Time Nick Message 00:00 ManElevation giveme a sec its offline now 00:01 ManElevation ok its back red-001 or rubenwardy can u try to log in? 00:08 ManElevation i have the server on ipv6_server = true 00:08 ManElevation a kid just joined the server and the server is on the server list, but for example lone_wolf cant join the server probably because he dosent have an ipv6 00:12 red-001 was that an issue with the old install? 00:13 ManElevation it was in windows, thats why i changed to linux 00:14 ManElevation i have ipv6 enabled maybe if i disable it, i should work for everyone? 00:17 ManElevation can you join red-001? 00:18 red-001 sorry I need to get some sleep 00:18 ManElevation me too xD its 2:18 am here but i need this fixed 00:19 red-001 ipv4-only should work ok for a while 00:22 ManElevation btw i think i need to bind_address = 00:36 ManElevation it dosent work with my ipv4 if i put it on address 00:36 ManElevation doesnt work at all without ipv6_server = true 00:52 ManElevation do i need to configure my computer to go with IPv4? 00:55 ManElevation I have to turn off my pc but can you all help me on https://forum.minetest.net/viewtopic.php?f=6&t=20319 01:21 orby rubenwardy I'm trying to use the reason feature with on_dieplayer on the Windows 0.4.17.1 release, but the servers appears to always set reason to nil? 01:21 rubenwardy It's not in 0.4.17 01:21 rubenwardy 0.4.17 is a bug fix release, so has very few new feature 01:22 orby That would explain it! 01:22 rubenwardy Almost none 01:22 orby Thanks for the help 01:23 orby Is it working in the master branch on the github repo? 01:25 paramat yes 01:27 orby cool deal 02:19 riff-IRC Hey 02:19 riff-IRC You're all invited to the channel ##livepd, a channel for discussion about the show Live PD 02:19 riff-IRC There's a stream link in the topic, in case your TV provider doesn't show it 02:19 riff-IRC I would appreciate it if you joined 02:19 riff-IRC Thanks 02:21 entuland O_o 02:21 wilkgr Totally not advertising :^) 02:22 entuland what if I am a reputable criminal and I'm offended by it? 02:22 wilkgr Hm, that would pose quite the issue 02:22 entuland ehehehe 02:23 wilkgr sue him for all he's got and more! 02:23 entuland eheheheh 08:33 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Fix a memleak before assertion in l_get_mod_storage 13d7f873b https://git.io/fRcFZ (152018-06-30T08:32:02Z) 10:03 MinetestBot 02[git] 04RustyRaptor -> 03minetest/minetest: Removed '$' symbols from the start of shell commands. (#7506) 13222866b https://git.io/f0vi9 (152018-06-30T10:01:56Z) 10:56 MinetestBot 02[git] 04ClobberXD -> 03minetest/minetest: Log usage of /pulverize (#7503) 13f3b7be9 https://git.io/f0gUW (152018-06-30T10:53:43Z) 13:02 LMD Would it be fine if I'd test a IRC Bot I am developing here ? 13:07 twoelk wasn't there a bot testing and playing channel? 13:14 Krock yes, but either it's removed or not listed in the channel list 13:16 MinetestBot 02[git] 04numberZero -> 03minetest/minetest: Fix world deletion (#7494) 139f19b7d https://git.io/fEixf (152018-06-30T13:13:53Z) 13:24 LMD why did MTBot just tell us something ? 13:25 entuland isn't that automatic when something gets done on the repo? 13:27 Krock that is automatic when something gets done on the repo 13:31 LMD ok 13:32 LMD so its okay if I test my bot ? 13:33 Krock yes, but not in this channel. you may create a new one 13:34 LMD how to create a chanel ? 13:34 LMD *channel. chanel is adesginer 13:34 Krock /join ##lmds-super-duper-woosh-channel 13:35 LMD It works ! THX. 13:35 Krock !next 13:35 MinetestBot Another satisfied customer. Next! 13:35 LMD thats kinda MT humour I guess... 13:36 LMD ah id like to mention I just wrote a script which generates a HTML version of lua_api.txt : https://appgurueu.github.io/lua_api.html 13:37 LMD rubenwardy just told me he also did that :P however out things are somewhat different 13:37 LMD How can we make linebreaks\nAM I BREAKING ? 13:37 twoelk LOL for the power of apples 13:37 LMD LOL 13:37 LMD for the love of mese 13:38 LMD and the sake of HOLY nyancat 13:38 rubenwardy !book lua_api 13:38 MinetestBot rubenwardy: Lua Modding API Reference - https://rubenwardy.com/minetest_modding_book/lua_api.html 13:38 LMD @twoelk and @rubenwardy : Do you like my HTML version ? 13:39 twoelk the coloured background under the coloured text is somewhat distracting 13:39 LMD Theres some strange behavior in Firefox, not really bad, but sometimes, randomly theres a small layout problem... 13:39 rubenwardy It uses a custom markdown parser but then doesn't do anything interesting 13:39 LMD Dont you find the table of content interesting ? 13:40 LMD It shows you (a) Where you are and (b) allows you to navigate fast. 13:40 LMD Plus its fixed so doesnt disappear when you scroll down... 13:40 twoelk the toc looks strange :-D 13:40 LMD toc ???? 13:41 twoelk hm, linebreacks in bullited lists don't line up on the left 13:41 twoelk toc=tableofcontent 13:41 LMD ???? where ???? 13:41 LMD ah. 13:41 twoelk formspec for example 13:43 LMD Ill see what I can do about it, but also have other programming projects... its really sad :/ I have a bunch of projects Im working on and feel as if none of them is 100 % complete... 13:44 twoelk https://i.imgur.com/JM1zdye.png what it looks like on my screen 13:44 LMD thats a problem ? 13:44 LMD @rubenwardy : How's lighting going in your CTF ? 