Time Nick Message 00:00 H-H-H i totally agree with you PilzAdam i should have said a craft guide that runs in main game as an independent mod with no dependancy on anything other than default 00:00 H-H-H but thats far to much typing :P 00:03 H-H-H and thanks sofar that worked nicely 01:25 DoyleChris I am having a problem with technic 01:25 DoyleChris I got a reactor running and have 9 converters to go from HV->MV 01:26 DoyleChris but out of the 9, 6 work and the other 3 says no network 01:27 DoyleChris I have tried spreading the converters out adding more switches but i can only get 6 to work 02:30 iama200 DOES ANYONE KNOW WHERE TELESIGHT IS PLZ 02:30 [[yang2003]] .. 02:30 kaadmy ? 03:27 hmmmm does anybody here have MineCraft? 03:36 swift110-phone cool 03:48 DI3HARD139 @hmmmm: By "Minecraft" Do you mean an account w/ client or just a usable client? 04:00 hmmmm just a usable client 04:15 paramat sofar might have MC 04:15 DI3HARD139 I have a usable client 04:15 DI3HARD139 (TeamExtremeMC) 04:26 hmmmm can anybody check something for me? 04:26 hmmmm find an area where there is terrain hanging over a river 04:27 hmmmm go on top of the overhanging terrain, and turn the debug information on. tell me what biome it says you're standing on. 04:28 paramat cute sheep paths by sofar https://www.youtube.com/watch?v=avkzrF7J96U 04:34 DI3HARD139 hmmm: I'll try and find something. May take awhile tho. 04:40 DI3HARD139 Have to fix the classic tick loop error real quick 04:48 DI3HARD139 hmmmm: Does it have to be over a river or can it be anywhere? I have a ton of overhangs on the land when in a large biome map. 04:48 hmmmm it needs to be over a river. 04:49 swift110-phone coll 04:50 DI3HARD139 Think I may have found one but mapgen is taking forever 04:56 DI3HARD139 nope. still searching 05:00 DI3HARD139 hmmmm:I'm getting a few from the Savanna bl. 05:01 hmmmm bl? 05:03 DI3HARD139 IDK. It just says Savanna bl. Not sure what the bl is. 05:39 hmmmm so you are standing directly above a river, and it's saying savannah? 05:40 hmmmm are you able to move around freely? 05:47 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: tile.cpp: Automatically upscale lower resolution texture 1331c1fca https://git.io/vwEst (152016-04-25T06:39:32+01:00) 06:02 swift110-phone whats a good monitor to use for minetest? 06:10 asie a working one 07:57 DI3HARD139 hmmmm: Yeah I was able to move freely. I was searching using 1.7.10-forge so things might have changed since if ur getting different results 07:57 hmmmm i'm not trying it because i don't have minecraft 07:57 hmmmm i would've done this little experiment on my own if i did, lol. 07:58 hmmmm so when you went underneath the overhang, WITHOUT changing your x or z position, did the biome change too? 08:01 moma I'm having trouble finding info on give_initial_stuff, I see that it's a Boolean value so how do I designate what should be given? 08:01 Atomicaton just change the value to true? 08:31 DI3HARD139 hmmmm: It did not. 08:31 hmmmm really now 08:31 Makyuu I'm having a spot of trouble here with a local server. MT seems to force all privs to be enabled on a server player(that is, when either running a server through the GUI client or connecting to the server from the same address). While this is far from fatal, it remains annoying, as it is preventing use of the crafting guide. I can understand why this would be intended behaviour, but is there a way that I can disable this behaviour? 08:31 hmmmm so you could be in a section of the river that is definitely a part of a river 08:32 hmmmm and because there is terrain hanging above your current (x, z) position, the biome reads differently 08:33 DI3HARD139 Makyuu: Is it doing that for all players or just that profile? 08:34 Makyuu Only the "server" player - any and all profiles that are "server" players at that time are forced to have all privs. Players and profiles from other machines do not encounter this. 08:35 DI3HARD139 So basically just the local server profile aka the one used when starting via GUI. Uncheck the "Creative Mode" box to disable creative. and /revoke creative 08:35 Makyuu DI3HARD139: It is not limited to any one profile - any profile that connects to the server from the server machine is hit with all privs. When this happens, "/revoke" fails to actually remove any priv. 08:36 DI3HARD139 hmmm 08:36 Makyuu I forgot to mention that I have Creative mode disabled. 08:36 Makyuu That's the first thing I checked. 08:36 DI3HARD139 add default_privs = shout, home, fast, interact (if want to give automatically) to your minetest.conf file 08:37 Makyuu As I said, this also occurs if I start using minetestserver and use another build(my server is in a chroot) to connect to the server from the same machine. 