Time Nick Message 01:14 rubenwardy OldCoder, late :P 01:14 rubenwardy well, both 01:16 OldCoder Wrong window :-) 01:16 OldCoder But thanks 01:20 rubenwardy That was the minetest-dev window, no chit chat there XD 01:22 MinetestBot 02[git] 04tenplus1 -> 03minetest/minetest_game: Creative: Fix '-' glitch in playername 133976dc6 https://git.io/vwpyO (152016-05-07T02:13:00+01:00) 01:22 MinetestBot 02[git] 04tenplus1 -> 03minetest/minetest_game: Creative: Add global variable creative.formspec_add 138ea031e https://git.io/vwpy3 (152016-05-07T02:07:55+01:00) 01:48 cimbakahn What is the difference between the mods: minetest-mod-moreores / minetest-mod-worldedit / minetest-mod-moreblocks / minetest-mod-pipeworks in synaptic package manager and the ones by the same name on the internet that people here had me install? 01:50 DI3HARD139 never heard of em being available in synaptic. I would assume that those are non-official and out of date. 01:50 cimbakahn Give me a sec. 01:51 DI3HARD139 I install mods manually though so I couldnt give you an exact answer on that 01:51 DI3HARD139 rubenwardy: Where did you get your "rules" mod from? 01:51 rubenwardy I wrote it myself 01:51 rubenwardy as the one on the forums was closed source 01:52 cimbakahn See them here ----> https://imgur.com/tbb79cc 01:52 rubenwardy DI3HARD139, https://github.com/rubenwardy/capturetheflag/commit/f5077320dc6fa49a4d6f7a476d80161bab1c8135 01:52 DoyleChris item drop wuestion 01:52 DoyleChris question 01:52 rubenwardy removed as it's server specifi 01:52 rubenwardy +c 01:53 DoyleChris I had a item_drop mod that atuomatically pickedup things when you walk by. 01:53 DoyleChris but now the dev version it dosent work. 01:54 DoyleChris how can i make it work in singleplayer 01:54 DI3HARD139 ty 01:54 cimbakahn So you think the ones in synaptic is older and the ones they gave me here is newer? 01:55 cimbakahn I know there is more than 1 item drop mod out there. 01:56 DI3HARD139 rubenwardy: May I tweak and use it? Credits given of course 01:56 rubenwardy It's WTFPL: https://github.com/rubenwardy/capturetheflag/commit/f5077320dc6fa49a4d6f7a476d80161bab1c8135#diff-f0800099454d8d402caa5ae1a02a8f68L1 01:57 DoyleChris well i have the item drop reloaded from jordan4ibanez 01:57 cimbakahn Here is one ----> https://github.com/minetest-australopithecus/minetest-australopithecus-auto-pickup 01:57 DI3HARD139 Ok I only ask as it was removed for being server specific. 01:58 cimbakahn Here is another ----> https://forum.minetest.net/viewtopic.php?t=2656 01:59 cimbakahn https://forum.minetest.net/viewtopic.php?t=14006 01:59 cimbakahn https://forum.minetest.net/viewtopic.php?t=9638 02:00 cimbakahn I don't know which one is the best? 02:02 DoyleChris the reloaded one dosent pickup items you dig it drops then brings them to you 02:05 cimbakahn Ok. 02:05 DoyleChris the one from carbone works but you need to walk over it wont vacum to you 02:06 cimbakahn I like the one that vacuums it to you. 02:06 DoyleChris i do to but it dosent work on the latest dev release 02:07 cimbakahn That 1st one has configuration settings you can tweak. 02:09 DoyleChris ill try playing with the reloaded one a little bit. 02:09 DoyleChris quit 02:13 cimbakahn Which one did you find that vacuums it to you? 02:22 DI3HARD139 I just grabbed the one from the forums and it pulls it to me 03:00 xSmurf hey'all! trying to get animals modpack working on 0.4.13 but having no luck :'( 03:01 xSmurf I want to herd sheeps :( 04:05 xSmurf I mean most of animal modpack seems to work, but I can't build any of the items (scissors, lasso etc) 04:11 Aquaeyes Hello! 04:15 megamark16 good evening everyone 04:16 megamark16 does anyone know if it's possible to have textures for a world, as opposed to a mod? 04:16 megamark16 I'm using the Wardrobe mod, but I want to have some textures for one world and some for another 04:17 megamark16 and I realize I can just put a skins.txt file in each world, but the skins themselves still have to live under the mod/textures folder 04:21 sofar make it a worldmod 04:37 Aquaeyes Is it possible to have a block detect if there's a specific block under it? 04:37 sofar totally, when does this detection need to happen? 