Time Nick Message 00:08 Fixer !seen out of control 00:08 MinetestBot Fixer: Sorry, I haven't seen out around. 00:08 Fixer !seen Fixer 00:08 MinetestBot Fixer: fixer was last seen at 2016-02-23 00:08:14 UTC on #minetest 00:50 Fixer lol, funny to look how mesecons oscilator every N second turning lamp on and 5 fps spikes down 00:50 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Fix android build 13f3f4af3 https://git.io/v2O09 (152016-02-23T01:48:52+01:00) 00:53 jn__ Fixer: i think your sentence is missing a verb 00:54 Fixer i will go sleep now 00:54 jn__ :) 03:09 Hijiri Anyone familiar with the C API of sqlite3? 03:09 Hijiri (or lsqlite3 which are lua bindings) 03:09 Hijiri I have a question about interleaving calls to stmt:step() with other statements 06:03 ShadowNinja Hijiri: I know the C API fairly well. 06:07 ShadowNinja !tell Krock Still haven't figured how to exit a Lua script after a specific time -- check how the mesecons LuaC does it with debug.sethook. It's broken on LuaJIT though if the code is untrusted (empty loops aren't counted) -- but if the code is trusted you can just use coroutines. 06:07 MinetestBot ShadowNinja: I'll pass that on when Krock is around 06:09 ShadowNinja Hijiri: You can call sqlite3_step on multiple statements, as long as you call sqlite3_reset between successive calls of the same statement. 06:41 Hijiri ShadowNinja: thanks 09:24 MinetestBot 02[git] 04Jeija -> 03Jeija/minetest-mod-mesecons: Merge branch 'ssieb-master' 132dc8101 https://git.io/v23nw (152016-02-23T10:20:09+01:00) 09:24 MinetestBot 02[git] 04samuel@sieb.net -> 03Jeija/minetest-mod-mesecons: Fix crash due to force loading changes. 134b90392 https://git.io/v23nr (152016-02-22T15:47:18-08:00) 10:09 everamzah steel doors aren't locked in current git? 11:26 Fritigern everamzah: I noticed that steel doors currently also don't show owner. 11:28 everamzah yes, but anyone can open it so that's actually correct 11:28 everamzah it's just a normal door 11:28 everamzah maybe it doesn't even have an owner string 11:30 Fritigern It used to. Steel doors that were placed previously placed still show owner and are locked. Newly placed steel doors show no owner andd are not locked. 11:33 everamzah i didn't test the conversion abm 11:42 * everamzah imagines an effect where halo selection box fades color to take the place of crack_anylength.png 14:14 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: GOTBLOCKS & DELETEBLOCKS: test packet size only once 131474254 https://git.io/v2ssN (152016-02-23T14:24:21+01:00) 15:20 sofar everamzah: it's a known bug, PR is pending to fix 15:21 everamzah okie dokie 15:23 RealBadAngel everamzah imagines an effect where halo selection box fades color to take the place of crack_anylength.png 15:23 RealBadAngel i already coded that quite a while ago 15:23 everamzah oh nice, is it a setting i enable? 15:24 RealBadAngel https://github.com/minetest/minetest/pull/1685 15:24 everamzah thx 15:24 RealBadAngel no, this is code that never get in 15:25 everamzah i mean, oooh 16:28 Samson1 Does anyone know if the playeranim mod will ever get into default MT? If so I am working on a patch for it 16:31 Danek hey is someone here? i have a question and i cant find help 16:31 everamzah i found the mod awkward, and heard tell that its method of operation is subject to massive lag. (server side checks for yaw/pitch?) 16:32 RealBadAngel Danek, whats up? 16:32 Danek real do you know alot about the game? 16:32 RealBadAngel yes 16:32 everamzah don't ask to ask, just ask the question :) 16:33 Danek first my english is bad ... xD 16:33 everamzah mine too 16:34 Danek so i have a problem with minetest , when im a bit away from my buildings i can see trought them and i dont know what to do everything looks bad because of this and i can see caves trhought the landscape D: 16:35 everamzah seeing beyond something is usually due to transparent nodes? 