Time Nick Message 00:18 blaise nether sucks 00:19 blaise I'm going to have to nuke my map and start over 00:19 blaise god damnit 00:24 blaise lol 00:24 blaise that royaly sucks 00:31 blaise okay, new map is pretty cool 00:31 blaise looks like something out of final fantacy 00:31 blaise Sketch2: so yeah 00:32 blaise Sketch2: what ever you do do NOT use the stupid nether mod 00:32 Sketch2 k. 00:32 Sketch2 maybe if you did some heavy editing to the code, toned it down some 00:33 blaise nah, I don't like it 00:33 Sketch2 that's one-a those 'give an inch, take a mile' kinda mods 00:33 blaise yueah 00:33 blaise lol 00:36 Sketch2 this sux. Think I'm running into this- https://github.com/minetest/minetest/pull/4391 00:36 Sketch2 they make it sound like you can call redef_wrapper from a mod 00:37 Sketch2 but I've only seen it used with a patched item.lua 00:38 rubenwardy say it says redef_wrapper(core, 'node_punch') 00:38 rubenwardy then you should replace core.node_punch 00:38 rubenwardy or minetest.node_punch rather 00:38 Sketch2 in lua, can't you just basically redefine anything? 00:39 rubenwardy ? 00:39 rubenwardy minetest is just a table 00:39 rubenwardy so you can reassign any values in it 00:39 Sketch2 right 00:39 rubenwardy function minetest.node_punch(...) end 00:39 rubenwardy is syntactic sugar for minetest.node_punch = function(...) end 00:40 Sketch2 yea. maybe my brain's too tired. I'll come at it tomorrow 00:40 Sketch2 I'm sure you're right 00:42 blaise one day its hot as hell, like 100+ degrees, then the next day is almost below zero 00:42 blaise back and for th back and forth.. 00:42 blaise WTF IS GOING ON HERE!!! 00:42 blaise rubenwardy: I think mother nature is trying to kill us 00:43 Sketch2 the other day it downpoured hard as hell for 5 seconds flat, then dead silence 00:44 Sketch2 nothing before or after, completely outta nowhere 00:44 blaise wow, I really like this new map 00:44 blaise my spawn town is MUCH better this time 00:44 Sketch2 cool 00:44 blaise Sketch2: yeah, like I said.. mother nature is trying to kill us 00:45 Sketch2 oh man, this was a bad idea. print(dump(minetest)) 00:45 * blaise facepalms 00:45 Sketch2 lmao. it's like 7 miles long 00:48 Sketch2 yea, I'll figure it out tomorrow. def' progress tho 00:48 Sketch2 food, then veg out to some youtube 00:49 Helwyr hello 00:51 Helwyr attention player : hameer have fun taking me rights on my server, pay attention to him 00:52 Helwyr sorry for the bad new 00:52 Helwyr his IP 73.144.29.150 00:53 lumberJuice hameer, that guy? 00:53 lumberJuice i banned him from my server so many times 00:53 Helwyr yes, i have log 00:53 lumberJuice the first time he was asking to be admin 00:53 lumberJuice thats his game i guess 00:53 Helwyr ah ok, i'm not alone 00:53 lumberJuice did you give him privs 00:54 Helwyr ok 00:55 lumberJuice did he take your privs on your server, Helwyr? 00:55 Helwyr my bad, mistake configuration 00:55 Helwyr now it's fixed 00:55 lumberJuice ok 00:56 Helwyr i'm a noob ;) 00:57 lumberJuice probably you shouldn't host a public server, if thats the case, especially if you care about the server/map 00:58 Helwyr my mistake was not to log in with my admin account, but I understood 00:58 Helwyr serveur creative and survival working very nice 00:58 Helwyr no problems 00:59 Helwyr juste for advise 01:00 Helwyr it is by making mistakes that we learn 01:01 Helwyr good night all 01:01 blaise you're welcome to come build on my server 01:01 blaise good night 01:01 Helwyr bonne nuit 01:02 lumberJuice personally, if i worked hard on a server, i would not want to make mistakes on it for other players to come ruin my work. i'd rather learn to be admin on a private server first 01:02 lumberJuice but that is just my advice. 