08:37 Makyuu The "default_privs" line is already set. 08:38 Makyuu "default_privs = shout, home, interact" 08:39 Makyuu Even removing the unwanted privs from auth.txt fails - the privs come right back as soon as I connect to the server again. 08:41 DI3HARD139 tmanyo had an issue similar to that but only a single profile was affected. Have you tried w/o using chroot? 08:41 Makyuu Aye. This always happens if the connecting player is on the same machine as the server. 08:42 Makyuu Again, the same thing occurs if I run a server through the GUI. 08:42 Makyuu It also affects *all* profiles that connect from the same machine. 08:43 Makyuu Server through GUI, minetestserver in chroot, minetestserver outside of chroot. All exhibit identical behaviour. 08:44 Makyuu Sorry to barge in with a problem as the first thing, but take it as evidence of how much I love the project if you will. 08:45 DI3HARD139 the server must be recognizing the client and as such treating it as if u were starting the server via the GUI. 08:46 DI3HARD139 Did you build the client via github or a prebuilt package? 08:46 DI3HARD139 use a prebuilt package* 08:46 Makyuu I assume that the behaviour is due to having the same address as the server(due to being on the same machine), but eh. 08:46 Makyuu Built from git. 08:47 Makyuu This was happening a few months ago, but not before that. I don't have a specific timeframe, unfortunately... 08:47 Makyuu At a certain point, this behaviour seemed to suddenly crop up. 08:47 DI3HARD139 that might be why. I don't have that issue when running 0.4.13-stable from launchpad. I wonder if there were recent changes to how the server handles IPs/Profiles and their privs 08:48 Makyuu Of possible interest is that the same thing happens regardless of whether I use the local loopback address or the LAN address. 08:49 DI3HARD139 and it doesn't do that when using a remote system? 08:50 Makyuu Correct. 08:50 DI3HARD139 It has to be that the server is treating any locally connection profiles as if they were "singleplayer" 08:50 Makyuu All other players have the correct default privs of "shout, home, interact" when connecting from a remote machine. 08:50 DI3HARD139 likely a recent change was done that caused that issue 08:51 Makyuu That would be odd, as the behaviour is a bit different for "singleplayer". In SP mode, "singleplayer" is able to grant, but does not start with fast, fly, noclip, and so on. 08:52 Makyuu In this case, with the server, the player on the server machine *does* start with all of those, and they cannot be revoked(another difference). 08:53 Makyuu This behaviour cropped up a few months ago - I'm not sure how "recent" that would be. 08:53 DI3HARD139 Have you tried rebuilding? 08:54 Makyuu Yes. 08:55 Makyuu Actually, this has occurred across three different machines in the past three or so months, and with at least five different clean builds. 08:56 DI3HARD139 I'm not much help asside from minor stuff here in the unfortunately. Only thing I can suggest is to install using a build that was built awhile ago instead of building from git hub and see what happens. 08:56 Makyuu This most recent is a fresh install of Jessie... 08:56 DI3HARD139 dang auto correct. 08:57 Makyuu That... could be a problem. This isn't fatal, but trying to convince everyone to use an older build could be... 08:57 Preuk https://github.com/minetest/minetest/blob/48939df9a5ef1ff20f4f9717d1341b51a50dff14/src/game.cpp 08:57 Preuk around line 2280 08:57 DI3HARD139 I knew someone else was lurking XD 08:57 Preuk if address is local local_server_mode = true; 08:58 Makyuu Aha. I suspected something like that... 08:59 DI3HARD139 Well I have to head off. Got work in the next few hours and need to get some sleep 08:59 Makyuu If I were to comment line 2282 and rebuild the server, would that be safe? 09:00 Makyuu Ouch, good night DI3HARD139 09:00 DI3HARD139 just set local_server_mode = false in the minetest.conf 09:00 DI3HARD139 see if that does anything. cya 09:00 Makyuu Oh, that's a good idea. 09:00 Makyuu Thanks. 09:01 Preuk Makyuu: i'm not sure, it's just a quick search on minetest repo 09:02 Preuk would be worth checking with a core dev or contributor first 09:03 Makyuu Well, setting that line in minetest.conf had no discernible effect... 09:06 Preuk no, it's overriden in code 09:07 Preuk maybe add a test for an extra config option like "auto_admin_localhost" or something like that and test it before setting local_server_mode? 09:09 Makyuu Blrf. If I knew how to add a test for a config option, I'd try that out. 09:10 Makyuu I'm not too confident in my C/C++. 