Time Nick Message 00:44 milesdyson trying to contact DonBatman if any one can email him or pass on a message that would be way cool !!!! 00:46 Hijiri milesdyson: it looks like he's on irc, in this channel 00:48 milesdyson i can see his name in the list, how can i move to that chanel if possible 00:48 milesdyson not very irc savy sorry 00:49 Hijiri you're in the channel 00:49 Hijiri #minetest 00:49 Hijiri DonBatman is here too 00:50 milesdyson ok hmmm maybe he dont want botherd, bin long time since we worked together 00:52 Hijiri you could pm him or send him a message on the forums 00:52 Hijiri probably most people in the channel are not actively looking at the chat 00:52 Hijiri it's common to stay in channels you are interested in even when you are not trying to chat on there 00:53 milesdyson i pm'd him a few times each day for a few days lol not registered on the forum any more 00:53 milesdyson ya i understand 00:53 milesdyson if you see him could you let him know i was looking for him plz 00:54 Hijiri I think there is a bot that will do that 00:54 Hijiri !tell Hijiri test 00:54 MinetestBot You can tell that to yourself 00:54 milesdyson cool i will try now thanks 00:55 milesdyson !tell DonBatman cant get ahold of you any more lost your emal... 00:55 MinetestBot milesdyson: I'll pass that on when DonBatman is around 00:55 milesdyson nice i think that worked 00:55 milesdyson thanks for the help Hijiri 00:56 Hijiri np 03:59 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Fire: Add flint and steel sound 13f7325d2 https://git.io/vPNRB (152016-10-24T04:55:08+01:00) 03:59 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default: Add damage and falling damage sounds 139b62d8a https://git.io/vPNRR (152016-10-24T04:55:03+01:00) 05:08 garywhite Good night 05:10 * garywhite wanders off to bed 06:08 wilkgr HI LazyJ 06:08 LazyJ Howdy wilkgr ;) 06:09 wilkgr Note to self: Always say "G'day" to LazyJ 06:09 wilkgr xD 06:19 cheapie Up to 43 LTC-4000 based traffic lights so far, that I know of anyway. 06:20 cheapie 37 MineDOT-owned on VE-Creative, 3 MineDOT-maintained on VE-Creative, 1 Bulldog TC-owned on VE-Creative, and 2 of somewhat unknown ownership on VE-Building. 06:20 wilkgr o.O 06:21 cheapie So, I suppose that saying "43 installations" is a bit less impressive when I built 42 of those lights... 06:23 wilkgr rofl 06:23 wilkgr Who built the other one? 06:23 cheapie Bulldog TC (a company owned by bulldog1). 06:24 cheapie Most of his lights (he has 10 or so) are using some of my older controllers, mostly TrafficNeXt 4. 06:24 cheapie He used to have one TrafficNeXt 5 installation, but that's the one that ended up getting upgraded to an LTC-4000. 06:25 cheapie Here's the "product page" for it: https://cheapiesystems.com/?page_id=145 06:44 MinetestBot 02[git] 04lhofhansl -> 03minetest/minetest: Shaders: Harmonize Irrlicht and shader fog calculations 13779d2c5 https://git.io/vPNae (152016-10-24T07:41:00+01:00) 10:49 red-001 waterReflowLives ? 10:49 red-001 ^ Fixer ? 10:49 red-001 is there a new pr for that? 11:17 jdi-379 hi, where do I get all the recipes to download? I'm not going to have internet 11:17 jdi-379 can I check all the possible items and recipes in game? 11:30 red-001 you can install a mod that adds a craft guide 11:30 red-001 Not sure which one is the best choice right now 11:31 red-001 https://www.google.ie/search?q=site%3Aforum.minetest.net+craft+guide 11:49 LNJ2GO jdi-379: I can suggest this one: https://forum.minetest.net/viewtopic.php?f=11&t=14088 12:04 Fixer jp crafting guide 12:18 lsab hi everyone 12:19 lsab is there any transport mod (cars, trucks ...)? 12:19 Buttatoes yes 12:22 lsab Buttatoes: your aswer is to me? 12:22 Buttatoes yes 12:22 Buttatoes http://wiki.minetest.net/Mods:Vehicles 12:22 Buttatoes sorry lsab I was looking up link 12:23 lsab Buttatoes: thanks, I'l try 13:11 lsab hi everyone, I had installed this vehicles mod https://forum.minetest.net/viewtopic.php?f=9&t=15610. And I found errors to try planes 13:21 sfan5 lsab: well what's the error? 