Time Nick Message 01:43 paramat Mator_ see https://github.com/minetest/minetest/pull/5005 01:44 paramat and https://github.com/minetest/minetest/issues/4839 01:45 paramat and https://forum.minetest.net/viewtopic.php?f=14&t=14380 02:03 Mator_ paramat that looks really interesting 02:04 Mator_ although, I think I can do point tests for all recursive fractals 02:04 Mator_ using a recursive point test 02:04 Mator_ I think I have a generic approach which should work for any fractal 02:05 Mator_ it is more CPU-costly, but I think the cost of recursively generating a flat structure actually exceeds the cost of a point-based formula 02:05 Mator_ due to other associated costs such as memory allocation 02:05 Mator_ e.g., if I wanted to recursively generate a menger sponge on the scale of 61,000^3 02:06 Mator_ I have to generate 206TB of information 02:06 Mator_ (that would be assuming 1 byte per voxel) 02:07 Mator_ which is insane 02:07 Mator_ with a point-based system it's far more reasonable 02:07 Mator_ point-based generation system* 02:08 Mator_ the recursive generation in the github PR/issue you referenced doesn't run into this because it operates on a much smaller scale 02:11 Mator_ the general description for transitioning from a recursive "spatial division" algorithm to a recursive "point test" algorithm is as follows: 02:12 Mator_ Given a set of 3d coordinates and a scale you look at the first iteration of the fractal. Based on this iteration you moved the coordinates to a different reference frame, and recurse at a lower scale. When you reach the minimum coordinate scale you choose to place or not place a voxel. 02:12 Mator_ I think that kind of approach is the only feasible scalable approach 02:13 Mator_ spatial division is not scalable because it has to generate the entire structure 03:20 kaeza just found a cave so big I can't even begin thinking what to do with it 03:21 kaeza http://i.imgur.com/Z1Bi7VK.png 03:24 kaeza also, http://i.imgur.com/WdpeMds.png 04:00 Mator_ kaeza is that... a 1-block cave? 04:00 Mator_ XD 04:00 Mator_ And is that woofdog, o_O? 04:02 diemartin Peanut butter and jelly dog 04:02 diemartin or something like that 04:03 kaeza it was made due to trademark concerns with nyancat 04:14 paramat wandog :] 04:21 Mator_ lul 04:25 kaeza http://i.imgur.com/hVGMFvz.png 04:30 OldCoder woofdog is a good name 05:49 Mator_ @OldCoder thankee 06:34 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mapgen documentation: Add descriptions to noise parameters 13460e094 https://git.io/vSutE (152017-04-05T06:30:06Z) 06:34 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 131eca9ec https://git.io/vSutu (152017-04-05T06:30:00Z) 07:18 fireglow .tell kaeza that's a nice doge 07:18 fireglow !tell kaeza that's a nice doge 07:18 MinetestBot fireglow: I'll pass that on when kaeza is around 07:18 fireglow impressive 07:19 red-001 !tell MinetestBot hello 07:19 MinetestBot I'm not dumb, you know? 08:41 JamesTait Good morning all! Happy Wednesday, and happy Day Of Hope! 😃 🌱 10:31 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Memleak fix: LocalPlayer object was not deleted 1354ffc4e https://git.io/vSuE5 (152017-04-05T10:30:52Z) 10:38 riff-IRC Hi lumidify 10:39 fireglow hi riff-IRC 10:39 lumidify Hi riff-IRC 10:40 riff-IRC how are you? 13:33 Tre hi guys i have posted some ideas on the minetest forums i was wondering what you guys thought about them 13:34 Tre https://forum.minetest.net/viewtopic.php?f=47&t=2434&p=261979#p261979 13:34 Tre https://forum.minetest.net/viewtopic.php?f=11&t=628&start=1725 13:34 Tre ^ here the links to them 13:54 Tre hi guys i have posted some ideas on the minetest forums i was wondering what you guys thought about them 13:54 Tre https://forum.minetest.net/viewtopic.php?f=47&t=2434&p=261979#p261979 13:54 Tre https://forum.minetest.net/viewtopic.php?f=11&t=628&start=1725 13:54 Tre ^ here the links to them 14:05 DS-minetest hi 14:06 Tre hi DS 14:06 Tre you didnt see these 14:06 Tre Tre> hi guys i have posted some ideas on the minetest forums i was wondering what you guys thought about them 14:06 Tre https://forum.minetest.net/viewtopic.php?f=47&t=2434&p=261979#p261979 14:06 Tre https://forum.minetest.net/viewtopic.php?f=11&t=628&start=1725 14:06 Tre ^ here the links to them 14:09 sfan5 how many god damn times do you want to repeat this 14:09 DS-minetest lol 14:11 DS-minetest Tre: feel free to make a mesecons alternative which is more like mc's redstone 14:12 DS-minetest but mesecons is nice, so nobody will make the effort to support you 14:13 Tre sfan5 sorry DS didnt see them 14:14 sfan5 that's not an excuse 14:14 sfan5 just wait for people to respond on the forums 14:14 Tre true, i know that mesecons is nice, but it can get complicated to make simple things that are easy in redstons 14:14 Tre sorry sfan5 i'll remember 14:15 Tre why did it do that? 14:58 Blaxono fireglow 14:58 fireglow Hi Blaxono 14:58 Blaxono Hi frtieglow :D 14:59 Blaxono fireglow* 16:10 DS-minetest I've thought about adding an entity to the technic forcefield to make it look good. 16:11 DS-minetest bye 17:02 Mator_ \ [ ' _ ' ] / 17:03 Mator_ o/ twoelk 17:06 twoelk o/ 18:21 GreenDimond cheapie? 18:21 cheapie ? 18:21 GreenDimond Is there a way to use luacontrollers to detect light? 18:21 GreenDimond or rather detect the light level? 18:22 cheapie Use the digilines light sensor - send it the message "GET", and it will respond with the light level. 18:22 GreenDimond Is there a craft for it? I assume not because it is not in my craft guide. 18:23 cheapie There should be, but I don't know what it is. 18:23 GreenDimond nope. no craft... 18:24 GreenDimond i shall make one up :P 18:40 GreenDimond cheapie, does the light sensor do stuff automaticaly or does it need to be activated by a button? 18:43 cheapie [13:22:15] Use the digilines light sensor - send it the message "GET", and it will respond with the light level. 18:44 GreenDimond ... 18:44 GreenDimond so... 18:44 GreenDimond No idea how to use digilines very well.... so how to send the msg? 18:44 GreenDimond digiline_send(channel, msg) ? 18:49 Tre i think so 18:52 GreenDimond worked i think... 18:52 GreenDimond worked the first time and now it dont 18:54 GreenDimond k now it works 18:57 GreenDimond thanks cheapie! 18:57 GreenDimond and tre :P 18:58 Tre yw 22:18 MinetestBot kaeza: Apr-05 07:17 UTC that's a nice doge 22:19 kaeza <3 MinetestBot 22:19 MinetestBot <3 kaeza 22:28 red-001 !help 22:28 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 22:29 red-001 !up 78.152.245.243 22:29 MinetestBot 78.152.245.243:30000 is up (40ms) 23:35 Fixer !up 8.8.8.8 23:35 MinetestBot 8.8.8.8:30000 seems to be down