09:11 Makyuu Ohhh... 09:12 Makyuu Something like this? // if !g_settings->getBool("auto_admin_localhost") { local_server_mode = true; } 09:13 Makyuu Oops, replace that "true" with "false". 09:23 moma I'm trying to use mobs_redo, mobs_animal, mobs_monster, mobs_npc & mobs_water and only mobs_water is working 09:23 moma I put all in the mods folder and did nother else, am I missing something? 09:24 Preuk Makyuu: i guess so... i've never touched minetest core code 09:24 Preuk moma: did you activate them? 09:24 moma ugh, no? 09:25 Makyuu Preuk, no good - I'm guessing I need to register the config option somewhere else. I get "connection timed out" when trying to start a server game via GUI. 09:26 moma I know this is a dumb question but how do I activate them Preuk? 09:26 Preuk moma: http://wiki.minetest.net/Installing_Mods 09:26 basil60 Hi 09:26 Preuk moma, singleplayer or server? 09:27 moma Preuk, server or at least that's the goal 09:27 moma hi basil60 09:27 Makyuu Heya basil60 09:27 Preuk if singleplyaer, when you select your world, you can click "configure" and then activate the mods you want, for server never tried, sorry 09:28 moma they are enabled, sorry terminology error 09:31 Makyuu Dear gods, I'm blind. 09:31 Makyuu (Not literally) 09:36 basil60 Hi, can you switch fromcreative to survival mode easily in Minetest? I have a remote server 09:37 Hijiri you can't do it without restarting the server 09:37 Hijiri but it is easy to do while restarting 09:37 Hijiri well, you would have to be logged into the server 09:37 Hijiri you could probably automate it 09:38 basil60 hijiri: and that would change the inventory you were given too? 09:38 Hijiri what do you mean 09:38 Hijiri survival and creative use the same player inventory, if that's whaty ou mean 09:39 basil60 Hijiri: well on my server now, players get unlimited stuff - like wood. In survival, do they have to craft eveyrthing they need? 09:39 Hijiri yes 09:40 Hijiri if you have /give powers though, you can spawn stuff 09:40 Hijiri and certain mods like unified inventory will give you a creative-like interface to spawn stuff 09:40 basil60 Hijiri: I have a school using my server - and they want to build acity, then switch to survival to see if the city is sustainable 09:41 Hijiri You want them to not have the same items that were in their inventory when they were in creative? 09:41 basil60 Hijiri: no necesarily. Not being a player, just wanted to get my head around the difference 09:42 Hijiri creative mode is just a setting that gets a button in the menu 09:42 Hijiri mods can read the setting 09:42 Hijiri The default game has a mod that lets you spawn items in creative mode 09:43 Hijiri So with the default game, the only real difference is that your inventory GUI has a place you can pull free items from 09:43 Hijiri everything else is the same, I think? 09:43 Makyuu The default game also gives further range to dig and much faster digging in Creative, I believe. 09:43 basil60 Hijiri: good explanation. Qucker than lots of crafting 09:44 Hijiri Makyuu: oh, sorry 09:45 basil60 Hijiri: Makyuu: so, can a city be tested for sustainability in creative mode? 09:46 Hijiri there are some other differences I remembered 09:46 Hijiri if you dig a node that you already have in creative mode, you don't get any more 09:46 Hijiri so probably not 09:46 Makyuu basil60, that depends on exactly what you mean, but most likely not. 09:46 Hijiri and when you place a node you keep it 09:46 Hijiri so yeah, there were a lot of differences I forgot 09:47 Hijiri I have to go though, sorry 09:47 Hijiri night 09:47 Makyuu Hijiri, that's right, I had forgotten about that. The inventory mod I use does that a bit differently. 09:47 moma *the plot thickens* I have spawner eggs but mobs are not naturally spawning in the wild. 09:47 Makyuu Good night. 09:47 basil60 Hijiri: the world remains the same if i switch over on the server? 09:47 Hijiri basil60: yes 09:48 basil60 Hijiri: woud switching from one mode to another be common on servers? 09:48 Hijiri no 09:48 Hijiri usually it's one or the other 09:48 Hijiri it requires a restart so it would kick all the players 09:48 basil60 Hijiri: that''s not a problem - it's all private 10:16 Makyuu After various attempts, including making local_server_mode always be false, the "enforced all-privs for local players" behaviour is still present. 10:16 Preuk meh. 10:17 Preuk Makyuu: take a look at code repose for usage of local_server_mode, it might help 10:17 Makyuu I actually grepped the local source files - game.cpp is the only place where it appears at all, and only in three places. 