Time Nick Message 00:37 Mator_ google dns down wut 00:38 riff-IRC wut.png 00:40 Mator_ nah it's good 00:41 Mator_ just saw this in my log: !up 8.8.8.8 00:41 Mator_ 8.8.8.8:30000 seems to be down 00:41 Mator_ so was confused 00:42 Mator_ didn't notice the port 00:42 kaeza pretty sure google doesn't host a MT server on its DNS server :P 00:42 Mator_ yuh I knaw 00:42 kaeza or does it? 00:42 Mator_ xD 00:42 Mator_ I mean, you can run a minecraft server on google compute engine 00:42 Mator_ but I don't think that counts 00:42 kaeza its compute platform *might* be able to run Dreambuilder 00:43 Mator_ https://cloud.google.com/solutions/gaming/minecraft-server 00:43 * kaeza hides from VanessaE 00:44 VanessaE :P 00:50 kaeza "64 cores ought to be enough for everybody" 00:51 riff-IRC lol 06:00 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Expose vector helpers to CSM 136da828c https://git.io/vSgjT (152017-04-06T05:57:49Z) 06:15 MinetestBot 02[git] 04red-001 -> 03minetest/minetest: [CSM] Add support for positional audio. (#5516) 134ee6be8 https://git.io/vSgjp (152017-04-06T06:14:31Z) 06:40 MinetestBot 02[git] 04fdedraco -> 03minetest/minetest: Translated using Weblate (Indonesian) 13671d37a https://git.io/vS2vg (152017-04-06T06:37:40Z) 06:40 MinetestBot 02[git] 04NaruTrey -> 03minetest/minetest: Translated using Weblate (Russian) 13619d4cf https://git.io/vS2v2 (152017-04-06T06:37:40Z) 06:40 MinetestBot 02[git] 04capricornus@openmailbox.org -> 03minetest/minetest: Translated using Weblate (Italian) 1349eaa0c https://git.io/vS2va (152017-04-06T06:37:40Z) 06:40 MinetestBot 02[git] 04LincePotiguara -> 03minetest/minetest: Translated using Weblate (Portuguese (Brazil)) 13649fabc https://git.io/vS2vV (152017-04-06T06:37:39Z) 06:40 MinetestBot 02[git] 04monolifed -> 03minetest/minetest: Translated using Weblate (Turkish) 13aef1aeb https://git.io/vS2vw (152017-04-06T06:37:39Z) 06:41 diemartin :I 06:43 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Clang format: only show errors on non whitelisted files 13503e1d2 https://git.io/vS2fe (152017-04-06T06:42:52Z) 07:13 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Move LINT process in dedicated shell & fix 134b15f76 https://git.io/vS2Ji (152017-04-06T07:10:59Z) 08:20 JamesTait Good morning all! Happy Thursday, and happy New Beer's Eve! 😃 🍻 08:36 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Fix clang-format binary selection 1348ce9c9 https://git.io/vS2qn (152017-04-06T08:01:09Z) 13:28 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Clang format brace style fix 1300138a5 https://git.io/vS2in (152017-04-06T13:27:47Z) 13:38 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Clang-format continuation indent fixes + .gitignore additions 13be06636 https://git.io/vS2P4 (152017-04-06T13:37:02Z) 14:51 DS-minetest hi 14:56 Tre hi DS 15:14 fireglow hi DS-minetest 15:15 DS-minetest hi fireglow 15:30 DS-minetest bye 16:37 Calinou https://lut.im/eaT8ZRZEoh/9wakcnfhqIJ4Zeit.png 16:37 Calinou taters gonna tate 16:38 bigfoot547 Hi 16:42 fireglow Mastodon: Tooters gonna toot 16:48 agaran Calinou: can't parse.. 17:33 Tre hi Krock 17:33 Krock hi Tre 17:34 Tre have you seen my posts for mods? 17:34 Tre https://forum.minetest.net/viewtopic.php?f=47&t=2434&p=261979#p261979 17:34 Tre https://forum.minetest.net/viewtopic.php?f=11&t=628&start=1725 17:34 Tre ^ these are the links 17:35 Krock well, I never played MC (over a notable time) to know what redstone exactly does 17:36 Tre me either, but i watch youtube vids to get an idea 17:36 Krock mesecons and pipeworks were always enough for what I wanted to build 17:37 Tre for the most part they are 17:38 Tre but when it comes to piston based contraptions they fail to make it simle 17:41 Tre simple* 17:48 nore Tre: why do you say that? 17:48 nore when I see the redstone contraptions they look horribly complicated compared to what you can do in mesecons 17:49 nore even if you chose to disable the luacontroller 17:50 Tre it is really complicated to program a lua controller to carry out a set of instructoins in sequence 17:50 Tre did you see the other link , not the redstone one? 17:51 Tre that component would make running complex piston contraptions much simpler 17:53 nore okay, but even without luacontrollers you can still do simpler than redstone contraptions 17:54 Tre a three piston block swapper? 