Time Nick Message 04:54 Calinou https://github.com/minetest/minetest/issues/4563 - ._., how do people manage to make their game slower by enabling mip-mapping 04:54 Calinou Quake 3 enabled mip-mapping by default and uses way higher-resolution textures 04:54 Calinou we're not even talking about anisotropic filtering 04:54 Calinou and by the way, mip-mapping is known to *increase* performance 05:02 agaran Calinou: :-) there are things about which even philosophers didn't dare to dream of 05:31 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Make some maps unordered to improve performance 135f084cd https://git.io/vPGyd (152016-10-05T07:30:32+02:00) 06:03 XeonSquared https://my.mixtape.moe/rhxyrk.png Well my memory block works. 06:44 XeonSquared Can I change a formspec while someone's looking at it? 06:57 red-999 XeonSquared no but you can send a new formspec 06:58 XeonSquared So no live updates? 06:59 red-999 well no 06:59 red-999 what are you trying to do? 07:02 XeonSquared A digiline terminal with input was the idea 08:54 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Replace various std::map with UNORDERED_MAP + various cleanups 13613797a https://git.io/vPGj4 (152016-10-05T10:53:19+02:00) 09:10 johrpan Hi, I installed the animals modpack and activated it, now I got some raw meet, if I eat it I get a little bit of life. But I can't put it doesn't work to cook it. What do I have to do? 09:22 JamesTait Good morning all! Happy Wednesday, and happy World Teachers' Day! 😃 10:35 _Megaf Good morming 10:39 _Megaf how can I disable mods from the default subgame? 10:41 Jordach delete them? 10:41 _Megaf eh, another solution? 10:42 _Megaf deleting them is what I do 10:42 _Megaf well, will just right an script to do the job for me 10:48 johrpan The decription of the carts mod says that it is working together with mesecons, but I can't get them powered, they just don't work. 10:49 _Megaf and cool, Google Allo send SMS for free 10:50 johrpan Oh no it works, I don't know why. 10:50 johrpan I mean now not no. 10:53 _Megaf johrpan: hm, you need the yellow rails 10:53 _Megaf those are the powered ones 10:53 _Megaf and each yellow rail needs a powersource 10:56 johrpan _Megaf: Yeah, I thought if they are next to each other, one power source is enough. 10:57 johrpan I think this would be more logic. 10:57 _Megaf Well, that's Minecraft Behaviour, we are not playing Minecraft :P 10:57 _Megaf Not_a_Robot: prove it 10:57 _Megaf where is captcha when we need it? 11:04 thePalindrome Allo probably can send sms for free, especially since it keeps a copy of the texts 11:08 agaran I wish we could have conflict list for mod too, not only compat/required modules list.. 11:12 Not_a_Robot Beep beep. Human being called _Megaf is reporting bad behaviour. Starting "delete enemy" program... 11:14 _Megaf Not_a_Robot: well, I'm not a human being... Some say I'm a very elaborate computer software with own mind and self will 11:14 _Megaf By self will I mean, free will 11:15 _Megaf And nobody knows the hardware I'm running on, nor it's location. 11:17 thePalindrome A body in your mother's basement :D 11:17 * thePalindrome knows all about _Megaf 11:18 thePalindrome Huh, you've got a freenode cloak 11:18 thePalindrome noice 11:18 _Megaf thePalindrome: oh, maybe something like that around 21 years ago yes 11:18 _Megaf s/mother/grandmother 11:19 _Megaf s/body/hardware 11:19 thePalindrome Quassel? I haven't heard of that client 11:19 _Megaf so you found the location of my hardware around 21 years ago 11:19 thePalindrome How's it working for you? 11:19 _Megaf thePalindrome: amazingly :) 11:19 _Megaf it's my favourtie 11:20 Not_a_Robot I was using Quassel 11:20 thePalindrome Likely using an east coast bouncer 11:20 Not_a_Robot until Kubuntu changed it for Konversation 11:20 _Megaf thePalindrome: Higly customizable. Flexible, and the core and client are separated. So I run the core on my server, the core is connected to freenode. Clients I run on my