Time Nick Message 02:32 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mgv7: Code cleanup (#7299) 134ccd18d https://git.io/vprp8 (152018-05-07T02:31:55Z) 12:00 Rhonda ShadowNinja: Around? I tried to use your MC2MT the other day but didn't know what to do with the resulting file, how to start from there. :) 12:01 Rhonda I tried to create a new world and after that copied the map file into there, but that doesn't seem to have worked. 12:06 Rhonda I used geocraft as a basis to generate the minecraft map, if that's of any specific interest. 12:34 Entuland hello everybody, I've found out about minetest a few days ago coming from 2K hours of creativerse and a couple hours of minecraft - so far I love minetest, love open source stuff :) 12:35 Entuland I'd like to start messing with mods but I'm a bit lost about how to see what I can actually do with the game 12:36 Entuland I mean, how to see the API and understanding the actual limitations (stuff like making a spotlight that only casts light in a conic manner or a search interface able to update the results live as you tipe) 12:37 Entuland I mention those two cases in particular because reading the forums it seems that those two things in particular aren't currently feasible with the game engine 12:40 Shara Entuland: Not sure if you checked this yet: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt 12:41 Entuland silly me, I didn't think about checking the actual stuff I downloaded for attached docs, thanks Shara :) 12:41 Entuland also, I found https://dev.minetest.net/Main_Page (for some reason though it gives a security error) 12:41 Shara No problem. :) 12:42 Shara Hmm, for me too suddenly. Not seen that before. 12:42 Entuland the cert seems valid but for some reason Chrome doesn't like it 12:42 Shara Also using Chrome here. 12:43 Shara But seems firefox complains too. 12:44 Entuland not an expert on security so I would just wildguess. The site admins read here? any way to notify them? 12:45 Shara Would need celeron55 for that I think. (name will notify) 12:46 Entuland cool, so I'm fine with that, thanks :) 12:46 Calinou dev.minetest.net doesn't have a valid SSL certificate unlike wiki.minetest.net for some reason 12:46 Calinou just add an exception :P 12:46 Calinou I don't know who could register a certificate for it (I can't) 12:47 Shara But for mods, there's a few resources around. What you find most useful will probably depend on how much you already know. I'd recommend looking at the code of mods you like as well, just to get a feel for how things are used. 12:47 Entuland oh sure already bypassed that check, not a big deal, I trust the 2nd level domain, the 3rd should be fine as well :P 12:48 Entuland yep trying to wrapping my mind around it, started learning Lua a couple of years ago, I'll have to pick up from where I left 12:54 Entuland oh nice I stumbled over https://rubenwardy.com/minetest_modding_book/en/index.html - I guess that Shara is you :) 12:55 Shara Yes :D 12:57 Shara It's a pretty good starting point and rubenwardy has done a lot of work on it. I mostly started editing it to have a good excuse to read more :) 12:57 Entuland I'm very happy to see that the whole project seems to be live and running, I also love the fact you're using good old IRC and not Discord or some other whatever.dot.zero contraption :P 12:58 Shara I think there's still quite a few of us who avoid them :P 12:59 Entuland eheheh 19:02 Astrobe Mining stones drops 1 flint, 9 flints make one cobblestone. Discuss. 20:22 Entuland hello again, playing around with player:hud_add and player:hud_change - I succeeded adding a waypoint but for some reason player:hud_change(hud_id, "name", "new name") doesn't seem to have any effect (hud_id is the value returned by player:hud_add() of course) 20:22 Entuland any hint? 23:27 BakerPrime Does anyone here know a mod (The one used for VE-Servers, and some other servers) that maps the server out? 23:28 rubenwardy use /emergeblocks 23:28 rubenwardy or emergearea 23:28 rubenwardy I forget 23:28 rubenwardy if you mean something to load areas 23:30 BakerPrime No, I mean an overhead HTML map 23:30 rubenwardy oh right 23:30 BakerPrime Like: 23:30 rubenwardy est32 wrote some code for that 23:30 BakerPrime https://daconcepts.com/vanessa/hobbies/minetest/worldmaps/Survival_World/map.html#21/-219.25000/-448.50000 23:30 BakerPrime ^ That 23:30 BakerPrime I use the map constantly, and would love to have a copy for my local world. 23:31 rubenwardy yeah, that's leaflet 23:31 BakerPrime *of my local world 23:31 rubenwardy https://leafletjs.com/ 23:31 BakerPrime Ah, how do I generate one? 23:31 BakerPrime Ah 23:31 BakerPrime Thanks 23:31 BakerPrime :D 23:31 rubenwardy https://github.com/est31/leaftest 23:31 rubenwardy lol 23:31 rubenwardy est31 mentions VE's servers there 23:31 BakerPrime Thanks 23:31 BakerPrime Cool 23:31 * est31 waves 23:31 BakerPrime I gotta grab some dinner 23:32 BakerPrime est31: Thank you. :D 23:32 BakerPrime AFK (DINNER! Yay!) 23:32 rubenwardy oh, he's in this channel 23:32 BakerPrime Just worked 9.5 hours contracting, so hungry and tired 23:32 rubenwardy sorry for pinging 23:32 rubenwardy :) 23:32 rubenwardy enjoy 23:32 est31 no issues 23:34 est31 note that there are two gotchas: 1. leaftest only supports the minetestmapper by rogier (linked in the readme) 2. newer minetest broke the map format so rogier's minetestmapper is not compatible... but there is an open PR that you can apply locally 23:34 est31 https://github.com/Rogier-5/minetest-mapper-cpp/pull/20 23:38 rubenwardy why hasn't rogier-5's stuff been merged upstream? 23:49 est31 no idea, I'm just using one single flag to be able to have a node based map center 23:49 est31 the official minetestmapper only has block based map centers 23:50 est31 if official minetestmapper added such a flag, I'd be glad to support it