16:35 Danek and i want to know if there is a way to fix it D: 16:35 RealBadAngel Danek, can you make a screenshot? 16:35 Danek sure i can make a screenshot and i dont know how to whisper 16:36 RealBadAngel whisper? 16:37 everamzah the only thing that typically shows beyond unrendered landscape is the skybox, no? like the sky, stairs, sun/moon, (clouds?)? 16:37 RealBadAngel just upload the screenshot to imgur.com or something and put the link here 16:37 Krock Danek, /notice 16:37 RealBadAngel clouds share geometry with world 16:37 everamzah anyway you can do + and - keys to increase/decrease viewrange 16:37 everamzah ok 16:40 Danek here is the link to the screen ... and the landscapes and buildings are all closed but it looks like they have holes and no walls http://imgur.com/rsRoysM 16:41 everamzah :O 16:41 Danek what D: 16:41 everamzah that's new to me 16:41 everamzah got a bigger res or something? 16:42 everamzah was the map just not fully loaded? 16:42 RealBadAngel Danek, can you make another one so i can see those building from close? 16:42 Krock Danek, could they be unknown nodes? 16:43 Danek uhm yeah i can make pictures from close but you only see this from far away and i build citys so i have this in every city x.x 16:43 RealBadAngel then do so 16:43 Danek and no its fully loaded , aand i dont know what a unknown node is 16:44 everamzah how bizarre 16:44 RealBadAngel but i think i know whats that 16:45 RealBadAngel thats texture tear issue, fixed in dev 16:45 Krock if it tries to place an unknown node in the voxel manipulator results in fire nodes that can disappear quickly 16:45 RealBadAngel Danek, please grab newer build 16:45 Krock but in this case you'd have no solid walls 16:45 RealBadAngel 0.4.13 is damn old 16:45 Danek http://imgur.com/j3xiKX0 16:45 Obani lol 16:45 Obani Yes it's old but it's stable ^^ 16:46 RealBadAngel stable? 16:46 Krock current dev is stable too.. here at least 16:46 RealBadAngel huh 16:46 Danek what 0.4.13 is old?xD i thought its then newest one i searched some weeks ago 16:46 RealBadAngel Danek, it was released half yr ago 16:46 everamzah 0.4.14 soon 16:46 RealBadAngel youre on windows? 16:46 Krock Latest version: 0.4.13 (2015-08-20) 16:46 Danek and in 0.4.10 or earlier i dont had this porblem ... but now its like this ... for every 100 blocks im away i can see trought 1 block q.q 16:47 Krock Everything was better in the past! 16:47 Obani Yes ! 16:47 Obani Return to DOS ! 16:47 Krock Where it was legal to die by consuming marijuana 16:47 Obani Yeah ! 16:47 Danek wait ... 0.4.13 is damn old but its the newest version what?xD 16:47 WookieWarlock #saveminetestcommunity 16:47 RealBadAngel Danek, https://forum.minetest.net/viewforum.php?f=42&sid=27d6665ac388cb72a6eaa782e6803a22 16:47 Obani Danek, it's old because a lot of new things were added since it went out 16:48 Krock s/&sid=...// 16:48 Obani But it's the newest prebuilt version actually (on every platform) 16:48 RealBadAngel Danek, i have fixed the issue you can see, but you need to get dev build for that 16:48 Danek dev build? 16:48 Krock see link ^ 16:49 Danek its a link to the forum .-. the thread would be cool :3 16:49 Danek krocks? 16:49 Obani Danek, are you on GNU/Linux ? 16:49 Krock We don't know your OS - Is it windows? 