Time Nick Message 01:35 AlabamaHit Guys got a laptop running linux mint (latest) the software manager is runs 4.13 and not the latest. Is that PPA safe/ok to add to try to get latest version? I'm unix noob 01:36 bigfoot547 Never used ppas :P 01:36 AlabamaHit Hey bigfoot547 It is me BamaHit 01:36 AlabamaHit My old name is working now lol it didn't ask for password haha 01:36 kaeza AlabamaHit, the PPAs are official, so yes 01:37 AlabamaHit kaeza: thank you bro 01:37 bigfoot547 Hey, AlabamaHit 01:37 kaeza !next 01:37 MinetestBot Another satisfied customer. Next! 01:39 AlabamaHit I noticed on this laptopp cuase just intergrated graphics only gets 30ish fps. Actually better than I thought. But the drawtimes are in the 60s but on my desktop with the R9 380 i get 60fps but drawtimes are usually under 15. 01:40 kaeza AlabamaHit, which DE? Unity? 01:40 kaeza oh wait, no, Mint 01:40 AlabamaHit Mint (mate) 01:40 AlabamaHit on the desktop is windows 10 01:41 kaeza also, what is the draw range? 01:41 AlabamaHit vrange? 01:41 kaeza I tend to hit ~45 FPS with integrated graphics and a range of ~200 01:41 AlabamaHit on here only 100 01:42 AlabamaHit It isn't a great laptop the 30s is actually better than i thought 01:42 kaeza using LXDE here, BTW 01:42 AlabamaHit I was actually reallly suprised of the really high drawtime on this laptop comapred to my desktop. 01:44 AlabamaHit Sweet got 4.16 now on here :D 02:27 jas_ so you can set 'Window Fullscreen' keybind in gnome.. nice. not on by default :O 03:42 kensatya hello I'm having trouble compiling minetest like this user https://pastebin.com/8W6M00aF 03:47 AntumDeluge kensatya, I'm not experienced with this, but from what I can make out, it looks like there is a linker error. Trouble linking to Json. 03:48 AntumDeluge Which OS are you compiling on? 03:49 AntumDeluge Do you have the Json development libraries installed? 05:42 jas_ !server 05:42 MinetestBot jas_: Joes Miniwelt | joesworld.zapto.org | Clients: 0/5, 0/0 | Version: 0.4.16 / minetest | Ping: 20ms 06:27 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: cavegen.cpp, chat.cpp: modernize code 1390dfafc https://git.io/v7bRc (152017-08-16T06:26:04Z) 06:54 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: client.cpp: modernize code 13816bca3 https://git.io/v7b0b (152017-08-16T06:53:52Z) 07:42 ph3-der-loewe AntumDeluge: hm, yes. and you would like to avoid the logic and use the original logic? 07:55 jas_ how do the keys work? i don't see a recipe for the regular key, just the goal ingot -> skeleton key recipe 08:11 redblade7 yeah how do the skeleton keys work i always wondered 08:11 redblade7 never tried 08:11 jas_ is type="shapeless" out now? it's still listed in the examples 08:11 jas_ it's got this on_rightclick.def stuff, and i want to make a admin shop, so i wonder 08:11 jas_ can i add some def block and just use a key to toggle modes on this single node haha 08:12 jas_ but yeah, i missed out on whatever these keys are all about. think locked chests support them? 08:12 jas_ i dunno the difference between skeleton key (golden color, has craft recipe) and 'key' (silver color, no craft recipe) 08:12 redblade7 for shops i use this on one of my servers: https://forum.minetest.net/viewtopic.php?t=14872 08:13 redblade7 NO 08:13 redblade7 not that 08:13 redblade7 another one 08:13 redblade7 let me find it 08:13 jas_ it's ok, i use this one: https://forum.minetest.net/viewtopic.php?t=14872 08:13 jas_ but show me anyway cause now i'm curious :D 08:13 redblade7 https://github.com/ac-minetest/shop 08:13 redblade7 it is this one 08:13 redblade7 a fork mentioned on the thread i sent you 08:14 jas_ oh nice! haha i always meant to try it out 08:14 redblade7 if you want to take a look, it's on my server "the digital farms" 08:14 jas_ github.com/jastevenson303/shop can sell multiple items. ok on my way 08:15 redblade7 there is "Island marketplace" accessible in the travelnet at spawn 08:21 jas_ thx redblade7 08:21 jas_ gn 08:21 redblade7 welcome 08:21 redblade7 nah i'll be here for a while 08:21 redblade7 just too tired to play minetest 08:21 jas_ oh okie doke 08:22 jas_ so yeah, still curious about type="shapeless" i must be doing it wrong. i see now there's some automatic shapeless, based on recipe? i'm just looking in lua_api.txt 08:22 jas_ but the (older?) type="shapeless" is still listed in the examples 08:22 jas_ i'm trying to get two gold ingots, in any position on craft grid, yield one skeleton key, but i'm having issues hehe 10:57 kensatya I'm compiling on CentOS 7 10:58 kensatya before trying to compile I ran "sudo yum install jsoncpp-devel" 11:23 sfan5 and? 11:39 Fixer spam https://forum.minetest.net/viewtopic.php?f=42&t=18306 11:40 Raven262 I have seen a couple of those already over the last months.