Time Nick Message 00:43 Niebieski sofar: maybe "mine"? 01:20 Lone-Star Niebieski: no, no, no. you punch holes in your neighbors windshield with a pickaxe :D 04:02 swift110 hey 04:03 bigfoot547 heyo swift110 05:28 * jas_ runs a low-pass filter on mtg/*/sounds 05:31 jas_ (ok, more like `man sox` but the intent is there.) 05:39 jas_ oh, some are 22k. footstep.2.. (but footstep.1 is 48k mind u haha) 05:40 jas_ so `play * lowpass 11111` threw error because over half the sampling rate 05:45 jordan4ibanez sofar: I cannot allocate a hud element because client side modding does not have that implimented 05:45 jordan4ibanez Unless it was implemented since the last time I've been online? 05:47 sofar idk, tbh :) 05:55 jordan4ibanez I'mma create a client side mod which is unfair and I hope someone modifies csm to stop it 06:13 jas_ sofar: just out of curiousity, are you keen on any changes to chest open/close sounds whatsoever? 06:13 jas_ i'm about to take stab 06:14 jas_ (a second attempt @ https://github.com/minetest/minetest_game/pull/1892) 06:16 sofar haven't looked at it, sorry 06:21 jas_ ok. just didn't want to bother too much if you preferred them as they are. 06:21 jas_ my impetus was that i have a lot of chests, and opening a lot of them in rapid succession is very annoying sounding heh 06:21 jas_ a chest by itself i'd never noticed. 06:49 jordan4ibanez Well I'm not proud of it, but it exists https://github.com/jordan4ibanez/xray 06:50 jordan4ibanez It's more of echolocation than "xray" but it still shows how players can exploit it to find ores 06:51 jordan4ibanez If hud elements were there I'd easily be able to turn it into "xray" 06:53 jas_ sofar: https://github.com/minetest/minetest_game/pull/1892#issuecomment-330761660 hope you can check it out then. maybe it's a silly thing, and there are obviously other sounds that need work more importantly than this. just a thing : ) 07:00 rdococ yay, puppies 07:02 jas_ here's the sounds: https://youtu.be/r6MApg0BmGs <-- turns out, it's really a minor difference now 07:28 jas_ crouching at the edge of a node underwater sounds pretty annoying, too! (glitch where footstep sound replays on crouch at node's edge.) 10:50 jas_ https://youtu.be/fN-6fd7cTxE 10:51 jas_ ^ warp from walkie/intercomm 13:14 jas_ and an abm to collapse liquid towers: https://github.com/jastevenson303/dcbl_default/commit/749d63b9bc43cf6b44491d74bbf8237f5c6bb139 -- if water_source and node_under==water_flowering then make water_source flowing. hrmmm 16:09 Wuzzy hey has anyone seen kilbith or jp? 16:29 tumeninodes Wuzzy, they are the same person. 16:30 Wuzzy have you seen them? 16:30 tumeninodes mmm, I think he has stopped for a bit (or maybe for good) who knows 16:32 tumeninodes he only used -dev but got ticked off about a part of the code of conduct 16:33 tumeninodes hey, the schematic mod looks nice. I'm gonna give it a go this weekend 16:44 CalebDavis i just tested the schematic mod and it will help sooooo much with moding 16:44 CalebDavis thx Wuzzy 17:36 jas_ np: jungle music http://twitch.tv/jastvn 17:37 jas_ it's actually koollondon.com stream lol 17:37 jas_ and they just did a shoutout to wuzzy unless i heard wrong, i kid not 17:37 Wuzzy ??? 17:38 jas_ do you like jungle music, wuzzy? 17:38 Wuzzy i dont know. download link? 17:39 jas_ haha nope, wasn't you. http://koollondon.com 18:09 MinetestBot 02[git] 04danielmeek32 -> 03minetest/minetest_game: Chests: Fix locked chest protection against explosions (#1886) 13f33cc02 https://git.io/v5hP4 (152017-09-20T18:08:17Z) 18:09 MinetestBot 02[git] 04tenplus1 -> 03minetest/minetest_game: Chests: Fix open chest after player leave (#1884) 13c5c9e42 https://git.io/v5hPB (152017-09-20T18:08:06Z) 18:24 Fixer rip explosion trick :/ 18:25 Krock issues-- 18:53 Wuzzy !seen azekillDIABLO 18:53 MinetestBot Wuzzy: Sorry, I haven't seen azekilldiablo around. 18:53 Wuzzy !seen azekill_DIABLO 18:53 MinetestBot Wuzzy: Sorry, I haven't seen azekill_diablo around. 19:01 quater !seen quater 19:01 MinetestBot quater: quater was last seen at 2017-09-20 18:49:10 UTC on #minetest 19:03 Krock Wuzzy, see #insidethebox 19:03 Wuzzy Hmmmm. Can people get actually get banned in the forums? And if yes, how do I see if someone got banned? 19:03 Krock nvm, he left a few mins ago 19:03 Krock but maybe you can catch him there the next time he's online 19:03 rubenwardy Wuzzy, yes 19:04 Krock honestly I wouldn't be too surprised if he's banned 19:04 rubenwardy and there's no indication 19:04 rubenwardy because phpbb sucks 19:04 Wuzzy i did not mention any name... 19:04 rubenwardy so you'll have to ask c55 or a moderator 19:05 Krock Wuzzy, kinda you mentioned a name by calling !seen ;) 19:06 Wuzzy it worries me that people can get banned and nobody even knows ... 19:06 rubenwardy the most recent one I know of was sergey 19:07 rubenwardy yeah, I said that it should be more transparent 19:07 rubenwardy but you need to mess around with custom groups to do that, which is painful 19:20 o11c Has anyone seen a wieldlight *client* mod? 19:25 rubenwardy don't think that's possible, o11c 19:33 rdococ yay for puppies 19:34 o11c rubenwardy: well, then it should be *made* possible 20:00 argent0 hi, how do i enable mods in a server. `minetest --server --terminal --world FooWorld` ? 20:00 argent0 mods like technic 20:00 argent0 when I use the `/mods` command I don't see them listed 20:01 bigfoot547 It should be in the world.mt file if I recall 20:02 bigfoot547 And just set load_mod_technic[modname] = true 20:02 bigfoot547 just replace [modname] with the actual name (such as concrete) 20:03 argent0 bigfoot547: thanks, I have those lines. Like `load_mod_technic = true` 20:03 bigfoot547 Well 20:03 bigfoot547 technic is a modpack, I don't know if itworks that way 20:04 argent0 bigfoot547: ok,thanks. Other mods like craft_guide aren't working either 20:04 argent0 :p 20:04 bigfoot547 Hmm 20:04 bigfoot547 Have you restarted the world? 20:04 argent0 nope. 20:04 bigfoot547 That's the problem 20:05 argent0 How do i reset the world? 20:11 argent0 is tried this: https://forum.minetest.net/viewtopic.php?id=1853 to no avail 21:31 MinetestBot 02[git] 04jcalve -> 03minetest/minetest: Fix compile error in openbsd (#6430) 1369f3c42 https://git.io/v5jkc (152017-09-20T21:29:47Z) 22:30 jas_ Feels like no point making issues on tracker 22:31 sfan5 ? 23:23 Calinou jas_: a lot of open source projects are overwhelmed by issue tickets, this isn't exclusive to Minetest 23:33 luizrpgluiz Hi