Time Nick Message 01:34 garywhite Does anyone have any suggestions of how to log an IRC channel? 01:34 STHGOM hey, I'm trying to install the irc mod on a debian 8 server (following this: http://wiki.minetest.net/Mods/IRC), and there isnt any package "luasocket" 01:34 STHGOM i installed "lua-socket" 01:35 kaeza garywhite, you mean public logs like this channel? 01:36 garywhite Just logging in general, my client does it but it is only when my client is connected and the TXT file is 133KB zipped 01:36 kaeza STHGOM, IIRC, debian packages for luasocket are broken, you need to install luarocks first, and then install luasocket via luarocks 01:36 STHGOM right, lemme try that 01:36 kaeza garywhite, get HexChat 01:37 garywhite I have hexchat on my PC, but I'm not gonna leave it on 24/7 01:39 kaeza STHGOM, you may also need to edit `init.lua` to add the path to the package 01:39 kaeza add something like "/usr/local/lib/lua/5.1/?.so;/usr/local/lib/lua/5.1/?/init.so;" 01:40 STHGOM ok, thanks kaeza 01:52 acterhd how to get old messages in IRC? 01:54 dzho see /topic for details of logs 02:03 garywhite How do I log an IRC channel without using a PC client? 02:09 nm0i__ telnet 03:39 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Mgv7: Change default cave width to 0.09 130d94bfa https://git.io/v1PI8 (152016-12-13T03:32:51Z) 04:06 lambda-11235 I have mobf_core, advspawning, animalmaterials, and animals all enable, but there don't seem to be any mods. 04:06 lambda-11235 Any clues to what could've gone wrong? 04:22 kaeza lambda-11235, is this a new world, or an already existing one? MOBF only spawns stuff in newly generated parts, so places you already visited won't have mobs 04:22 kaeza lambda-11235, also, check `debug.txt` for any errors 04:24 lambda-11235 kaeza: Ah, ok. I found some of the white shirted mobs, but no animals yet. 04:30 kaeza I recommend using other mob mods. MOBF is too heavy and the author is usually MIA, so don't expect fixes/updates soon 04:30 kaeza YMMV, as always 04:30 kaeza !mod mobs_redo 04:30 MinetestBot kaeza: Mobs Redo [mobs] by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=9917 04:31 kaeza ^ try that one too 04:48 lambda-11235 kaeza: That works, thanks! 09:39 JamesTait Good morning all! Happy Tuesday, and happy Pick a Pathologist Pal Day! 😃 10:02 tverrbjelke_ I plan to work a bit on https://github.com/Calinou/carbone_mobs. Now how can I put this things in a test-environment? I am new to lua so I just started a fork https://github.com/tverrbjelke/carbone_mobs that now is trying to make the mod runnable externally . Can someone tell me how to put the mod in a proper test environment? 10:03 tverrbjelke_ it seems that the mod mainly depends on externally table minetest and its functions. 10:05 Calinou tverrbjelke_: I don't know honestly... just run it with minetest_game 10:05 tverrbjelke_ I see some api documentation in the wiki https://github.com/tverrbjelke/carbone_mobs which is quite helpful. So HOW do you test your changes in thegame? 10:06 tverrbjelke_ I heard of "debugging on" but how to set that up? 13:22 Wuzzy hi, how do i run in Minetest for android (E key equivalent)? 14:12 IhrFussel Wuzzy, you can't...the original Minetest app has no button for that function AFAIK 14:12 Wuzzy :-( 14:13 IhrFussel That's why I grant fast on my server...cause I have many mobile players and they should also be able to "run" 14:14 IhrFussel Maybe you'll find another app that uses the Minetest engine and implemented that key 14:15 IhrFussel Another question: I want my players to be able to fly but many iOS users have Multicraft installed which (absurdedly) requires you to PAY for VIP to enable fly...now I wonder if there is a way to enable fly server side for players via command 14:17 IhrFussel Of course i would have to use the API and override some player settings I'm guessing 14:23 IhrFussel player:set_physics_override() will maybe accomplish what I'm trying to do but is there a value that simulates the "fly effect"? 