01:02 blaise yeah 01:02 blaise I have a world saved on a postgresql server that wont load for some reason 01:02 lumberJuice if you don't care about the map/server it doesn't matter much i guess. as long as someone doesn't own the server hosting your game 01:03 Sketch2 that happened to me long ago 01:03 Helwyr ok, juste my skyworld ruined not bad 01:03 blaise I'm saving it for a time when someone might be able to help me figure it out 01:03 blaise there's nothing wrong with it per say, but it just won't load 01:03 blaise I was in the middle of building a centerfuge array to enrich plutonium 01:04 blaise actually I had finally finished it 01:04 Shara Most of the lessons to be learned about running a server, you learn because players show up and break things, teaching you your mistakes 01:04 blaise it was cranking out fuel rods for about 2 hours and then the server went down and refused to come back up 01:04 blaise no error in the logs, just crash 01:04 Helwyr no it's just a take over of admin rights, now it's fixed 01:05 Shara Helwyr: Have seen it happen to people before. You won't make the same mistake again :) 01:05 Helwyr i hav 48 old, i'm not a noob ;) 01:05 blaise a 1948 oldsmobile you say? 01:05 blaise were they around yet? 01:05 Shara That's good then. I'm totally noob at this 01:06 blaise I don't know how, you're supposed to be hard set in the config file 01:06 blaise no one can take your give and take priv pf priv away 01:07 Helwyr I control, you do not make it for me, I have the logs, this i my server on my house ;) 01:07 blaise I think the english is not the first of the languages to be of the spoken 01:08 Helwyr my error: don't connect with my admin account for setting a password :( 01:08 blaise lol 01:08 Helwyr je parle français ;) 01:08 blaise don't tell people 01:08 Helwyr voila, merci à tous 01:08 Helwyr thanks 01:09 Shara Since the error was noticed and it seems fixed, it's good to mention anyway.. maybe will prevent someone else making that mistake 01:09 Helwyr yes, all good 01:09 Helwyr [Fixed] 01:09 blaise I have scratch servers I grant everyone all privs on just for fun 01:10 Helwyr yes fun is good 01:10 lumberJuice blaise, 'all" privs? 01:11 blaise yeah.. lol 01:11 Helwyr no all privs i hope 01:11 blaise then I log with guest accout and spectate the mess that ensues 01:11 Helwyr it's like a "honeypot" ? 01:11 blaise yea' 01:12 Helwyr nice 01:12 lumberJuice is it on your machine or vps? 01:12 Sketch2 lols 01:12 Sketch2 sounds pretty epic 01:12 Helwyr my server is a raspberry pi clone 01:12 Helwyr i don't care 01:13 blaise i rent an 8 core VM.. 01:13 Helwyr with a backup every day 01:13 Helwyr 8 core rented? hos much ? 01:13 Helwyr how much 01:13 blaise it's 15 I think 01:14 blaise funtoo linux containers 01:14 blaise 60GB ssd 01:14 Helwyr omg too much ;) 01:15 blaise I don't rent for the deal 01:15 blaise even though it's not bad 01:16 blaise I originally started renting becuase I wanted to give back to the funtoo linux community which I have gained so much from 01:16 blaise then I really didn't know what to do with the VM.. 01:16 Helwyr i'm working on armbian debian stretch-backports 01:16 blaise so I was like, I'll just host a minetest server on it 01:17 Helwyr asus tinkerboard you know ? 01:17 blaise yes 01:17 Helwyr working nice with a cable connexion 01:17 blaise I like the udoo x86 ultra 01:18 Helwyr what a nice piece of HW the udoo x86 01:19 blaise the late panda isn't too shabby either 01:19 blaise any one of these machines would make good minetest servers 01:20 Helwyr my first pi is for ADSB tracking (planes) 01:20 Helwyr plug and forget ;) 01:20 blaise pi zero? 01:21 blaise that thing runs on like no power 01:21 Helwyr no pi 2 01:21 blaise pi zero uses less than 1/4th of an amp, right? 