10:18 Makyuu One is the declaration, the second is that block where it is assigned, and the third is a comparison. 10:20 Preuk tried tweaking privileges.lua? 10:20 Preuk maybe singleplayer mode detection is buggy 10:21 Preuk Makyuu: couldn't find the third use in repo 10:21 Makyuu Lines 2264, 2282, and 2314 in game.cpp 10:22 Preuk ok found it 10:22 Preuk used for Client::connect() 10:23 Preuk there it is used to check if local save should be done 10:23 Preuk (if i'm not mistaken) 10:23 Preuk try the hard way in privileges.lua :) 10:23 Makyuu In that case, setting it to false could be problematic, no? 10:24 Preuk only if you play singleplayer on this machine too 10:25 Preuk imho it's worth trying this way, albeit quick&dirty 10:25 Makyuu I'll take a look at that Lua script, but I know next to nothing of Lua. 10:26 Preuk well, there is a test about singleplayer detection, you can easily comment it for a start 10:27 Preuk or set parameter give_to_singleplayer to false 10:27 moma how do I make it so people joining my server can automatically set home? 10:28 Makyuu I'm hesitant to consider this related... This script indicates that singleplayer does *not* get fast, fly, and noclip - which is the case in SP mode, but is *not* the case when connecting to a local server. 10:28 Makyuu It is worth a shot, though. 10:29 Makyuu Local clients get *all* privs, including the three that are explicitly disabled for singleplayer by default. 10:30 Preuk Makyuu: there shhould be a hardcoded priv grant somewhere, but i couldn't find it 10:31 Preuk do you have an auth.txt file? 10:33 Makyuu Aye, and the only privs listed are "shout,home,interact". 10:34 Makyuu Maybe this is related? src/content_sao.cpp: const std::set &privs, bool is_singleplayer) 10:35 moma Hey I got the errors fixed come join me at 96.35.83.50 :D 10:35 moma default port.. 10:36 Makyuu Or this: src/gamedef.h: virtual bool checkLocalPrivilege(const std::string &priv) 10:36 Makyuu I'm grasping at straws here. 10:37 Preuk checkLocalPrivilege default to checkPrivileges 10:37 Preuk which check the rpivilege list, couldn't find any specific populate for local 10:38 Makyuu that checkLocalPrivilege() function seems to do nothing but return false 10:42 Preuk i'm not a c++ dev, but it looks like it is implemented in Client as checkPrivilege 13:50 serp Does anyone have a suggestion for an inventory replacement? 14:01 Zhyrclew Hi there; just discovered this project, I have a question : 14:01 Zhyrclew how close minetest can be of minecraft without crossing the line of copyright infringement ? 14:02 Zhyrclew The redstone concept for exemple was more or less introduced my minecraft, am i wrong ? Can you have redstone equivalent in minetest without any trouble ? Or command blocks ? 14:02 Preuk mesecons: done 14:02 H-H-H there is mesecons? 14:02 Preuk IIRC it's now "official"? 14:02 sfan5 no it isnt 14:03 Preuk my bad 14:03 H-H-H which has lua controlers similar to command blocks 14:03 Preuk it's just found everywhere :) 14:03 H-H-H Zhyrclew have you looked on wiki at minecraft like sub games 14:04 Zhyrclew Okay, so you've done it, that's pretty much awesome :D But how can you be sure not to have trouble with minecraft copyright property ? 14:04 sfan5 Zhyrclew: copyright infringement would be using code, textures or sounds from minecraft 14:04 sfan5 ideas are not patentable 14:04 Zhyrclew Nope H-H-H 14:04 H-H-H ty sfan5 you can type quicker than me lol 14:04 Zhyrclew Well concepts can be for sure sfan5 14:04 Preuk Zhyrclew: just to make it clear, i did nothing; just giving an exemple of redstone replacement in MT 14:04 * H-H-H has just woke up :| 14:05 sfan5 you wake up at 15 o clock? 14:05 sfan5 Zhyrclew: 1) patents are for physical concepts (usually) 2) software patents aren't a thing in many countries 14:06 H-H-H yep sfan5 (i work nights) 14:07 Zhyrclew According to the US Patent and Trademark Office, this patent is granted to “anyone who invents or discovers any new and useful process, machine, article of manufacture, or composition of matter, or any new and useful improvement thereof.” 