Time Nick Message 00:00 LazyJ "0" (oh) = on or off? I (eye) = ignition or interrupt? Never can remember so I resort to Googling it. 00:00 afflatus So it kind of depends whether it's a positive setting - and that's why it's better to make them positive. 00:01 Out`Of`Control zero = no 1 = yes? 00:01 afflatus deny_negative_bypass = 1 is a bit confusing 00:02 afflatus 0 = false; 1=true usually 00:04 Megaf any other OSGrid/OpenSim user here? 00:04 Megaf I'm in world right now 00:06 Sokomine sofar: such things as creative and fly *can* actually be revoked. but protection_bypass can't. why? i think this needs to be fixed. it's not even great for local games if you're supposed to not modify something by default... 00:06 sofar I have no idea why 00:06 sofar it's worth a bug report 00:08 Sokomine that's right. perhaps there have been special measures taken for those privs 00:09 sofar protection_bypass was only recently added. I think it's fly/fast that are special since they are partially client-side 00:09 sofar can you revoke 'interact' in singleplayer? 00:11 Sokomine no. seems only to affect creative and fly 00:11 Sokomine i'll take a look if i can find something in that regard 00:19 afflatus Feb 29 00:31 Sokomine hah! found out how it works :-) 00:32 swift110 hey all 00:36 Sokomine in case someone else has the problem as well: all privs that have give_to_singleplayer = false can be revoked successfully in singleplayer 00:46 afflatus minetest.check_player_privs Returns a boolean and a list of missing privileges. 00:50 afflatus builtin/game/item.lua 00:51 afflatus I need to test something out 01:23 afflatus I'm crashing my server everytime I fly into a particular protected area. Another player owns it but I have the privs to edit. It's like a small bit of the bermuda triangle. If I reset my player postion, everything is fine until I cross the area boundary 01:24 Sokomine that sounds strange, afflatus 01:24 afflatus It's not uncommon 01:25 afflatus I'm on the latest dev build 01:26 afflatus Several players have reported it happening to them in certain locations. All protected, many of them with some kind of shared protection 01:26 afflatus I wondered what they were talking about but now it's happened to me for the second time 01:27 afflatus Actually, to be precise it doesn't crash the server. It hangs. 01:27 afflatus And startes thrashing the cpu 01:28 afflatus However this time it isn't attempting to resend reliables 01:32 afflatus which may have just been a symptom 01:32 afflatus sorry I'm thinking out loud 01:33 afflatus time to make some notes and see if I can make sense of this in the morning. 02:17 Sokomine no problem, afflatus. i hope the problem gets fixed 02:17 Sokomine i havn't encounteded it myshelf 03:02 Rate85 @Slovakia Why Am I Banned From Your Akyblock Server? 03:03 Rate85 @shivajiva Why Am I Banned On Your Skyblock Server? 03:04 Rate85 Hello? Anyone Here? 03:07 VanessaE well how do you expect them to respond if they aren't here? 03:07 VanessaE don't just join this channel and @foo complain. you won't get a particularly good response. 03:08 H-H-H hey VanessaE can i pick your brains a minute? 03:08 VanessaE maybe 03:08 VanessaE :) 03:09 H-H-H i was in here a few weeks back and someone was asking about multipage books and i thought they werent something that was done but the person i was speaking to seemed to think they were 03:09 H-H-H have you heard of anything? 03:11 Rate85 Hello Every Person 03:11 hmmmm Herro Everynyan 03:12 hmmmm How are you, fine, sankyuu 03:12 Rate85 Hi Wilkgr 03:13 wilkgr Oh, hi Rate85 03:13 Rate85 I Got Banned For No Apparent Reason :{ 03:13 wilkgr What did they say in the ban? 03:14 wilkgr Hang on a sec.... 03:14 Rate85 Something Like (End Of Time, Times Up" 03:14 wilkgr ... 