Time Nick Message 00:10 swift110_ hm 00:12 paramat jas_ no, read the PR thread, the eye was not used and behaviour is different now 02:03 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Map mod: Remove confusing 'use', reduce update interval 13b6626f7 https://git.io/vdCK9 (152017-10-03T01:59:55Z) 03:59 illwieckz Calinou, that 1993 commit was part of an april fool joke https://www.unvanquished.net/?p=107 :p 10:38 Calinou good one :P 11:09 Pinguinguy Hello 11:09 Pinguinguy What server are you guys in 11:10 Krock 127.0.0.1 wanna join? 11:10 Krock hello 11:10 Pinguinguy haha :P 11:10 Pinguinguy thats you local ip 11:10 Krock err.. that's my local IP. here's the real: 192.168.1.154 11:11 Pinguinguy Thats your local too :/ 11:11 Krock aww man. why can't I just fool you once? 11:11 Pinguinguy Because i know network stuff 11:11 Krock yes.. I see :( 11:12 Pinguinguy Know any good server? 11:12 Krock I started playing on the swiss survival server.. but well, more german talks than english 11:13 Krock and the good old LandRush server isn't popular/well visited anymore 11:13 Fuchs Swiss German or German? 11:13 Krock currently german without dialect 11:14 Krock as there are also people from germany or austria .. dunno how many 11:17 Pinguinguy :q 14:47 rdococ_ hi4 14:47 rdococ_ my laptop is back 14:49 Krock did it have a good journey? 14:51 rdococ_ it still growls at me, but at least it doesn't scream 15:01 srifqi Anybody knows how to make formspec field empty? 15:02 jas_ like meta:set_string("key", nil) ? 15:02 Krock set_string("formpec", "") 15:08 rdococ meh 15:08 rdococ I'll install linux on it tomorrow 15:08 rdococ my body feels like a neutron star right now 15:22 AlexYst I forget, how do I print to the command line window from Minetest? I tried both minetest.debug() and print(), but neither output to the command line. 15:22 AlexYst It's awfully cumbersome needing to output to the in-game chat for testing stuff, ha ha. 15:23 AlexYst I have too many lines of output. 15:24 AlexYst Not to mention that I can't copy from the in-game chat to paste elsewhere. 15:25 sfan5 print() should work 15:25 bas080 The logging api is described here. https://minetest.org/modbook/lua_api.html#logging 15:25 bas080 IDK how to set the level 15:25 bas080 It's not documented 15:25 AlexYst Huh. print() *doesn't* work though. 15:25 AlexYst Reading ... 15:26 lumberJ minetest.log() should get it in the debug.txt if you need to cut and paste it 15:28 AlexYst Yeah, it looks like that worked. I told Minetest it was an error message, so it didn't ignore it. 15:28 lumberJ but if you want to see it in-game, i usually use the minetest.chat_send_player(me, error) but there is probably a more "correct" way to do 15:28 bas080 AlexYst: `tail -f debug.txt` shows you the output as the output is appended to the file 15:28 * AlexYst tests to see if minetest.log() would work even if the level was set to "none" 15:28 AlexYst bas080: I'm not looking for it output to the file though, but the command line window. 15:29 bas080 I understand. But if logging outputs to a file the tail command is your best bet 15:33 AlexYst I'm very confused. minetest.debug() wasn't working last night, but now it is (as is minetest.log(), which I didn't try until this morning). 15:50 MinetestBot 02[git] 04DS-Minetest -> 03minetest-mods/mesecons: fpga: Make rotatable with screwdrivers 13fa58607 https://git.io/vdWSb (152017-10-03T15:46:58Z) 15:51 jas_ AlexYst: i use --terminal, mostly 15:52 jas_ and print() 15:52 * jas_ wonders if minetest's --terminal is like other game's rcon 15:52 jas_ never used that tho 16:01 Taose Quick question 16:01 Taose Do we have a playstation version? 16:03 AlexYst Taose: I don't think so. I think we're on Linux, Android, OS X, and Windows. 16:04 AlexYst jas_: Huh. I haven't used the interactive terminal option in Minetest before. 16:13 jas_ you'll need ncurses, is all. i don't think prebuilt versions will have it.. 16:16 AlexYst Looks like mine's compiled without it. (I compiled myself, but I don't know what I'm doing and use the compilation instructions from the README file.) 16:17 jas_ if you satisfy the dependency, it will enable it automatically. 