Time Nick Message 04:55 johann2 hello 06:55 Alexand{er|ra} I'm really liking this coloured node feature. It's tough figuring out how to make an evenly-distributed palette for the 5- and 8-bit colour spaces though. ^ or 9 would be easy, but 5 and 8 are odd numbers when you're working with three colour channels. 06:55 Alexand{er|ra} I guess part of the problem is that I'm trying to squeeze everything I can into each palette. 06:56 Alexand{er|ra} If I used 5 and 40 "dead" pixels, the 5- and 8-bit palettes would be done by now. 14:10 DanPete_ Hi, I just found out about the greatness of minetest, but I am a little overwhelmed by all the choices of games, anyone have a suggestion where to start? Minetest, MineClone2, rpgtest? 14:10 progysm Minetest is the best. 14:10 Krock hello. vanilla minetest_game, then throw some mods in 14:11 DanPete_ Perfect, thanks! Is MineClone2 a branch off of minetest? 14:11 Krock whereas "in" = into the minetest-wide mods directory and not /games/minetest_game/mods whatsoever 14:11 Krock no, that's independent 14:12 DanPete_ Great! Also, any good servers or list of servers if I would like to play with others? 14:12 Krock all of them 14:12 Krock click your way through. it's sometimes not easy to find a new, exciting server 14:13 Krock especially when you've seen all mods at least three times on different servers 14:13 DanPete_ And how do I search for servers? Can I do that in the minetest? 14:13 Krock uhm.. multiplayer tab? 14:14 Krock or "Play online" or "Join game" or however it's called right now 14:14 DanPete_ Oh, hmm don't seem to have that on my minetest 14:14 Krock did you compile it yourself? 14:14 DanPete_ Got a .deb pack for ubuntu 16.04 14:15 Krock okay, that one should actually have curl enabled. It's a black box in the mainmenu tab, where you get a list of servers 14:15 Krock based on servers.minetest.net 14:19 DanPete_ Oh, I think I accidentally got 0.4.13 14:19 DanPete_ Opps :) 14:20 DanPete_ Perfect, 0.4.17, and I now have play online. Thanks! 14:23 Krock ancient piece of packet 14:24 DanPete_ Ya, not sure how that happened 14:25 Krock it seems to be the newest package in the xenial repository: https://packages.ubuntu.com/xenial/minetest 14:26 ANAND Yes, sadly 14:27 ANAND But 18.04 provides 0.4.16 IIRC 14:27 Krock even that is already outdated by more than a year 14:27 ANAND True tho 14:27 DanPete_ Oh, ya I should update to 18.04 but... :) 14:28 DanPete_ What is the latest version? 14:28 ANAND MT? 14:28 DanPete_ Sorry, yes of MT 14:28 ANAND 0.4.17.1 14:29 Krock 5.0.0-dev 14:29 DanPete_ Oh okay, ya I think I have that now on 16.04 14:37 ManElevation heayaii! i want my players namestags to hide when they are behind blocks, how can i do so? 14:40 ANAND ManElevation: This mod aims to do just that 14:40 ANAND https://github.com/rubenwardy/capturetheflag/blob/master/mods/playertag/api.lua 14:44 rubenwardy Originally by ircSparky 14:44 rubenwardy !mod [players] 14:44 MinetestBot rubenwardy: Could not find anything. 14:44 rubenwardy Arh 14:44 rubenwardy !mod [playertag] 14:44 MinetestBot rubenwardy: Could not find anything. 14:44 rubenwardy Heh 14:48 Krock !mod player tag 14:48 MinetestBot Krock: Playertags[playertags] by LMD - https://forum.minetest.net/viewtopic.php?t=20339 14:48 rubenwardy Wrong 14:48 ANAND uh oh... :P 14:48 ircSparky https://forum.minetest.net/viewtopic.php?f=9&t=19401 14:49 rubenwardy Lol 14:49 rubenwardy Was about to post 14:49 rubenwardy !title 14:49 MinetestBot rubenwardy: Entity based nametags [playertag] - Minetest Forums 14:50 Krock ah, wrongly formatted title 14:50 rubenwardy As a general rule, avoid mods from [LKGMD]{3} 14:52 ANAND lol 14:53 ManElevation thx guys 14:55 ircSparky ill fix it 14:55 ircSparky at least i think i can 14:56 ircSparky !mod [playertag] 14:56 MinetestBot ircSparky: Could not find anything. 14:56 ircSparky hm 14:56 ircSparky !mod playertag 14:56 MinetestBot ircSparky: Playertags[playertags] by LMD - https://forum.minetest.net/viewtopic.php?t=20339 14:56 ircSparky oh well 14:57 ANAND Noooo! 15:23 Krock ircSparky: 1) the title is still wrong. 2) the mod search engine fetch bot runs roughly once the week 15:25 ircSparky how about now? 15:25 ircSparky (about #1) 15:25 Krock good 15:47 thefatcar oops 15:48 Krock OOPSIE WHOOPSIE owwo sooewthing went wrong 15:48 thefatcat what where you saying xerox 23:16 ManElevation a texture on GNU GENERAL PUBLIC LICENSE can i use it without credit them? 23:32 rubenwardy no lol, ManElevation 23:32 rubenwardy you also must license any other textures as GPL 23:32 rubenwardy and probably code too 23:32 rubenwardy GPL is contageous 23:32 ManElevation so i cant use them without asking them? or i just need to credit tehm and licence it? 23:33 rubenwardy you need to credit them, keep the same license, and also license your mod as the same license 23:33 rubenwardy so you can only use GPL'd code if your mod is GPL 23:33 rubenwardy LGPL is slightly less strict 23:34 sfan5 rubenwardy: i don't think using textures in some sort of abstract "collection" counts as linking 23:34 sfan5 licensing textures in gpl is still stupid 23:34 sfan5 s/still // 23:34 rubenwardy yeah, ^ 23:34 rubenwardy ok, maybe just the texture needs to be GPL then 23:34 rubenwardy it's not a media license but a code one 23:34 ManElevation and what about MIT? 23:35 ManElevation MIT code 23:35 rubenwardy MIT is fine. Keep the license text and credit the author 23:35 ManElevation alright thx just what i needed