13:45 twoelk well stuff is somewhat all over the place 13:45 LMD ??? You want more "FREE" space ??? 13:45 LMD PS : on my linux it looks diffrent - I also have bigger screen, so toc doesnt overlap with content... 13:47 LMD There are some IRC servers you just got to hate : "2.1 Weechat is best Weechat" 13:47 LMD > markdown ! 13:47 LMD Still, how tomake 13:47 LMD line breaks 13:48 LMD without typing multiple times 13:48 LMD which has the risk of someone interrupting 13:48 twoelk code examples could be more set appart to be more easily recognisable 13:48 LMD is it better than the txt version :? 13:49 LMD Also, firefox got some problems with my page 13:49 LMD I also LOVE LOVE firefox 13:49 twoelk most of the times yes, sometimes not :-D 13:50 twoelk uh, the resulting html is no fun to read 13:50 LMD I guess you are using this smiley :) it looks somehow strange in thunderbird... 13:50 LMD :D oh no that 13:51 twoelk you are using thunderbird for irc, never tried that 13:51 LMD Thunderbird for IRC is NICE ! 13:51 LMD hmm - somehow offtopic 13:51 LMD !next 13:51 MinetestBot Another satisfied customer. Next! 13:51 LMD :P 13:51 LMD I <3 this bot 13:52 LMD !hi bot where are your sources ? 13:56 twoelk its a customized phenny iirc 13:59 twoelk hm 14:00 twoelk !book formspecs 14:00 MinetestBot twoelk: Formspecs - https://rubenwardy.com/minetest_modding_book/en/chapters/formspecs.html 14:15 Astrobe paramtype2="wallmounted" and attached_node=1 gives interesting results as far as structural soundness of buildings is concerned. 14:16 Astrobe With place_param2=1, you can force players to only pile their nodes - default:wood for instance. 14:17 Astrobe But that doesn't give much more. 14:18 Astrobe What I really would like is that the node attaches itself on the node below or a same-kind node. 14:24 Astrobe Wow, the evil devWiki explains minetest.dir_to_wallmounted() than the holy doc! 14:28 entuland Astrobe, are those messages of yours tied so some previous discussion? 14:31 Astrobe no, they are not. They are meant to start a discussion ;-) 14:33 entuland okay 14:33 entuland could you elaborate a bit better on that? 14:33 entuland I don't see the effect you stated for default:wood, for instance 14:33 entuland you're not forced to pile them 14:34 entuland or maybe I'm just misunderstanding what you mean 14:36 Astrobe I'm trying to do something similar to Clump Fall Nodes: 14:36 Astrobe https://forum.minetest.net/viewtopic.php?f=9&t=20255 14:37 Astrobe Apparenty, place_param2 forces the engine to look for a specific direction of attachment. 14:38 entuland I see... my understanding of how those mechanics work in the game is still pretty hazy 14:38 Astrobe But I wonder why default:wood has paramtype2="facedir" in the first place. 14:39 entuland oh wait 14:39 entuland I am mixing stuff up 14:39 entuland I thought you were referring to trunks, not to planks (misremembered the actual nodename) 14:40 Astrobe np, I confuse both all the time. 14:40 entuland it's strange... I seem to recall not being able to rotate them... 14:40 entuland let me test something a minute 14:41 entuland ah yes 14:41 entuland I can rotate them 14:41 entuland I think it's there to let people create patterns with the actual texture design 14:41 Astrobe Oh, facedir is for the screwdriver. 14:42 entuland well, more than that 14:42 entuland it defines what actual rotations the node can have 14:42 entuland that's the widest range of possibilities (24) 14:42 entuland a frame set to wallmounted can't be rotated as you please (say, sideways) for instance 14:43 entuland IIRC wallmounted only has 6 possible orientations 14:43 entuland and they depend on the Z+ direction of the world (for horizontally-placed ones) 14:45 Astrobe Hmmm ok. 14:45 entuland vertically placed ones depend on the Y+ axis instead 14:46 entuland and on the presence of a wall / ceiling / floor nearby 14:46 entuland I need to test this last one though 14:47 entuland no, the presence of a nearby node only affects regular placement 14:48 entuland you can still rotate a wallmounted node as you please even if it's floating in the air 14:49 entuland uhm... it's weird 14:49 entuland I can rotate a ladder freely 14:49 entuland but I can't do the same with a sign 14:49 entuland despite them having the same paramtype2 14:50 Astrobe I thing attached_node makes the difference. 14:50 entuland yep, that may be the case 14:50 entuland the screwdriver is checking for that 15:05 Astrobe I guess if I randomly reattach nodes that are only surrounded to same-kind nodes, then they will eventually fall. 15:06 Astrobe But that means a LBM or ABM. Not lightweight anymore. 15:12 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Modernize lua read (part 2 & 3): C++ templating assurance (#7410) 13eef62c8 https://git.io/fu11X (152018-06-30T15:11:38Z) 15:12 MinetestBot 02[git] 04red-001 -> 03minetest/minetest: Fix memory leaks in mod storage (#7500) 13227c71e https://git.io/fu1Mn (152018-06-30T15:11:04Z) 15:24 Astrobe It seems to me there is a slight semantic shift between readParam and the code it replaces, as it doesn't check lua_isboolean() as the old code does. 17:32 LMD Thanks to twoelk, I fixed the line break ul problem in my parser. Changes will be pushed soon ! 21:35 MinetestBot 02[git] 04srifqi -> 03minetest/minetest: Android: Resize jump and sneak buttons' touch target (#7498) 13ad3d1d2 https://git.io/faeZR (152018-06-30T21:33:14Z)