Time Nick Message 00:00 Ronsor how will we get them to agree? 00:00 Ronsor we should go sqlite and public domainize it lol 00:00 rubenwardy Does MPL have share alike? 00:00 est31 yes it does 00:00 est31 but its on the files only 00:00 est31 its not "contageous" 00:00 sofar I personally would rather switch to the Go-Tell-Apple-To-Die-A-Horrid-Death license... but that's just me 00:01 Ronsor i'll get back to advocating the Ronsor Public License: blah blah blah just credit the author blah blah blah 00:01 sofar MIT/WTFPL/CC0 00:01 sofar neh 00:02 Ronsor i need something to code right now 00:02 Ronsor any ideas? 00:02 sofar yes, I have 00:02 sofar mod stuff? 00:02 sofar I have a great idea for something very educational 00:02 Ronsor what is it? 00:02 sofar so everyone knows mesecons 00:03 sofar but mesecons omits a very important part of basic electronics 00:03 sofar I'd like to see a mod that creates P, and N materials (and conductors, obviously) 00:03 sofar so that you can build actualy transistors made of 3 blocks 00:03 Ronsor oh i had an idea for that 00:03 sofar pnp, npn etc 00:03 Ronsor "electricity" mod 00:03 sofar also, I would like it to involve actual electricity voltage principles 00:03 Ronsor it would obviously abuse iron 00:04 Ronsor and gold 00:04 sofar so a low voltage on a gate will not open the channel 00:04 sofar but a high voltage would 00:04 sofar e.g. actual transistor like amplification 00:04 sofar this way, people/students could build actualy 5x5x5 timers, for instance 00:05 sofar copper wires, cold contacts, silicon(sandstone) substrate? 00:05 Ronsor yeah 00:05 Ronsor iron, copper = wires 00:05 Ronsor sillicon i'll probably just abuse clay for to avoid adding another ore 00:06 sofar oh good idea, there's not enough use for clay yet 00:06 sofar but it has to be findable ;) 00:06 Ronsor how do you even get clay? 00:06 est31 silicon is made from sand isnt it 00:07 Ronsor maybe i could create a new craft for clay: cook sand 00:07 sofar silicon is indeed made from sand usually 00:07 sofar ./mods/default/mapgen.lua: ore = "default:clay", 00:07 sofar clay is generated by mapgen 00:08 Ronsor oh hEhEhEhEhE 00:10 kaadmy Ronsor: cooking sand gives glas 00:10 kaadmy glass* 00:10 Ronsor oh hrm 00:10 Ronsor what about crafting two sand blocks to make clay dust, and cooking that 00:11 sofar let's fix the decorator to put down more clay instead 00:11 kaadmy btw this would be insanely laggy ;) 00:12 Ronsor yes it would 00:12 sofar what would be? 00:12 sofar semiconductor material nodes? yes of course. 00:12 sofar not intended for multiplayer 00:12 sofar intended for educational use... 00:13 Ronsor oh i'd demo it on my server 00:13 Ronsor i need to upgrade my box 00:51 kaadmy are there /any/ doom irc channels?! 00:51 fireglow yeah. this one. 00:51 kaadmy i can't find one that has more than 5 people on 00:51 kaadmy heh 00:52 kaadmy no active ones even on quakenet 01:55 Lugal lol I fount the reason why my map on linux was different from windows. the windows client used a kind of copy of the worlds folder stored in a different path, instead of using the actual path 02:30 Lugal to let an abm spawn a random block of a choice, I modify this command how? minetest.add_node(pos, {name="default:cobble"}) 02:33 RealBadAngel make a table with all the aviable nodes 02:33 RealBadAngel generate random number and pick then name indexing that table 02:57 DI3HARD139 Is it possible for WE to load in a 589MB save? 03:01 DI3HARD139 nope 03:01 DI3HARD139 