Time Nick Message 02:14 nolsen Is there a way to fix the lightning bug from moretrees? 02:31 paramat nolsen a partial fix is to use the moretrees option of placing saplings 02:31 paramat https://github.com/minetest/minetest/issues/3421#issuecomment-202032200 02:32 nolsen paramat: What about what I said in -dev? 02:32 nolsen oh, you didn't see it. 02:32 paramat mgv7 terrain is fairly stable yes 02:32 paramat i did 02:33 nolsen paramat: Strange. 02:33 nolsen I just see too much oceans, extreme hills, sometimes floating islands, and not even deserts, or plainlands. 02:33 paramat mgv7 has more smooth flatish land than mgv6 02:33 nolsen not enough deserts* 02:34 paramat deserts and grass plains are balanced with other biomes, but over a large scale, 1000s of nodes 02:34 paramat mgv7 has floaty stuff due to 3D noise 02:35 nolsen So, you just have to explore really far to find it.. 02:35 nolsen That wouldn't be bad I guess, if mapgen wasn't slow. 02:35 paramat yes, mgv7 is on a larger scale than mgv6 02:35 nolsen But I am using fly + fast move. 02:37 paramat core mapgen isn't slow 02:38 nolsen Well, it either taking some time to generate, or the server is limiting me. 02:38 nolsen Because it seems to not generate unless I am very close. 02:38 nolsen or take a while. 02:39 paramat server may have slow mods such as moretrees 02:39 paramat any lua mapgen mod will slow down core mapgen too 04:29 Hijiri on nolsens server I travelled several thousand nodes before finding my first rubber tree, in the middle of the ocean 04:42 nimbius hi minetest 04:42 nimbius im interested in providing a soundtrack for the game. 04:42 nimbius how do? 06:16 Fritz01 Hello 06:18 Fritz01 How can i customize the main menu in minetest (i'm on android)? 06:22 Calinou Fritz01: there's not a lot of room for customization possible 06:22 Calinou in fact, theming is not possible at all currently 06:25 Fritz01 Thanks 06:27 Fritz01 But its weird that MT resets his files at every access (still talking about android), isn't it? 06:28 Fritz01 I mean, its not good for the players 06:35 Calinou Fritz01: official Android client? 06:43 Fritz01 Yes 07:38 aix https://sr.ht/lvAw.txt ... 09:21 Megaf !server Megaf 09:21 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/24, 0/3 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms 09:22 JamesTait Good morning all! Happy Wednesday, and happy Black Cat Appreciation Day! 😁 🐈 10:39 alkotob__ This is very impressive 10:39 alkotob__ http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2578768-grappling-hook-mod-v7-magnetic-grappling-hook-and 11:12 Megaf man, it is amazing how well HHVM performance scales when you add ram to the system 11:12 Megaf with 256 MB of RAM my HHVM can handle up to 17 request per second, with 512M of ram it can easily handle 838 request per second. 11:13 Megaf Calinou: ^ 11:14 Megaf I'm benchmarking with this ab -n 10000 -c 200 11:16 Calinou HHVM is pretty RAM-heavy 11:17 Calinou hhvm: error while loading shared libraries: libvpx.so.3: cannot open shared object file: No such file or directory 11:17 Calinou tried hhvm in Arch packages :/ 11:18 Calinou I do have libvpx installed 11:18 Megaf I use HHVM from HHVM's repo 11:18 Megaf on Debian 7 11:19 Megaf Calinou: I like HHVM because I can use it as web server, so no nginx, lighttpd nor apache. I have HHVM alone 11:19 Megaf and it takes care of PHP itself 11:19 Megaf so less layers 11:20 Calinou I can try building from source 11:22 Calinou Megaf: results of my Fibonacci sequence (recursive function) benchmark: https://lut.im/9jT5Xcyjnr/UqnhvipuToiXmws9.png 11:22 Calinou HHVM isn't included yet :p 11:22 Megaf Calinou: Go is amazing indeed 11:23 Calinou Go 1.7 has substantial performance improvements, it just landed in Arch 11:23 Megaf Amazing that OpenJDK was so fast 11:23 Calinou both compile time and run time 11:23 Calinou also yes, typically OpenJDK is faster than Mono… 11:23 Calinou despite most people saying "Java is horrible" :) 11:23 Megaf depends if its well compiled or not 11:23 Megaf java virtual machine can be fast, very fast 11:24 Calinou however I'm quite sure Rust uses less RAM than OpenJDK does 11:25 Megaf the Go test was interpreted mode or compiled? 