14:08 Zhyrclew I think this definition is pretty large and will not only be on physical concepts :) 14:09 Preuk Zhyrclew: "US patent" 14:09 H-H-H im not in us lol 14:09 sfan5 !g software patent site:en.wikipedia.org 14:09 MinetestBot sfan5: https://en.wikipedia.org/wiki/Software_patent 14:09 Zhyrclew Oh sure i'm totally in agreement with the fact that patents change a lot along the contry 14:10 Zhyrclew But what you said about patents for physical concepts make my think it's not a subject your very familiar ith 14:10 sfan5 i'm not a lawyer, correct 14:10 Preuk anyway even if they tried patenting RS, they would have a hard time proving anteriority 14:11 Preuk anyone remeber T.I.M. ? :) 14:11 Zhyrclew (me neither, and that's why i came to know more) 14:12 H-H-H but ppl will sue anyone for anything these days lol (apple v samsung for the swiupe gesture) for exammple 14:12 Preuk if they could, they would already have patented voxel-based sim... 14:14 Zhyrclew Yes, exactly my point H-H-H... Regarding to the absurde law suit we can see nowedays, i'm realy not sure there isn't a possibilty to argue on such little thing as the redstone system :) I just wanted to know if there was along the minetest community some jurist who has already though of that 14:15 Zhyrclew absurde law suit on intellectual property* 14:15 sfan5 i dont know of anyone knowledgeable in law who has looked at those issues 14:16 serp the mesecon blocks and such are from an 3rd party optional mod right? 14:16 sfan5 yes 14:16 H-H-H i would of expected something to have happened/be known about by now if mojang/microsuck was intending on sueing anyone with relation to ideas/concepts of minecraft, especially bearing in mind how many minecraft like games thier are 14:17 serp so step 1 should someone get their nose twisted about it would likely be to send a dmca to the github owner 14:17 serp or the mod 14:17 serp err of the mod 14:19 Preuk serp: at which point he could migrate the repo to any non-US based code repo 14:20 H-H-H or even setup thier own 14:28 Zhyrclew Sure serp, the fact that it's a mod, and that the game himself is open source, is the greatest way to avoid to be taken down by copyright infringement... 14:28 Zhyrclew But minecraft is a microsoft property and such large company have already been known to have agressive copyright policies. Btw i don't think such action would make minetest to be in a risky situation, much more the contrary, increasing popularity. 18:46 parasite_ Hello, is there an admin online please? 18:47 sfan5 an admin for what 18:56 Krock I'm admin 18:57 Krock C:\Users\Admin\ 18:57 serp I'm spartacus 18:57 Krock this is SPARTAAA 18:57 jin_xi HELLO THIS IS PATRICK 18:58 sofar not now squidward 19:09 Calinou Kray: https://lut.im/jj7h9ybr4e/9VXAJVa0AexIoagc.png 19:10 Calinou wanted to highlight Krock... 19:11 sfan5 is that tesseract? 19:11 Calinou yep 19:11 Calinou official map 19:12 sfan5 that area is not enterable without edit mode tho 19:12 kaadmy what map is that 19:12 Calinou reflection 19:14 sfan5 huh why have i never seen that map before 19:16 sfan5 oh actually you can reach it without edit mode 19:16 kaadmy last time i played tesseract was a year or more ago 19:30 sfan5 Calinou: ping 19:31 Calinou sfan5: yeah you can 19:31 Calinou it is a fairly recent map 19:33 sfan5 Calinou: would you mind dueling me in tesseract :D? 19:34 sfan5 preferably with the dev version as i dont have the older one installed 19:35 Calinou sfan5: sure, I have a server on SVN too 19:35 Calinou and I have SVN client 19:36 sfan5 there's only one with svn ver 19:36 sfan5 i'm connected to that one 19:36 Calinou sfan5: refresh your list :P 19:43 jin_xi hi dr4Ke 19:43 serp what is tesseract 19:44 dr4Ke hi jin_xi. You're everywhere, I see. 19:44 Void7 Calinou sfan5 go to #tesseract? 19:45 jin_xi lol no just both here and -dev. but -dev is often mostly lurking as off topic is kinda unwelcome there 19:46 jin_xi but it happens often that people making mods end up there, when the chance of a good answer in a timely fashion is much higher over here 19:51 sfan5 Void7: i'm already there 19:51 sfan5 also offtopic isn't banned here 19:51 jin_xi yay freedom 19:53 sofar you can also insult heads-of-state 19:53 sofar sorry, too far offtopic? :D 19:53 jin_xi sofar brings the sheep 19:53 sofar I'm having too much fun with my sheep 19:54 sfan5 >fun with sheep 19:54 sofar but, a lot of good work is getting done 19:54 sfan5 you must be from new zealand 19:56 sofar nah, I could be from Zeeland, that's not too far from where I grew up 19:56 sfan5 zeeland isn't far from here either 19:56 jin_xi i heard they have velcro gloves to hold the sheep 19:57 sofar but the closest I've come to New Zealand is taking a flight from LAX to NZ and stopping 3/4 of the way there on a tiny island :D 19:58 sofar sfan5: where are you again? I grew up near Alkmaar, NLD 19:58 sfan5 near Münster, DE 19:59 sofar ahh yes, then Zeeland indeed isn't that far 19:59 sfan5 but closer to the nl border 19:59 sofar I've passed through Muenster and region 20:01 Telesight I recognize some areas you mention ;-) 20:01 sfan5 "what's this germany thing you speak of?" 20:01 sofar that's because you're a typical dutch lurker? :) 20:02 sofar 1) knows geography 20:02 sofar 2) stays silent until the netherlands gets mentioned 20:02 sofar lol 20:02 sofar Telesight: where you from? 20:02 Telesight Yes, sorry was busy banning lava throwing kids ... 