16:49 Danek no windows xD 16:49 Danek 7 16:49 Obani Meh 16:49 Obani too bad :p 16:50 Obani Krock, your builds are damn old :p 16:50 Danek and bad angel i dont really know what i should search in the link you send 16:50 Krock OMFG 16:51 Krock Obani, need a new one? 16:51 Krock Danek, dude. Just look at the topic tags [Windows] 16:51 WookieWarlock What happened to the old community? Why aren't new, consistent players joining the community? Why isn't this game rebuilding itself? Aaaaahhhh I want 2013 back :P 16:51 Obani Krock, not me, I can compile it by myself ^^ 16:51 Obani WookieWarlock, yeah, 2013 was a rocking year for MT 16:52 Krock Obani, being able to compile projects on the own machine has a nice "feeling" if I can call it this way 16:52 Obani Yeah 16:52 Danek yeah there are alot topics what is a good one D: 16:52 Obani Ikwym 16:52 Obani Danek, https://www.dropbox.com/sh/zvgi4ug2qemln9q/AABqeSy9Cp2MvWi1D4zpUZLda/minetest_160216_0851724.7z?dl=0 16:52 Krock WookieWarlock, invent a time machine if you want back. Ask marty 16:53 WookieWarlock I wish it was that easy :) 16:53 RealBadAngel Danek, https://minetest.kitsunemimi.pw/builds/ 16:54 RealBadAngel pick your version here 16:54 Krock Oh let me explain - it's so simple: First you take the time machine engine and connect it to the time dimension, then turn it on 16:54 Krock make sure you don't touch the invisible wire of death 16:54 Krock kinda self-explaining what that wire does 16:55 WookieWarlock Oh, yes, yes, yes. I see it now. Allright I'm applying the plugin, annnndddd.... 16:55 Danek must i 16:55 Obani Danek, RealBadAngel's link seems better 16:56 Obani Not against you, Krock, but there's 64-bit ^^ 16:56 Danek one question no one of you guys speak german or?e.e 16:56 Krock #minetest-de 16:56 Krock ^ click to join 16:56 Danek its dead xD 16:56 Krock No, it's not dead 16:56 Danek and real do i need all links from x64 or only one of them? 16:57 Obani Danek : pick the first 16:57 Obani Which is called latest 16:57 Krock Danek, not wanting to do self-advertising: https://www.youtube.com/watch?v=VvAjU7dqJgo 16:58 Krock Images say more than 1000 words and this is a video.. 16:59 RealBadAngel Danek, https://minetest.kitsunemimi.pw/builds/win64/minetest-0.4.13-3c6b2ff-win64.7z 16:59 WookieWarlock WHAT YEAR IS IT?! 16:59 RealBadAngel ive clicked for you ;) 16:59 Krock 2153 16:59 Krock RealBadAngel, please install it on his PC 17:00 Krock WookieWarlock, seems as your time machine worked. You travelled 10 minutes in the future 17:00 Krock (and that 10 mins ago) 17:00 RealBadAngel Krock, what shall i install? 17:01 WookieWarlock Oi! I knew it would work! 17:01 Krock RealBadAngel, if you clicked the link for him, install the stuff too :P 17:01 sfan5 i should probably make a new build 17:01 WookieWarlock And Danek, I can speak in German, if that means anything :) 17:01 RealBadAngel Krock, no windows here 17:02 * Krock slaps WookieWarlock a bit with a huge sign [Join #minetest-de now] 17:02 Danek i test it right now mom 17:02 RealBadAngel sfan5, good idea, theres lotsa new things 17:02 RealBadAngel and soon VBO is coming 17:02 RealBadAngel with massive increase in FPS 17:03 Krock I might have missed some parts. What exactly does the VBO mean? 17:03 RealBadAngel store meshes in VRAM 17:03 RealBadAngel https://en.wikipedia.org/wiki/Vertex_Buffer_Object 17:03 Krock Oh cool. Faster rendering! 17:04 RealBadAngel Krock, https://github.com/minetest/minetest/pull/3763 17:05 WookieWarlock I heard if you play a Windows disk backwards, you hear a satanic message. Even more frightening, if you play it forwards, it installs Windows. 17:06 RealBadAngel lol 17:06 Danek hmpf still same problem ._. 17:06 Krock RealBadAngel, amazing. I wonder why I haven't seen that yet. Going to test it in the next build :D 17:07 RealBadAngel sfan5, can you make an up to date build? 17:07 Krock WookieWarlock, horror on both sides. xD 17:10 Dragonop RealBadAngel, How much VRAM would you need for VBO to work properly? 