Time Nick Message 00:29 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Stratum ore: Add option for a constant thickness stratum 134b553ec https://git.io/vFHCP (152017-11-19T00:25:39Z) 00:29 MinetestBot 02[git] 04Ezhh -> 03minetest/minetest: Mainmenu: Improve button alignment 13c655984 https://git.io/vFHCX (152017-11-19T00:24:40Z) 00:29 MinetestBot 02[git] 04Reedych -> 03minetest/minetest: README.md: Add table of Linux dependencies 13a02a361 https://git.io/vFHC1 (152017-11-19T00:20:43Z) 05:07 GreenDimond Do mapgen suggestions belong in the minetest section or the MTG section on GitHub? 05:13 GreenDimond Darn. 05:13 GreenDimond No one is around :P 06:42 philipbenr GreenDiamond: What type of change are you talking about making? Like something along the lines of less rivers or less caves? Or changing the type of landscape altogether? 09:57 davisonio damn looks like I accidentally updated my world map to 0.5.0-dev 09:58 davisonio should have read https://forum.minetest.net/viewtopic.php?f=18&t=17929 11:01 jluc so, how is 0.5 dev going ? 11:03 jluc https://github.com/minetest/minetest/commits/master looks quite busy 11:38 GNU[BDC] is there todo list for 0.5 ? 11:42 GNU[BDC] hi Krock 11:57 Krock hi 12:09 jluc see https://github.com/minetest/minetest/issues GNU[BDC] 12:09 jluc or https://github.com/minetest/minetest/milestone/9 specificaly for 0.5 12:25 GNU[BDC] jluc: thanks 13:41 deltasquared how dae fack, nil index to a table but it's not crashing? *shrug* 13:45 sfan5 nil is a valid table key 13:46 nore ^ no 13:47 nore you should get a "table index is nil" error 13:47 sfan5 works for me in lua 5.3 13:48 sfan5 and luajit too 13:48 nore hmmm 13:48 nore doesn't work for me in both lua 5.1 and luajit 2.0.4 13:48 nore I guess it depends on lua version? 13:48 nore but I thought bundled lua with minetest was 5.1 though 13:49 deltasquared nore: I would have assumed you were correct, but I can trivially trace the flow of the code and it ought to be attempting to index a nil key when I called this function with nil as the relevant argument 13:49 deltasquared yet, no error. 13:49 deltasquared it *seems* to be instead returning nil 13:49 deltasquared *goes to put in some print statements* 13:50 sfan5 nore: http://sprunge.us/AXUi 13:50 sfan5 didn't have 5.1 installed to test that 13:50 deltasquared I think I should probably put in an explicit nil check anyway, as it'll cause problems in this case 13:50 nore ha-ha 13:50 nore found it 13:51 nore t[nil] is okay, returns nil 13:51 nore t[nil] = 42 is not okay 13:51 nore this... is surprising 13:51 deltasquared oh? that is suprising indeed 13:52 deltasquared it kinda figures that set of nil would be blocked. 13:52 sfan5 okay maybe not a valid table key, but indexing by it is fine 13:52 nore indeed, and I don't like this 13:52 nore this behaviour is not very consistent 13:53 deltasquared I'll have to keep an eye on that. I fear that it would cause nasty unexpected bugs 13:54 deltasquared I have a set type for instance which uses a key as both a table's key and value. a couple of cases where I'm assuming the key must be able to go in because it's an empty set etc. 13:56 deltasquared ... hmm yes, nil key read is perfectly fine, manages to get past it to a debug line printing the key out 14:02 Krock jas_, you're the owner of the dcbl server, right? the media server throws 404 14:11 hisforever Hi I'd love to know how to take the dark lighten effect I get in world ? i put down a DQ I just built dnd it really dark. 14:13 hisforever DQ= darry Queen 14:13 deltasquared well I would try to help but that sentence did not make much logical sense... 14:14 hisforever Deltasquard I need the url for screen shots then I can show it 14:16 deltasquared hisforever: URL to upload screenshots to? you could always try https://ptpb.pw/f (disclaimer: not my site, you'll see what I mean...) 14:16 deltasquared (use the "upload file" button) 14:17 hisforever brb 14:33 hisforever https://imgur.com/TEfIY9A there is a screen shot. 14:49 hisforever I've tried the fix lighting in worldedit and it said nods updated but it did nothing 14:50 hisforever https://imgur.com/TEfIY9A 14:50 deltasquared I don't see anything wrong with that, that's how the lighting would behave, given the room size 14:52 deltasquared argh, my only gripe with dynamic scripting languages is typos don't get caught until runtime. 14:52 deltasquared well, actually not quite my only one, but def. a big one 14:53 hisforever lol 14:54 hisforever guess I'll just have to rebuild my building grrrr 14:54 deltasquared needs moar lighting evidently 14:56 hisforever I know that but, when you put down a house you expect to see lol 15:10 * deltasquared bangs head 15:10 deltasquared the stupidest little mistakes I swear 16:05 * Roger9 bangs deltasquared's head 16:06 deltasquared Roger9: ow 16:07 * Roger9 gets a bandage and uses it to help deltasquared's head heal 16:55 jas_ Krock: oh ok thanks, i haven't looked at that in some long while. 16:56 jas_ Fixer: you said you had grey screen on dcbl, in #minetest-dev, but that was my poor modding. i did set_stats() on hp_change, and set_stats() did a player:set_hp()! haha 16:59 Fixer ok 17:00 jas_ chicken feather flight level 3 speed level 3 needs some tuning. and tools speed level 3 are instant, faster than admin pick it seems 17:01 jas_ set_tool_capabilities() is pretty neat, is that in 0.4.16? 17:01 Krock no.