01:21 Helwyr with a usb card rtl-sdr and a antenna homemade 01:21 blaise 200mv or something? 01:21 Helwyr 2 watts 01:22 blaise yeah, but what's the amperage 01:22 blaise 5 volts, so device that by two I guess 01:22 Helwyr on 5 volts ~ 300 mA 01:22 blaise 2.5 amps 01:22 blaise becuase volts times amps = watts 01:23 Helwyr no lesser max 0.5 A 01:23 Helwyr P = U * I 01:23 blaise so yeah.. like no power 01:23 Helwyr 2.5 watts @ 500mA 01:23 blaise you could run it off the solar panel ripped out of a cheap calculator from the dolar store 01:24 Helwyr like a phone charger 01:24 raymoo[m] can a calculator solar panel really produce 2 watts 01:24 Helwyr mm sora panel is the next step 01:24 raymoo[m] If that was true why wouldn't they use something cheaper, since it probably has even lower power requirements than an rpi zero? 01:25 blaise at 5 volts, it's nothing 01:25 blaise you generate more power dragging your feet across the carpet with socks on 01:25 blaise raymoo[m]: we're talking about the pi zero 01:25 Helwyr why not, solar panels 01:26 raymoo[m] blaise: is the pi zero less powerful than a calculator? 01:26 raymoo[m] I did say zero though 01:26 blaise yeah, a little dinky do panel with a craptacular lithium ion battery.. it would last forever 01:27 raymoo[m] so how much power does a cheap calculator draw 01:27 blaise raymoo[m]: no, it's computational power far exeedes a pos calculator from the dollar store 01:27 blaise raymoo[m]: probably close to three quarter amp at 8v 01:28 Hijiri then why should a cheap calculator's solar panel be enough 01:28 Hijiri by the way I am raymoo[m] 01:28 Hijiri I just have some problem where desktop notifications don't work properly and freeze applications that show them for a bit 01:28 blaise becuase 8 amps is not 5 amps and the rpi zero uses 200ma at 5v 01:29 blaise you could run two rpi zero off that crap solar panel 01:29 Helwyr my tinker take 2 A on compiling 01:29 Hijiri blaise: sorry, I didn't see your numbers for the calculator 01:29 Hijiri where did you get those numbers 01:29 Helwyr but 550 mA is correct for idle 01:29 blaise with a multimeter and current monitor 01:30 Hijiri ah 01:30 blaise the calculator doesn't use the full power the little panel produces 01:30 Helwyr no screen, no keyboard no wifi etc 01:30 blaise a lot of them have crappy nicad cell batteries in them for when there is low light conditions 01:31 blaise and I doubt that a properly installed wifi module would use much power 01:31 blaise the usb dongles are not efficient at all 01:32 Helwyr ok wifi don't take power i true 01:32 blaise but even then, if you need more power get a 5 pack of those crappy calculators and then you have 5 panels 01:32 Hijiri I am still surprised that a tiny solar panel can produce 2 watts from ambient lighting 01:33 Helwyr solar panels is the futur 01:33 Helwyr and now 01:33 blaise it pushes 8 volts 01:33 blaise some get better amps than others 01:34 blaise so it's a good idea to have a decent 18650 li-ion as a buffer 01:35 blaise and then use dc to dc converter to propery stage it from the solar panel/s 01:35 Helwyr good choice 01:36 blaise a friend and I built like 20 rpi machines in 5 gallon buckets and placed them around the city in trees to build a mesh wifi network 01:36 Helwyr in the UK ? 01:37 blaise no, in western north carolina, usa 01:37 Helwyr Ok 01:37 Helwyr nice project 01:37 blaise it's still running strong 01:37 lumberJuice blaise, what city. i'm in Asheville? 