11:25 Calinou compiled 11:25 Calinou you can run Go interpreted? :o 11:25 Calinou I did "go run fibo.go", that is 11:25 Megaf I think so, can't you? 11:25 Calinou pretty sure that compiles it 11:30 * Megaf will download Go from GIT and build it 11:33 Calinou started building HHVM :p 11:33 Megaf error: pathspec 'go1.7' did not match any file(s) known to git. 11:34 Megaf lol 11:34 Megaf oops 11:34 Megaf go$ git checkout go1.7 11:34 Megaf error: pathspec 'go1.7' did not match any file(s) known to git. 11:34 Megaf there 11:34 Megaf what now? 11:34 Calinou follow the README? :P 11:35 Megaf Precisely 11:35 Megaf https://golang.org/doc/install/source 11:35 Megaf Calinou: & 11:35 Megaf ^ 11:35 Calinou :/ HHVM doesn't build here, "erreur : ‘MEMBARRIER_CMD_QUERY’ was not declared in this scope" 11:36 Calinou Megaf: Go is written in Go, thus you need a compiler installed already, 1.4 series is suggested 11:43 Megaf $ apt show golang-1.7 11:43 Megaf Package: golang-1.7 11:43 Megaf Version: 1.7~rc4-1 11:43 Megaf Dat moment when Debian is more up to date than Arch Linux 11:43 Megaf Calinou: ^ 11:43 Megaf Now Debian is faster, easier and more recent than Arch 11:43 Megaf Arch and RIP 11:45 Calinou Megaf: uh, I have 1.7 already 11:45 Fixer for some strange reason I lost my videosignal after reboot 11:46 Fixer reconnected DVI and it works again 11:49 Megaf I installed Go 1.7 here and have no idea how the binaries are called 12:50 IhrFussel I'm not sure but I'm kinda assuming less objects per block means more server load? I mean..that's what I'm seeing...I had it at 35 before and the load was max 1.0 now with 25 objects allowed it's at 1.5 12:53 IhrFussel If you wonder why I would even reduce the objects limit: I have a serious lag problem and have no clue what causes it, so I tried the objects limit but that didn't help at all 13:16 Darkside_ i think some mod(s) are responsible for the lag due to constant processing of information overloading the game engine :/ 13:16 Darkside_ with no mods installed at all the game runs totally smooth with barely if any lag at all :0 13:21 IhrFussel Darkside_, so the game engine has an internal limit how much it can process? Cause the rest of the machine doesn't lag it must be the game itself 13:22 Darkside_ yeah might as wel be, im not an expert on it, just putting up some info that might help pinpoint the problem ;) 13:25 IhrFussel Well I can try to increase the objects limit maybe that helps..maybe with too few allowed the engine is constantly busy with removing 13:27 IhrFussel Darkside_, thanks for helping me anyways =) 13:39 Megaf Calinou: I think I will have to drop HHVM for Lighttpd with PHP-FPM 13:39 Megaf it uses all the systems memory 14:59 Darkside_ Microsoft Windows is like air conditioning, Stops working when you open a window. 15:00 Megaf lol 15:01 Megaf Calinou: Why you no at #HHVM ? 15:07 swift110 setting up minetest on my sony vaio I will be installing it from source this time and I hope it goes well 15:34 cheapie Well, this is a rather amusing programming fail... 15:34 cheapie I tried to make a Lua script that would output all areas (for the areas mod) owned by a specific user. 15:34 cheapie The actual output? "lightgreylightgreylightgreylightgreylightgreylightgrey..." 