instant crash 03:04 Sokomine that's a bit large. do you intend to import an mc world? there are scripts for that which operate on the database level which is far more efficient for such a conversion 03:05 Sokomine Lugal: replace "default:cobble" with the randomly selected node name? 03:11 DI3HARD139 Thats the goal. I couldn't find any scripts other than the WE file converter 03:14 Fritigern DI3HARD139: Did you look at this yet? https://forum.minetest.net/viewtopic.php?t=4445 03:15 DI3HARD139 I have not. That one is new. 03:16 Fritigern If you can call 2013 new... 03:16 DI3HARD139 new as in I havent seen it yet 03:16 Fritigern 03:16 DI3HARD139 Only issue I see is the limit for range 03:17 Fritigern Perhaps Sokomine can be of assitance with that, it's his work after all :-) 03:22 Hijiri On non-tool craftitems, does set_wear work, and will it automatically clear the itemstack if it reduces wear past 0? 03:25 DI3HARD139 I have tried this one https://forum.minetest.net/viewtopic.php?f=5&t=11146%5B/url%5D but its "unable to open database file" 03:26 kaadmy Hijiri: nope, needs to be a tool, or the wear doesn't work 03:29 Hijiri kaadmy: Could I just make it a tool and override its on_use? 03:29 Hijiri or does that not work 03:29 Hijiri will it override the node-breaking behavior of tools 03:40 Hijiri kaadmy: looks like it works this way 03:44 DI3HARD139 Singleplayer is quite agitating 03:45 DI3HARD139 will never EVER stop crashing 03:45 kaeza real crash as in unhandled exception/signal or some misbehaving mod? 03:46 kaeza please pastebin the terminal output/debug.txt 03:59 DI3HARD139 keaza: Its just the usual lua complaining that its out of memory 03:59 DI3HARD139 Seems to occur more frequently in SP mode than when running on a server 04:19 kaeza I see 05:02 sofar DI3HARD139: github.com/sofar/mcimport - converts entire MC worlds to MT - does a really good job at it (esp. v1.8 worlds) 05:04 DI3HARD139 sofar: Ok Ill give it a shot 05:06 sofar DI3HARD139: ping me if you run into issues, I've been improving it 05:10 DI3HARD139 I keep hitting "Unable to open database file" for this map http://minecraftbuildinginc.com/despair-island/ 05:20 sofar are you passing the proper paths? 05:20 DI3HARD139 yes 05:21 sofar python mcimport.py path/to/world/ path/to/minetest/world/ 05:21 sofar I'll try 05:21 DI3HARD139 yep but Im doing python3 instead 05:21 sofar don't have python2? 05:21 sofar I haven't tried python3 05:21 DI3HARD139 not sure. lemme check 05:21 sofar python2 ... 05:21 DI3HARD139 I have both 05:23 sofar $ python3 mcimport.py ~/.minecraft/saves/City/ ~/.minetest/worlds/City/ 05:23 sofar works for me 05:23 DI3HARD139 Imma move it to the home dir. Im working on the Desktop atm 05:24 sofar windows? 05:24 sofar I can upload it for you somewhere later 05:24 DI3HARD139 Im working with a Ubuntu based server but using TeamViwer to access it 05:24 sofar but it's converting perfectly for me 05:25 sofar Saved 2200 blocks 05:25 sofar still going 05:25 DI3HARD139 This server runs a MC and soon a few MT servers aswell. 05:26 sofar I'll help convert maps if you need me to 05:26 sofar conversion can take quite a long time 05:26 sofar my old MC world takes 8 hours to convert 05:26 sofar 6kmx8km world... 