01:37 blaise people use it for all kinds of stuff 01:37 blaise lumberJuice: Hendersonville 01:37 blaise lol 01:38 lumberJuice nice, i think VanessaE lives in this neck of the woods too 01:38 blaise you're like right up 26 01:38 lumberJuice its a small world 01:38 blaise I moved up to maryland in 08 to try and get to know my mom before alzhiemers and wet brain takes her 01:39 blaise I drive down to visit every once in a while though 01:39 VanessaE lumberJuice: I do. 01:39 VanessaE Waynesville, to be more exact. 01:39 blaise I think VanessaE helped me set up my first minetest server way back in the day 01:40 lumberJuice probably so, i think VanessaE is a minetest OG 01:40 blaise I went to Edneyvill HS 01:40 lumberJuice (original gamer) 01:41 blaise they turned it into a police academy in 96 01:41 Helwyr the movie ? 01:41 blaise opened up north hendersonville 01:41 blaise no, they turned my old highschool into an actual police academy 01:41 lumberJ i didn't go to school up here, but i've been living here since 2003 01:42 blaise I cooked at the waffle house at the biltmore square mall for 2 years 01:42 blaise lol 01:42 lumberJ sweet 01:42 blaise cooked at the waffle house at the asheville airport for a year 01:43 lumberJ work that night shift? 01:43 blaise yeah 01:43 blaise I was at the asheville airport when the concord landed at the end of her maden voyage 01:43 blaise that sonic boom scared the crap out of me 01:44 blaise I was working at the berry patch cafe at the time as a cashier 01:45 lumberJ r.i.p. biltmore square mall 01:45 blaise what happened? 01:45 lumberJ its asheville outlets now 01:45 Helwyr I would like to live near an airport 01:45 blaise =O 01:45 Helwyr not for the niose but 01:45 lumberJ it was on its last leg anyway. hardly anyone shopped there 01:46 lumberJ now its super packed all the time 01:46 blaise and super expensive I well imagine 01:46 blaise even though the name would suggest otherwise 01:46 lumberJ eh, about normal 01:46 Helwyr what about "freeshops" ? 01:46 blaise yeah, but an outlet should be at bulk prices 01:47 Helwyr or dutyfree 01:47 lumberJ better than shopping in regular department store. 01:47 blaise Helwyr: they don't do that in usa 01:47 lumberJ You have to go to Goodwill outlet to buy in bulk :P 01:47 Helwyr oh no? i'm from europa 01:47 lumberJ Helwyr are you a freegan? 01:48 blaise unfortunetly, in the usa they will steal your clothes and try to sell them back to you if they think they can get away with it 01:48 Helwyr freegan ? idk 01:48 Helwyr i'm a poor geek 01:48 lumberJ freegans only consume free items 01:49 lumberJ they do a lot of dumpster diving :D 01:49 blaise up here there's a gettysburg outlet.. you don't have to buy in bulk, but you pay bulk prices 01:49 blaise so it's dirt cheap 01:49 Helwyr ok i am freegan too 01:49 blaise oh no 01:49 Helwyr no wast 01:50 * blaise makes sad face 01:50 Helwyr why ? 01:51 indiana are there any mods for this channel around right now? 01:53 * blaise jumps around waving his arms at anyone with the @ symbol in front of their nick names 01:53 lumberJ there are several indiana 01:53 blaise lol 01:55 indiana i'm looking to report something, so i'd like to find one who's currently active if possible (or at the very least, someone who's not a bot so they'll see the report later) 01:56 lumberJ they will see it. 01:57 lumberJ if its a technical issue, it would be best to make an issue on github though, most likely 01:57 indiana it's not technical 10:39 fireglow !mod sauth 10:39 MinetestBot fireglow: SQLite Auth [sauth] by shivajiva - https://forum.minetest.net/viewtopic.php?t=18604 11:39 Sketch2 mornin' 12:14 fireglow shivajiva 12:15 fireglow hi, are you around? 