04:38 Aquaeyes Preferably every ten seconds, is that possible? 04:39 sofar sure, sounds like you want a node timer 06:34 MinetestBot 02[git] 04Ekdohibs -> 03minetest/minetest: Run unescape_enriched *after* unescape_string. 134d9dbce https://git.io/vwhfd (152016-05-07T08:33:21+02:00) 06:34 MinetestBot 02[git] 04Ekdohibs -> 03minetest/minetest: Make dropdowns show the string that was their argument. 13d5c3db9 https://git.io/vwhfF (152016-05-07T08:33:21+02:00) 07:34 Calinou GCC 6.1 landed in Antergos :) 07:43 Telesight Hello all, can the rollback database be renewed/empties? 08:54 bas080 so farming is part of the minetest default game 08:57 Calinou bas080: yes, since a while 09:09 bas080 Calinou: I would like a farming.registered_plants property. It's for farming_wild_plants mod. 09:09 bas080 I want to revive my plants mod by splitting it up into a few sub mods 11:29 MinetestBot 02[git] 04MoNTE48 -> 03minetest/minetest: Optimize default settings for Android build 130f6e4a0 https://git.io/vwhYW (152016-05-07T21:09:07+10:00) 12:05 DoyleChris is there a way to add water and mapgen v6 caves to the flat mapgen. 12:05 DoyleChris or can i add the flat flag to v6 and keep water and caves 12:07 Krock yes, you can use mgv6 12:07 Krock with flags flat, caves 12:08 DoyleChris i know i add it to minetest.conf but where 12:11 rdococ yay 12:12 DoyleChris if i just put in flat do i need to add the others (caves,Jungle) 12:15 DoyleChris i did just flat and i dont have trees 12:26 rdococ is it possible to use lua to add blocks to every chunk when they're created? 12:27 Calinou rdococ: yes, you can do map generation yourself in Lua 12:27 Calinou see the "bedrock" mods out there for examples 12:27 rdococ k 12:28 rdococ hmm 12:28 rdococ ty 12:31 rdococ what height are the tops and sides of hills usually at? 12:32 rdococ ... 12:32 rdococ how do I check my coordinates? 12:34 Krock hit F5 12:35 Krock the hill tops are not defined. It depends what the perlin noise untputs 12:35 rdococ sea level is at 0 12:35 Krock DoyleChris, then add "trees" too? 12:38 DoyleChris do i need to use more trees to add rubber tree 12:38 Krock yep 12:38 Krock or you write your own mod to add them manually 12:38 est31 DoyleChris, if you have the technic modpack and you dont have moretrees it will add the rubber tree itself 12:39 DoyleChris ok 12:40 DoyleChris im having problems with item drop mod with the latest dev release 12:40 Krock are you sure it's the the latest dev release? I heard this many times the last years 12:40 Krock *with the 12:45 DoyleChris 15e1dcc 12:46 DoyleChris sfan5 release 12:47 DoyleChris in 4.13 when i dug something it went right into my inventory, if inventory was full once i cleared up a spot then it would vacuum into a open slot 12:48 DoyleChris but now when i dig it drops the block then picks it up 13:04 rdococ can I override_item properties in biomes? 13:09 rdococ is there an override function for biomes? 13:17 rdococ ... 14:58 Telesight Hello all... is there a way to renew/empty the rollback database? 15:02 Xack Telesight: move it to a different location 15:03 Xack IIRC it's remade on server-restart if it doesn't exist 15:03 Xack but yeah *move* it, just in case 15:08 Telesight Xack: Ah ok thank you ... over 13 GB now so ...;-) 15:08 Xack oh wow :D 18:12 CWz cmd seen christopherp 18:12 CWz dammit hexchat! 18:22 Krock !seen christopherp 18:22 MinetestBot Krock: Sorry, I haven't seen christopherp around. 