16:17 jas_ so just install libnurses5-dev, or libncurses5w-dev(?) 16:17 jas_ the latter being unicode? idk 16:18 jas_ after that, i would rm CMakeCache.txt and run it again 16:20 AlexYst Okay, cool. I'll do that next time I compile Minetest. 16:24 jas_ https://youtu.be/qBqCvmu2FAU?t=27m14s 16:39 Taose Didn't the PS3 run on a linux derivative? 16:42 sfan5 pretty sure that was BSD 16:44 Fuchs you were able to run YDL on it, which is Linux. The original OS is based on BSD indeed, because the BSD license allows that 16:45 Fuchs whilst Linux (GPL) does not 17:02 rdococ cheese 17:12 Taose Anyone else have issues building spiral stairwells? 17:21 AlexYst Taose: It depends on how thick you want them. I build spiral stairwells with no difficulty with the well being fourteen nodes thick and the stairs being two nodes thick. I imagine something smaller would be a huge pain though. 17:29 Taose I got... 17:29 Taose Twice that 17:29 Fixer Taose: screenshot? 17:31 Taose https://imgur.com/a/yiMSZ 17:32 Taose I'm about a third of the way down 17:36 AlexYst Oh, I see where the difficulty is coming from: your staircase is round! I haven't tried doing that. Mine is square, so it's super easy. It's also less cool though, ha ha. 17:36 Taose :P 17:38 Taose I'm currently in the midst of converting it all to stone block 17:38 Taose It's just taking forever 17:43 Taose ... 17:43 Taose that moment when your templating is a level out each turn -_- 18:09 Billre Is there a website showing server-wide commands? For example: I get rid of the villages mod and want to get rid of the ton of unknown blocks left behind. Is there a server-wide command that can do like WE command //replace? 18:10 deltasquared Billre: AFAIK "unknown node" still retains what block it was before, so you'd have to know the ids of the blocks left behind 18:11 ThomasMonroe there is a mod that removes unknowns via WE 18:11 Billre I have only used //replace in areas I've defined with /fixedpos set1 and set2 ... how would I do it for the whole server? 18:12 deltasquared I don't think you can worldedit the entire map when it's not loaded... 18:12 Billre ThomasMonroe: is that the mod that changes unknowns as you fly past them? 18:13 deltasquared if it were me, I'd be looking for an external tool to clean out the map files while the server is down. probably quicker that way. though lighting updates... *shrug* 18:13 Billre I'd like something that a server admin could run from the CLI, for example 18:14 Billre that's what I'm asking about deltasquared ... 18:15 deltasquared Billre: in any case, for such an operation, it goes without saying BACK YO STUFF UP 18:16 Billre oh yeah ... I supposed I could make a bash search and replace script ... but I don't want to muck around with something I'm not familiar with. 18:17 sfan5 Billre: there's a mod that will delete unused nodes as they are loaded 18:17 sfan5 i also have a python script that will remove a node from your whole map 18:17 Billre sfan5, I've used that before but it requires players to go to those areas - I'm looking more for something to change the whole map without it being loaded. 18:18 sfan5 then you might want the latter solution 18:19 sofar offline code can scrape the entire map block by block 18:20 sofar but, gotta shut down the server to do it safely 18:20 Billre Is that what RobbieF is using for his TPS servers? 18:20 sfan5 dunno 18:21 Billre I had helped him with trouble-shooting TPS_xtreme and the server was down for only 15 or so seconds to replace the unknowns as I identified them. That sound about right for your script, sfan5? 18:22 sfan5 possible 18:22 sfan5 https://gist.github.com/sfan5/3c04c625453ec95c6a6df4d7e2c05885 18:23 Billre thanks! :D 18:44 RobbieF Billre you pinged? 18:44 RobbieF TPS Serers are running MTSA (Minetest Server Administrator) 21:55 MinetestBot 02[git] 04DS-Minetest -> 03minetest-mods/mesecons: Do not reset conductor param2 on place (#364) 131f56016 https://git.io/vdlVP (152017-10-03T21:55:33Z) 22:20 MinetestBot 02[git] 04DS-Minetest -> 03minetest-mods/mesecons: Make removestone check nodes above for falling (#357) 130b3039e https://git.io/vdlrH (152017-10-03T22:19:09Z) 23:03 Fixer suddenly