phone, tablet, laptop. They sync to the core, core sends channels, backlog, nicks to client 11:21 _Megaf so everything synced 11:21 thePalindrome Sounds like what weechat can do 11:21 thePalindrome huh 11:21 thePalindrome Noticed you nulled out finger :P 11:21 _Megaf wechat is monolitic, you need other stuff to use it on several devices 11:21 _Megaf there's Quassel Client of Windows, Linux, OS X, Android and iOS 11:22 thePalindrome Pretty sure you can run a weechat instance on a server, then use weechat clients 11:22 thePalindrome there's one in f-droid 11:23 _Megaf there's even a quassel client plugin for IRSSI :) 11:23 _Megaf maybe there is something for weechat too 11:24 thePalindrome Quite possibly :P 11:32 _Megaf !server Megaf 11:32 MinetestBot _Megaf: No results 11:32 _Megaf :-O 11:32 _Megaf (:-O 13:04 onlyonemac i'm experiencing two weird issues with trees (possibly related to each other) 13:05 onlyonemac firstly, there's a small area (approximately 3x5 blocks) behind my house where the leaves never decay 13:06 onlyonemac secondly, sometimes when the leaves decay they leave a dark "shadow" on the ground underneath which doesn't seem to go away 13:12 everamzah on the first point; do you have a wood featuring any tree nodes? 13:12 everamzah only the second point, search a mod called 'mapfix', i think it's https://github.com/minetest-mods/mapfix 13:12 everamzah there's lighting bugs galore 13:13 onlyonemac everamzah: no there are no trees touching or anywhere near the leaves. I cut down all the trees in my garden and the leaves remain. The only nearby trees are the one on the other side of my house and a few on the other side of the fence (about 3 blocks from the fence, and my trees are about 3 blocks in from the fence) 13:13 everamzah and it doesn't matter whether it's a stock minetest game, or some mod -- they're present in both. anytime i've used saplings (and i have never used moretrees), i've gotten lighting bugs somewhere. same applies to fire, but i don't know how related. 13:14 _Megaf [14:05:39] firstly, there's a small area (approximately 3x5 blocks) behind my house where the leaves never decay 13:14 everamzah if there are any nodes with group rating (group:tree) within 5(?) nodes, they won't decay 13:14 _Megaf is there any trunk/tree around? 13:14 _Megaf [14:06:14] secondly, sometimes when the leaves decay they leave a dark "shadow" on the ground underneath which doesn't seem to go away 13:14 _Megaf lighting bug 13:14 everamzah if you place a leave, it won't decay 13:14 everamzah i think it's only with sneak held down, or is it vice versa 13:14 everamzah vise? haha 13:14 everamzah vice 13:15 onlyonemac _Megaf: the corners of my house are made of tree trunks, but they don't touch the leaves (i think in minecraft the leaves have to touch the trunk otherwise they'll decay) 13:15 onlyonemac everamzah: i haven't placed the leaves 13:15 everamzah well there you go, is it within 5 nodes? 13:15 everamzah because that would it explain it 13:15 _Megaf onlyonemac: no need to touch, just need to be nearby 13:15 onlyonemac everamzah: oh definately 13:15 everamzah isn't minetest great? 13:15 onlyonemac everamzah: like, 3 blocks from my house 13:15 * everamzah goes off to play single player 13:18 onlyonemac thanks for the mapfix thing; it works beautifully 13:18 onlyonemac (although hackish, i must admit) 13:18 onlyonemac and i'll stop planting trees next to my house lol 13:18 onlyonemac thanks 13:18 onlyonemac bye 13:44 Out`Of`Control !server Liberty 13:44 MinetestBot Out`Of`Control: Liberty Land | mt.rbose.org | Clients: 7/50, 5/16 | Version: 0.4.14-dev / ayntest | Ping: 16ms 13:44 Out`Of`Control why its not listed in public server list? 13:45 Krock wait a moment until it refreshs 13:46 Krock if MTB can see it, you will see it soon aswell 13:46 Krock it's the same JSON file 13:53 Out`Of`Control ok 13:54 Out`Of`Control listed now 14:10 agaran hello 14:10 red-255 hi agaran 14:18 _Megaf !server Megaf 14:18 MinetestBot _Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 6ms 14:18 _Megaf It's back! 14:19 _Megaf agaran: wasnt alcatraz near your home? 14:19 _Megaf Cant find alcatraz 14:37 sfan5 Out`Of`Control: alternatively you can just press f5 14:37 Out`Of`Control sfan5: thanks will do next time 14:38 yusf[m] Does wield3d only work in singleplayer? I can't see items on players in multiplayer. 