18:22 Krock wow.. that was a fast reply 18:27 CWz Krock, yeah it's like it knew you are going to ask it 18:28 * CWz runs away 18:28 Krock omg noes! 18:39 paramat ~tell DoyleChris you can add lakes to mgflat https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1222 line 1222. you can't add mgv6 tunnels but mgflat has the large caves of mgv6. mgflat has the new biome system, more biomes, more tree types 18:39 ShadowBot paramat: O.K. 18:40 webminer Hi, where can I download dev builds for win32/64? 18:40 sfan5 on the forums 18:41 paramat https://forum.minetest.net/viewforum.php?f=42 18:41 webminer thanks! 19:32 rdococ gtg (this is an amsg) 19:49 Fixer okay 20:01 germanuel24 2016-05-07 21:57:56: ERROR[Server]: /root/minetest/src/server.cpp:73: virtual void* ServerThread::run(): A fatal error occured: Failed to save block: database disk image is malformed <<< how could this have happened? all i did was copying the entire world folder of one server to a new server with the same world name 20:02 germanuel24 Is the entire map now lost? 20:04 est31 germanuel24, its an sqlite error# 20:04 germanuel24 est31, anything i can do?? 20:05 germanuel24 I thought copying map.sqlite file is safe... 20:06 est31 it should be 20:06 est31 germanuel24, did you copy the file while the world was running 20:07 germanuel24 Yes...no one was online at the time so i figured its no problem 20:07 germanuel24 So its always a bad idea to copy the running files? 20:08 Krock germanuel24, is the server "German/English server" yours? 20:08 germanuel24 Yep, but actually i created a new one now and wanted to have the same world on the new one 20:08 est31 germanuel24, yes it is a bad idea 20:08 est31 better shut down the server, then copy it 20:09 est31 it may work, but it may go totally wrong like in your case 20:09 est31 so better go the safe route 20:09 est31 there are some tricks one can do to copy while the server is running 20:09 est31 but then you need to know what you are doing 20:10 germanuel24 Okay...we have a script that does backups every ~ 5 hours locally...the script of course has to touch the running world for that...so its better to only do backups when the server is offline 20:11 est31 germanuel24, you may try this https://forum.minetest.net/viewtopic.php?f=0&t=11082 20:11 est31 but no guarantee that it will work 20:12 Krock germanuel24, found a nice, tiny town somewhere in the no-where: http://imgur.com/RPRXbmo 20:13 Krock ^ cheater active 20:14 Krock \o/ kaeza 20:14 kaeza Greetings Krock 20:14 swift110 hey guys 20:14 Krock long time no texted 20:14 Krock hi swift 20:14 swift110 I was talking to folks about Minetest earlier 20:14 kaeza been a bit busy with AFK (a.k.a. IRL) 20:14 swift110 they all play minecraft 20:14 swift110 hey Krock how are you? 20:15 kaeza how's it going? 20:15 Krock swift110, listening to the Eagles with Hotel California, so yeah! :) 20:15 Krock I'm fine 20:15 swift110 wow Krock i know that song 20:15 swift110 hey kaeza 20:16 Krock and how are you, swift110? 20:16 germanuel24 Krock, i think i saw that one a while ago... there are several users that want to build towns/villages...and some want to be alone so they go far away from the spawn point to build them 20:17 kaeza Krock, your builds use LuaJIT, correct? 20:17 Krock Playing Minecraft for a Minetester is a sin! You can only settle this by playing 10x longer Minetest than Minecraft! 20:17 Krock kaeza, yeah, since .. always. 20:17 Krock germanuel24, or to make sure there is enough space to extend the town ^^ 20:18 germanuel24 Krock, yes thats maybe another reason but some people PM'd me and literally said they are building far away so no one can disturb them easily 20:19 germanuel24 So in short: If minetest says map is malformed, i can delete it and try an older version of it? 20:20 kaeza Krock, would you mind testing if this works? https://forum.minetest.net/viewtopic.php?f=11&t=3905&start=100#p213180 20:20 Krock yep. you can also delete the bad blocks if required 20:20 germanuel24 Is there a command for linux that does that for me? 20:20 Krock kaeza, sure, I'll give it a try 20:21 Krock how would linux know what blocks are bad?! 20:21 germanuel24 How will I know which ones are bad? 20:21 Krock reported by playerw 20:21 kaeza Krock, thanks 20:24 Krock rekt. Minetest crashes without any error message 20:25 kaeza :/ 20:25 Krock Minetest's last words: 20:25 Krock 2016-05-07 22:27:19: INFO[Main]: [irc ] ["E:\Programme\minetest\bin\..