Time Nick Message 01:22 Lone-Star just noticed there was a minetest user account in linux mint. is this normall? 01:23 Calinou Lone-Star: the package probably created it (if you installed the server package as well) 01:23 Calinou blame Debian or whoever created the package you installed ¯\_(ツ)_/¯ 01:26 Lone-Star only installed client from minetest site a while back, now I just use what i build as run_in_place. I disable the account anyways 01:27 Lone-Star if it's not needed, i will delete 01:41 redblade7 hi 01:42 redblade7 i just got a notification for a private message on the minetest forum 01:42 redblade7 the title is very scary 01:42 sy Same here 01:42 sy i didnt click it 01:42 redblade7 i just want to know if the individual was a troll or is banned 01:42 redblade7 "frankenmine" 01:43 redblade7 i dont know if it meant something really really illegal could have happened on my server, because i'm too afraid to log into the forums and read the message 01:43 redblade7 based on the title alone 01:45 redblade7 typing in "frankenmine" got me this thread 01:46 redblade7 i havent read it yet 01:46 redblade7 https://forum.minetest.net/viewtopic.php?f=3&t=18946 01:47 redblade7 so i can safely delete this message without reading it? 01:47 redblade7 it's just a troll? 01:48 redblade7 i've been away from my servers for a week so it's kind of scary to see a message like that 01:48 rubenwardy already panned 01:48 rubenwardy *banned 01:50 datapunk[m] anyone now a good server with a lot of not-kids 01:51 Shara Regardless of how many non-kids there are, if it's public, there will be kids 01:51 rubenwardy Redcat is pretty good 01:52 Lone-Star is MT anything like MC, as far as bs on servers? 01:53 GNU[BDC] banned most kids on my server 01:53 redblade7 thank you for deleting the message for me 01:53 redblade7 it's been a stressful week and i didnt need anything more 01:53 Shara Lone-Star: likely depends on the server and how it's run. 01:53 Shara But I never played MC, so can't really compare 01:53 GNU[BDC] bs? 01:54 redblade7 i just logged onto the forum and it got messed up with a blank page? 01:55 redblade7 no it's me 01:55 redblade7 just have to restart my browser everything was blank 01:57 datapunk[m] i'm on Hometown now, but i'm running out of stuff to do 01:57 datapunk[m] other than decorating 01:57 datapunk[m] the Lilith TechEth seems cool, because i like technics and ethereal 01:59 datapunk[m] i wish minetest had server federation like OpenSim 02:42 kaeza greetings 02:43 redblade7 hi 08:08 MinetestBot 02[git] 04adrido -> 03minetest/minetest: Use std::vector instead of dynamic C-Array (#6744) 13d677f29 https://git.io/vbBdC (152017-12-10T08:07:24Z) 14:38 MinetestBot 02[git] 04ashtrayoz -> 03minetest/minetest: Lua_api.txt: Fix a spelling error 1302cc257 https://git.io/vbRLg (152017-12-10T14:30:37Z) 14:38 MinetestBot 02[git] 04ThomasMonroe314 -> 03minetest/minetest: F5 debug info: Add colons, use lowercase except for FPS and RTT 13419799b https://git.io/vbRL2 (152017-12-10T14:24:28Z) 14:38 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Damage: Remove damage ignore timer 1303caa1e https://git.io/vbRLa (152017-12-10T14:23:45Z) 14:51 metathink Hi 14:52 metathink Is there any mods that changes the defaults sounds? Especially the mining sound that hurt my ears. 14:53 rubenwardy you can make sound packs by putting sounds in the "sounds/" folder 14:53 rubenwardy unlike texture packs, you put them directly in the sounds folder 14:54 rubenwardy like sounds/stone_break.ogg 14:54 rubenwardy or w/e 14:54 rubenwardy as for actual sound packs, not sure 14:54 rubenwardy if you're able to find any nice ones that are suitably licensed, then they could become the official sounds. We are rather lacking on people to contribute/find consistent sounds 14:55 metathink