20:03 sofar hahaha 20:03 Telesight NL 20:03 sofar Utrechtse Courant headline: man yells at lava throwing kids 20:03 sofar Telesight: I can look at your hostname and see that. :P 20:04 sofar Telesight: boven or beneden de rivier? 20:04 Telesight Between ;-) 20:04 sofar that certainly narrows it down 20:04 Telesight Nimwegen originally 20:05 sofar dordrecht most likely 20:05 sofar could be rotterdam-south 20:05 sofar plus a slew of semi-drenched towns in between that and the german border ;) 20:06 Telesight THe oldest city in the land ... 20:06 sofar ahh yes, Nijmegen is in between as well 20:06 sofar I'd still classify that as "below a river" though 20:07 sfan5 the netherlands has rivers? 20:07 sfan5 i always thought it was just completely underwater 20:07 sofar sfan5: um. the netherlands exists because of them 20:07 sfan5 /s 20:07 sofar we live on the debris of the alps and belgian ardennes 20:07 Fixer sofar, because of them? 20:07 Telesight We created the Netherlands ... 20:08 sofar well, not me anymore, I decided to move to living on a pile of lava and basalt somewhere else 20:08 sofar Fixer: yes, the netherlands is the delta region of Rhine and Meuse rivers 20:08 * Fixer has 500m of sediments below 20:08 Telesight I live on dirt_with_grass ... 20:09 sofar Telesight: I am building a house on 350m altitude, higher than any point in the Netherlands :D 20:09 sofar with view of volcano 20:10 Telesight Yes they had plans to build a tower of a few kilometers high ... 20:10 sofar Fixer: nothing like living on a craton 20:11 sofar I'm sure most of UKR classifies as craton 20:12 Fixer sofar, right, it has ukrainian shield, ancient one 20:12 Fixer and I even have some rocks from it obviously 20:12 sofar neat! 20:12 Fixer granite and gabbro-like rocks 20:13 * sofar used to lick rocks for studies 20:13 Telesight Are you in rocks? 20:13 Fixer also, probably intermidiate kind of rock 20:13 sofar the netherlands has very little rocks to lick, we used to have to import them or go find them abroad 20:13 sofar Telesight: structural geology, free university of Amsterdam 20:13 Fixer i have small rock collection 20:14 Fixer ahhh 20:14 Fixer nice 20:14 Fixer i liked geology but never go into 20:14 Telesight Ah ok 20:15 Telesight Are the layers in Minetest correct ? ;-) 20:15 sfan5 yes minetest is very realistically accurate 20:16 * sofar nearly vomits 20:16 Telesight There are no dykes ... 20:16 Fixer i have pyrite (Spain one, with chunk of limestone), plagioclase, orthoclase, granite, gabbro, antracite, limestones (shell and nonshell), volcanic rocks, dolotime (probably) 20:16 sfan5 have you tried smelting them in a furnace 20:16 sofar there's also no geologists walking around in minetest licking rocks 20:16 Fixer rocks with very small yellow mica 20:16 sfan5 maybe you can make a mese pick 20:16 sfan5 :P 20:17 Fixer also, probably smoky quartz 20:17 Niebieski sfan5, I saw you at #minecraft ! You're betraying us! xD 20:17 Telesight What can you do in Munster ? 20:17 Fixer we have pegmatits in Uktaine 20:18 sofar munster cheese 20:18 sofar old hanze town 20:18 sofar good university 20:18 Telesight Yes an old city 20:18 sofar that sums up my knowledge of munster 20:18 sfan5 Niebieski: oh no! 20:19 kaadmy pretty sure a big portion of us Minetesters have a past in Meincraup 20:19 Fixer My realistic minetest would be boring: few meters of soil, 500-1000 meters of limestone, sand, and igneous once below 20:20 Fixer flat terrain 20:20 sofar but what about salt domes? 20:20 sofar and actual functioning fault lines? 20:20 Fixer only salt i have is evaporite one 20:20 Fixer from the lake 20:20 Telesight WE have gas ;-) 20:20 Fixer didn't mined it yet though 20:20 sofar and pyroclastic clouds? 20:20 sofar and meteorites? 20:20 sofar and continental drift? 20:21 sofar "Slow, And Furious!" 20:21 Fixer earthquakes 20:21 cheapie Hmm... where on the forum would I put a topic about a program for a Luacontroller (content /for/ a mod, basically)? 20:21 sofar mod forum? it's mod related 20:21 sfan5 modding discussion is fine 20:22 cheapie sfan5: Thanks. 20:22 * cheapie heads off to make the topic 20:22 sfan5 just be sure not to put it into general discussion 20:22 sfan5 there are waay to many topics that clearly belong somewhere else in general d. 20:22 Telesight Sofar, do you also run a server or what ...? 