17:10 RealBadAngel Dragonop, this works well with intel HD GPUs 17:10 RealBadAngel more VRAM you will have the better 17:11 Danek okay i enabled all the graphic things but problem is still there ._. ( and this version is really cool who ever made this) 17:11 Dragonop RealBadAngel, good, I'm safe then, thanks! 17:11 RealBadAngel but that you would propably notice with very complex scenes 17:11 WookieWarlock How much VRAM could a VRAM VRAM VRAM if a VBO could VRAM VRAM? Beat that, woodchuck. 17:11 Krock Danek, say thanks to the dev team. Compiling the project to an executable is just an additional service 17:11 RealBadAngel Danek, wait till sfan5 will make newer build 17:12 Krock 128 MB VRAM.. not sure if this will help me much 17:12 Danek thanks xD 17:12 Danek okay i will wait .-. 17:13 Danek but will there come 0.5 or something in near future?:0 17:13 RealBadAngel Danek, 0.4.14 will come out in less than a month propably 17:14 RealBadAngel until then use dev builds to get new features or fixes 17:14 Danek i think i will test this first 17:14 Danek my only problem is this see trought blocks bug 17:14 Krock \o/ CMakeLists.txt changed again - Build from scratch :) 17:14 Danek otherwise i have anything :/ 17:16 Krock *everything #grammarnazi 17:16 Danek nah but thanks for the help very nice of you guys ^^ 17:16 RealBadAngel Danek, latest sfan5's build doesnt have the fix for you 17:16 RealBadAngel wait until he makes a new build 17:17 Krock if he makes a build today 17:17 RealBadAngel the latest build of him is more than a month old 17:17 Danek yeah i wait ... but i think its a problem with my configurations otherwise other people would have this problem aswell 17:17 RealBadAngel no its not 17:17 RealBadAngel thats a bug i fixed a month ago 17:19 Krock Compiling minetest on slower machines is great. Whenever you want to go eating, rin the build script so the computer has something to do when you're away >:) 17:19 Krock s/rin/run 17:20 Danek ok then i wait ... thanks for helping guys :/ 17:20 RealBadAngel Krock, on most cheap i3 it takes less than 2 minutes 17:20 RealBadAngel when i had core 2 duo it was like 3 min or something 17:20 Krock RealBadAngel, I know, it's time to get a computer. This here looks like a calculator when you compare it with newer ones. 17:21 Dragonop Krock: I know the feeling 17:21 Danek good bye maybe we hear us in future again ^^ 17:21 Krock this is IRC = no voice 17:21 Samson1 everamzah, Real Bad Angel rights key mods and develops Minetest 17:24 sfan5 RealBadAngel: doing that now 17:28 WookieWarlock Well, I appreciate y'all noticing me, but I gotta go. Thank's for the laughs! 17:29 Obani WookieWarlock, nice time travelling :) 17:30 * Krock is testing the VBO pull 17:31 RealBadAngel sfan5, it could be a good idea to include VBO PR so folks can widely test it before .14 17:32 RealBadAngel for that we definitely need feedback 17:33 sfan5 https://forum.minetest.net/viewtopic.php?p=208247#p208247 17:34 Krock Oh yeah.. it makes a big difference :D 17:34 Krock from drawtime 30 to 17 17:39 RealBadAngel Krock, told ya ;) 17:47 Krock ^^ 18:00 Krock the MSVC testing build was uploaded now aswell - for the people who specifically want to try that pull 19:00 Hijiri Krock: what rows get output from a prepared statement if it has multiple SELECTs, and maybe some UPDATE/INSERT/DELETE mixed in too? The SELECTs come before the other operations 19:01 Krock Hijiri, I don't get your setup. Could you paste some more information about what you did? 19:03 Hijiri Here is the query I was using: http://lpaste.net/153135 19:04 Hijiri When I bind 5 to change and 1 to id, and step it, I get SQLITE3_DONE 19:04 Hijiri but I expect to get the rows selected from the select statement 19:04 Hijiri actually I don't even know if you can do multiple statements in one prepared statement, can you? 19:07 Krock is that lsqlite3? 