12:15 fireglow having a bit of trouble with sauth 12:24 fireglow I'll post in the thread about it 12:25 fireglow Is there any support for non-sqlite-rollbackdbs yet? 12:30 derixithy @blaise i spawned in the ocean, can't find my way back, no coords... 12:32 fireglow derixithy: what happens if you type in /spawn ? 12:33 derixithy invalid command, tried it already 12:33 derixithy I'll explore a litle untill he is back 12:33 yusf How can I modify the default node particle spawner? 12:37 shivajiva hi fireglow 13:43 Sketch2 Does anybody know of a mod that lets you right-click an enemy with a tool/weapon for a different function? 13:45 Sketch2 it seems that everything I do doesn't return a 'pointed_thing' when aimed at an enemy 13:47 shivajiva what about invhack mod 13:48 shivajiva hmm or is that left-click 13:48 Sketch2 dunno, I'll look. was looking at harrypotterwands 13:49 Sketch2 but that only targets at a distance 13:49 shivajiva idk that one 13:51 Sketch2 might have to do 2 tools. 1 weapon, 1 helmet 13:52 Sketch2 don't wanna, that'll slow the gameplay down, but I don't know if there's a trick to do it 13:53 Sketch2 I'll do it this way for now, then look into the right-click thing later 13:53 shivajiva fireglow: I've just tested sauth on a small authfile <3600 entries and on a large auth file >100k entries and it behaves as expected importing the first fully and dumping an sql file for the second 14:12 Sketch2 are 'animated inventory images' a thing? 14:12 BillyS I dont think so 14:17 Sketch2 Was hoping to make the energy blast wiggle 14:46 Sketch2 think I figured out a way to animate weapon icon 14:57 BillyS nice 14:57 BillyS I didn’t know that was possible. 14:58 Sketch2 not sure yet. trying to use a globalstep timer to change minetest.registered_tools['paradroid:weapon'].inventory_image = 'bullet.png' 14:58 Sketch2 http://dev.minetest.net/minetest.register_globalstep 14:58 sfan5 that doesn't work 14:58 Sketch2 doesn't seem to 14:58 sfan5 item/node/whatever definitions are sent once at startup 14:59 sfan5 if you change what's stored inside minetest.registered_* you'll probably just confuse some parts of the server-side code 14:59 Sketch2 oh, ok. no way to request a refresh? 14:59 sfan5 no 15:00 Sketch2 dang. alright, well on to other things then 15:02 Sketch2 but hey, you can manipulate player inventory 15:02 Sketch2 I could register 2 items, then have it flip between 'em every 3rd of a second or so 15:30 Sketch2 is 'minetest.settings' userdata for the player? 15:38 Sketch2 print(dump(minetest.settings)) says it's 15:38 sfan5 what? 15:38 Sketch2 but you can't do something like minetest.settings:get_inventory() as far as I can tell 15:40 Sketch2 I'm just trying to find out where the player inv is stored in that big minetest lua list 15:46 sfan5 just means it's an object managed by the C++ code in minetest 15:46 Sketch2 that's what I was guessing 15:46 sfan5 what you're looking for is minetest.get_player_by_name(...):get_inventory() 15:47 Sketch2 oh ok, tyvm 16:01 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Registration dialog: Larger text field with scrollbars (#7047) 135741811 https://git.io/vAaB2 (152018-02-23T16:01:05Z) 16:03 MinetestBot 02[git] 04nOOb3167 -> 03minetest/minetest: CMakeLists use the source_group command to improve look and feel when… 134118e15 https://git.io/vAaBQ (152018-02-23T16:02:02Z) 16:03 MinetestBot 02[git] 04nOOb3167 -> 03minetest/minetest: CMakeLists pass windows sources (manifest and resource file) to execu… 13cbf891e https://git.io/vAaB7 (152018-02-23T16:02:02Z) 16:06 Sketch2 