Time Nick Message 00:14 blaise just like with the other devices, 00:15 blaise as soon as I start trying to route more than one source to the devices all audio stops 00:15 blaise great 04:31 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Lua_api.txt: Split long lines part 4 1306f6764 https://git.io/vxTQi (152018-03-14T04:28:03Z) 04:37 blaise Вы можете почувствовать любовь 18:48 ircSparky are there any mods with 3x3 or 3x2 doors? 18:48 ircSparky just big doors 18:51 ircSparky that open and close like normal doors 18:53 Krock ircSparky, https://forum.minetest.net/viewtopic.php?t=9897 18:56 ircSparky I wouldn't say those are like normal doors :P they need WE or similar to set up dont they? 18:56 Krock doors are doors. open. close. works for me 18:57 Krock WE? no, real large doors would need the VoxelManipulator API, which is what WE uses internally 18:58 Krock but you won't find a door mod which depends on worldedit (at least I haven't ever seen such one) 19:09 ircSparky ok 19:09 ircSparky I think it just supports WE to select the gate area 19:10 ircSparky iirc you can duplicate blocks with these gates 19:10 ircSparky including chests, might be wrong 23:42 Auri_ Hello 23:43 Auri_ Just wondering, how does the core development feel towards competitors to minetest? E.g. Independent forks, new voxel games, etc 23:55 rubenwardy Auri_: this is not a channel to promote other projects 23:57 Auri_ I wasn't going to talk about my project 23:58 Auri_ i was just wondering what the dev's opinions on those projects in general were 23:58 rubenwardy forks usually die, and split developers between different projects 23:58 rubenwardy they can be beneficial if they backport changes 23:59 Auri_ do you like seeing them though? or do you wish all of that development time would go into minetest