03:14 Rate85 … 03:14 Rate85 ……… 03:15 wilkgr "your time is up! Source: shivajiva" 03:15 wilkgr Hmmmmmmm 03:15 Rate85 A.F.K. 03:17 Rate85 Back 03:18 Rate85 Apparently, My Real Name Is ip72-200-176-193.ri.ri.cox.net/72.200.176.193 03:18 wilkgr Nah 03:18 wilkgr That's your IP address 03:18 Rate85 Click My Name, It Says That's my Real.Name 03:21 Rate85 Does Anyone Know How To Get Mods On Mobile? 03:24 Rate85 Hmm, I Like Pizza 03:38 wilkgr Rate85: lol 03:47 Rate85 I Also Wish The Skyblock Mod Was Working In My Single Player World 03:53 wilkgr ... 04:10 stormchaser3000 VanessaE: is inchra down? 04:10 stormchaser3000 i can't connect to it 04:10 VanessaE stormchaser3000: use (irc.)daconcepts.com 04:10 VanessaE inchra.net expired. 04:11 stormchaser3000 OH ok 04:13 * stormchaser3000 hopes this FreeBSD installation does mess up like his last one 05:04 * stormchaser3000 is trying to build minetest on FreeBSD and is getting thie error 05:04 stormchaser3000 /usr/bin/ld: cannot find -lintl 05:04 stormchaser3000 and i am unsure which makefile to edit to fix that issue 07:11 slemonide hello 07:11 slemonide how does particlespawner work? 07:11 slemonide are the particles' positions, velocities and accelerations synchronized between the clients? 07:12 slemonide or do the clients draw particles as they want to? 08:27 Derr is anyone here familiar with mobs_npc? 08:29 Derr I've created another trader for variety and have an odd error. In mobs_npc/init.lua 2 dofiles are listed I added a third dofile. 08:30 Derr only the last dofile works 08:54 Derr it's something to do with on right click.. 09:55 Derr I'm not sure why I can't have two trader mobs working side by side 09:56 Derr the issue has something to do with mobs.human and other mobs. references 10:59 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Doors: Pass pointed_thing to on_rightclick() callback 13ba33639 https://git.io/vrQAR (152016-05-30T11:55:12+01:00) 10:59 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default: New mese texture. Add missing texture credits 13541b2d7 https://git.io/vrQA0 (152016-05-30T11:54:24+01:00) 11:37 Derr are there any scuba mods? 12:37 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Remove unused code in s_security.cpp (#4172) 13a9bc7dc https://git.io/vr7TF (152016-05-30T22:37:40+10:00) 12:42 MinetestBot 02[git] 04Sokomine -> 03minetest/minetest: protection_bypass priv can now be revoked in singleplayer (#4169) 134134d8a https://git.io/vr7kE (152016-05-30T22:40:32+10:00) 12:48 CWz Thanks Sokomine 12:53 everamzah !up lumaria.duckdns.org 30009 12:53 MinetestBot lumaria.duckdns.org:30009 is up (129ms) 12:53 everamzah fun_caves 12:54 CWz good i am not the only one who uses duckdns 12:59 TGminer me 2 12:59 TGminer lol 13:01 Fixer !up xanadu 13:01 MinetestBot Fixer: invalid address 13:19 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Add minetest.check_password_entry callback 1336c5163 https://git.io/vr7mG (152016-05-30T23:17:07+10:00) 13:22 CWz "minetest.check_password_entry" checks for passwords? 13:29 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Add minetest.check_password_entry callback 1327db929 https://git.io/vr7YX (152016-05-30T23:28:08+10:00) 14:30 everamzah i used it because blockmen used it for his short-lived parkour server (that i never visited) 14:30 everamzah !server xanadu 14:30 MinetestBot everamzah: Xanadu | 98.166.90.48 | Clients: 14/40, 7/14 | Version: 0.4.14 / minetest | Ping: 96ms 14:49 MinetestBot 02[git] 04huckvrni@gmail.com -> 03minetest/minetest: Translated using Weblate (Hebrew) 130e44af9 https://git.io/vr78V (152016-05-30T16:41:20+02:00) 14:49 MinetestBot 02[git] 04NaruTreyAccount -> 03minetest/minetest: Translated using Weblate (Russian) 136792447 https://git.io/vr78w (152016-05-30T16:41:20+02:00) 14:49 MinetestBot 02[git] 04Emon-Omen -> 03minetest/minetest: Translated using Weblate (Italian) 135e9663d https://git.io/vr78r (152016-05-30T16:41:20+02:00) 14:49 MinetestBot 02[git] 04Fixer-007 -> 03minetest/minetest: Translated using Weblate (Ukrainian) 