17:54 Tre without lua 17:58 Tre a classic jeb door with two delayers and a button? 17:58 Tre switch, not button 18:05 sofar to each his own 18:05 sofar redstone is cool, you could easily make it in minetest 18:06 sofar but it violates many electrical principles 18:06 sofar mesecons makes plenty of errors too 18:06 Tre true, but redstone looks fun nevertheless 18:06 sofar oh, it is 18:07 sofar except I don't think anyone has made a MT redstone equivalent 18:07 sofar maybe in wuzzy's mineclone? 18:07 Tre right, which is why i suggested it 18:07 Tre havent seen it where can i find wuzzy's clone? 18:07 sofar mineclone2 18:07 Tre ok 18:07 Tre i'll check it out 18:08 Tre thanks 18:08 Tre what did you think about the new part for mesecons sofar? 18:11 nore sofar: I'm not sure about mineclone though 18:11 sofar sorry, what new component? 18:12 Tre its one of the links ^ up there 18:12 nore at least one of the games that attempted to make a mc clone used a rebranded mesecons, but I didn't check for mineclose 18:12 nore *mineclone 18:12 agaran mineclose :-) 18:23 DS-minetest hi 18:23 red-001 hi 18:23 Tre hi DS 18:23 DS-minetest was technic also transfered wo minetest-mods?! 18:23 Tre idk 18:24 nore yes* 18:24 nore -* 18:24 DS-minetest why? 18:24 nore same reason as other mods 18:25 DS-minetest and why sofar added VanessaE to minetest-mods/technic 18:25 DS-minetest 20 minutes ago ? she is in minetest-mods organization. 18:25 sofar just so she notices 18:25 DS-minetest ah 18:25 DS-minetest what happens with the technic organization? 18:26 sofar don't know yet 18:26 sofar a few of the mods we can probably move as well 18:26 sofar not the games 18:26 sofar at this point nore is the only active owner 18:28 sofar ensonic: go test systemd-bootchart updates 18:29 DS-minetest stargate, datastorage and the technic games won't be used by anyone 18:30 VanessaE the old minetest-technic org probably ought to be shut down 18:30 nore datastorage needs to get ridden of 18:30 sofar oh, stargate already is in minetest-mods 18:30 VanessaE with technic under the minetest-mods umbrella, and technic-game long since abandoned and obsoleted, is there anything left? 18:30 sofar datastorage is obsolete 18:31 nore VanessaE: UI, framedglass and item_tweaks 18:31 sofar (modstorage, but some mods may still use it) 18:31 sofar those 3, yes 18:31 DS-minetest and crystals 18:31 VanessaE nore: oh, forgot those were in -technic. move them to minetest-mods. 18:31 nore I guess datastorage should be ported to the latest mod storage compatibility 18:31 sofar nono, legal review first :) 18:31 VanessaE and yes, I hate the datastorage mod, scatters tons of little files in the world dir 18:31 nore and used for compatibility with old mods 18:31 VanessaE legal review? 18:32 sofar datastorage we can just archive in minetest-mods too 18:32 nore as well as reading the already-existing files that may exist from prior versions 18:32 sofar VanessaE: minetest-mods guidelines :) 18:32 VanessaE well, stargate mod clearly violates the IP of the Stargate franchise 18:32 sofar irrelevant, it's already in minetest-mods :) 18:32 nore lol 18:32 VanessaE ok 18:32 sofar so, we can ignore that problem for now 18:33 ensonic sofar, cool, will check 18:33 DS-minetest (there's also a portal_mgc mod that adds a stargate like portal) 18:33 sofar datastorage doesn't even have a license 18:33 ensonic sofar, how are the sheep coming together? 