Time Nick Message 02:57 cimbakahn Is there a kitten mod that works? 14:01 PilzAdam https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers lists 30000 as "Minetest Dedicated Server Unofficial" 14:13 Krock \o/ 14:26 Xack hi Calinou :) 14:30 Calinou hi Xack 14:30 Xack you alright? 14:30 Calinou PilzAdam, yeah, it's been there for a while 14:30 Calinou yes 14:30 Xack long time no speak haha 14:30 Xack :) 17:23 Calinou player/player collision is not really doable with server-side modding, because of latency 17:23 Calinou knockback would be possible if it's possible to set a player's velocity (is it?) 17:36 rubenwardy being able to set an impulse would be good 17:36 rubenwardy s/set/apply/g 17:38 ElectronLibre I have just encountered a funny quirk about minetest's configuration file 17:39 ElectronLibre If you happen to set time_speed at 0, it will be considered "False" when using minetest.setting_get("time_speed"). 18:04 rubenwardy ElectronLibre, not sure about that 18:04 rubenwardy How do you know this? 18:04 rubenwardy when using if minetest.setting_get("time_speed") then 18:05 rubenwardy afaik it will return true if it has a non-nil, non-false or non-zero value 18:05 rubenwardy citation needed 18:06 rubenwardy nevermid 18:08 Calinou if I set time_speed to "zero", it'll return true! :D 18:13 ElectronLibre rubenwardy, https://github.com/minetest-mods/time_regulation/blob/master/init.lua#L77 | a print call right before that line with minetest.setting_get("time_speed"), with time_speed = 0 in your minetest.conf; you can try. 21:01 Pope_Bear has the boat bug been documented? 21:05 Pope_Bear there is a bug in the vanillathe boat shoots into the sky minetest boat where 21:13 rubenwardy can't find anything here, Pope_Bear: https://github.com/minetest/minetest_game/issues 21:26 DI3HARD139 omfg 21:26 DI3HARD139 i have to see that 22:42 TheReaperKing :D 23:58 Fixer https://www.youtube.com/watch?v=IQC4DaAnnD4 \m/