^ 11:40 Raven262 Not much to be done about them, is there? 13:10 lamazoni256 Hello is exi 13:11 lamazoni256 st a bundle of mod "out of the box" in order to have a richer environnement ? 13:23 Calinou lamazoni256: most mods that do such things have performance implications, beware 13:35 lamazoni256 calinou: for now I tried to add some mod like and I get black screen with no error in log ... 13:36 lamazoni256 calinou: like animals "https://github.com/sapier/animals_modpack/archive/2.5.0.zip" 13:36 Calinou lamazoni256: the animals modpack is pretty bad, I'd say 13:36 Calinou but that's just me 13:37 Calinou try https://github.com/tenplus1/mobs_redo 13:37 lamazoni256 calinou: thk I will 13:56 jas_ hello 14:01 lamazoni256 calinou: too difficult ... any mod I try return a complicate error or black screen, I think I stick to my lower objective and maybe I will come back later on that if life allow me 14:01 lamazoni256 jas_: helle 14:01 lamazoni256 *helle 14:01 lamazoni256 *hello 14:02 Calinou lamazoni256: what Minetest version are you using? 14:02 Calinou can you read the error message? 14:03 lamazoni256 calinou: the last one I supposed ( I dl few days ago) 14:04 lamazoni256 calinou: complicatie lua stuf ... ModError: Failed to load and run script from /usr/share/games/minetest/games/minetest_game/mods/biome_lib-master/init.lua 14:04 Calinou lamazoni256: you probably have to remove the "-master" from the mod folder's name 14:05 lamazoni256 calinou: I maybe u right I didn't really understood the folder structure requierement 14:06 BakerPrime Ok, stupid question, how would I go about fixing a server that throws this error: "ServerEnvironment::loadmeta(): EnvArgsEnd not found!". keep in mind, this is a local server, can someone tell me what I'm doing wrong? 14:07 jas_ is it a corrupted env_meta.txt file? you could try moving it out of the worlddir just to see. 14:11 Calinou BakerPrime: the env_meta.txt file (inside the world folder) probably got corrupted 14:11 Calinou you could remove it, or replace its contents by something like https://hastebin.com/ebivokigor.txt 14:11 Calinou (it's one of my singleplayer worlds, without any mods installed) 14:13 BakerPrime so, I can copy another worlds folder in replacement of the corrupted one? so any other MT world folder would do? 14:16 BakerPrime there is nothing in the env_meta.txt file. 14:18 Calinou BakerPrime: yes, any other env_meta.txt file should do 14:48 Lymkwi_ Say.. I found weird stuff with the networking of Minetest.. may I ask why a client would send its protocol ID (0x4f457403) first in a packet? What is that packet? 14:49 ph3-der-loewe hm? 14:50 Lymkwi_ I'm not even sure I should ask here, maybe the folks in -dev know 14:50 Lymkwi_ I just know my client sends that as the first packet to the server 14:50 Lymkwi_ And some weird stuff happens if I replicate the packet and send it manually 14:58 Lymkwi_ Oh, actually, it seems every packet begins with that 14:58 Lymkwi_ Uh, that's interesting 15:19 Lymkwi_ Welp. I still don't know why my payload packet is locking player slots 15:24 Lymkwi_ I may have to report it though because that allows me lock any server anywhere and prevent anyone from joining just with a few bytes of data sent in loop. 15:24 Lymkwi_ s/me lock/me to lock; that's pretty scary stuff 15:24 jas_ Please by all means. And you were right about -dev. 15:25 Billre lol 15:25 * Billre begins formulating a diabolical plan to take over the world (Minetest) 15:27 jas_ !server dcbl 15:27 MinetestBot jas_: dcbl | dcbl.duckdns.org | Clients: 1/15, 1/4 | Version: 0.4.16-dev / dcbl | Ping: 120ms 15:31 sfan5 Lymkwi_: which packet are you manually sending? 15:32 Lymkwi_ Do you want the raw bytes? 15:32 sfan5 yes 15:32 Lymkwi_ Private message, or here? 15:32 sfan5 use /msg 15:54 jas_ best bow+arrow/throwing mod? 16:17 AntumDeluge jas_, I use PilzAdam's throwing mod: https://github.com/PilzAdam/throwing 16:18 AntumDeluge It has bow & arrow. Other mods can register other types of arrows as well. 16:20 AntumDeluge It comes with a regular arrow plus build, fire, dig, & teleport arrows. 