18:33 sofar ensonic: refactor went OK 18:34 sofar nore: just move datastorage and slap on a MIT license (if you don't then I will later) 18:34 nore hmmm I guess datastorage was moved out of technic so it has the technic license? 18:34 VanessaE datastorage was mostly only needed for waypoints in unified inventoryu 18:35 VanessaE -u 18:36 sofar item_tweaks has no license but pilzadams' original has wtfpl and it seems to be derivative 18:36 sofar so no issue moving it, but it needs fixing 18:36 sofar VanessaE: I have 2 mods that rely on datastorage too 18:36 sofar at least, older versions do 18:37 sofar framedglass is OK, again no license 18:37 sofar mese_crystals is OK, again no license tho 18:37 sofar let's just put MIT + CC-BY-4.0 on them? 18:38 sofar UI is good to go as is 18:39 nore sofar: need to look at git history, could help a bit 18:39 nore but I'm fine with MIT anyway (although I'm not sure I even wrote any code for some of these mods) 18:39 sofar no hurry 18:44 VanessaE I'm fine with any license you choose on those mods. 18:46 DS-minetest bye 18:51 MinetestBot 02[git] 04rubenwardy -> 03minetest/minetest: Store legacy metadata separate from new item meta data 13f012e6f https://git.io/vSaio (152017-04-06T18:50:05Z) 20:51 MinetestBot 02[git] 04red-001 -> 03minetest/minetest: [CSM] Add function to get the server protocol version. (#5529) 1388b9b96 https://git.io/vSVfS (152017-04-06T20:50:45Z) 21:26 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: LINT: Switch whitelist check from egrep to awk 133a90b78 https://git.io/vSVmI (152017-04-06T21:21:40Z) 21:33 swift110 hey all 21:35 Emperor_Genshin hi 21:50 OldCoder Szkodnix, lo 21:52 kaeza greetings 22:03 Mator_ o/ 22:05 MinetestBot 02[git] 04orwell96 -> 03minetest/minetest: Show media download progress in percent on progress screen (#5498) 1363e175d https://git.io/vSVZt (152017-04-06T22:03:29Z) 22:05 fireglow hi Mator_ 22:06 Mator_ hi fireglow 22:06 Mator_ whatcha upta? 22:06 EPic_Null Hello. I'm trying to get my minetest server on irc using this mod: https://github.com/minetest-mods/irc . Is anyone familiar with it, and if so, would you mind lending a hand in troubleshooting? 22:09 OldCoder EPic_Null, quite happy to do so 22:09 kaeza EPic_Null, sure. what problem? 22:09 OldCoder EPic_Null, but are you using Windows or Linux on the server? 22:09 EPic_Null Ubuntu 22:09 OldCoder EPic_Null, kaeza is one of the authors 22:09 EPic_Null (If it makes a difference which flavor of linux) 22:09 OldCoder So I'll hand you over to him, but see me later if questions remain 22:10 OldCoder Note: Remember that you'll need both irc and irc_commands 22:10 OldCoder kaeza, if he has trouble building it, I'll just post my version 22:10 kaeza EPic_Null, how did you instll it? 22:11 kaeza OldCoder, uh, irc mod does not need "building" since ages ago 22:11 EPic_Null Well, it's not showing up in my chanel #emptychanel yet (Yes, it's spelled wrong.) 22:11 EPic_Null Well, first I did the --recursive git clone suggested 22:11 kaeza okay, so you have e.g. mods/irc/irc/init.lua ? 22:11 EPic_Null Then I did the install of the luarocks and luasocket suggested 22:12 EPic_Null um... let me look 22:12 OldCoder kaeza, it did just a year ago IIRC 22:12 OldCoder And it still does, apparently 22:12 OldCoder I'm referring to the lua* stuff 22:12 kaeza OldCoder, just the luasocket part, which may be installed via luarocks 22:13 OldCoder If you have and understand that. I've merged it into the mod. But continue with him. 22:13 EPic_Null I have a ~/minetest/mods/irc/init.lua and the ~/minetest/mods/irc/irc/init.lua 22:13 EPic_Null erm... small thing, can you please stop using "him" for me? I'd appreciate "them" but am okay with "her". 22:14 kaeza "it" :P 22:14 kaeza anyway, EPic_Null, any errors in debug.txt? 22:14 kaeza did you configure the nick, channel and network in minetest.conf ? 22:15 EPic_Null I think so, although I wouldn't be surprised if I did the network wrong... 