13:32 lsab sfan5: 2016-10-24 11:31:35: ERROR[Main]: ServerError: Lua: Runtime error from mod 'vehicles' in callback luaentity_Step(): /home/luiz/.minetest/mods/vehicles/api.lua:391: attempt to call global 'set_animation' (a nil value) 13:32 sfan5 minetest version? 13:32 lsab sfan5: 2016-10-24 11:31:35: ERROR[Main]: stack traceback: 2016-10-24 11:31:35: ERROR[Main]: /home/luiz/.minetest/mods/vehicles/api.lua:391: in function 'object_fly' 13:33 lsab sfan5: 0.4.14 13:33 sfan5 hm, looks like the mod requires 0.4.14-dev them 13:33 lsab sfan5: 2016-10-24 11:31:35: ERROR[Main]: /home/luiz/.minetest/mods/vehicles/init.lua:931: in function 13:33 sfan5 *then 13:33 sfan5 yes yes it's enough 13:33 sfan5 lsab: ubuntu? 13:33 lsab no Debian 13:33 lsab depends of default, tnt and mobs 13:34 lsab but if I check the default, home & decor broken 13:43 lsab sfan5: any idea? 13:44 sfan5 oh sorry 13:44 sfan5 you will need to compile mt from source 13:44 lsab sfan5: looks like the wrong is default mod 13:44 lsab sfan5: I didn't know to do 13:45 sfan5 https://forum.minetest.net/viewtopic.php?f=42&t=3837 13:47 behalebabo it looks like a mod problem, set_animation is not defined 13:54 lsab sfan5: I compile, but doesn't work, some error 13:55 sfan5 behalebabo: no, set_animation is part of the minetest api and if it's missing then your version is probably too old 13:55 sfan5 lsab: well whats the error? 13:56 behalebabo why isn't it under minetest. or an object? I don't see why it would be in the global namespace 13:57 lsab sfan5: I created a new world and allow just default, look the error: 13:57 sfan5 hm yes it indeed shouldn't be global 13:57 lsab sfan5: 2016-10-24 11:56:50: ERROR[Main]: ModError: Failed to load and run script from /usr/share/games/minetest/games/minetest_game/mods/farming/init.lua: 13:58 sfan5 well that's an incompatibility 13:58 sfan5 lemme just look at the code producing the error 13:58 sfan5 hm indeed 13:58 sfan5 behalebabo: set_animation already exists in 0.4.14 so that isn't the problem 13:59 sfan5 lsab: the problem is not 0.4.14-dev, the problem is the mod 14:00 sfan5 post on the forums and ask the author about the error 14:00 lsab sfan5: but in this last case I didn't use the mod, just default mod, look the next error line 14:01 lsab sfan5: 2016-10-24 11:56:50: ERROR[Main]: ...ames/minetest/games/minetest_game/mods/farming/nodes.lua:19: Attempt to override non-existent item default:dirt_with_dry_grass 14:09 TheFlashy I keep getting reports from players about an item duplication glitch using chests, does anyone know anything about this? 14:12 Fixer what version? 14:12 red-001 could be lag 14:13 red-001 do the items stay behind after logout/login? 14:14 TheFlashy The server is running the stable release of Minetest 0.4.14 14:15 TheFlashy Someone described that items quickly put into a chest a 5 to 10 seconds before a restart might sometimes double the items 14:15 TheFlashy *into a chest 5 to 10 seconds 14:15 TheFlashy one copy in the chest, one in the inventory 14:19 Fixer https://pbs.twimg.com/media/CviCbtdXYAACWBK.jpg:large lol 14:20 Fixer TheFlashy: hmmm, interesting 14:20 Fixer TheFlashy: is that your server? is it restarted properly? 14:20 Fixer i will try it too 14:21 TheFlashy Yep, it's mine. It is sometimes restarted by a mod using minetest.request_shutdown. 14:22 TheFlashy The strange thing is, it seems to be extremely rare, I have not been able to reproduce it myself, but I received reports from several players for a few months 14:22 TheFlashy Maybe the server needs to be sufficiently laggy for it to work 14:23 Fixer TheFlashy: do you have github account? 14:24 TheFlashy Sorry, no I don't 14:25 Fixer TheFlashy: i will post an issue, just give me more details 14:26 Fixer TheFlashy: so how exactly problem happens? 