14:34 IhrFussel It seems no you can't lower the gravity enough to simulate fly...0.1 is the lowest 14:37 IhrFussel Nevermind you can set is lower than 0.1 I think 14:41 nm0i__ I have /turbo on my server 14:41 nm0i__ It makes you move 10 times faster than fast 14:41 nm0i__ :P 14:44 IhrFussel nm0i__, that is nice too but I wish we could simulate fly server side...the closest would be gravity 0.01 I think 14:45 IhrFussel gravity 0.0 makes you stuck in mid air 16:42 Wuzzy Calinou: what do you htink about the Documentation System mods? 16:42 Calinou I don't know about it 16:43 Wuzzy ok maybe this was a misunderstanding then 17:30 cheapie OK, my LTC-4000 traffic light controller (in MT) now has yet another firmware revision out. 17:30 agaran and what it does actually? 17:31 cheapie This new version allows automatic crossroad skip during its yellow trap avoidance cycle, improves support for flashing yellow arrow protected/permissive left turn, and fixes some minor bugs. 17:31 garywhite 1. Can I make a subgame based off of minetest_game with modified textures and not have any legal issues? and 2. Should I keep the version of minetest_game in my subgame as 0.4.14-stable or update to Git? 17:32 cheapie Here's the new version of the firmware: http://pastebin.ubuntu.com/23624789/ 17:32 agaran garywhite: depends on MT version you want to use it with, some MTG versions need recent MT too I heard.. 17:32 agaran cheapie: heh, when I see 'firmware' I automatically think about some bios, 8051, or embeded controller in chipset.. 17:33 cheapie I'd say a Luacontroller is pretty close to that. 17:33 agaran well only 'pretty' 17:33 agaran biggest issue is that it often burns due to too many cycles when it is on boundary region between active blocks and not 17:34 agaran and has interrupt() routines 17:34 cheapie I've never had any LTC-4000s overheat. 17:34 agaran well doo they have overhead feature? 17:34 cheapie I *have* had issues with LuaCs that were running other stuff. 17:34 cheapie ("LTC-4000" being an assembly of a few parts, including a LuaC running that firmware) 17:36 cheapie Basically, this is an LTC-4000: https://cheapiesystems.com/media/images/screenshot_20161213_113547.png 17:36 cheapie There are 75 in existence that I know of, 54 of which are on that server. 17:39 agaran nice 20:36 garywhite Heh, I wonder if I could run MT in my VM...I wouldn't want to try it, probably crash... 20:37 Calinou garywhite: yes, Minetest default textures are CC BY-SA 3.0 20:37 garywhite Is this relating to my texture question? 20:37 Calinou also, I highly recommend you base your subgame on Minetest Git 20:37 Calinou yes 20:38 Calinou https://creativecommons.org/licenses/by-sa/3.0/ 20:38 garywhite oh ok, thanks. I have minetest-dev 8idontremember, so I'll replace the 0.4.14-stable with that 23:31 * est31 hopes he didnt kill mtb 23:31 est31 did he? 23:31 est31 will he? 23:32 garywhite mtb? 23:33 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Run updatepo.sh 13c67f2b2 https://git.io/v112Z (152016-12-13T23:31:12Z) 23:33 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Update minetest.conf.example and settings_translation_file.cpp 13211d919 https://git.io/v112n (152016-12-13T23:30:39Z) 23:33 MinetestBot 02[git] 04Fixer-007 -> 03minetest/minetest: Translated using Weblate (Ukrainian) 136461591 https://git.io/v112c (152016-12-13T23:30:39Z) 23:33 kaeza lol 23:34 kaeza bot killa 23:35 kaeza est31, also, she* 23:35 kaeza <3 MinetestBot 23:35 MinetestBot <3 kaeza 23:35 est31 kaeza: I spoke about me in third person :) 23:36 kaeza oh :P 23:38 octacian hey garywhite 23:52 Fixer ^^ i'm famous 23:52 Fixer translated few words though 23:52 Fixer kinda 23:54 octacian How should the serverlist website be formatted? I'd like to make my own serverlist with likely only one server on it to prevent people from accessing other servers. (I'll also remove the fields for manually entering server information) 23:56 garywhite octacian do you have Firefox? That has some tools that may help you 23:57 octacian Yes, I do. I have looked at the web tools, but it's not the same format as it is when MT downloads it.