19:08 Hijiri the top is the string I have for the query 19:08 Krock when you execute the query like this, the sqlite library will return you some strange content. So better do each statement alone 19:08 Hijiri the bottom is just sqlite3 binary 19:08 Hijiri Krock: alright 19:09 Krock so you can specify what exactly you want to output 19:09 Hijiri Thank you Krock 19:09 Krock np.. I hope I was helpful 19:58 Fixer what time is it? 20:17 Obani For the guys using u_inventory 20:17 Obani I made that https://github.com/MinetestForFun/unified_inventory/pull/2#discussion_r53812377 20:17 Obani Wanna check it out ? ;) 20:45 MinetestBot 02[git] 04MT-Modder -> 03minetest/minetest_game: Control leaf decay with sneak. 133a55e19 https://git.io/v2ZWZ (152016-02-23T20:35:08Z) 20:45 MinetestBot 02[git] 04MT-Modder -> 03minetest/minetest_game: Remove dig_up() from cactus. 13ea2a7d3 https://git.io/v2ZWn (152016-02-23T20:34:32Z) 20:45 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Allow mod namespace for door registrations. 132c355a8 https://git.io/v2ZWc (152016-02-23T20:34:23Z) 20:45 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Fallback doors.register_door() code. 137770884 https://git.io/v2ZWC (152016-02-23T20:34:23Z) 20:45 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Fix broken door protection. 136b055ae https://git.io/v2ZWW (152016-02-23T20:34:23Z) 22:27 Samson1 Does one key to the game in this chat have a Youtube channel? 22:27 Samson1 Calinou, Does one key to the game in this chat have a Youtube channel? 22:28 Calinou nope 22:28 Calinou you can find some of my experiments on https://vimeo.com/calinou/videos 22:29 Calinou (I tend to prefer Vimeo over YouTube, even though it doesn't offer high resolution, it doesn't require a Google account and all that) 22:40 firebudgy Quite Quiet 22:45 GIaDOS Hello??? 22:46 Hijiri Does requiring a shared lib require insecure environment? 23:16 firebudgy\ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 23:16 firebudgy\ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 23:17 firebudgy\ poop. sorry 23:17 firebudgy there we go 23:17 jn__ Hijiri: what do you mean by "insecure environment"? 23:25 Hijiri jn__: As in minetest.request_insecure_environment 23:26 jn__ in that case: i don't know :) 23:40 sofar Wuzzy: tutorial wise: the tutorial is cool gameplay wise, but it's pretty bland visually 23:40 sofar Wuzzy: maybe add some landscape? skybox? 23:41 Wuzzy yeah, landscape is a big one 23:41 Wuzzy I also never liked the “floating castle in sky” thing 23:41 Wuzzy you can see the end of the world ... kinda. and this sux 23:41 Wuzzy xD 23:42 sofar can just build a "shim" facade landscape, doesn't need to be millions of blocks 23:42 sofar maybe some far away structures and house-like things 23:42 sofar make it pretty 23:42 sofar have you thought about adding an entity or two? Could liven up the place as well 23:44 Fixer playing with 240 is amazing 23:45 Wuzzy Hmmm, or I could just write a simple algoritm to create a landscape from perlin noise. Plus-side: Does not have to store data at all. :-) 23:46 Obani Wuzzy, floatting castle; is less pretty, but less heavy :p 23:57 MinetestBot 02[git] 04RealBadAngel -> 03minetest/minetest: Shaders: fix fog not affecting opaque liquids 13e8a3d22 https://git.io/v2nJv (152016-02-23T23:51:41Z) 23:57 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Sheet Ore: Eliminate crash caused by PcgRandom range max < min 138591713 https://git.io/v2nJf (152016-02-23T23:51:29Z)