obtained from Gitlab pipelines or smth. 10:42 ANAND (not sure) 10:42 ANAND Not sure about whinny and mesecons being compatible with 5.0 either :) 10:43 Sveta ok, lets do it simpler.. is there a way to install the 5.0-pre version on debian buster 10:43 Sveta as thats the os that i have and i would be willing to test a few modules of importance 10:45 ANAND Check out the builds section of the forum: https://forum.minetest.net/viewforum.php?f=42&sid=badef8155be2440e1d91766522cfe5a1 10:49 ANAND If you are comfortable with copy-pasting a heap of text into the terminal, this would help: https://forum.minetest.net/viewtopic.php?f=42&t=3837 11:04 ANAND If you like Docker, MT has recently started supporting that platform as well. See https://forum.minetest.net/viewtopic.php?f=42&t=22005 12:56 JDCodeIt Hi All, didn't see any further discussion about map_limit being controlled per direction issue #6975 - is there still interest in adding this feature? I'm sure some worlds have more interesting things on the surface than below, and vise-versa, so could be good to limit the map file size and control the balance of space available for play. 12:56 ShadowBot https://github.com/minetest/minetest/issues/6975 -- Add ability to set mapgen vertical and horizontal limits separately. 12:58 ChimneySwift ^agreed 15:42 JDCodeIt Besides the obvious modified client - is there any reason one would see so many messages in the console moved too fast; resetting position? I have seen this with several players while they are moving down a long ladder. 15:44 sfan5 lag 15:44 JDCodeIt packet latency or server lag? 15:44 sfan5 the engine attempts to compensate for lag, but that doesn't work perfectly 15:44 sfan5 both 15:45 JDCodeIt increasing server step help in any way? 15:45 sfan5 doubt it 16:18 slamvzla hi, is there someway to make a tamed mob to follow the owner and it dont get lost?, im using mobs redo api 18:30 Festour Hello! I have troubles launching minetest in MacOs, while installing with homebrew as told by tutorial on site, brew tells me to use following command "/Applications/minetest.app/Contents/MacOS/minetest --server", but it doesn't works, and i cant locate where minetest is installed 18:33 lumberJ Hey Festour, let me take a look on my wife's mac and see where it installs 18:36 JDCodeIt mobs - I think setting "order" field to "follow" has this behavior, but usually the mobs are slow walkers, so you will outrun them, then they stop looking for you. 18:41 lumberJ ...havent logged in on the mac in a while. waiting for brew updates 18:42 Festour lumberJ: Np here, i can wait 18:48 lumberJ Festour: worked for me. When you say it doesn't work what happens when you try? 18:48 Festour lumberJ: macbook-pro-5:~ administration$ /Applications/minetest.app/Contents/MacOS/minetest --server -bash: /Applications/minetest.app/Contents/MacOS/minetest: No such file or directory 18:52 lumberJ did brew install throw any errors? 18:52 lumberJ brew works with the local user, so make sure you are looking under the Applications of the local user you installed with 18:53 Festour lumberJ: Even Finder can't find minetest.app 18:53 Festour lumberJ: brew's output looks good for me 18:53 lumberJ dont see it with 'ls ~/Applications' ? 18:54 Festour lumberJ: nope, wich is really weird 18:55 Festour lumberJ: well, anyway i just used alternative installation guide 18:55 lumberJ huh 18:55 lumberJ looks like brew gives the 5.0.0 which is technically still unstable but soon to be released 18:56 lumberJ you can get binaries for the latest macos builds as well 18:56 lumberJ and just use that as it should be the same or better 18:57 lumberJ https://github.com/krondor-game/minetest/releases 18:57 lumberJ if i recall you should be able to just unzip it and drop the .app directory in you Applications folder and be good to go 18:58 Festour lumberJ: I just did it, looks its works fien 18:58 Festour lumberJ: thanks for your help anyway 18:58 lumberJ if you prefer the last stable that will be compatible with more servers you could also fish back in krondor-game's archive and find the last 0.4* build as well 18:59 lumberJ yeah, not sure why brew didn't work but to be honest I don't think there are many devs testing or installing on Mac so support is a bit spotty in places 19:00 Festour lumberJ: by the way, in this game can i make a train from minecarts? 19:01 calcul0n if you mean linking carts together then no 19:01 calcul0n but thereare interesting train mods 19:01 lumberJ that^ 19:02 Festour calcul0n: yeah, i mean linking carts together :/ 19:02 lumberJ also have a look at this if you haven't already Festour: https://forum.minetest.net/viewtopic.php?t=9190 19:02 lumberJ there is some info about homebrew that might be relevant and other fixes for various issues on mac 19:02 Festour lumberJ: this is where i got link to minetest.app 19:03 lumberJ did you see the note about checking /usr/local/Cellar.. for minetest.app? 19:04 lumberJ now that i'm looking i think that is where it installed on my system 19:04 Festour lumberJ: Huh, there is it 19:04 lumberJ but i was confused by another installation that i did manually a while back 19:04 lumberJ the note from homebrew installer is incorrect then 19:04 Festour lumberJ: yeah, you are correct 19:05 lumberJ well now you have both versions so thats good 19:05 lumberJ you'll be able to access both legacy servers and new up and coming stuff 19:11 lumberJ you'll probably want to update that 5.0.0 at least once more when its finally stable just to make sure you get any fixes made during the feature freeze 19:54 PND hi