20:23 sfan5 !server players:most 20:23 MinetestBot sfan5: NO RULES | 23.28.76.50:30003 | Clients: 21/50, 19/27 | Version: 0.4.13-15e1dcc / grieftest | Ping: 174ms 20:23 Fixer sofar, so, first - rocks, now - computers? 20:23 sofar Telesight: https://www.youtube.com/channel/UCh9MQOJe_7sfqEPGsz_gEBg 20:24 Fixer ohh, mutated sheep 20:26 Telesight Oh, I like the nature things ... 20:26 Void7 hi 20:28 Fixer sofar, have some rocks with you? 20:28 sofar well, I'm at work, but yes, I have a rock here with me 20:29 Fixer interesting, will look what is the age of bedrock in Netherlands 20:30 Fixer that small confusing benelux states 20:30 sofar there is only a tiny part in NL where you can find bedrock 20:31 Fixer my granite rocks I have near should be 2 Gyr old 20:31 Fixer there are few spots in Ukraine that have amazingly ~4 Gyr old rocks 20:31 Fixer really old 20:31 sofar nothing like that in .nl 20:32 sofar although they did find mosasaurus there originally 20:32 sofar hence the name "mosa" == maas 20:32 Fixer place were i live was ocean for large emount of time 20:32 Fixer amount* 20:32 Fixer i live near shield, not on it 20:32 sofar https://en.wikipedia.org/wiki/Mosasaurus 20:33 Fixer on the edge of craton as you say 20:33 sofar The first remains known to science were a fragmentary skull from a chalk quarry in the St Pietersberg, a hill near Maastricht, Netherlands, found in 1764 and collected by lieutenant Jean Baptiste Drouin in 1766 20:33 sofar I've actually seen that skull 20:33 Fixer nice 20:34 Fixer we got only recent crap, like 10-20 mil years old 20:34 sofar so that's about the oldest rocks you can find near the surface in .nl 20:34 sofar apart from glacial drift stones 20:34 Fixer Ukraine also have this drift stones 20:34 Fixer glacier was present in northern part 20:35 Telesight Ok I have to go, make my duty round on the servers ...;-) 20:35 Fixer let me see Google Earth with some overlays i found 20:35 Fixer sofar, ah, i see 20:36 Fixer sofar, it is probably very recent rocks on all territory 20:36 sofar NL? 20:36 sofar yeah 20:36 Fixer yes 20:36 Fixer crappy 20:36 Fixer worse than even my sedimentary basin 20:36 Fixer probably 20:37 Fixer i like Scandinavia 20:37 Fixer it has some very weird and nice rocks 20:38 Fixer and very old 20:40 sofar I'll tell ya, I'm gonna be waiting for one of the volcanoes near me to to explode 20:40 Fixer sofar, US one? 20:40 sofar yup. I'm like near 11 or so 20:41 Fixer erm, west USA? 20:41 sofar I'm less than 80 miles away from St. Helens 20:41 sofar 75 from Mt. Hood 20:41 Fixer ah, nice one, i've read about it 20:41 sofar 95 from Mt. Adams 20:42 Fixer and you can see them from those distances? 20:42 sofar sec 20:42 Fixer i was surprised that 6km mountain can be seen for like 200 km or so 20:42 sfan5 full disclosure: someone requested his logged stuff from 2013 to be deleted because privacy 20:43 sfan5 because it understand the reason and it wasn't much i did it 20:43 sfan5 it now looks like this http://irc.minetest.net/minetest/2013-02-09#i_2862812 20:43 Fixer lol 20:43 Fixer nice 20:43 cheapie Here's that topic I was asking about earlier, if anyone is curious: https://forum.minetest.net/viewtopic.php?f=47&t=14505 20:43 sfan5 (660 logged lines) 20:44 Fixer cheapie, omg 20:44 Fixer cheapie, must be lagging like on calculator 20:44 Fixer nice 20:44 Fixer cheapie, dat range... what is fps? 20:44 sofar http://i.imgur.com/cQN2Fji.jpg 20:44 cheapie Doesn't seem to lag at all, although the server that a bunch of those are deployed on is running with LuaJIT. 20:45 sofar that's the view from where I'm building a house 20:45 cheapie As far as FPS, like 5. 20:45 cheapie I had "R" on for the screenshot. 20:45 Fixer sofar, OKAY 20:45 Fixer as i expected 20:45 Fixer it is seen nicely 20:46 cheapie With fglrx I can get like 20 FPS with that sort of range, but using radeon instead is worth it even if it is slower. 20:46 Fixer sofar, guns allowed? *cough* 20:46 sofar Fixer: yup, and you can shoot them there too 20:46 Fixer house + shooting range + forest = f-ing brilliant 20:46 sofar gotta be careful in fire season 20:46 Fixer oh yes 20:47 Fixer trees I always forget them, because we have very few of them >_V 20:47 cheapie If anybody finds the "TrafficNeXt" name odd, it's called that because TrafficNeXt 1 (way back when) replaced an old program called "TrafficNet". 20:47 kaadmy sofar: great view ;) 20:47 kaadmy a ton more trees than around my area 20:47 Fixer sofar, stone house? or wooden? 20:48 kaadmy cobblestone, duh 20:48 Fixer do USA people even live in stone houses? 