22:16 EPic_Null irc.server = freenode.net 22:16 EPic_Null irc.channel = emptychanel 22:16 EPic_Null irc.nick = EPic_Null_Mine 22:16 EPic_Null irc.pass = ########### 22:16 EPic_Null irc.debug = true 22:17 kaeza it is probably irc.freenode.net, and the channel must include '#' 22:19 EPic_Null WOOO! VICTORY! Victory for @kaeza 22:19 Emperor_Genshin kek 22:19 EPic_Null (Thanks. Also sorry, I have Zim on the brain) 22:19 kaeza heh no problems :) 22:19 OldCoder Zim after a decade? 22:19 kaeza !next 22:19 MinetestBot Another satisfied customer. Next! 22:20 EPic_Null There's a new movie coming! 22:20 EPic_Null ^.^ 22:22 OldCoder Was just looking at fake trailers EPic_Null 22:23 OldCoder https://www.youtube.com/watch?v=WgX2cu9N6_8 22:23 OldCoder for those who are not familiar with the references 22:24 EPic_Null fake trailers as in people are being excited or as in it's not actually happening? 22:29 OldCoder I think the first, EPic_Null 22:29 * OldCoder liked Zim because of its bluntness about how people think 22:29 OldCoder There was a great scene, would like to have it... 22:30 OldCoder Dib is at the head of the classroom, at the blackboard 22:30 OldCoder He draws a human and says, "This is a human" 22:30 OldCoder Proceeds to explain the differences between humans and aliens 22:30 EPic_Null ... just don't ask me about my Gaz theories 22:30 OldCoder Demonstrates that an alien is sitting right there 22:30 OldCoder His audience is blind and simply shrugs 22:31 EPic_Null Poor Gaz D: 22:32 OldCoder Yes, because she is so gentle 22:32 OldCoder :P 22:32 EPic_Null Actually do ask if you want things to go from fun to sad really fast 22:33 OldCoder Hm? No need for Gaz theories in this channel 22:33 OldCoder If you wish to do Zim mods, that is different 22:33 OldCoder Happy to host or use them 22:33 EPic_Null that would be fun 22:33 OldCoder Skins exist for the characters 22:33 OldCoder You would just need 22:33 OldCoder to decide what to make them say or do 22:34 EPic_Null Unfortunatly,, my time is up for now (Good thing my connection to my server is on a screen 22:35 GreenDimond Uhhhggggg! 22:35 GreenDimond Question that I have asked 5 million times. HOW TO UPDATE DEV-BUILD?!?!? 22:36 GreenDimond It works, and then stops working. 22:36 GreenDimond cd ~/minetest-daily/minetest && git pull && make -j9 worked for a while, but now it is not working. 22:37 kaeza define "not working" 22:37 kaeza does not compile? does not run? deletes your home dir? 22:37 GreenDimond does not seem to update anything 22:38 GreenDimond Such as, I still have nyancat. There is not PB&J Pup. 22:38 kaeza did you also update MTG? 22:38 GreenDimond that doesnt update MTG??? 22:38 kaeza no 22:38 GreenDimond But it did... I thought... 22:38 kaeza cd games/minetest_game && git pull 22:38 GreenDimond Cuz it did... 22:38 GreenDimond o-o 22:40 GreenDimond wouldnt it be cd ~/minetest-daily/games/minetest_game && git pull ? 22:41 GreenDimond *cd ~/minetest-daily/minetest/games/minetest_game && git pull 22:42 GreenDimond It worked. 22:42 GreenDimond Thanks kaeza :P 22:42 kaeza sure 22:42 GreenDimond lol. sneak glitch still isnt fixed. 22:42 kaeza !next 22:42 MinetestBot Another satisfied customer. Next! 22:43 kaeza which one? :P 22:43 GreenDimond ladder 22:43 kaeza which one related to ladders? :P 22:44 GreenDimond Going up: block, air, block, air, etc... I can still jump+sneak and go up 22:44 kaeza that's intentional IIRC 22:44 GreenDimond it is???? 22:44 GreenDimond I thought it was supposed to break it o_o 22:45 kaeza it was fixed, but people wanted that back so an intentional bug was added 22:45 GreenDimond ...when? 22:45 kaeza ¯\_(ツ)_/¯ 22:45 GreenDimond ಠ_ಠ why was I not told... 22:46 kaeza don't use it then? it's not hard to avoid 22:46 GreenDimond No I like it xD 22:46 Emperor_Genshin It's called "Oops" 22:46 GreenDimond (^ᗜ^) 22:46 Emperor_Genshin no one is perfect 22:48 kaeza I'm more bothered by the "jump at odd angles, get inside block" bug myself 22:48 GreenDimond oh thats what that is? 22:48 Emperor_Genshin kaeza, ikr 22:48 GreenDimond That keeps happening to me xD 22:48 Emperor_Genshin same 22:48 GreenDimond Didnt know why :P 22:48 Emperor_Genshin especially with slab stairs 22:49 GreenDimond I would be running around and would randomly clip into blocks 22:49 kaeza I haven't found a way to reproduce reliably, though 22:50 GreenDimond Should 0.0% fissile uranium be harmful? (random offtopic question) 22:51 Emperor_Genshin uranium should be harmful if you ask me 22:51 GreenDimond But 0.0% Fissile Uranium is depleted... 