Time Nick Message 00:14 rubenwardy New chapter! http://rubenwardy.com/minetest_modding_book/chapters/chat_complex.html 00:16 est31 cool 00:17 Glorfindel Yay! 00:33 whitephoenix http://i.imgur.com/PwMSfPl.png truly the best game 01:12 OldCoder Hijiri, I see things like... 01:13 OldCoder object:settexturemod("^[brighten") 01:13 OldCoder Actually that is all I see 01:13 OldCoder mod is short for modifier here 01:13 OldCoder It seems to be a feature that, unsurprisingly, modifies textures 01:13 OldCoder I see dozens of occurrences of the brighten modifier 01:14 OldCoder Ah, and this 01:14 OldCoder self.object:settexturemod("^[colorize:#c9900070") 01:14 OldCoder That one looks interesting 01:29 Hijiri OldCoder: I saw the brighten usage in the minetest repo 01:29 Hijiri Does it apply across all frames of a sprite? 01:31 OldCoder Hijiri, your guess is as good as mine, but it needs to or pointless 01:31 OldCoder Good thing to try 01:39 Hijiri I'll try it out when I get the chance 03:07 Hijiri where can I find the default value for the on_use callback for items? 03:08 Hijiri oh, it's just nil 03:08 Hijiri I guess the engine just does the default thing when it's nil then 03:49 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Dungeons: Generalise use, add capabilities, various modifications 1304fb109 https://git.io/vozJI (152016-06-17T04:42:42+01:00) 03:49 MinetestBot 02[git] 04sofar -> 03minetest/minetest: Builtin/game/item: Add `place_param2` nodedef field 1339a9e98 https://git.io/vozJL (152016-06-17T04:41:20+01:00) 05:13 Hijiri just ran into a bug and didn't expect that it has been known for almost a year https://github.com/minetest/minetest/issues/2658 05:14 Hijiri actually, more than a year 05:30 Hijiri Could someone connect to my server to help me test something? 05:30 Hijiri Address is 2606:6000:ccc6:8500:3da3:6a66:f429:d7c3, port is 10800 05:33 Hijiri ipv4: 70.95.189.6 05:39 Hijiri nevermind 06:33 Hijiri are there any mods/libraries for persistent timers? 06:34 Hijiri other than node timers 06:34 sofar writing minetest.after() is about as simple as that gets 06:35 sofar yes, you need to take care of re-scheduling 06:38 Hijiri I mean, are there mods or libraries that take care of re-scheduling 06:38 sofar not that I know of 06:38 Hijiri alright, thanks 06:39 sofar I mean, even if you made a `t = timer:new(interval, function, ...)` class, it would be twenty times more lines of code than the actual two `minetest.after()` lines 06:40 asl97 Hijiri: if it run in a fix interval, you can just use minetest.get_gametime to figure out when the next time it would run on restart and just use two minetest.after like sofar said. 06:41 sofar well, persistency is only loosely possible 06:41 Hijiri what about all the lines of writing to files? 06:41 Hijiri writing/reading 06:42 sofar it still sounds like a niche problem if you ask me 06:42 sofar but sure, it could be solved nicely 06:42 Hijiri and you would want to set up a queue so that you aren't doing too much checking 06:43 asl97 Hijiri: if you really want a simple way to read and write, you can store your data as json, minetest.write_json and minetest.parse_json 06:43 asl97 oh wait... 06:44 asl97 that isn't for dumping or loading from file 06:44 Hijiri ok 06:44 Hijiri thanks for the info though 06:45 Hijiri I would probably need multiple timers, so I would probably end up writing a libraryish thing anyway 06:45 Hijiri so I don't need (2 + persistence stuff) * n lines 06:50 asl97 maybe you can just abuse the setting funcion and store the json there, probably would be better using io.open instead. 07:14 hmmmm I REGRET NOTHING 07:34 Calinou [nothingd] Stopped hmmmm's job after 1m30s of idling 07:35 Calinou [regretd] Killed nothingd with signal 9 08:23 JamesTait Good morning all! Happy Friday, and happy Eat Your Vegetables Day! 😃 14:43 w_laenger hello 14:47 w_laenger https://cloud.githubusercontent.com/assets/3192173/15683375/4b34d408-2762-11e6-99e8-09e0772bc9f8.png Are the textures supposed to look black if the base texture has a normalmap but the others doesn't? 14:47 w_laenger don't* 17:56 Hijiri should unicode string literals work in lua? 18:18 Mr_Narfh anyone know what channel stormchaser3000's on? 18:24 OldCoder Mr_Narfh wait 18:25 Mr_Narfh ok 18:25 OldCoder Mr_Narfh, I don't see him right now on any of the most common networks and channels. Of course he may be around somewhere else. 18:25 OldCoder Spell his nick exactly 18:26 OldCoder Never mind... 18:26 OldCoder It is stormchaser3000. He is not online at Freenode. 18:26 OldCoder To do this yourself, just /query stormchaser3000 and try to talk to him 18:30 Hijiri is CJK display a known issue in minetest? 18:35 asl97 Hijiri: this? > https://github.com/minetest/minetest/issues/1682 18:39 Hijiri no 18:39 Hijiri it appears as blanks 18:39 Hijiri no error message 18:39 asl97 like squares? 18:39 Hijiri This: https://github.com/minetest/minetest/issues/786 18:39 Hijiri scroll to the very botom 18:39 Hijiri I also posted a forum topic: https://forum.minetest.net/viewtopic.php?f=6&t=14940&p=221433#p221433 18:58 Mr_Narfh storm 18:58 Mr_Narfh stormchaser3000? 18:59 asl97 Mr_Narfh: is not here atm, did you read OldCoder message? 19:07 OldCoder Hi 19:07 OldCoder Mr_Narfh, do this 19:07 OldCoder Mr_Narfh, /query stormchaser3000 19:07 OldCoder Remember to use the / 19:07 OldCoder Then type. If there is an error, he is not online. 19:07 OldCoder Does this help? 19:07 KaadmY or /whois 19:07 OldCoder Fair nuff 19:08 OldCoder But /query is direct and unambiguous 19:09 asl97 personally, i prefer /nickserv info 19:11 OldCoder There are many lamps 19:26 Mr_Narfh dosent work 21:17 Mr_Narfh CWz? 21:20 Mr_Narfh CWz? bruh? 21:21 Mr_Narfh OldCoder? 21:23 Mr_Narfh VanessaE? 21:59 OldCoder Mr_Narfh, what? 22:00 OldCoder If it "doesn't work", he isn't online. That was the point. 22:00 Mr_Narfh nvm van took care of it 22:00 Mr_Narfh plus now I have storms email 22:00 Mr_Narfh thanks tho 22:53 MinetestBot 02[git] 04cdqwertz -> 03minetest/minetest_game: Farming: Add negative fall_damage_add_percent to straw 135775c91 https://git.io/vo2ZP (152016-06-17T23:43:41+01:00) 22:53 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Default: Make brick and plank nodes rotatable 13ba1ae07 https://git.io/vo2ZX (152016-06-17T23:41:42+01:00)