20:48 kaadmy wood would(heh) get burnt down by a dungeon master 20:48 Fixer i only seen some thing crap 20:48 sofar depends 20:48 sofar more stone in cities 20:48 Fixer we have stone everywhere, 50cm of limestone 20:48 cheapie TrafficNet was horrible, TrafficNeXt 1 wasn't much better, TrafficNeXt 2 was okayish, and I've never seen TrafficNeXt 3 overheat a LuaC /ever/. 20:48 sofar suburbs mostly wood 20:48 Fixer i never seen wooden house in my life probably 20:49 Fixer no forests :/ 20:49 Fixer except of planted once 20:49 kaadmy Fixer: in the US, we build houses in such a way so they can be removed easily when required! 20:49 kaadmy we use wood! 20:49 cheapie FWIW, the house I'm living in here (I'm in the USA) is a wood-frame one. 20:49 Fixer kaadmy, removed = burned? 20:49 kaadmy yep :D 20:49 Fixer lol 20:49 Fixer damn americans 20:49 Fixer stone rocks 20:49 kaadmy heheheheehehehehhehheheeh 20:50 Fixer only tank is a problem for stone 20:50 Fixer military one 20:50 cheapie Not only does this one have a wood frame, but the outside is wood too... 20:50 kaadmy tank you 20:50 Fixer it feels creepy 20:50 Fixer to live in a house with thin walls 20:50 Fixer can you make a hole in a wall with your fists? 20:50 Fixer just for fun? 20:51 sofar sledge hammer, sure 20:51 sofar if your siding is bad, yes 20:51 sofar but there's multiple layers 20:51 kaadmy drywall=dentfest 20:51 sofar usually a thin outside "siding" 20:51 cheapie I could probably put my hand through an interior wall here if I wanted. 20:51 serp from room to room you could make holes with your fist if you miss the studs 20:51 sofar then waterproof layer 20:51 kaadmy gets pitted when you pretty much do anything short of blowing at it 20:51 sofar then plywood (inch thick) 20:51 sofar then studs and insulation 20:51 sofar then drywall 20:52 kaadmy drywall is probably the weakest, next to the insulation 20:52 Fixer maybe 0.5 meter of stone is overkill, i dunno 20:52 kaadmy and afaik(in the US), the foam sheeting insulation is considered the same asplywood compression-wise 20:52 kaadmy as plywood* 20:54 Fixer cheapie, erm, how exactly I should "drive" on such roads? Last time i was on vanessas server with roads i don't remember any vehicles 20:54 cheapie Fixer: By walking :P 20:54 Fixer lol 20:54 cheapie Make engine noises if it helps. 20:54 Fixer we need car mod or smth 20:54 cheapie I wrote one, but she didn't like it. 20:55 cheapie (my mail mod did get accepted, though) 20:55 Fixer thin US walls, i would imagine a car would smash trough entire house right away 20:55 * kaadmy makes vroom-vroom noises 20:55 cheapie Probably. 20:55 Fixer we got some accidents 20:55 Fixer but that was stone 20:55 Fixer car still damage a wall badly 20:55 cheapie http://www.tbo.com/storyimage/TB/20130909/ARTICLE/130909279/AR/0/car-into-house-Sun-City-Florida.jpg 20:56 kaadmy Make engine noises if it helps. 20:56 kaadmy cheapie> Make engine noises if it helps. 20:56 kaadmy oops 20:56 Fixer if driver was alcoholic one 20:56 kaadmy https://www.youtube.com/watch?v=vSK3maq8Cyk 20:56 kaadmy there 20:56 Fixer cheapie, lol, thats weak 20:56 Fixer biggest question, why americans build wooden houses in Tornado valley??? wth? 20:57 cheapie Dunno. 20:57 Fixer this crap is literally will fly away 20:57 Fixer stone one will lose roof 20:58 Fixer feels like thin paper wall 20:58 kaadmy wood houses also will lose the roof in winds :] 20:58 kaadmy also the walls, but that's irrelevant 20:59 * cheapie looks at the most recent building he built in MT 21:00 cheapie Hollow marble cylinder... I don't think *that's* going anywhere. 21:00 Fixer http://image.tsn.ua/media/images2/608xX/Aug2011/383471271.jpg 21:00 Fixer should be stone one 21:05 Fixer i do like that lawn 21:05 Fixer looks good 21:26 Fixer sofar, minetest startup idea for you, rough geologic mapgen for minetest 21:31 Fixer sofar, you should add "Press X key to open Y" in your tutor tultips 21:32 Fixer sofar, sound effect a bit loud 21:40 moma I'm having a very unhealthy response to my first griefing experience 21:40 sofar Fixer: ahh yes, the tutor totally needs content 21:40 sofar I told myself to "write one tutor section every day" 21:40 sofar guess how well that went? 21:40 moma if I install world edit can I return the world to it's starting point? 21:41 Fixer sofar, bad? 21:41 sofar Fixer: yup! 21:41 Fixer as always :} 21:41 sofar moma: sorry to hear. do you want to revert the entire world back to the original state? 21:41 Fixer or as usual* 21:48 Fixer moma, is not minetest has rollback database to revert griefing on some parts? never tried but try searching on forum 21:56 moma thanks fixer sofar\ 22:12 Fixer sofar, what is this find_path function? minetest has no mobs, yet it have walk function? 22:13 sofar correct 22:13 Fixer ha, interesting