Time Nick Message 04:36 Copenhagen_Bram hi Pie-jacker875 13:12 jas_ i feel like just making sam a small box that doesn't animate and be done with it. there is this weird glitchy animation to the movement in third person i never noticed before. i should do a video :/ 13:15 jas_ https://www.youtube.com/watch?v=pkIU0-6lgDA probably my modding 13:43 crazyR Any advise? I'm running a v5 minetest server. using mgv7 and i cant find lava. also there is no normal caves all caves are in the form of diagonal lines.. 13:44 sfan5 using minetest_game? 13:44 crazyR yeah 13:46 sfan5 that should be working fine 13:48 scr267 Is it a custom compile? I only ask in case the minetest_game version matches the minetest vrsion.. 13:48 scr267 I ran into some issues when I had different versions. 14:00 crazyR custom compile both versions match.. is it possible the num_emerge_threads option could cause it? 14:15 scr267 crazyR: I've played around with that option and never had that kind of issue. 15:19 crazyR in the past ive never had that issue neither... weird 19:33 paramat crazyR concerning your diagonal caves, are you setting any cave noise params or a custom 'chunksize'? 19:45 MinetestBot 02[git] 04TumeniNodes -> 03minetest/minetest_game: Stairs: Add glass and obsidian glass. Fix slab combine bug 132696b0c https://git.io/fxc8j (152018-10-09T19:44:15Z) 19:46 crazyR custom chunk size 16 19:46 crazyR @paramat 19:47 paramat aha! 19:47 paramat too big 19:47 paramat that overloads 3D noise 19:47 paramat anything over 6 is excessive 19:48 paramat see docs for warning https://github.com/minetest/minetest/blob/d6f2a1c4b8ab13cee92e2041b3410fe3548e88e6/minetest.conf.example#L2904 19:49 crazyR ahhh il update date it now, thanks. do you think that might also be what causes lava caverns to not generate 19:50 paramat in fact i highly recommend chunksize 5, there's no benefit in increasing it 19:51 crazyR i figured with bigger cpu would generate the map faster... my bad :D 19:52 paramat lava should be present in some of the mid size caves below y = -256. i don't expect chunksize affects lava caves because they don't use 3D noise 19:54 MinetestBot 02[git] 04random-geek -> 03minetest/minetest_game: Add blueberry bushes 13ab1a79b https://git.io/fxc4j (152018-10-09T19:54:22Z) 19:55 crazyR paramat would i need to delete map_meta.txt and regenerate it for the chunksize to take effect? 19:58 paramat it's best to start a new world if you can 19:58 paramat but yes you would need to edit the new value into map_meta.txt 19:59 crazyR not really something i can do... well.... I mean i could speak to the few people that have joined and see if they have any issues with me world editing there structures back into the new map but that would be a night mare lol 20:00 paramat changing chunksize really messes up a world so you would need to delete all blocks and regenerate everything anyway, might as well start a new world 20:00 paramat ahh 20:01 paramat you can try altering chunksize and seeing what happens, deleting areas without player structures 20:02 crazyR I think i might just be best copying structures with world edit andthen bringing them back in... there isnt many players atm as its a fairly new server..... thanks for you help. 21:14 johnnyjoy Has anyone here experimented with pre-generating all or part of the map? 21:15 johnnyjoy I used minetest.emerge_area to generate everything from y +300 to y -300 for the whole map, but when I logged in the server just consumed more and more ram until it crashed. 21:29 sfan5 sounds like you just don't have enough ram 21:29 sfan5 pregenerating the map was never a problem 21:29 sfan5 (or the wrong settings for too few ram) 21:40 johnnyjoy I was able to pre-generate the map just fine. It was done in small amounts over 6 hours. 21:41 johnnyjoy It was only after I logged into the server that the ram problem happened. 22:19 johnnyjoy I should also mention that my machine has 48GB of free RAM for minetest to use, and it ran out. 23:42 Pie-jacker875 Copenhagen_Bram: hi