15:35 agaran interesting.. are you sure it wasnt just while true; do print lightgrey; end? 15:35 cheapie (the issue, by the way was that I had put name instead of v.name, and apparently there's a global variable created by something there holding "lightgrey") 15:36 agaran but why not v.name then? 15:38 cheapie Huh? 15:40 agaran maybe I don't understand.. 15:42 Calinou Megaf: I don't actively use it :P 15:42 swift110 hey cheapie 15:42 cheapie Hi. 15:55 swift110 how are you cheapie 15:55 cheapie Okay, I guess. Sort of bored. 15:57 swift110 cool i am about to fix lunch 16:42 Megaf Dr Evil and Austin Powers are the same guy!!! 16:42 Megaf OM 16:42 Megaf Oh My 16:42 Megaf https://en.wikipedia.org/wiki/Dr._Evil https://en.wikipedia.org/wiki/Austin_Powers_(character) 16:50 sfan5 !c 4096*4 16:50 MinetestBot 16384 17:04 Krock !c (99**99**99) + ' <3 Krock.' 17:04 MinetestBot Krock: Took to long to calculate 17:11 Megaf !c (99**99**99) 17:11 MinetestBot Megaf: Took to long to calculate 17:11 Megaf !c 99^99 17:11 MinetestBot 0 17:11 Megaf !c 2^2 17:11 MinetestBot 0 17:11 Megaf !c 2**2 17:11 MinetestBot 4 17:11 Krock ^ is toggle 17:11 Megaf !c 2**4 17:11 MinetestBot 16 17:12 Megaf so ** is ^ 17:12 Krock (only Lua and myane some other languages use it as pow) 17:12 Krock *maybe 17:12 Krock no, ** is ** 17:12 Krock and ^ is ^ but not ** 17:13 Krock so ('^' == '^') == ("**" != "^") 17:13 Krock !c ('^' == '^') == ("**" != "^") 17:13 MinetestBot True 17:14 sfan5 toggle? 17:14 sfan5 you mean xor 17:15 Krock in school we call it toggle 17:15 Krock identical to xor 17:15 swift110 lol 17:16 Krock it's callde "caret symbol" btw 17:16 Krock *called 17:16 lisac Who's MT bot? 17:16 Megaf !c 1^0 17:16 MinetestBot 1 17:16 lisac !help 17:16 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 17:16 Megaf !c 1^0^0 17:16 MinetestBot 1 17:16 Megaf !c 0^1^0 17:16 MinetestBot 1 17:16 Krock lisac, not who. what. it's a bot 17:16 Megaf !c 1^1^1 17:16 MinetestBot 1 17:16 lisac I see. :P 17:17 lisac lol 17:17 Krock !c 1 << 99 17:17 MinetestBot 633825300114114700748351602688 17:17 lisac !op lisac 17:17 Krock oh nice 17:17 lisac :( 17:17 lisac Hi MinetestBot 17:17 MinetestBot Hi lisac! 17:17 Megaf !b64e This will be encoded! 17:17 MinetestBot VGhpcyB3aWxsIGJlIGVuY29kZWQh 17:17 Megaf !b64d VGhpcyB3aWxsIGJlIGVuY29kZWQh 17:17 MinetestBot This will be encoded! 17:18 sfan5 please use ##minetestbot to play with the bot 17:18 sfan5 thanks 17:18 Megaf !rand 1 123123812423052532523841279412793245972308423732179237468678325783274792479234792479234792374973456877877654467123456123456123456 17:18 MinetestBot 23540355464563062441576324287344013482599640913901427552321095104390574988388785892083841216457959711072170264554357824085143998 17:18 Krock pls 17:18 lisac Okay :D 18:11 swift110_ ok 18:32 swift110_ ok so I installed asll of the dependencies for minetest what is nect 18:32 swift110_ next 18:40 swift110_ building now 18:46 swift110_ ok finished 18:47 swift110_ i built the target minetest 18:48 swift110_ got the game to load but how do I get it to show up in my games menu? I am on linux btw 18:50 aix the games menu? 18:50 aix you did make right 18:50 aix now to install it you can do make install 18:50 aix or you can shove a .desktop file somewhere 18:50 aix i forget where the "menu thingy" is 18:50 swift110_ i did make already 18:50 aix okay 18:51 aix `make install` ? 18:53 swift110_ built target minetest what is next 18:55 aix run make install 18:55 aix "make install" 18:55 aix run that 18:55 aix have you done that 18:55 BrunoMine hi 18:55 aix helllo BrunoMine 18:56 BrunoMine how i verify if a mod is active 18:56 BrunoMine ??? 