16:21 AntumDeluge cornernote's deploy_nodes mod uses it as well: https://cornernote.github.io/minetest-deploy_nodes/ 16:21 Lymkwi_ Any clue on how I could determine the server's version of minetest from Lua? 16:22 AntumDeluge I believe there is a function command for it. 16:22 AntumDeluge Don't remember off the top of my head. 16:23 Lymkwi_ Cool, I've got the version 16:24 AntumDeluge It's 'minetest.get_version': https://github.com/minetest/minetest/blob/71b02d6/doc/lua_api.txt#L2222 16:25 AntumDeluge Or, more specifically: "minetest.get_version().string" 16:26 AntumDeluge Lymkwi_ 16:34 jas_ thx AntumDeluge 16:34 AntumDeluge You're welcome. Hope it's what you are looking for. 16:35 jas_ i'm looking for something to gut and replace with a sole spear 16:35 jas_ a tool, so only 1 per slot, and with wear so each throw does it damage 16:35 jas_ heh 16:36 jas_ https://forum.minetest.net/viewtopic.php?f=9&t=18312 16:38 jas_ got the default:key to work on the shop so it can sell infinite items. *goes off to make hot coffee.* 16:39 AntumDeluge Nice. I wanted a shop mod. Is this based on "simple shop"? https://forum.minetest.net/viewtopic.php?t=14872 16:40 jas_ yep, same one *smile* 16:41 AntumDeluge I love the idea. Isn't there another mod that has a "gold coin"? 16:41 AntumDeluge Maybe your mod should override it (if it doesn't already). 16:43 AntumDeluge I'm adding this to my game ASAP. 16:45 Lymkwi_ There's a mod with coin items, if I remember correctly 16:46 Lymkwi_ Minercantile, I believe, uses moreores' coins 16:46 jas_ neat-o, let me know if something is the matter with it! ha. the golden goin is shop:coin and i'm not sure how it may conflict 16:46 jas_ i'll check it out, thanks 16:47 AntumDeluge homedecor has a coin (homedecor:coin). It can be used with the soda vending machine. 16:47 jas_ oh yea! that one is super cute 16:47 AntumDeluge The reason I ask is because I like to override similar items on my server. 16:47 AntumDeluge I think I like the "M" coin better though. 16:48 jas_ for sure. i'll try to find similar coins, and do any overrides or unregisters, per a setting maybe 16:48 AntumDeluge Ya, that would be great jas_. 17:00 AntumDeluge Is the WTFPL liberal enough that I could change the license to CC0, DWYWPL, or MIT in forks? Or should the original code retain the license? 17:01 AntumDeluge I suppose an attribution an a note stating that the code was originally licensed under WTFPL would be enough. 17:16 Lymkwi_ Can anyone here help with a thingy? 17:16 Lymkwi_ I need someone to try to join MFF's classic server for a test 17:16 Krock WTFPL is almost identical to CC0, but with the difference that it doesn't have a warranty disclaimer 17:16 Krock change it to CC0 when you get the chance 17:18 sfan5 !server mff classic 17:18 MinetestBot sfan5: No results 17:19 Lymkwi_ !server MinetestForFun Survival 17:19 MinetestBot Lymkwi_: MinetestForFun (Survival & PVP) [FR/EN] | 158.69.114.146:30001 | Clients: 0/25, 0/1 | Version: 0.4.15 / minetestforfun_game | Ping: 94ms 17:19 Lymkwi_ ^ that one 17:19 Lymkwi_ It's accessible, for now. I need to double check with someone else. 17:20 jas_ connecting.. media 0% 17:20 Lymkwi_ It's gonna take some time 17:20 Lymkwi_ But if you got in you don't have to fully connect, I just need you to get past the password part 17:20 jas_ i'll connect and then let me know when to test and i'll reconnect 17:21 Lymkwi_ You can disconnect right now, in fact. 17:21 Lymkwi_ You can try and reconnect right after you're out 17:21 jas_ that's ok i couldn't beat the quiz anyhow haha 17:22 Lymkwi_ Can you get back in? 17:22 jas_ connecting 17:22 jas_ too many users 17:22 Lymkwi_ !server MinetestForFun Survival 17:22 MinetestBot Lymkwi_: MinetestForFun (Survival & PVP) [FR/EN] | 158.69.114.146:30001 | Clients: 0/25, 0/1 | Version: 0.4.15 / minetestforfun_game | Ping: 94ms 17:22 Lymkwi_ There is nobody connected. 17:22 jas_ confirm 17:23 Lymkwi_ But my data beam is on it. 17:23 Lymkwi_ Alright, back to the issue then. 17:23 jas_ too many user 17:23 * Lymkwi_ turns off the data beam 17:23 AntumDeluge Thank you Krock. 17:23 Lymkwi_ Just wait twenty seconds or so and retry 17:23 Krock !next 17:23 MinetestBot Another satisfied customer. Next! 17:24 jas_ ok all good now Lymkwi_ 17:24 Lymkwi_ Welp. My weapon of mass destruction works, sadly. 