Time Nick Message 00:26 Xiong Auto-sort On, Auto-sort Off? http://imgur.com/gallery/AlsFKOR 00:34 Xiong https://github.com/minetest-mods/technic/issues/477 00:39 entuland the interface (and buttons) don't grow as you grow the window? 00:41 entuland oh, just realized it's on a handheld device of some sort, scratch the above 00:59 Teckla Xiong: Are you Hmong? 00:59 Teckla (If you do not mind saying) 01:06 paramat jas_ mgv7 doesn't lack lava, it has the same amount as any other non-mgv6 mapgen. note it's only found below y = 256 01:09 paramat don't use caverealms, very intensive, it unnecessarily generates massive caverns, mgv7 already generates those. try Shara's caverealms lite version, that just adds stuff to the core caverns 01:12 paramat entuland yes with flexrealm you need to disable damage and fly around, the player is often spawned in weird places 01:12 entuland :) 01:13 entuland too bad we cannot change the direction gravity pulls the player but only its amount 01:13 paramat also one of the modes is broken, can't remember which, see the forum thread 01:14 entuland such a variable gravity vector would be nice to make realistic planets as https://www.kickstarter.com/projects/1247991467/planets3 01:14 hecks Open an issue to make gravity a vector... see how quickly it'll get shot down 01:14 entuland eeheheh 01:14 ANAND lol 01:14 entuland not even thinking about it 01:15 hecks looking at you, paramat :^) 01:15 paramat =) 01:15 paramat it would be an excellent feature 01:16 entuland that game changed the name going to steam and ended up closing doors... too bad, it was a nice idea 01:16 paramat due to MT being cubic i would make gravity have 6 possible directions 01:16 entuland yes, that would be the idea 01:17 entuland it would work, sort of, even with round planets 01:17 hecks "sort of" 01:17 entuland reaching the edge of the "piramid" you would just switch to another direction, just like planets3 did 01:18 hecks no, it would be garbage, vectors or bust 01:18 entuland eheheh, different POVs 01:18 hecks then worry about how to make collision work 01:18 hecks but if you wanna ever see VAOs, you'll have to worry about arbitrary velocity and collision anyway! 01:19 hecks and I'd do it using matrices just to give paramat an aneurysm 01:19 entuland no idea what VAOs stands for 01:19 hecks voxel entities 01:19 entuland I'm all for matrices :P 01:19 hecks "voxel ships that can actually turn" in other words 01:20 entuland and I did open an issue to include matrix and vector functions in minetest :P 01:21 paramat heh 01:21 hecks Just needs lua api, I already had to yank in matrices for the light thing 01:21 hecks unless it's STILL in limbo 01:22 paramat yeah vectors would be fine, i was uncertain about the need but indeed, VAOs .. 01:22 hecks basically, there's no avoiding 6DOF support for everything no matter how you spin it 01:23 entuland uhhhh 01:23 entuland a crazy idea just crossed my mind 01:24 entuland when the player reaches the edge of the piramid, instead of changing the direction the gravity pulls, I can simply rebuild the whole world turned in the necessary orientation ahahahah 01:24 hecks a minetest-worthy solution 01:25 entuland just a little lag while a crabload of stuff gets moved around :P 01:27 hecks Wouldn't feel much different from usual emerge overhead. 01:27 paramat i had that idea too 01:28 hecks ...but unironically 01:28 entuland worth having a shot at it, after I find the time to deal with arbitrary palettes for wesh 01:30 entuland time to call it a day, have fun everybody 01:30 paramat however i suspect it may be better to do it 'properly' 05:31 Xiong Teckla just read your query. No sorry I'm not Hmong. 13:25 entuland I may use some help from someone experienced with texture modifiers... I cannot use the [combine command along with the [colorize command to create an arbitrary palette out of simple 1x1 pixel images cause I would need grouping to colorize single pixels but I cannot use grouping inside [combine, correct? 13:53 Teckla Xiong: Sorry for the weird question ;) 13:53 Krock entuland: use escapes 13:53 Krock https://github.com/SmallJoker/simple_protection/blob/master/radar.lua#L29-L31 13:54 Krock so you can use ^[ inside combine 13:55 entuland uhm... 13:56 Krock but note that there's a text length limit of 65500 characters 13:56 Krock see also: https://github.com/minetest/minetest/issues/6821 13:58 entuland so my string would be something like the one there: https://github.com/minetest/minetest/issues/6821#issuecomment-353686822 13:58 entuland I'll test that out, thanks Krock 13:58 Krock !next 13:58 MinetestBot Another satisfied customer. Next! 13:59 entuland :) 13:59 ANAND !prev 13:59 ANAND Aww... 14:08 entuland nice, it worked... the string limit shouldn't be a problem, with 50 chars for each pixel (and I'm exaggerating) I'd need about 12K chars for a 256 pixels palette 14:08 entuland the question is whether it's clever to make such palettes like that just to avoid incorporating a real PNG encoder in my mod 14:09 entuland s/the question/the question NOW/ 14:38 kaeptmblaubaer Hi 14:39 entuland yo 14:39 Krock hi k 14:39 Krock hi kaeptmblaubaer 14:40 kaeptmblaubaer Hi Krock 14:43 rubenwardy oh no, it's you 14:44 entuland :) 19:45 Ruslan1 celeron55: http://minetest.com/ is bad one 19:55 p_gimeno even the tuxpaint downloads page was in the claim... https://www.lumendatabase.org/notices/17064869 20:16 hecks that claim URL list is... interesting 20:18 Krock tux paint clearly lacks of the GIMP pepperoni 20:18 swift110 sup 20:18 Krock Green Is My Pepperoni 20:18 hecks tuxpaint, dosbox, utorrent, roblox, minetest, a legit site where you can buy the game in question, a news page about anti piracy measures (LOL), dosbox's sourceforge page, League of Legends signup page...? 20:18 Tux[Qyou] -.- 20:19 hecks for all the penalties for not complying with DMCAs, how about jail time for frivolous DMCA complaints? Like generating them using bots, which is what this must be? 20:20 hecks oh, Kali Linux page also got hit 20:21 hecks Jurisdictions: RU, but google will just remove the result for everyone anyway :) 20:23 hecks Let's look at these Web Control Ltd guys... oh my, 85114 pages of requests. They're quite busy. 20:23 rubenwardy they should be banned from it really 20:24 hecks Can't really find anything else from them; https://www.webcontrol.co.uk/about-us.html isn't it I think 20:24 hecks I mean I can't find anything about them 20:27 hecks Man, this is the kind of rabbit hole I didn't want to go down today 20:28 swift110 oh wow