22:51 Emperor_Genshin if it's depleted, perhaps not 22:52 GreenDimond Well, I got 127 0.0% Fissile Uranium Blocks from making 54 Uranium Fuel Rods... I placed one down (thinking it was harmless) and my friend and I died from radiation poisoning xD 22:56 kaeza O.o 22:56 GreenDimond And now we have 561330+ cubic meters of cobble from those darn quarries xD 22:56 kaeza make an issue at https://github.com/minetest-mods/technic 22:57 GreenDimond Will do. 22:59 VanessaE depleted uranium is still radioactive. 22:59 GreenDimond It is...? 22:59 VanessaE the "depleted" refers to a specific isotope of uranium, not to its radioactive properties 22:59 VanessaE https://en.wikipedia.org/wiki/Depleted_uranium 22:59 GreenDimond Good thing I hadn't submitted that issue yet :P 23:00 VanessaE maybe technic could do less damage, but given that you're talking about a 1m cube.... :) 23:00 GreenDimond Yes ik xD 23:01 GreenDimond gah! need more rubber for MV cables to make HV cables to extend the quarry xD 23:02 GreenDimond I intend to post some screenshots on the forums of this massive factory my friend and I have made in survival mainly consisting of technic and basic_machines... 23:04 GreenDimond arg i keep forgetting to repair my tree tap xD lol 23:04 Emperor_Genshin then keep it harmful then 23:05 GreenDimond ...? 23:05 GreenDimond wut? 23:05 VanessaE GreenDimond: make sure you update pipeworks. new feature: it'll break tubes if you run them too hard :) 23:05 GreenDimond o-o 23:05 Emperor_Genshin 0.0% Fissile Uranium 23:05 GreenDimond VanessaE: What do you mean by run them too hard? 23:05 VanessaE (it's a safety-catch in case of too many items in a tube because they're not being discarded or stored) 23:06 VanessaE GreenDimond: like if you inject hundreds of items into a short run of tubes (or just too fast) 23:06 GreenDimond ah. 23:06 GreenDimond I should be fine then... 23:06 kaeza technic could also have some sense of consumption or breakage 23:06 VanessaE the concept is similar to mesecons overheating a LuaC. 23:06 GreenDimond I think... 23:06 GreenDimond hm. ima screenshot this setup and let you see what you think xD 23:06 VanessaE you can increase the default limit if you want (it starts at 30 in a tube) 23:07 kaeza for example, once you have a simple hydro generator you're basically set for life 23:07 GreenDimond LOL I have a HUGE hydrofarm. 23:07 VanessaE machines breaking down from time to time might be useful, but the question then is what would be considered "reasonable"/. 23:07 GreenDimond I am getting 2,280,040 power rn from a hydrofarm xD 23:08 VanessaE impressive... and I thought the ~450 kEU the one on VE-Survival produces was a fair bit. 23:08 GreenDimond Which I converted to 630,000 MV power and 117,000 HV power. 23:09 GreenDimond You might be interested then when I get the screenshots of this whole factory xD 23:10 kaeza maybe machines could be converted back to the machine case block after a certain amount of time in use 23:10 kaeza depending on the machine in question 23:10 GreenDimond nuuu xD 23:10 VanessaE nah 23:10 GreenDimond Players would hate the mod if ya did that xD 23:10 VanessaE turn it into "broken X" and require dig + craft with something to fix it + re-place. 