14:26 Fixer TheFlashy: what mods? 14:30 TheFlashy I don't know terribly much about it since I have not been able to reproduce it, but from what I heard, items that are placed in a chest just a couple seconds before a shutdown of a server may be duplicated (as in, once in the chest and once in the inventory) in rare circumstances, but it is very unreliably. Not even the best exploiters on my server have been able to do it consistently 14:31 TheFlashy *unreliable 14:34 Fixer TheFlashy: what version of minetest exploiters use? 14:35 Fixer TheFlashy: what is name of the server? 14:36 red-001 maybe some sort of race condition? 14:37 red-001 e.g map is updated before the player files are updated? 14:38 TheFlashy The server in total is relatively simple, there are pretty much no big mods on there (no mesecons, no pipeworks etc), so I am not sure how it happens. The part where the game moves items to the chest inventory is done by the engine, so I do not understand where it goes wrong 14:39 TheFlashy As far as I can see, the most enterprising exploiter just uses the minetest 0.4.14 client. At least I think that it is the official one. 14:42 red-001 sounds like a engine gliche 14:42 Fixer TheFlashy: what is name of your server? it is on serverlist? 14:42 red-001 how is the server usually shutdown? 14:42 TheFlashy Most recent cases I've heard about happened in "Survival Server no. 521". Like, is there any way the engine is prevented from flushing the player inventories to disc? 14:43 TheFlashy Usually there's a mod running minetest.request_shutdown every once in a while, or occasionally I use /shutdown 14:44 red-001 does it only happen when moving player inventory to chest inventory or also the other way around? 14:44 Fixer TheFlashy: give me your server name 14:44 Fixer TheFlashy: i will get list of mods from it, maybe devs will try to connect it to test in some future 14:46 TheFlashy I only ever heard about it when players moved items into a chest. (I guess that sqlite updates the map while the engine does not do so immediately) 14:46 TheFlashy The server name is "Survival Server no. 521", hosted as fivetwoone.ddns.net, port 30001 14:47 TheFlashy I can try to encourage people to try to abuse it, though 14:48 Fixer TheFlashy: ok, let me post an issue 14:50 red-001 werid minetest doesn't seem to be saving anything at shutdown 14:50 red-001 it just exits 14:50 red-001 nvm 14:51 Fixer TheFlashy: default MTG + some mods? 14:54 TheFlashy it's minetest_game from 0.4.13, with most stuff from 0.4.14 added on top. There are players who have expressed some concern about some 'recent' changes in 0.4.14 14:56 Fixer TheFlashy: are you registered at forums? 14:57 Fixer TheFlashy: you server admin, right? 14:57 TheFlashy Yes I am, my name on the forums is TheFlashyX 14:58 TheFlashy I am the admin, yes 14:58 Fixer TheFlashy: engine is stable 0.4.14? 14:58 Fixer I think I made it 14:58 Fixer https://github.com/minetest/minetest/issues/4661 14:59 Fixer TheFlashy: server OS? 15:00 Fixer TheFlashy: database? default one? sqlite? 15:01 Fixer TheFlashy: at what time you restart your server? 15:02 TheFlashy It's running on a distribution based on ubuntu named "Trisquel". The database used is indeed the default sqlite. 15:02 Fixer linux, ok 15:03 Fixer TheFlashy: i play on another server that also has known restart time, I will try to reproduce that problem on it 15:04 TheFlashy Server restarts vary greatly, I usually set it to restart frequently during rush hour, so the server does not get weighed down so much by many players who usually do nothing and never come back 15:04 TheFlashy Ok, thanks 15:04 TheFlashy It does seem to be difficult, though 15:05 TheFlashy I have tried to do it dozens of times, and it never worked 15:07 Fixer your bug is posted here: https://github.com/minetest/minetest/issues/4661 15:11 Fixer TheFlashy: i can recommend you do restart once a day and use some antiafk mod like this: https://github.com/GunshipPenguin/afkkick 15:14 Fixer TheFlashy: restarting once a day is enough, if you have server stall problem -> it was kinda fixed some time after release in -dev builds 15:17 TheFlashy Uh, ok. Not sure if I ever encountered significant stalling 16:17 greeter_ greetings. is it possible to disable error messages from appearing in the console window? 