lmao. had to do some loopy logic to achieve it, but it can be done 16:15 Sketch2 man, I kinda wanna reprogram mice into MicroMachines, then race 'em 16:17 Sketch2 would need some kinda look-ahead code, for them to sense the track 16:24 Sketch2 k, cool. it's coming together. might tweak a crossbow for bullet physics 17:12 raymoo[m] Sketch2: You can access a player's inventory from the player's ObjectRef 17:13 rubenwardy either player:get_inventory() 17:13 rubenwardy or minetest.get_inventory({ type = "player", name = player_name }) 17:14 Sketch2 that second method would work. the 1st can only be used from a callback, otherwise you have no 'player' to reference 17:15 rubenwardy well, you can do minetest.get_player_by_name 17:15 rubenwardy but there's no need unless you need other stuff from player 17:15 rubenwardy like position 17:15 Sketch2 I ended up setting a variable when the player joins, and did that 3rd method 17:15 Sketch2 the 2nd is 'prolly better 17:16 raymoo[m] You can get a player's ObjectRef with minetest.get_player_by_name or all players with minetest.get_connected_players too 17:17 Sketch2 that's cool. I'll keep that in the back of my mind for later 17:17 Sketch2 might need it for blasting everyone 17:18 Sketch2 one of the bots has a disruptor cannon 17:20 raymoo[m] There's also get_objects_in_radius 17:20 rubenwardy it's currently more efficient to use get_connected_players rather than get_objects_in_radius 17:20 Sketch2 even better. does players and mobs? 17:20 Sketch2 oh, ok 17:20 Sketch2 then just do a loop and map distance? 17:21 rubenwardy yeah, make sure to do sq dists 17:21 rubenwardy avoid square roots as much as possible 17:21 rubenwardy as computers struggle with them 17:21 Sketch2 sq? pythag 17:21 raymoo[m] Map distance? 17:21 raymoo[m] get_objects_in_radius gets both, btw 17:22 raymoo[m] What are you mapping 17:22 rubenwardy so do local delta = vector.subtract(player:get_pos(), my_pos) 17:22 rubenwardy if delta.x*delta.x + delta.y*delta.y < 100 then -- distance of 10 = 100 17:22 rubenwardy tbh 17:22 Sketch2 k, that's doable 17:22 rubenwardy hopefully get_objects_in_radius will be efficient by 0.5.90 17:22 rubenwardy oops 17:22 rubenwardy -9 17:22 rubenwardy so maybe it's best to use that 17:23 Sketch2 when's 0.5.90 due, 3rd quarter of 2032? 17:24 rubenwardy nah 17:25 Sketch2 oh man, my lil brain. this is cool 17:25 rubenwardy !c 2018+90/2 17:25 MinetestBot 2063.0 17:25 rubenwardy given our current release schedule ^ 17:25 rubenwardy I meant 0.5.0 though 17:28 Sketch2 Contemplating how to merge the crossbow bolts. They're firing way above my head, 'cuz I got a mouse-eye view 17:31 Krock given to our release schedule 0.5.90 won't be released 17:32 Krock might however be something like 0.9.3 in 2063 17:34 red-001 2263 you mean? 17:36 Krock no, the cooperation with the logic-aimed Vulcans would boost the version incredibly, way higher than 0.9.x 17:37 red-001 I see 17:59 Sketch2 crossbpw bolts fly sideways 18:00 Sketch2 X coord is the long axis, whereas it ought to be Z 18:00 Sketch2 if it were going by MT coord system 18:14 Sketch2 I won't fault him for it tho. Does what it's supposed to. 18:14 Sketch2 Just wondering if putting in a new weapon model will skew things 18:26 Sketch2 ugh. the collisionbox for 'em doesn't rotate 18:27 Sketch2 'prolly for speed tho. or if not, that's what I'm going with 18:29 Sketch2 problem is, at such tiny levels, the xbow bolts bounce backwards a block when they collide w/ the ground 19:18 Sketch2 woo, have some kinda blaster bolt going on now 19:19 Sketch2 there's a reload function I need to get rid of 19:19 Sketch2 fire on every click, not