14:38 Krock split splat 14:39 Krock yusf[m], it works fine in multiplayer, as many servers already confirmed 14:40 yusf[m] Krock: Prolly I messed up then. Thanks 14:54 segfault22 I'm not here to announce the release of my mod; instead I have to ask something important, but not directly regarding the internals of mods... 14:56 segfault22 Is it wrong to go play Minecraft-ForgeModLoader w/ too many mods and wait for Minetest to "get better", when I have been telling people that I'm working on a big mod for Minetest that several people are interested in? 14:56 segfault22 is it betrayal? 14:59 agaran _Megaf: crane was near bridge, yes 15:00 agaran from far end of it one could see it 15:01 segfault22 It is apparent that nobody here can answer my question,... 15:01 segfault22 Thus I should probably look within for the answer,... maybe the reason I asked was because that is how I feel about it, and I don't want others to think I'm a bad person for doing that... 15:02 Hijiri just b urself 15:02 Hijiri you're not obligated to mod for anyone 15:03 segfault22 but isn't it dishonest, since I said I would release it soon? 15:04 segfault22 There's this guy GreenDimond who is interested in the mod, and the idea that I may start a server someday soon... but if I tell him that I left for a while to play Minecraft while I "wait for Minetest to get better", he may think it's wrong, and others may as well... 15:04 segfault22 I know I don't have to make this mod, but I said I would 15:52 garywhite Hello 15:53 swift110 hey garywhite 15:55 garywhite Welcome Erthome 15:59 Erthome hello Gary 16:00 Erthome was just peeking in to read back and see what might be happening in IRC land 16:01 red-001 hi Erthome 16:01 swift110 hey Erthome 16:01 swift110 are you guys on minetest right now? 16:01 garywhite I go in & out of MT 16:01 Erthome not me I just peeked in IRC 16:01 garywhite ~seen est31 16:01 ShadowBot garywhite: I saw est31 in #minetest 1 day, 18 hours, 15 minutes, and 5 seconds ago saying "++!" 16:02 red-001 ~seen ShadowBot 16:02 ShadowBot red-001: Of course I've seen myself! 16:02 red-001 are you sure? 16:02 red-001 ~seen book` 16:02 ShadowBot red-001: I haven't seen book` in #minetest. 16:02 red-001 ~seen aix 16:02 ShadowBot red-001: I saw aix in #minetest 4 days, 0 hours, 47 minutes, and 5 seconds ago saying "indeed" 16:03 red-001 ~seen ChanServ 16:03 ShadowBot red-001: I haven't seen ChanServ in #minetest. 16:03 garywhite ~seen book 16:03 ShadowBot garywhite: I haven't seen book in #minetest. 16:03 red-001 is book` the logging bot? 16:03 garywhite ~seen book ` 16:03 ShadowBot garywhite: seen [channel] 16:04 red-001 ~seen MinetestBot 16:04 ShadowBot red-001: I saw MinetestBot in #minetest 1 hour, 46 minutes, and 24 seconds ago saying "_Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 6ms" 16:04 red-001 !seen minetestbot 16:04 MinetestBot red-001: minetestbot was last seen at 2016-09-19 17:24:46 UTC on #minetest-fr 16:05 red-001 !seen book` 16:05 MinetestBot red-001: book` was last seen at 2016-09-24 20:41:14 UTC on #minetest 16:05 red-001 sorry for the spam 16:11 red-001 I joined way to many irc channals 16:15 swift110 red-001, lol 16:15 swift110 here is another ##forthenerds 16:31 onlyonemac do items on the ground in minetest despawn like they do in minecraft? if so, how long does it take? if not, is there any configuration option or mod to make them despawn? 16:33 garywhite onlyonemac: Yes, I believe they do despawn after about 1-2 minutes, but it depends 16:36 onlyonemac garywhite: what does it depend on? 16:37 garywhite I don't know to be honest 16:37 aix redyellow: that's the second time you've pinged me using that bot 16:38 aix do you need something? 