23:10 GreenDimond hmm... 23:11 VanessaE for a hydro turbine, maybe even insert some pieces in neighboring nodes to block water flow to other turbines ;) 23:11 GreenDimond stop it stop it i cant take it xD lol 23:11 VanessaE heh 23:11 kaeza could also enable some kind of market to sell power in servers :P 23:12 VanessaE lesse.... a wind turbine could just blow the blades off of the generator and leave a smoking mass where the generator block was :) 23:13 VanessaE dead solar panels/arrays could be replaced with dirty-looking glass slabs 23:13 GreenDimond *plugs ears* lalalalala 23:14 kaeza maybe battery boxes could reduce capacity if fully charged but not in use 23:14 kaeza or eventually explode 23:14 GreenDimond would you stop giving deterioration ideas? o_o 23:15 kaeza having eternal machines is boring 23:15 GreenDimond nu nu nu :O 23:18 kaeza but really, the only machine that needs some kind of balance is the hydro 23:18 GreenDimond That would break my farm -_- 23:18 kaeza solar doesn't work at night, and others use consumable fuel 23:19 kaeza well, geothermal too 23:20 kaeza brb 23:21 GreenDimond Aaand thats another bones to add to the graveyard. 23:26 GreenDimond VanessaE: Uranium processing - http://pasteboard.co/1cq6O0zsp.png Ore Processing - http://pasteboard.co/1cr6J6Ubv.png Ore Processing side view - http://pasteboard.co/1crrZkbUf.png 23:26 GreenDimond It recieves ores from the quarry, grinds grindable ores (except coal), smelts them, and makes them into blocks, then sends them to the storage system. There is a buffer for items that cant get in (which rarely happens) so they just bounce around. 23:27 GreenDimond The uranium processing isnt as complex and probably wouldn't be affected by the update :P 23:27 VanessaE good lord, that's a really outdated copy of pipeworks 23:28 GreenDimond How so? 23:28 VanessaE at least, the sorting tubes don't look right - I don't remember the color stripes being so wide 23:28 GreenDimond does it matter...? 23:28 VanessaE it might ;) 23:28 GreenDimond o-o dont tell me the update would break all that... 23:28 VanessaE heh no 23:28 GreenDimond oh good xD 23:29 VanessaE if your machine is built properly you won't notice much difference 23:29 GreenDimond want to see the hella-massive quarry? xD 23:32 GreenDimond I am running out of deathreasons to put on the graves :P 23:35 GreenDimond I have to make 218 blast-resistant concrete o-o 23:35 GreenDimond gosh that will take a while. 23:36 fireglow I want to see it 23:36 GreenDimond See what? 23:36 fireglow please, show it to me 23:36 fireglow your quarry 23:36 GreenDimond Oki... *getting screenshots*... 23:36 fireglow yay :) 23:44 GreenDimond http://pasteboard.co/1cKcpQ1lV.png thats a good 400x300x700 nodes at least. 23:44 GreenDimond (zoomed *way* out) 23:45 GreenDimond That quarry sends its output to the ore processing and that to the storage system. 23:45 GreenDimond its one helluva system xD 23:47 fireglow wow! 23:47 fireglow that's huge 23:48 GreenDimond 5 quarries working at once. 23:48 GreenDimond consuming 50000 power. 23:49 GreenDimond Next we are making some nuclear reactors and moving our crystal farm to the factory. 23:49 GreenDimond (tomorrow) 23:53 Fixer i can only imagine how it lags 23:53 GreenDimond It's actually not very laggy. 23:53 GreenDimond I get 60fps. 23:53 Fixer very nice 23:54 GreenDimond I can't wait fer June :3 23:56 kaeza o/ waldo99 23:56 waldo99 hi 23:56 GreenDimond I found waldo! 23:57 kaeza http://www.smbc-comics.com/comic/2002-11-01 23:57 kaeza aaanyway... 23:57 GreenDimond wow. 23:57 waldo99 lol 23:58 rubenwardy TIL that Wally is also called Waldo 23:59 waldo99 will .jpg work for my mod? 23:59 VanessaE waldo99: yes. 23:59 VanessaE jpg, png, and a couple other formats can be used. those two are most common. 23:59 rubenwardy "Where's Wally?, published in the US as Where's Waldo?, is a British series of children's books" https://en.wikipedia.org/wiki/Where%27s_Wally%3F 23:59 GreenDimond hrmm.... can I do /join but with irc.foonetic.net as server? 23:59 kaeza waldo99, in any case you were saying you always had errors from textures 23:59 waldo99 ok thanks