05:27 DI3HARD139 I see why 05:27 DI3HARD139 Im not adding the / at the end of the path 05:27 sofar hmmm, that shouldn't be needed 05:27 sofar that's just me being paranois 05:28 sofar Saved 6900 blocks 05:28 DI3HARD139 Ok I take that back. though it was doing something but it was just terminal haning 05:28 DI3HARD139 hanging* 05:29 DI3HARD139 getting a whole nother error when running via python2 05:32 swift110 hey guys 05:32 DI3HARD139 hi 05:34 sofar DI3HARD139: well just wait for my conversion to finish, I suppose, it's still going 05:34 DI3HARD139 ok 05:35 DI3HARD139 Ill see if thers some updates to python. Im just running the preinstalled versions 05:35 sofar pastebin the erros you're getting? 05:36 DI3HARD139 sofar: http://pastebin.com/PhsM3zyn 05:39 sofar mkdir -p ~/.minetest/worlds/City/ 05:39 sofar then try with python3 again 05:39 DI3HARD139 ok 05:40 sofar conversion finished 05:40 sofar I'm afk a sec 05:41 DI3HARD139 that worked. Just getting a lot of unknown blocks 05:42 sofar that's normal 05:42 DI3HARD139 Oh ok 05:43 DI3HARD139 While that runes. Imma go finish swapping the mapgen for one of the maps im working on 05:43 DI3HARD139 runs* 05:48 sofar it's interesting 05:49 sofar could be fun for a game of some sorts 05:51 DI3HARD139 Im currently working on a Post Apocalyptic type server. Was planning to attmept to use that map 05:59 DI3HARD139 that didn't take long 05:59 DI3HARD139 probably shouldn't have done /mapfix 300 XD 06:03 sofar mapfix? 06:03 MinetestBot 02[git] 04pikinor24@yahoo.it -> 03minetest/minetest: Translated using Weblate (Italian) 13e52ebda https://git.io/vzK7H (152016-01-25T05:53:09+01:00) 06:03 MinetestBot 02[git] 04martonkisbenedek@gmail.com -> 03minetest/minetest: Translated using Weblate (Hungarian) 130097e03 https://git.io/vzK7Q (152016-01-25T05:53:09+01:00) 06:03 MinetestBot 02[git] 04tobyplowy -> 03minetest/minetest: Translated using Weblate (Dutch) 13c07a242 https://git.io/vzK77 (152016-01-25T05:53:09+01:00) 06:04 DI3HARD139 Its a mod that Gael de Sailly wrote to correct those lighting issues in minetest. particularly the ones caused by worldedit 06:04 DI3HARD139 https://forum.minetest.net/viewtopic.php?t=10662 06:05 sofar hmmm 06:10 sofar that works well though 06:10 sofar but yeah, 300 will take a while 06:10 sofar there's tons of caves underneath btw 06:11 DI3HARD139 I was wondering 06:15 sofar interesting map, for sure 06:28 DI3HARD139 I hate having to fill in underneath builds. 06:28 DI3HARD139 takes forever 06:29 sofar you can enable mapgen for areas below a certain level 06:30 DI3HARD139 I just replaced the one this map came with and for some reason its generating at -400 06:30 sofar getting it to be seamless is very hard 06:31 DI3HARD139 atleast the server is able to handle 250m nodes at a time unlike SP mode XD 06:36 sofar I've pushed some improvements to mcimport based on your attempts 06:36 sofar feel free to try the later versions again and see if they help 06:36 sofar there's now a script to automatically download all the needed mods for your world 06:37 sofar and it detects better some usage errors 06:48 DI3HARD139 Ok cool. Will get 06:50 sofar there's a script now to also download all the required mods 07:37 blaise needs more cowbell 07:53 * blaise bounces a massive rubber chicken off of gentoobr1 08:06 sofar https://youtu.be/ug_Wv6_n3YM 08:06 sofar just for fun ;) 08:13 * blaise explodes 09:50 JamesTait Good evening all! Have a rotten Monday, and a terrible Opposite Day! 😃 10:02 blaise omfg 10:03 blaise it's opposite day? 10:03 blaise =( 10:04 RealBadAngel lol 10:05 RealBadAngel JamesTait, you scared the shit out of him ;) 10:05 JamesTait Heheh. ☺ 10:06 JamesTait "Can't handle that shit at this time on a Monday morning!" 