16:38 aix or am i just at the top of the list 16:39 redyellow top of the list 16:56 JoJo__ Hello 16:57 sfan5 hello 16:57 JoJo__ I have a problem 16:57 JoJo__ to compiling minetest 16:57 JoJo__ i'm italian sorry my bad english 16:57 sfan5 what's the error message? 16:57 JoJo__ one moment 16:58 JoJo__ CMake Warning at CMakeLists.txt:162 (find_package): By not providing "FindLuaJIT.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "LuaJIT", but CMake did not find one. 16:59 sfan5 from where did you run cmake? 17:00 JoJo__ CMake Error at CMakeLists.txt:176 (find_package): By not providing "FindGMP.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "GMP", but CMake did not find one. 17:00 JoJo__ yes 17:01 sfan5 that wasn't a yes/no question 17:01 sfan5 which command did you run? 17:01 JoJo__ ah 17:01 JoJo__ [greenmy@dhcppc2 src]$ cmake . -DRUN_IN_PLACE=TRUE 17:03 Blerttt how can i make mobs for mobs redo stop rotating? 17:03 sfan5 hm 17:04 sfan5 JoJo__: can you try cd .. and then the same command? 17:04 JoJo__ ok 17:05 JoJo__ Build files have been written to: /home/greenmy/minetest 17:05 JoJo__ it's ok? 17:07 sfan5 yes 17:08 sfan5 generally you need to run cmake when in "minetest" not "src" 17:09 JoJo__ for playing? where folder start game? 17:09 twoelk executable is in mintest/bin folder 17:10 twoelk *minetest/bin 17:10 JoJo__ bin folder is empty 17:10 twoelk oops 17:12 sfan5 JoJo__: you need to run "make" first 17:12 sfan5 and wait for it to finish 17:12 JoJo__ ok 17:14 twoelk when finished the folder structure should look similar to the folder tree shown here: http://wiki.minetest.net/Getting_Started 17:25 JoJo__ thanks sfan5 working 17:55 JoJo__ sfan5? 17:58 JoJo__ new problem 18:00 JoJo__ afk 18:05 sfan5 JoJo__: yes? 18:05 garywhite Welcome johrpan 18:14 johrpan garywhite: Hi, why? 18:14 garywhite ? 18:17 Krock didn't know that kaeza is a secret moderator: https://forum.minetest.net/viewtopic.php?p=235480#p235480 18:18 Krock oh well, can also be found on the page "Global moderators" :/ 18:19 JoJo__ sfan5 18:19 sfan5 yes 18:19 JoJo__ 2016-10-05 19:52:57: ERROR[Main]: Subgame specified in default_game [minetest] is invalid. 2016-10-05 19:53:16: WARNING[Main]: BanManager: creating /home/greenmy/minetest/bin/../worlds/asd/ipban.txt 2016-10-05 19:53:16: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition 2016-10-05 19:53:16: ERROR[Main]: ModError: Failed to load and run script from /home/greenmy/minetest/bin/../games/minetest_game-master/mods/default 18:20 Krock name it "minetest_game", without -master 18:21 JoJo__ apgen.lua:1471: attempt to call field 'get_mapgen_setting' (a nil value) 2016-10-05 19:53:16: ERROR[Main]: stack traceback: 2016-10-05 19:53:16: ERROR[Main]: ...in/../games/minetest_game-master/mods/default/mapgen.lua:1471: in main chunk 2016-10-05 19:53:16: ERROR[Main]: [C]: in function 'dofile' 2016-10-05 19:53:16: ERROR[Main]: .../bin/../games/minetest_game-master/mods/default/init.lua:47: in main chunk 18:21 Krock you're using an outdated git version 18:23 JoJo__ i don't compiled from git 18:24 Krock what does "minetest --version" output? 18:24 JoJo__ but download file from website 18:25 JoJo__ Minetest 0.4.14 (Linux) Using Irrlicht 1.8.3 Build info: VER=0.4.14 BUILD_TYPE=Release RUN_IN_PLACE=0 USE_GETTEXT=1 USE_SOUND=1 USE_CURL=1 USE_FREETYPE=0 USE_LUAJIT=1 STATIC_SHAREDIR="/usr/share/minetest" 18:26 Krock ah I see 18:26 Krock commit 3c63c30 added this function (after stable 0.4.14 released) 18:27 Krock thus, the minetest_game master branch is not complatible with the older engine 18:27 Krock *compatible 18:28 sfan5 JoJo__: which linix distro do you use? 18:28 JoJo__ fedora 18:29 sfan5 so you installed this? https://apps.fedoraproject.org/packages/minetest 18:32 sfan5 well that's nice 18:32 sfan5 it looks like fedora is completely missing minetest_game 18:32 JoJo__ no, i have installed that website 18:33 JoJo__ minetest.net/downloads 18:33 sfan5 which one? 18:35 JoJo__ Source code Get the latest stable or development source code from GitHub. You will probably want minetest_game as well. Put the game in your games directory. See README.txt for details on how to compile. 