1330cd77a https://git.io/vr78o (152016-05-30T16:41:20+02:00) 14:49 MinetestBot 02[git] 04mae_mbllo@mail.ru -> 03minetest/minetest: Translated using Weblate (Russian) 13dc33eca https://git.io/vr78K (152016-05-30T16:41:11+02:00) 14:49 MinetestBot 02[git] 04halmet94@gmail.com -> 03minetest/minetest: Translated using Weblate (Russian) 13526c978 https://git.io/vr786 (152016-05-30T16:38:52+02:00) 14:49 MinetestBot 02[git] 04Wuzzy2 -> 03minetest/minetest: Translated using Weblate (German) 133842c3d https://git.io/vr78i (152016-05-30T16:30:47+02:00) 14:50 Rate85 @shivajiva Why Am I Banned On Your Skyblock Server? It Says Sometjing Like "Banned, Reason: End Of Time Time Up" When I Try To Join 14:53 Derr Rate85 have you tried other user names? you may be IP blocked 15:12 herediax Salbei? 15:26 endev15_ I'm writing a function to update a block that is called on /update, but I am getting some error that the variable z is nil 15:28 endev15_ The exact error is attempt to index a nil value: 15:28 endev15_ local item_string_type = minetest.registered_items[param].type -- item string type 15:29 endev15_ Param is the item string of the node to place (update), and then x,y,z stores where the node specified in param is to be placed (updated). 15:29 endev15_ Any help would be great@ 15:29 endev15_ *great! 15:31 Rate85 Anyone Know What The Water Turbine From Mesecons Does? 15:31 endev15_ Try it 15:32 endev15_ I assume it outputs a signal to mesecon when water surrounds it 15:32 endev15_ wait, u sure it's from mesecons? Isn't that from technic? 15:32 Rate85 Let Me See IF It Needs To Be Completly Underwater 15:33 endev15_ Void7, I've got a question 15:33 endev15_ if u can stand it lol 15:34 Rate85 The Water Turbine Didn't Seem To Do Anything When I Put It Completly Underwater Either 15:34 endev15_ I'm finishing off my function to update a block, but now that I have the function calling properly, I get error: "attempt to index a nil value" that value being: 15:35 endev15_ local item_string_type = minetest.registered_items[param].type 15:35 endev15_ did u try connecting a mesecon to it and see if the mesecon lights up? 15:35 Rate85 Not Yet 15:36 Void7 endev15_: not sure 15:36 Rate85 I Got Cornernotes Skyblock Mod, But Whatever I Tried, It Didn't Generate A Skyblock World. 15:36 endev15_ It seems really weird, cause like 40 minutes ago, it was telling me the same thing about my coordinate value z 15:37 endev15_ All the skyblock mods aren't that great Rate85 15:37 Rate85 How Do I Send Private Messages 15:38 endev15_ Void7, if you've got time, the full code is at: http://208.69.243.45:3000/octacian/server_tools 15:38 srifqi : /msg 15:38 endev15_ that code is found in the server_tools.update_node function in functions.lua 15:38 Rate85 Unified Inventory Doesn't Work 15:38 endev15_ the actual update command register is at the bottom of misc.lua 15:39 Void7 endev15_: can you give me what you did to make that error? the exact node you tried to update? 15:39 endev15_ Make sure you uninstall any other inventory mods (other than the default of course) you have Rate85 15:39 endev15_ I tried: 15:39 endev15_ /update default:dirt 482 185 282 15:40 Void7 Chat command: Update node - /update x y z modname:nodename 15:40 Void7 wrong order of arguments 15:40 Void7 you gave the wrong order 15:40 endev15_ yeah but the way i did it shouldn't it work param then x y z? 15:40 Void7 no 15:41 Void7 minetest chatcommands give it the string of all the parameters 15:41 Void7 so it would be calling 'server_tools.update_node("endev15_", "default:dirt 482 185 282", nil, nil, nil)' 15:42 endev15_ so your saying it's gonna store default:dirt and the coordinates all in param? rather than seperating them into param, x, y, z? 15:42 Void7 yes 15:43 octacian so how do i separate the different parameters? 