\mods\irc\init.lua"] 20:25 Krock 2016-05-07 22:27:19: VERBOSE[Main]: Loading and running script from E:\Programme\minetest\bin\..\mods\irc\init.lua 20:26 kaeza they don't call it DLL hell for nothing 20:26 kaeza WTF MS 20:28 kaeza thanks again Krock 20:28 swift110 im good Krock 20:29 swift110 Krock: so do any of you guys play minecraft? 20:29 Krock "Krock: " "any of you guys" 20:29 Krock sorry for the misunderstanding, I'm just one person 20:33 Krock kaeza, is there also a CMakeLists.txt for the whole stuff? 20:35 germanuel24 Krock, the reason why i created a new server now is cause the current one "German/English server" is hosted on someone elses v-server and we disagree a lot on changes/improvements so i wanted an own v-server...the risk is high that he could suddenly delete the entire map 20:35 Krock eww, that's sad to hear 20:35 kaeza Krock, nope, just plain Makefile 20:36 Krock eww, that's sad to hear 20:36 kaeza should be quite eay to port to CMake 20:36 kaeza +s 20:37 Krock Makefiles looks like brainfuck 2.0 to me 20:39 kaeza :| 20:40 Calinou cmake . -DMAKE_HALO=1 20:42 germanuel24 By the way i tried the DENABLE_SERVER=1 flag in the one-liner script by Calinou but it said it ignores the option 20:43 PilzAdam isn't it BUILD_SERVER? 20:43 Krock ^ 20:44 germanuel24 well someone here said DENABLE_SERVER=1 ... so next time just BUILD_SERVER=1? 20:44 PilzAdam -LH will show you all possible cmake flags 20:46 Krock cmake-gui will save your life 20:49 rubenwardy It is BUILD_SERVER 20:50 kaeza don't SHOUT! 20:51 Krock SHOUTING SAVED BANDWIDTH 20:51 Calinou don't INTERACT! 20:51 rubenwardy Not sure cmake . -Dbuild_server=1 would even work 20:51 Calinou hi rubenwardy:) 20:51 Krock sure it would.. just that the client offers the same thing 20:51 rubenwardy hi Calinou 20:51 Calinou rubenwardy: did you hear? I rooted and flashed my LG G3 with CyanogenMod 20:51 rubenwardy Excitin 20:52 rubenwardy 2dangerous4me 20:52 Calinou rubenwardy: it runs much smoother now, and battery life seems to be better 20:52 Calinou I have no GApps installed, and I can block ads :) 20:53 rubenwardy Excellent 20:53 Calinou and the interface is better anyway 20:53 Calinou I hate manufacturer bloatware :| 20:53 rubenwardy Same 20:53 rubenwardy I went with Sony, they have so much bloatware 20:53 rubenwardy The ROM is 4GB 20:54 est31 Calinou, cyanogenmod? 20:54 Calinou 16 GB ROM here, and 2 GB RAM 20:54 Calinou est31: yep, version 13 (Android 6.0.1), I used a nightly 20:54 rubenwardy 16GB ROM???? 20:54 est31 cool I have CM too 20:54 rubenwardy Read only memory? 20:55 Calinou yes, internal storage 20:55 rubenwardy No 20:55 est31 just no version 13 its too buggy for my phone 20:55 Calinou the 32 GB version of the LG G3 has 3 GB RAM instead of 2, but was more expensive when I bought it 20:55 est31 still on android 5 something 20:55 rubenwardy My phone has 8GB of internal storage, and Android+Bloatware takes up 4GB of that 20:55 Calinou est31: my phone should be OpenGL ES 3.0-compliant :D and even ES 3.1 20:55 est31 and will stay that way for some months i think 20:55 Calinou so it'll be ready for Godot 3.0 renderere 20:55 Calinou -e 20:56 est31 idk whether my phone is ogl es 3.0 compliant 20:56 rubenwardy New blog post: http://blog.rubenwardy.com/2016/05/07/1600-python-phpbb-parser/ 20:56 rubenwardy !title 20:56 MinetestBot rubenwardy: Getting user profile data from external phpBB forums - Blog - rubenwardy 20:56 est31 how to find out 20:57 Calinou est31: web search " OpenGL ES 3" 20:57 Calinou or " OpenGL ES 3" 20:57 Calinou rubenwardy: I should finish setting up my blog using Hexo 20:57 est31 hmm seems no support for ogl 3.0 20:57 est31 ogl es* 