18:36 sfan5 well in that case 18:36 sfan5 JoJo__: run this 18:37 sfan5 cd ~/minetest/games && mv minetest_game-master minetest_game && cd minetest_game && git checkout 0.4.14 && cd ../.. 18:39 sofar https://retrace.fedoraproject.org/faf/reports/1346360/ wow 18:39 sofar good source of bug reports 18:40 sfan5 nvm that won't work 18:41 sfan5 JoJo__: you need to download https://github.com/minetest/minetest_game/archive/0.4.14.tar.gz and replace minetest_game with that 18:45 JoJo__ working! Thanks sfan5 19:01 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Compilation fix 137fab86a https://git.io/vPnWP (152016-10-05T20:58:05+02:00) 19:16 redyellow ~seen rubenwardy 19:16 ShadowBot redyellow: I saw rubenwardy in #minetest 1 day, 17 hours, 23 minutes, and 51 seconds ago saying "done" 19:16 redyellow !seen rubenwardy 19:16 MinetestBot redyellow: rubenwardy was last seen at 2016-10-04 21:24:39 UTC on #minetest 19:24 _Megaf ˜server Megaf 19:25 _Megaf agaran: not a crane, the Alcatraz prison, there was a shark pixel art near it 19:29 Fritz01 Hello 19:32 Krock hi 19:32 Fritz01 I've noticed that installing minetest from "sudo apt-get install minetest" takes around 9000kb from the hard disk. But compiling the source code tooks something like 200Mb! (dependecies included) How this can be possible??? 19:33 Calinou Fritz01: apt-get downloads *binary* packages, not source code 19:34 Calinou it does not compile anything on your machine 19:34 est31 also, stuff gets statically linked 19:34 est31 not dynamically 19:34 Fritz01 staticaly linked? 19:34 Fritz01 statically* 19:35 Fritz01 what does it mean? 19:36 codehero it stuffs every lib in the binary 19:37 codehero rather than using system libs that are already installed 19:37 Calinou est31: I'm quite sure Debian packages are dynamically-linked 19:38 Calinou whereas source code includes some in-tree libraries 19:38 Calinou which are also compiled 19:38 est31 yes 19:38 est31 that's what I meant 19:39 est31 if sqlite or lua isnt found on the system, the compile process links it in statically 19:39 est31 maybe it even defaults to not doing a check at all, i'm not sure 19:40 Fritz01 Thanks, but my question still stand: engine and minetest_game (compiled): 12 Mb / download from "apt-get" 9000Kb 19:40 Calinou .deb packages are also compressed 19:40 Calinou (LZMA2, I think, basically .tar.xz) 19:40 Fritz01 isn't it impossible? 19:40 est31 Fritz01, what exactly do you compare? 19:40 Calinou no, all .deb packages you download are compressed 19:40 est31 the executable files? 19:41 Fritz01 all the engine (compiled) plus minetest_game 19:41 Fritz01 with the download from "apt-get" 19:42 Fritz01 their size are different 19:48 est31 Fritz01, can you run in terminal "type minetest" 19:48 est31 what does it say 19:48 Fritz01 "minetest is /usr/games/minetest/" 19:51 Fritz01 it said that 20:00 est31 Fritz01, now run ldd on the compiled minetest executable and on /usr/games/minetest/ 20:00 est31 like "ldd /usr/games/minetest" 20:00 est31 then compare the output of both 20:00 est31 you will notice that the self compiled one contains less lines 20:01 sfan5 maybe, maybe not 20:01 sfan5 est31: debian maintainers obsess over dynamically linking everything, you won 20:02 sfan5 't find anything statically linked when there is no need 20:03 sfan5 also turns out that fedora is not missing minetest_game 20:05 Fritz01 Are you saying that for the same game its possible to have different files size? 20:06 sfan5 yes 20:06 Fritz01 what? 20:06 Fritz01 so the compiled MT has got useless libs? 20:06 sfan5 no 20:07 sfan5 you are comparing the wrong sizes 20:08 Fritz01 i'm comparing: size of the compiled MT (12Mb) / MT installed from terminal by apt-get install (9000kb) 20:09 Fritz01 they must be the same 20:09 Fritz01 but they aren't 20:10 Krock either they're compressed on a different way or the latter one does not contain MTG 20:10 Krock I assume they were both compiled with the same libs 20:12 Fritz01 got it! the files downloaded from "apt-get install" are compressed 20:12 Fritz01 well, that's a big compression 20:15 Fritz01 Which are the size of the engine (only binary)? 