15:44 octacian are you saying that if i put z y z in front of param in my code it should work? 15:44 Void7 no 15:44 octacian then how do i separate the new item string from the coordinates? 15:45 Void7 local node, p = string.match(param, "^([^ ]+) *(.*)$") p = minetest.string_to_pos(p) 15:45 octacian can u explain how that works? 15:45 Void7 then 'node' is the node name, 'p' is {x = , y = , z = } 15:45 Void7 http://lua-users.org/wiki/PatternsTutorial 15:47 octacian so minetest.set_node({x = x, y = y, z = z}, {name = param}) can now be minetest.set_node({p}, {name = param})? 15:48 Void7 no, minetest.set_node(p, {name = node}) 15:48 octacian right got confused for a sec 15:48 octacian so all that chatcommands accept is param, and I then have to separate it myself? 15:48 Void7 yes 15:49 Void7 I gave you code that separated them, though 15:49 octacian ok so chatcommands also give the name of the person who ran the command through name, right? 15:50 Void7 yes 15:50 octacian makes sense 15:51 octacian you know, how bad an idea is it really to change your username everywhere? lol cause i just did 15:53 Rate85 What Are Everyones 2 Faveorite Mintest Mods, Mine Are Mesecons And Hoppers. 15:53 octacian so is p a table? 15:54 Void7 yes 15:54 Void7 Rate85: Technic, Pipeworks 15:54 octacian my favourite mod is my own, and my other, and the other i haven't gotten to writing yet 15:54 octacian otherwise, i agree with Void7, pipeworks and technic are definitely awesome 15:55 Rate85 Void7: What Do They Do? 15:55 octacian a LOT 15:55 octacian u can build a nuclear reactor with technic. it's definitely not anywhere as complex as a real one, but it's still useful 15:56 Rate85 Huh, Where Can I Get Downloads For Thease Mods> 15:56 Void7 !mod technic 15:56 MinetestBot Void7: Technic [technic] by RealBadAngel - https://forum.minetest.net/viewtopic.php?t=2538 15:56 Void7 !mod pipeworks 15:56 MinetestBot Void7: Pipeworks [pipeworks] by VanessaE - https://forum.minetest.net/viewtopic.php?t=2155 15:57 octacian Void7, is it possible to register new nodes from within the game? e.g. a block where the player can define their own node through a formspec and then create it without restarting the game? 15:57 Void7 octacian: no 15:58 Void7 sadly 15:58 Krock Rate85, try this tool: http://krock-works.16mb.com/MTstuff/modSearch.php 16:00 octacian why not just put the code the player defines in a lua file then run dofile? or does minetest require items to be registered as the game starts? 16:01 paxcoder hi 16:01 Void7 octacian: minetest requires items to be registered before game starts 16:01 paxcoder anyone know where maikerumine's server is? 16:01 Void7 paxcoder: hi! 16:01 Void7 !server maikerumine 16:01 MinetestBot Void7: No results 16:01 Void7 hmm 16:02 octacian that's too bad... is it possible to create several nodes before hand then allow the user to edit them? 16:02 octacian .....i assume no... 16:03 Void7 no 16:04 paxcoder wish there was an incremental search on the serverlist 16:04 octacian well that sucks 16:04 Krock paxcoder, what do you mean with that? 16:04 octacian wonder if it's possible thru the core.. 16:05 Void7 octacian: core is minetest 16:05 srifqi also, please use minetest instead of core 16:06 octacian yeah i know but thru the actual C++ code. not lua 16:07 octacian it should be possible with some changes to register items after the game loads. it might not seem effiecient, but there's definitely a way to do it 16:09 paxcoder Krock: google it you should know the term 16:10 octacian Void7, the code u gave me outputs unexpected symbol near = 16:10 Krock paxcoder, yeah. But did you mean that Minetest seeds this in the Multiplayer tab? 16:10 Void7 did you replace the with a actual newline? 16:10 octacian no. that's probably why lol 16:11 octacian yeah definitely. wow.. 16:11 Rate85 I Seem To Remember Reading Something Like I Need To Rename Mods To Make Them Work, Is That True? 16:12 octacian yeah make sure that for example the pipeworks folder is called pipeworks instead of pipeworks-master 16:13 Rate85 Why Do All The Mods Have Master At The End OF Their Name? 16:13 octacian Void7, is "if p.x == "" or p.x == nil or p.y ... then" not allowed? 