18:07 redblade hi 18:08 redblade i'm not able to start my server, i'm getting this error: 18:08 redblade ERROR[CurlFetch]: servers.minetest.net/announce not found (Timeout was reached) (response code 100) 18:08 redblade the server is running but it's not on the list 18:09 redblade and after killing the process 18:09 redblade ERROR[CurlFetch]: servers.minetest.net/announce not found (HTTP response code said error) (response code 500) 18:09 redblade using the latest dev code 18:09 redblade accessing servers.minetest.net and servers.minetest.net/announce works when using links 18:09 sfan5 uh http 500 is not supposed to happen 18:10 redblade those are http codes? 18:10 sfan5 yes 18:10 redblade what's http 100 18:10 sfan5 that one is not a http code 18:10 redblade because if it's not on the list to begin with http 500 might be a forbidden, right? 18:10 sfan5 http 500 is internal server error 18:11 redblade and it doesnt seem to be a timeout, i get the message right away 18:11 sfan5 hm yes i see some requests that caused a 500 18:11 sfan5 i can help you with your problem soon 18:12 red-001 looking at the server code it is casued when someone trys to update for remove a server thats not on the list 18:14 sfan5 oh after sending a ^C 18:14 sfan5 that's normal 18:15 sfan5 the "timeout was reached" is not normal obviously 18:15 sfan5 redblade: do you have ipv6 configured on the host? 18:18 redblade no 18:18 redblade completely disabled 18:18 sfan5 hm 18:18 agaran sfan5: if you need I can enable ipv6 on my and make server temporarly listed 18:18 redblade even in sysctl.conf 18:18 redblade my isp doesnt have ipv6 so i just stay safe and turn it off on the vps too 18:18 agaran though server has 0.4.14 from debian not git 18:19 sfan5 agaran: nah that's not needed, thanks for the offer anyway 18:19 sfan5 >my isp doesnt have ipv6 so i just stay safe and turn it off on the vps too 18:19 sfan5 that makes zero sense 18:19 sfan5 but okay 18:19 sfan5 redblade: can you try running "curl -v servers.minetest.net" 18:19 sfan5 see if it times out too? 18:19 redblade no 18:20 redblade it doesnt seem to time out the message is given right away 18:20 redblade even though it says it's timing out 18:20 redblade after the headers: 18:20 redblade * Curl_http_done: called premature == 0 18:20 redblade * Connection #0 to host servers.minetest.net left intact 18:21 redblade actually 18:21 redblade there is no server list 18:21 redblade
18:21 redblade should it show one? 18:28 sfan5 no that's correct 18:32 redblade sfan5: do you run the server list? 18:32 redblade i want to go grab lunch but i'll try to connect again if you can see what's happening 18:36 redblade ready? 18:39 redblade sfan5: on ipv6 18:41 redblade i dont want to wind up in a situation where i can't prove whether ip6tables is working or not because my isp doesnt have ipv6 support 18:41 redblade so i just disable it completely 18:42 garywhite I just downloaded the newest dev build from sfan5 18:42 redblade i did too, from git 18:42 redblade but i forgot to compile and it still did it, even after i compiled 18:43 redblade it was when i restarted my vps because of a kernel upgrade 18:46 sfan5 redblade: yes i run the server list 18:46 redblade hmm test-ipv6.com says they added it 18:46 sfan5 and i was just asking about ipv6, no need to enable it 18:50 redblade thought for sure they "weren't there yet" according to a blog post. that was a year or two ago though 18:51 redblade i dont like giving out my isp because in addition to copyright strikes, they have anonymous message board user harassment complaint strikes 18:52 redblade and that was 10 years ago, in today's left-wing politically correct safe-space world it might get ugly 18:52 redblade so i dont like to use unencrypted social communication, or tell people my isp 18:55 redblade i guess they do have it, testing opennic and accessing the sample page testv6.madore.org 18:56 redblade are there really ipv6-only minetest players though? 