every-other 20:20 Sketch2 trying to get mice to spawn indoors 20:22 Lone-Star place a spawner in the house 20:25 Sketch2 well I changed the nodes they spawn on to 'wool:dark_grey' so they ought'a 20:30 Sketch2 ceiling's made of wool too tho, so maybe they're spawning up there instead :P 21:16 Sketch2 if only I could get these mice to spawn indoors 21:16 Sketch2 then it'd be a halfway decent game 21:33 Sketch2 I 'prolly typo'd something in the code. just d/l again and start fresh 21:40 rud0lf is it proper place for asking mod developement related questions? and if not, could you please point me toward a right direction? 21:44 Sketch2 it's ok. if there's a better spot, we'll direct you 21:45 rud0lf i've hit a mental bottom trying to enumerate registered player names 21:45 Sketch2 sometimes we know the answers, but sometimes ya gotta bounce to the forums or GitHub 21:45 Sketch2 yea? 21:45 rud0lf for player, _ in pairs(minetest.auth_table) do -- looks weird 21:46 Sketch2 well, it's a "key, value" pair. in that regard, value is unnamed, so it would be unused 21:46 Sketch2 do you only need the key? 21:46 rud0lf just the key, which is player name 21:47 rud0lf i wonder if auth_table is legal way to gather the names 21:47 Sketch2 um. one sec 21:47 Sketch2 it was pointed out to me just earlier today 21:47 rud0lf it's inner logic of auth.lua, and it's not documented to be official way 21:48 Sketch2 try minetest.get_connected_players instead 21:48 rud0lf but i mean all accounts 21:48 Sketch2 oh. hmm, well if it's a lua table 21:49 Sketch2 just do print(dump(minetest.auth_table)) and look at the console output 21:49 rubenwardy don't use in logic of auth_lua 21:50 rubenwardy argh 21:50 rubenwardy don't depend on minetest.auth_table or how auth.lua works 21:50 rud0lf it doesn't provide iterate :( 21:50 rubenwardy your mod will be broken 21:50 rud0lf that's why i'm asking here 21:50 rubenwardy there's no guarantee that it will stay the same, and it definitely won't work with better auth handlers like sauth 21:51 rubenwardy why do you need to iterate through the users? 21:51 rud0lf no particular need atm 21:53 rud0lf rubenwardy: btw, many thanks for such detailed introduction to minetest modding.. it's awesome :) 22:00 MrBlueEyes Hello 22:03 rud0lf hi 22:03 MrBlueEyes How are you 22:04 Shakira MrBlueEyes: Ola guapo 22:11 Sketch2 oh, 'chance' is inverted in mobs 22:11 Sketch2 that's why nothing was spawning 22:20 red-045 well elitebnc is down again? 23:38 blaise_ wow, I really want to use streets mod but it's b0rKeD 23:39 blaise_ =( 23:42 Sketch2 any functional forks? 23:43 LazyJ Which version of Streets: cheapie's or webdesigner97's? 23:50 Sketch2 neither, it was Sega's version: Streets of Rage 23:50 LazyJ Ooo... haven't heard that title in ages. 23:50 Sketch2 lols 23:51 LazyJ I had a Sega CD back in the day. 23:51 Sketch2 ahh sweet 23:53 Sketch2 if you get one of 'em running, lemme know blaise_ 23:53 blaise_ say what? 23:53 Sketch2 I might throw some track down & race some mice later on 23:54 Sketch2 Lazy says there's two track mods 23:54 Sketch2 which one was borked? 23:55 blaise_ https://forum.minetest.net/viewtopic.php?t=2984 23:55 blaise_ that one 23:55 blaise_ lol 23:56 blaise_ apparently cheapie had a hand in it too 23:56 blaise_ which was why I was confused 23:56 Sketch2 https://forum.minetest.net/viewtopic.php?t=13904 23:56 blaise_ the villages road material is too much like gravel 23:57 blaise_ so I wanted to replace it with asphalt 23:58 blaise_ Sketch2: clearly what you're pointing me to is a much better choice 23:58 blaise_ thank you 23:58 blaise_ I don't know why that didn't come up on my searches