16:13 srifqi because that's how github manage it's repo 16:13 Void7 should be allowed 16:13 srifqi - 16:13 octacian cause it's something Github does when you download the latest commit from the branch master 16:14 Krock Rate85, Because They're From GitHub. Use Git Clone To Get Rid Off It And Additionally You Will Stay Up-To-Date 16:14 octacian i get "'then' expected near p" 16:15 Krock Writing With Capital Letter At The Beginning Of Each Word Is More Difficult As It Looks o.o 16:15 Void7 octacian: you shouldn't need that check 16:16 octacian Void7: the idea is that then if the player doesn't enter a proper coordinate an error message is printed to the chat in plain understandable english 16:16 Void7 yes, I know 16:16 octacian does minetest do that already? and is some random guy gonna understand it? 16:17 Rate85 When I Try To Use Unified Inventory, It Says "Failed To Enable Unified Inventory, Only a-z 1-9 Are Allowed 16:17 Void7 Rate85: rename the mod directory to "unified_inventory" 16:17 Rate85 Ok 16:17 Krock Replace The Space Character With An Underscore (_) 16:17 octacian brb 16:18 Krock Look At The Topic Description, There You Will Find The Correct Naming 16:22 Calinou Man Killed To Death; Police Investigates 16:24 Rate85 When I Tried To Open A World, It Says "ModError: Failed to load and run C:\Games\Minetest\bin\..\mods\technic\iniy.lua 16:24 Rate85 Error from lua: 16:26 Rate85 cannot open C:\Games\Minetest\bin\..\mods\technic\init.lua: No such file or directory 16:26 Rate85 check debug.txt for details 16:27 Rate85 The Mods I Have Installed Are Hopper, Mesecons, Moreblocks, Moreores, Pipeworks, Technic And Unified Inventory 16:28 Rate85 Can Someone Help Me Figure Out How To Fix It? My Geuss Is There Is Something Wrong With The Technic Mod 16:33 Krock technic is a modpack 16:33 Rate85 It Seems To Show IT As A Single Mod 16:33 Krock re-download the archive and rename it from technic-master to technic. Nothing else 16:33 Rate85 ok 16:34 Krock ^ missing capital letter!!!11! 16:35 Rate85 I Am Supposed To Capitalize The 'T'? 16:35 jomat No, The T Was One Capital Letter Too Much. 16:35 jomat The O Is Missing. 16:35 Rate85 ... 16:36 Krock Jomat Detected It All Right 16:37 Rate85 I mWonder What Happens If I Do 16:37 Rate85 !mod hopper 16:37 MinetestBot Rate85: Hoppers by jordan4ibanez - https://forum.minetest.net/viewtopic.php?t=12379 16:51 Rate85 Ok Technic Works Now, But I Get A Pipeworks Error, Pretty Much The Same Error As I Got Before, But For Ppeworks Instead Of Technic 16:52 Rate85 !mod pipeworks 16:52 MinetestBot Rate85: Pipeworks [pipeworks] by VanessaE - https://forum.minetest.net/viewtopic.php?t=2155 16:54 Rate85 !mod moreores 16:54 MinetestBot Rate85: More Ores [moreores] by Calinou - https://forum.minetest.net/viewtopic.php?t=549 16:55 octacian WHAT is wrong with my stupid if statemend!? 16:55 Rate85 !mod moreblocks 16:55 MinetestBot Rate85: More Blocks [moreblocks] by Calinou - https://forum.minetest.net/viewtopic.php?t=509 16:55 paxcoder Krock: sorry, now I don't know what you're talking about. 16:55 paxcoder Also excuse my delay 16:56 Rate85 Calinou: I Love Your Microblocks 16:56 Krock meh ok. Rest in peace, topic. 16:56 paxcoder heh 16:56 paxcoder back to maikerumine's server - up no up? 16:57 Krock !server maik 16:57 MinetestBot Krock: No results 16:57 paxcoder maikerumine no 16:58 Rate85 I Hope Nothing Bad Happens If I Update My Hopper Mod Version 17:00 paxcoder Rate85: do it on your test server, then push it to production ;) 17:02 Rate85 I Think KIt Is Impressive How RealBadAngel Managed To Chanege The Name Of Steel Ingots And Stuff Made Out Of Them, But Had Them Still Work With Other Mods 17:04 paxcoder Isn't that just a matter of renaming things? 