20:58 est31 seems you will lose me as f-droid packager when godot 3.0 gets released 20:58 est31 :) 20:58 Calinou :( 20:59 est31 I'll still package non-godot stuff 20:59 est31 but I cant really test the godot stuff anymore 20:59 Calinou I should step up my Android skills 20:59 Calinou we'll be taught mobile app development using PhoneGap at uni, in 4th semester 20:59 Calinou or… TitaniumX :( 21:00 rubenwardy https://f-droid.org/repository/browse/?fdfilter=minetest&fdid=net.minetest.minetest https://f-droid.org/repository/browse/?fdfilter=minetest&fdid=com.rubenwardy.minetestmodmanager 21:00 rubenwardy est31, Minetest contains nonfree assets too 21:00 Calinou it doesn't 21:00 Calinou the logo is CC BY-SA 21:00 rubenwardy but no nonfeature there 21:00 est31 yes it does 21:00 Calinou your antifeature surprised me 21:00 rubenwardy the logo is CC BY-SA-NC 21:00 Calinou erlehmann released the logo under CC BY-SA 3.0 21:00 Calinou I'm 125% sure 21:00 Calinou ask him for confirmation if he's still around 21:00 Calinou but read celeron55's blog :) 21:01 Calinou back in July 2011 21:01 rubenwardy If the logo is free, then my app is free 21:01 Calinou anyway I installed Minetest (0.4.13) on my phone, it's dog slow 21:01 Calinou very short view range, 20-30 FPS 21:01 Calinou maybe due to 2560x1440 resolution 21:01 Calinou but it shows that Minetest is very unoptimized 21:02 est31 ^ 21:02 est31 sadly :( 21:02 Calinou I should test Q3A/OpenArena on my phone :p 21:02 rubenwardy So it is, Calinou: https://forum.minetest.net/viewtopic.php?p=63922#p63922 21:03 rubenwardy Could have sworn it was NC 21:04 rubenwardy est31, can you remove the non feature then? 21:04 est31 I'll send a merge request 21:04 est31 but better you correct it out in your readme as well 21:04 est31 -it out 21:04 Krock Calinou, that resolution is much more than this desktop one 21:16 est31 rubenwardy, thanks 21:17 Calinou Krock: I plan to go 2x 4K monitors next year :) 21:17 rubenwardy Someone gave me a one star review :'( 21:17 Calinou already know someone who has that 21:18 Krock Calinou, prepare the money for the next power bill 21:18 Krock gn all 21:18 Calinou Krock: power usage is reasonable, ~35W 21:18 Calinou per monitor 21:18 Krock oh neat 21:18 Calinou rubenwardy: http://www.commitstrip.com/wp-content/uploads/2015/12/Strip-Le-Trolleur-jeux-video-650-finalenglish.jpg 21:19 rubenwardy I was actually thinking of that 21:21 est31 rubenwardy, https://gitlab.com/fdroid/fdroiddata/merge_requests/1402 21:21 rubenwardy awesome 21:22 rubenwardy Also, rubenwardy not Rubenwardy 21:22 rubenwardy Doesn't matter much though, not worth changing 21:23 rubenwardy Tbh, it probably should be R but it looks strange after using r all this time so far 21:24 est31 too late, the PR is updated 21:24 rubenwardy thanks XD 21:25 est31 np 21:25 est31 and now I'm leaving IRC 21:25 est31 doing other stuff 22:28 Emperor_Genshin Does anybody know anything regarding to this particular error? 22:28 Emperor_Genshin ERROR[ServerThread]: WARNING: saveBlock: saving block (-48,0,29)failed 22:35 swift110 back 22:54 germanuel24 No matter what map.sqlite file i use it errors out with malformed database after ~ 1 minute 22:55 germanuel24 Seems like i need to start over on the new server 23:41 swift110 hmm 23:45 IhrFussel Why does minetest ignore my worldname option i give? I say --worldname server16 and it starts with another world 23:46 IhrFussel Do i need a certain file for it to recognize it as world? 23:51 MinetestBot 02[git] 04tenplus1 -> 03minetest/minetest_game: Creative: Fix inventory crash after toggling creative mode in-game 13b36b154 https://git.io/vwhXo (152016-05-08T00:40:52+01:00) 23:53 IhrFussel I created a world.mt file now but it still chooses an old world..huh? 23:55 IhrFussel 2016-05-08 01:49:12: [Main]: World 'server16' not available. 23:56 IhrFussel Why not available? It's in the worlds folder, it has a world.mt file and worldmods folder...