17:24 jas_ congrats? heh 17:25 * jas_ goes off to make caverealms:thin_ice slliipppeeerrrryyyyyyy 17:27 AntumDeluge I know Minetest has a way to limit how many users can be on your server. But, is there a way to manage new user registration? 17:27 Lymkwi_ The network exchange is a tad different, and yes there is a function to handle new players joining in, in the API 17:28 AntumDeluge I run a local server for my kids & they have friends whom I want to let play. But, I do not want just anybody to be able to connect to my server. I want to be able to manage the allowed users. 17:28 sfan5 pretty sure there's mods that implement whitelists 17:28 Lymkwi_ You should be able to do that with a firewall though 17:28 Lymkwi_ Oh yeah whitelists work too 17:28 AntumDeluge Ooh, whitelist mod sounds good. 17:28 AntumDeluge I'll search for that. 17:28 Lymkwi_ @sfan5 I'm about to send the issue on my.. discovery 17:28 AntumDeluge Thank you Lymkwi_ & sfan5 17:59 AntumDeluge whitelist mod is perfect. 18:01 swift110 hey all 18:01 jas_ hiya 18:02 swift110 how are you jas_ 18:03 jas_ good, thanks. someone scared me on minetest it was funny, and i forgot i was recording a video. anyway how are you? 18:04 swift110 jas_, lol I am great 18:05 swift110 how long have you been playing minetest? 18:05 jas_ glad to hear 18:05 jas_ oh let me think, a few years anyway. maybe three 18:05 jas_ you? 18:19 swift110 nice jas_ I heard of minetest maybe a year or two ago 18:19 swift110 But my attention span makes it hard to get into it really 18:19 swift110 I have it on all of my machines though 18:19 swift110 Now if it was on Macosx I would likely play it a lot 18:19 swift110 lol 18:20 swift110 But that will never happen 18:20 swift110 I would need a nice android tablet for that 18:20 jas_ i found it in debian repo. didn't think much of it at first, or games like this in general (i used to play quake live 12+ hours a day) but now i can easilly spend all day digging blocks here HA 18:20 swift110 oh goodness 18:20 jas_ clunk, clunk, clunk. but actually the fun for me is the modding, and the networking. 18:21 jas_ now days, the movement is really sweet so in-game i love to run around and jump off stuff. it's a really fun game to get into, because i love first person, and it's not a shooter, and you can build and be creative inside the map. lovely right? 18:22 jas_ i'm wondering how these games will translate to VR someday but i haven't tried it myself. 18:26 swift110 jas_, I have seen a video of someone using minecraft in a 3d world. I would like to se that for minetest 18:26 jas_ i _believe_ minetest can do it too, or someone had a PR that may have been merged. i never tried any VR device before tho. looking forward to it, but who can replace a keyboard and a mouse? 18:27 jas_ i play minetest on android sometimes, and it's not so bad if you plug a keyboard and mouse into it, i figure. 18:27 jas_ but otherwise, on my phone at least, if i touch the arrow directionals and try to steer at the same time, for example, it will strafe me right because of the combination of touches. 18:28 swift110 https://www.youtube.com/watch?v=kbg2PLkIaDY 18:28 swift110 something like this 18:29 jas_ mind boggling 18:30 swift110 I will be back 18:32 sofar MT has VR/stereoscopic support already for some platforms 18:33 jas_ thought so, thanks. 20:13 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Cleanup various headers to reduce compilation times (#6255) 1385511a6 https://git.io/v7ATL (152017-08-16T20:11:45Z) 20:23 Fixer lets test the benefit 21:48 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: ClientInterface: add a function to verify (correctly) if user limit w… 131d8d010 https://git.io/v7AZw (152017-08-16T21:48:29Z) 21:52 Billre swift110: you can install MT on a Mac. Go to minetest.net download page for particulars. Uses HomeBrew 22:06 swift110 hey Billre 22:07 swift110 Billre, I knew that already though 22:23 MinetestBot 02[git] 04numberZero -> 03minetest/minetest: New lighting curve (#5279) 139c8fec8 https://git.io/v7AWr (152017-08-16T22:23:20Z) 22:23 bigfoot547 Oh boyyyyyyyyyy 22:23 bigfoot547 someone is committing something 22:24 bigfoot547 I'm committed to this 22:24 Fixer problem? 22:24 bigfoot547 Nop 22:25 bigfoot547 I'm committed to committing the committed commits 22:25 bigfoot547 unless you want help committing to something, I can't be of assistance. 23:58 Kaiser Hello, what should I do if i have MS VC++ Redistributable error?