17:05 Rate85 I Don't Know, I Don't MAke Minetest Mods 17:06 BrandonReese He probably used aliases 17:06 octacian It's actually really just a simple override. 17:06 Rate85 I Don't Know What That MEans In Mietest Mod terms 17:06 Rate85 Aliase 17:06 Krock !wiki alias 17:06 MinetestBot No such page. 17:06 octacian rather than defining technic:steel and then the new stuff and all that, just :default:ingot_steel then all the definitions 17:07 octacian that means that all steel ingots in the world then have new definitions 17:07 octacian (textures, descriptions, functions, etc...) 17:07 octacian that's really confusing now that i read it myself... 17:08 octacian !wiki overide 17:08 MinetestBot No such page. 17:08 octacian awww come on 17:08 Krock !dev alias 17:08 MinetestBot "15name is converted to 15convert_to by the engine." - http://dev.minetest.net/alias 17:08 octacian !dev overide 17:08 MinetestBot No such page. 17:08 octacian really? 17:08 Krock it's written with two "r"'s 17:09 octacian !dev override 17:09 MinetestBot No such page. 17:09 Rate85 I Think Technic Is Based On Quite A Few Minecraft Tech Mods That I Like 17:10 octacian he used an override, which means he gets to redefine all the information about steel ingots, meaning that all the steel ingots already in the world get the new information. for example, i could override steel ingots turning them into wooden shovels 17:10 Rate85 That Would Be Funny 17:11 octacian so rather than defining a new item, he redefined steel ingots so there wouldn't to duplicates - default steel and technic steel 17:11 BrandonReese You couldn't do that because that register_craftitem to register_tool :) 17:11 octacian all that i use overrides for right now tho is glass lol 17:11 octacian um why not? 17:11 octacian oh right yes 17:12 octacian let me rewrite that sentence: 17:12 octacian you could override steel ingots turning them in sticks. 17:12 BrandonReese yes :) 17:13 octacian or whatever you wanted. lol i should try overriding a tool to the default player hand 17:13 Rate85 I Feel Like Technic Shoul Erase Some Recipes From Other Mods, For Example, The Teleport Tube From Pipewroks Has 2 Recipes, One From Technic, And A Much Cheaper One 17:13 octacian i wonder what would happen.... 17:14 octacian somebody needs to figure out how to register two player hands that can both hold separate items 17:14 octacian cause i'm too lazy to do it right now 17:14 octacian it should be relatively simple 17:15 BrandonReese I've thought about that but I'm probably not skilled enough, I'm pretty sure it would take an engine change 17:15 octacian in tools.lua i see the register_item for hand or : 17:15 Rate85 What I Want Is Someone To Make It So That Microblocks From Moreblocks Mod Don't Show Up In Unified Inventory Craft Guide 17:16 octacian i also see wield_scale which one might be able to mess with 17:16 octacian huds would also be an option to avoid engine change, but i don't think they would be effecient 17:17 octacian but tbh, i believe the hotbar is an hud 17:21 Rate85 Can Someone Go Make It So That Moreblocks Microblocks recrafting Into Full Blocks Don't Show Up In UnifiedmInventory Craft Guide 17:21 octacian idk if it's that simple. ask calinou since that's who made the mod in the first place 17:22 octacian Why Do You Like Capitals So Much? 17:22 Rate85 IS He Here Right Now? 17:22 Rate85 I Don't Know Why I Capitalize The First Letter Of Every Word, It Just Looks Wrong When I Don't 17:23 octacian I think so. 17:23 thefamilygrog66 Rate85: everything you type kind of looks like a title when every word is capitalized 17:24 Rate85 Calinou: Can You Make It So That Crafting Microblocks Back Into Full Blocks Don't Show Up In Unified Inventory Craft Guide? 