18:56 BrunoMine in code 18:56 swift110_ goodness I am so confused now 18:56 aix swift110: which commands have you run so far/ 18:57 BrunoMine i am speak about modding LUA 18:57 BrunoMine exist any method (if default == "true" ?) 18:58 BrunoMine Sorry I do not speak English properly 18:58 swift110_ i did download and installed git as well 18:58 aix means nothing to me as far as commands go 18:58 aix have you done cmake, make, etc? 18:58 swift110_ so far I ran all of the dependencies from the readme.txt 18:59 aix alright 18:59 aix and the cmake . command? 18:59 swift110_ yes cmake 18:59 aix cool 18:59 aix and the make command? 19:00 swift110_ did make -j 19:00 aix make can have more than one target, so `make` and `make install` or `make clean` or `make sandwich` do different things 19:00 aix uhm 19:00 aix i assume you put a number after -j, right? 19:01 BrunoMine the method minetest.get_modnames() is necessary used for verify a active mod? 19:02 swift110_ ok let me check 19:03 swift110_ i did make -j2 19:04 swift110_ that got me to built target minetest 19:04 aix alright 19:04 aix now 19:04 aix make install 19:04 aix you may have to run it as root 19:04 aix well, you will, do "sudo make install" 19:05 swift110_ ok its complete 19:05 aix coolio 19:06 aix check da menu 19:06 swift110_ not there 19:06 aix uhm 19:07 sea` Whoah 19:07 aix woah 19:07 sea` woooOAH 19:08 aix wah ;~; 19:08 sea` woh. 19:08 aix !rainbow woh... 19:08 MinetestBot 4wo7h.8.. 19:09 swift110_ now i was in the minetest directory when i did the sudo make install command 19:09 sea` Okay, time to reboot. 19:11 aix swift110_: try rummaging in /usr/share/applications 19:11 aix or something like that 19:11 swift110_ k 19:13 swift110_ hmm dont see it in there 19:14 aix well uh 19:14 aix check one of the other applications and see if you can modify it to run minetest 19:14 aix https://sr.ht/2SD7.txt fuck it use mine 19:15 aix minetest.desktop 19:19 aix welcome back sea` 19:20 swift110_ not sure what else to do here 19:22 sea` aix, whoah, I'm back. 19:22 swift110_ i did this from git 19:22 aix https://sr.ht/2SD7.txt fuck it use mine 19:22 sea` swift110_: Let me do it as well, so I can see if there's anything you missed 19:22 aix put it in /usr/share/applications 19:22 swift110_ ok 19:24 swift110_ put the text file into my usr/share/applications folder? 19:24 sea` Maybe there should be an automated installer. 19:24 swift110_ yes I agree with that 19:25 Hijiri for sources/. 19:25 swift110_ this should not be so hard 19:25 Hijiri s/\/./? 19:26 swift110_ ok well I need to restart this laptop ill be right back 19:26 Hijiri for menu thingsyou probably only need to relog 19:50 swift110_ ok I am back 20:09 nolsen Hijiri: Haven't seen you on the server in a while. 20:28 swift110_ I was able to get the game to play but I need to have it show up in my games menu 20:28 swift110_ I have done cmake and make 22:54 Hijiri nolsen: I was on a little yesterday (or was it the day before?) 23:45 nolsen My server is now generates the strangest terrain: http://imgur.com/70CJtPx 23:47 nolsen Now lua mapgen is very slow. 23:47 nolsen Because etheral, moretrees, etc. 23:53 Fixer_ nolsen: etherial is not exactly slow 23:54 Fixer_ nolsen: etherial is not lua mapgen, it just adds more biomes to any mapgen (except classic v6) 23:54 Fixer_ nolsen: it is very nice mod 23:54 Fixer_ nolsen: and is not slow at all 23:58 nolsen Fixer_: Well, something is slowing down lua mapgen, then 23:58 Fixer_ nolsen: it is not lua mapgen, lua mapgen is valleys 23:58 Fixer_ valleys mod 23:59 Fixer_ in lua 23:59 Fixer_ C++ version is included in game 23:59 Fixer_ nolsen: try mod profiler