I see, thank you 15:01 metathink I don't find sounds/ folder, should I created it? 15:02 rubenwardy yeah 15:10 metathink The soundpack I downloaded doesn't seem to work, were can I find info about building a soundpack? Like with the different path if linux/windows, the list sounds name, etc. 15:11 rubenwardy you can find a list of sound names in this folder: https://github.com/minetest/minetest_game/tree/master/mods/default/sounds 15:12 rubenwardy should be ~/.minetest/sounds/ 15:12 rubenwardy hmmmm 15:12 rubenwardy wonder if this is documented anywhere 15:12 rubenwardy https://wiki.minetest.net/Sound_Packs 15:12 rubenwardy aah 15:12 metathink Oh thank you 15:12 rubenwardy they need to be placed at the user path 15:12 rubenwardy not the share path 15:13 rubenwardy so /usr/share/minetest/sounds/ 15:13 rubenwardy that's stupid 15:13 metathink it seems be to games\minetest_game\mods\default\sounds for me 15:14 rubenwardy metathink, that's the sounds folder for the subgame, not sound packs 15:14 rubenwardy but you can replace things in there 15:15 rubenwardy but it'll only work in singleplayer 15:15 rubenwardy for multiplayer, you'll need to use the sounds/ folder in share 15:15 metathink It does not work anywere, I play it with Windows 7 15:15 rubenwardy ah 15:15 metathink I tried different path without success 15:16 rubenwardy so, you'll have a folder somewhere called "minetest" 15:16 rubenwardy that folder will have a "bin" folder with a "minetest.exe" file 15:16 rubenwardy in the folder with the "bin" folder, make a new folder called "sounds" 15:16 metathink ohhh 15:17 metathink nop x) 15:18 metathink C:\Games\minetest\bin\sounds 15:18 metathink And I still have the default sounds 15:18 rubenwardy yeah, you need to find new sounds to put in threre 15:18 metathink Oh wait 15:18 metathink Maybe I fucked up with the folders and used the default one 15:22 metathink default_dig_choppy.ogg is the sound when we punch wood, right ? 15:24 rubenwardy it's for choppy things, which includes wood 15:24 rubenwardy basically, there are a few types of material 15:24 rubenwardy and one of them is "Choppy", and that'll be the default sound for it 15:24 rubenwardy there may be a wood sound which overrides it 15:25 rubenwardy these types correspond to the types of tool as well 15:25 rubenwardy for example, axes are good with choppy things 15:26 metathink What I put in C:\Games\minetest\bin\sounds is not recognized 15:26 rubenwardy C:\Games\minetest\sounds 15:27 metathink I tried that too, that is the first thing I tried 15:36 metathink My soundpack was incomplete 15:37 metathink I put the sounds inside C:\Games\minetest\games\minetest_game\mods\default\sounds and it is working 15:40 metathink But it's not working inside C:\Games\minetest\sounds or C:\Games\minetest\bin/sounds 17:30 yusf If I remove the `nofloatlands` flag in map_meta.txt on an existing map, will new floatlands render with ugly sharp angles in new chunks? 17:31 sfan5 no 17:52 yusf sfan5: That's awesome. So any nofloatlands map may be converted to a "yesfloatlands" map totally whenever? (just double checking) 17:57 nepugia for unix like systems, where is the shared sound folder (so it would work on servers) 17:59 yusf nepugia: See https://wiki.minetest.net/Sound_Packs#Installation 18:00 yusf Can I scale mgv7 so that each biome is smaller? 18:01 nepugia lol.. i definetely wont put any thirdparty stuff in /usr/share wtf... 18:15 yusf nepugia: Yes, it's weird, that's why you symlink. :) 18:16 nepugia does the term system folder ring a bell :p 18:16 nepugia i wont symlink minetest into /bin either 18:19 sfan5 yusf: yes that "conversion" can be done without any problems (provided nobody has explored the area where floatlands would be to appear) 18:41 yusf sfan5: Excellent, thank you for answering!