17:38 Rate85 Oi, Unified Inventory Got Stuck InCreative Mode 17:39 engineer-pearl Hello. So I have a question about installing mineest from git. I'm at the point in the readme where it says "make -j ". So how do I know how many processors I want to give it? 17:40 Krock you have multiple processors? I doubt it. Use the maximum number of cores you have 17:40 Krock like 1 for single core 17:41 engineer-pearl So the general rule is to go with the maximum? 17:43 Krock yeah but I heard you can always add one more than the maximum. no idea. The script should do that for you 17:43 Krock "make -j$(nproc);" 17:45 engineer-pearl Okay one more question while it is doing that. While running the Cmakes, it is complaining about files that I don't have. Is that just for configuration and optomization purposes, or is that a problem and I need to go install those and run cmake again? 17:45 Krock depends if they're optional or not 17:45 engineer-pearl I'd tell you what they are, but my terminal is currently being taken over by "building cxx objects. ..." 17:46 Krock and if it's a long log.. please use pastebin to prevent getting kicked for flooding this channel ^^ 17:48 Rate85 Why Is Unified Inventory Stuck In Cheat Mode? 17:48 BrandonReese you probably have the creative privilege 17:49 engineer-pearl Rate, are you in singleplayer? 17:49 Rate85 Yes 17:49 BrandonReese /revoke singleplayer creative 17:49 engineer-pearl I've run into this; it's impossible to turn off creative for yourself in singleplayer. 17:49 Rate85 ok 17:49 BrandonReese Oh is it? That's unfortunate 17:49 engineer-pearl The workaround I've found; open it in multiplayer and revoke from there. 17:50 engineer-pearl Yeah, I think it's probably a bug or something 17:50 engineer-pearl but you can't revoke creative. 17:50 engineer-pearl Trust me, I've tried. 17:51 engineer-pearl It mostly behaves, but the unified invintory will forever give you the cheats. 17:52 engineer-pearl Okay, one last question before I go; what is the command to re-make the client after an update? Is that just "make"? 17:56 BrandonReese yeah 17:56 BrandonReese make -j 17:56 BrandonReese or just make 17:57 Rate85 !mod charcoal 17:57 MinetestBot Rate85: Charcoal [charcoal] by AnFiadhChu - https://forum.minetest.net/viewtopic.php?t=9779 17:57 Calinou make -j$(nproc) 18:01 engineer-pearl Thank you 18:02 engineer-pearl Everything seems to be working and I can now keep everything up to date. 18:02 engineer-pearl Speaking of, its time for an update lol 18:07 Rate85 Why Can't I Craft Sandstone From Desert Sand, But The Craft Guide says Can 18:13 Rate85 The Craft Guide Is Showing Recipes That Aren't Working 18:20 paxcoder !server rumine 18:20 MinetestBot paxcoder: No results 19:35 wkmanire Hello 21:31 Guest77669 HI, guys, well, everything is working well in minetest for me. I picked up a horse, and when I put him down, I saw he had a saddle. So, I can ride him, but I don't know how to stop him. He just keeps going. Help please. How do you stop a horse from going, and how do you get off? 21:35 Telesight Hello all, had due to the bad weather suddenly a power problem; servers went down, In the server I was active I can login but I see only space and cannot move, what to do? 21:41 Guest77669 Does anyone know how to maneuver a horse once you're on it? 21:42 BrandonReese Don't you just pull the reigns left your right according to which way you want to go :) 21:43 BrandonReese your==or 21:45 Guest77669 I would think, ya. But how do you stop it? 21:45 BrandonReese Pull back on the reigns, that always works in the movies 21:45 Guest77669 hahaha you mean press "s" key? 21:46 BrandonReese Oh an in game horse not a real horse :) Yeah probably press 's' 21:46 Guest77669 humm I'll give it another whirl. :) 21:49 Telesight OK I got the solution my playerfile was corrupt (empty) so I refilled it again and that solved it .... 21:50 Guest77669 ok ya the keys, a,d, w, and s are how you maneuver a horse, and yes, the s key is how you stop him. cheers :) 23:33 Groovydude Howdy all