18:56 sfan5 no 18:57 sfan5 but minetest will use ipv6 if it can (afaik) 18:57 redblade i have to learn how ipv6 works though 18:57 redblade isnt it a privacy risk? 18:57 redblade i heard that there are no lan ipv6 addresses 18:57 redblade and that every device has its own ip 18:58 redblade like a mac address 18:58 redblade right? 18:59 redblade like 192.168.0, 192.168.1, and 10.0 type addresses dont exist, everything has its own ip 18:59 redblade is that true sfan5 ? 19:00 redblade player with an empty name tried to connect 19:00 redblade but still got the error and it's still not on the server list 19:00 sfan5 redblade: partially true 19:00 sfan5 everything has it's own IP 19:01 sfan5 but private ip address blocks still exist 19:01 sfan5 redblade: your server runs on a headless vps? 19:01 whitephoenix just finished my first minetest modding stream, I think I might do it again 19:01 redblade yes 19:01 redblade minetestserver 19:01 redblade not minetest 19:01 redblade run in place 19:02 sfan5 i meant whether you had a gui installed, but it doens't matter 19:03 sfan5 redblade: mind telling me your servers ip 19:03 sfan5 the v6 too if you have enabled that now 19:03 redblade no ipv6 enabled 19:05 redblade it's on the list 19:10 redblade i see the griefer wormy/tomy has his own server now :| 21:23 cheapie Latest traffic light statistics for VE-Creative: 51 total signalized intersections. 38 owned by MineDOT, 9 owned by Bulldog TC, 4 privately-owned. 43 are using the LTC-4000, the other 8 are on TrafficNeXt. 21:23 EpilepticBugs oh... VE-Creative 21:23 EpilepticBugs forgot to visit it 21:23 EpilepticBugs probably lags as hell 21:23 EpilepticBugs IGI 21:24 cheapie The lag's not too bad lately. Some computers do have a hard time, though, if they don't have enough RAM. 21:24 EpilepticBugs connecting 21:24 EpilepticBugs lets see if 15 minutes to connect as usual 21:25 cheapie Turning minimap off helps a lot. 21:26 EpilepticBugs it is not even ON 21:26 EpilepticBugs daaaamn 21:26 EpilepticBugs i forgot to wrong one 21:26 EpilepticBugs connected* 21:27 EpilepticBugs this 0,0,0 spawn bug is VERY annoying 21:27 cheapie The gray screen one or the "sits at 0,0,0 for a bit then teleports" one? 21:29 EpilepticBugs sits at 0,0,0 a bit 21:29 EpilepticBugs up to 15 minutes iirc 21:29 EpilepticBugs horrific 21:29 EpilepticBugs minetest still amuses me with its bugz 21:30 cheapie I've actually never had the 0,0,0 issue on VE-Creative. I've only seen it on VE-Building, and on that one, I usually get teleported out within 30 seconds. 21:31 cheapie The gray screen issue, on the other hand, I do get sometimes. Having the minimap enabled tends to make it a lot worse, likely because it takes so much longer to load that way. 21:31 EpilepticBugs on VE creative survival 21:31 cheapie I take it you're "Fixer"? 21:31 EpilepticBugs yes 21:31 EpilepticBugs my download speed is a bit slow because i got some side traffic >_> 21:32 EpilepticBugs grey screen 21:32 cheapie Yep, and you dropped out of the clients list. 21:34 EpilepticBugs crap 21:34 EpilepticBugs i also think I'm going down fast 21:35 EpilepticBugs since your tags went much higher 21:35 EpilepticBugs maybe 21:35 EpilepticBugs vanessas servers are so heavy 21:35 cheapie That one is, yes. 21:35 EpilepticBugs reconnecting 21:38 EpilepticBugs cheapie: you look horrifying ingame 21:38 cheapie Well, I at least see you now. You're the "green guy" with a pickaxe stuck to your head, but meh. 21:38 cheapie And I see my skin is flat today. Yay. 21:38 EpilepticBugs i see pickaxe sticking out of my head 21:38 EpilepticBugs ......... 21:39 * cheapie heads out to the new spawn 21:39 EpilepticBugs cheapie: look at yourself 21:39 EpilepticBugs even more worse 21:39 cheapie I did. I see I'm flat? 21:40 EpilepticBugs not only flat.. but it looks ... incorrect 21:40 cheapie Looks correct to me, just flat. 21:41 EpilepticBugs let me do pic 21:41 EpilepticBugs go back to spawn 21:42 cheapie What the heck. It just dropped *all* of the players. 21:42 cheapie [16:42:08]