20:16 Krock right click: properties 20:17 Fritz01 tried it. it says "4,9 Mb"; but isn't it too low? 20:18 Krock my winblows binary is 5.123 MiB 20:18 Krock sounds similar 20:21 Fritz01 Thanks for the help 20:22 Krock !next 20:22 MinetestBot Another satisfied customer. Next! 20:23 Fritz01 There's a free license that save software from scam (fork with ads)? 20:25 Krock not that I'm aware of. tldrlegal.com does not have a keyword for filtering 20:31 nore Fritz01: probably not, because it would probably a non-free licence according to the FSF then 20:31 redyellow cc by nc 20:32 Fritz01 isn't that a non-free license? 20:32 redyellow well yeah 20:33 redyellow by your defition of free you can't stop forks with ads while using a free license 20:33 nore the thing is, if your license prevents that, then it's not free 20:33 Fritz01 with free i mean only open-source 20:34 redyellow well cc by nc is open source 20:34 nore ^ exactly 20:34 nore CC-BY-NC-SA would be a bit better for that though, but same idea 20:34 nore any CC license containing NC would do what you want, but be non-free 20:35 Fritz01 what do you mean with "free"? 20:35 redyellow *according to the fsf 20:37 redyellow well I think you could in thoery add a clause to your license that forbids adding ads to the code 20:38 * redyellow is not a lawyer 20:39 Fritz01 anyways shouldn't MT License change to something like CC-BY-NC-SA? 20:39 Fritz01 that would prevent things like MultiCraft and the like 20:39 Krock look at the WTFPL license - it's a valid one (although it misses the warranty disclaimer part) 20:48 not_a_lawyer http://pastebin.com/4gJFg96j 20:50 Krock > December 2016 20:50 Krock + warranty part missing 20:55 Fritz01 good night 21:29 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default/functions: Tune speed of grass spread ABM 131906ab8 https://git.io/vPnS7 (152016-10-05T22:24:02+01:00) 21:29 MinetestBot 02[git] 04t4im -> 03minetest/minetest_game: Default: Prevent possible nil-crash on invalid book metadata 131799754 https://git.io/vPnS5 (152016-10-05T22:23:49+01:00) 21:29 MinetestBot 02[git] 04t4im -> 03minetest/minetest_game: Fix sapling placement handling of on_rightclick and CONTENT_IGNORE 1332f7051 https://git.io/vPnSd (152016-10-05T22:22:15+01:00) 21:29 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default: Add 'silver sand' for cold desert biome 1367fc224 https://git.io/vPnSF (152016-10-05T22:22:08+01:00) 21:34 MinetestBot 02[git] 04sfan5 -> 03minetest/minetestmapper: Update travis build to new container infrastructure (w/o sudo) 133ef51a1 https://git.io/vPn9F (152016-10-05T23:33:04+02:00) 22:11 MinetestBot 02[git] 04sfan5 -> 03minetest/minetestmapper: Automatically use C++11 features when available and remove USE_CXX11 … 13877b514 https://git.io/vPnF1 (152016-10-06T00:09:06+02:00) 22:11 MinetestBot 02[git] 04sfan5 -> 03minetest/minetestmapper: Update travis build to new container infrastructure (w/o sudo) 1313b485a https://git.io/vPnFM (152016-10-06T00:09:06+02:00) 22:30 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Travis: build matrix improvements + CPP11 build 1361d1751 https://git.io/vPnAm (152016-10-06T00:28:24+02:00) 23:11 Vivsie question: where is debug.txt located? 23:18 _Megaf Vivsie: in bin 23:18 _Megaf well 23:19 _Megaf Vivsie: depends on the OS and how you installed Minetest 23:19 _Megaf ~/.minetest maybe 23:19 Vivsie Windows, just used the installer 23:20 Vivsie thank 23:21 _Megaf Vivsie: oh so in your user folder, somewhere 23:21 Vivsie ye found it