Time Nick Message 01:01 redblade7 does anyone know the group name if i want an item, in creative mode, to disappear from inventory upon placement? 01:02 bigfoot547 That exists? 01:03 redblade7 i think so 01:03 redblade7 there was a change made to the mobs mod after i pointed it out 01:03 redblade7 unless he changed something else 01:05 kaeza there's only `not_in_creative_inventory` AFAIK 01:05 bigfoot547 Maybe he specified an on_place callback 01:05 bigfoot547 that tool one from the stack 01:06 kaeza oh, you meant the player inventory? 01:06 redblade7 i can do that, but what function would i add 01:06 redblade7 yes i mean the playre inventory 01:06 redblade7 like if you pick something up, you can keep placing over and over, but not true in every case 01:06 redblade7 so i'm wondering what the code or group is to prevent that 01:07 redblade7 some mods follow that behavior other mods remove the item when you place it 01:07 redblade7 the non-creative behavior 01:07 kaeza here's an example: https://github.com/minetest/minetest_game/blob/master/mods/boats/init.lua#L248 01:07 redblade7 whichis what i'm looking for 01:08 redblade7 ok 01:08 redblade7 looks easy 01:08 redblade7 i'll give that a try 01:08 kaeza here's the conterpart code for when the item is picked up: https://github.com/minetest/minetest_game/blob/master/mods/boats/init.lua#L113 01:10 kaeza of course you'd probably replace the `minetest.add_item` call with a call to actually add the item to the player's inventory instead 01:16 redblade7 ok, well what i'm basically trying to do is phase out nyancats 01:16 redblade7 they have been removed completely on my two newer servers 01:16 redblade7 while my older one has the pbj_pup and nyancat mod 01:17 redblade7 i removed the nyancat from creative inventory using not_in_creative_inventory=1 01:17 redblade7 but if someone finds one they can just keep placing it, since it's a creative server 01:17 redblade7 i am looking for an easy way to avoid that 01:18 redblade7 by only allowing existing nyancats to circulate, rather than creating new ones 01:20 redblade7 and pbj_pup_generate=false so no future generation 01:20 redblade7 but the weak spot is the fact that they can just keep placing new nyancats if they have one, since it's creative mode 01:23 redblade7 hey i didnt even know there was a separate dev.minetest.net wiki 02:10 redblade7 actually a combination not_in_creative_inventory=1 plus drop="pbj_pup:pbj_pup" seems to be a good enough way to phase them out 02:10 redblade7 had no idea dev.minetest.net wiki existed 02:10 redblade7 this will be much easier for me now 02:11 redblade7 than constantly bugging people on irc 02:11 redblade7 you should link to it on the main wiki 02:34 redblade7 hey listen 02:35 redblade7 i came up with an interesting way to phase out nyancats on a server 02:35 redblade7 https://forum.minetest.net/viewtopic.php?p=284092#p284092 02:35 redblade7 if you want to leave existing nyancats on your servers alone while phasing them out give that a try 02:39 BakerPrime redblade: nice way to phase out nyan cats. :D 02:41 BakerPrime redblade7 ^ 02:41 redblade7 BakerPrime: how did you get those messages? 02:41 redblade7 you joined after i sent them 02:41 BakerPrime somehow 02:41 BakerPrime >_> 02:41 redblade7 those four lines 02:41 BakerPrime <_< 02:42 redblade7 lol 02:42 redblade7 you're not kupi are you? 02:42 BakerPrime someone, not saying who, made a inchra 1 way relay channel 02:42 redblade7 inchra? 02:42 BakerPrime so us https://webchat.inchra.chat 02:42 BakerPrime -so us 02:43 redblade7 i see 02:43 BakerPrime I was thinking something different. XD 02:43 kaeza redblade7, there are public logs of this channel 02:43 redblade7 i know that kaeza 02:43 redblade7 but to all of a sudden see something like that is strange 02:44 redblade7 i mean, #opennic has something similar 02:44 redblade7 when you join the bot sends the last 5 messages, no matter the time, as notices 02:44 kaeza well, you could do a script to get the scrollback from the public logs, if your client supports it 02:44 kaeza :P 02:45 BakerPrime anyway, yeah, that's how I know. 02:45 redblade7 i'll check out inchra later 02:45 * BakerPrime is over on inchra (still watching... >_<) 02:45 BakerPrime XD 02:45 redblade7 will that be the future of the minetest community? 02:45 BakerPrime not sure 02:45 BakerPrime that's Vanessa's host 02:46 redblade7 phasing out freenode and recommending inchra 02:46 BakerPrime so, probably. 02:46 redblade7 i remember someone a long time ago invited me to a "secret minetest channel" on freenode 02:46 BakerPrime although, I have nothing against freenode. 02:46 BakerPrime heh 02:47 redblade7 i went to the web site for it 02:47 redblade7 it had some complaints about minetest people and a vision for something else 02:47 BakerPrime me and a couple of friends of mine on inchra are working on a channel like that, Kaeza could tell you, he's not allowed in. :P 02:47 redblade7 i dont know if it's still around 02:47 kaeza what 02:48 BakerPrime the "channel" Kaeza 02:48 BakerPrime the semi-secret one that we haven't invited you to yet... 02:48 redblade7 i'll have to through personal logs to remember the name 02:48 BakerPrime yeah 02:48 redblade7 the web site i remember had a rant about "making a pikachu" 02:49 redblade7 wont say anything else 02:49 kaeza testing kaeza 02:49 BakerPrime the #minetest-dev channel should be up and going on inchra soon also. 02:49 redblade7 ok 02:49 redblade7 no it wasnt that one 02:49 redblade7 i'll join what i remember it to be right now 02:50 redblade7 invite only 02:54 redblade7 i'll bbl 04:31 redblade7 back 05:19 Hijiri wb 06:19 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Very little performance fix on correctBlockNodeIds 1314a1a71 https://git.io/vQAoC (152017-07-18T06:18:13Z) 06:24 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: LBM content mapping map doesn't need to be ordered, use std::unordere… 13a8c405b https://git.io/vQAo6 (152017-07-18T06:23:37Z) 07:30 hisforever Hi is there a Mod to make a round house for Advanced trains? 08:07 hisforever Is there a Sound mod that playes train sounds? 12:54 gdelazzari hello, does someone know what options do I have if I wanted to "style" the infotext of a node? For instance, can I show something when the user points the block like a box with a semi-transparent black background, change the font, draw some images there etc..? 13:03 ThomasMonroe hi Ds 13:10 DS-minetest hi 13:14 Kyll Plop everyone 14:42 BBmine Wow! I went mining with my friend on HOMETOWN and we found 7 nyan cats today! 14:50 ThomasMonroe O.O 14:50 ThomasMonroe nice 19:29 MinetestBot 02[git] 04adrido -> 03minetest/minetest: Copy lua51.dll (luajit) to bindir (#6148) 137e3cdf7 https://git.io/vQpaY (152017-07-18T19:29:23Z) 19:40 swift110 hey guys 19:42 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: [CSM] Add flavour limits controlled by server (#5930) 1379f19b8 https://git.io/vQprv (152017-07-18T19:39:55Z) 21:37 MinetestBot 02[git] 04lhofhansl -> 03minetest/minetest: In-cloud fog: Strengthen effect when small view range is used 135045bdc https://git.io/vQpbg (152017-07-18T21:16:41Z) 21:37 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Window size: use 1024x600 to avoid a smaller UI 135f37efb https://git.io/vQpb2 (152017-07-18T21:11:34Z)