11:03 Viking50 Bonjour à tous 11:03 Viking50 Hi all 13:20 Thomas-S hi 16:58 Xack \o 16:59 Calinou Xack, check out my game: https://github.com/Calinou/platshoot :p 16:59 Calinou it's a 2D platformer-shooter 16:59 Xack yay 16:59 Xack hi Calinou :) 16:59 Xack sure 17:00 Xack :O 17:00 Xack Calinou: you using MIT? interesting 17:00 Xack i expected GPL hehe 17:00 Calinou Veraball also uses MIT 17:00 Calinou the assets use CC0 unless otherwise stated 17:00 Calinou the reason is, I want it to be as simple as possible 17:00 Xack is that because GPL can't use MIT libraries and that's what godot is in? 17:00 Xack ah i see 17:00 Calinou life is too short to bother with attribution or such 17:01 Xack hehe 17:01 Calinou you can write GPL games that use Godot, though 17:01 Xack sec lemme update godot 17:01 Xack ah 17:01 Calinou you need latest 2.0alpha 17:01 Xack yeah 17:01 Calinou I wanted to add networked multiplayer, but it's very hard. 17:01 Xack i can imagine :D 17:01 Xack compiling godot 17:01 Calinou i did write an UDP networking demo yesterday (with server-side physics, and without client-side prediction): https://github.com/Calinou/udp-networking-demo 17:02 Xack oh cool 17:02 Calinou but putting that into a full game can't realistically be done yet 17:02 Calinou Juan said he should improve the networking layer some day, maybe for 2.1 17:02 Xack :) 17:02 Calinou at least being able to generate latency/packet loss using the project settings would be nice 17:02 Calinou to test the networking code quality :P 17:02 Xack yeah 17:03 Calinou Xack, might want to turn your sound down as well 17:03 Calinou there's no sound volume slider yet 17:03 Xack ahh, alright hah 17:04 Calinou the sounds are from Freesound, and images from Freedoom 17:04 Calinou it makes for a strange (but nicely working) combination 17:04 Calinou pixel art and HD sounds… oh wait, this is what Minecraft does :p 17:05 Calinou Xack, also I learned to use Vim… I installed spf13-vim on my VPS and desktop, and can use it in basic ways 17:05 Calinou better than nano for editing over SSH 17:05 Xack yay :) 17:05 Calinou it at least has syntax highlighting for more than 20 languages… 17:05 Xack (i use emacs nowadays but * > nano ;)) 17:05 Calinou also using zsh + oh-my-zsh 17:05 Xack zsh :D 17:05 Calinou the case-insensitive tab completion saves the day 17:06 Xack haha yeah, tab completion itself was enough to make me use zsh 17:06 Xack can't remember when i first started using zsh however 17:06 Xack i think nyuszika7h recommended it to me at some point, and i just preferred it 17:06 Xack over bash that is 17:06 Calinou next step is, switching from screen to tmux… 17:06 Calinou and using mosh more instead of SSH 17:06 Calinou then I'll be a True Hipster™ 17:06 Xack yup, good idea :) 17:07 Xack haha :D 17:07 nyuszika7h hi 17:07 Xack hi nyuszika7h 17:07 Calinou hi nyuszika7h 17:07 Xack Calinou: just make sure that `tmux -V` is a version that isn't 1.6 or some ancient version 17:07 Xack not sure what version $YOUR_DISTRO has available 17:07 Calinou 1.9 on Debian 8 17:07 Xack i'm saying this since 1.6 had a few crashing bugs 17:07 Xack ah that should be fine 17:08 Calinou 2.0 on Fedora 23 17:08 Xack but 2.1 is out now 17:08 Calinou (VPS is Debian 8, desktop is Fedora 23) 17:08 Xack ah :) 17:08 Xack it's not difficult to compile, but yeah 17:08 * Xack is tidying his zsh config 17:08 Calinou also… I made an high-quality texture: https://lut.im/jMmDenc1w1/2YGGWsH3xNmN3L3Z.png 17:08 Calinou and a super shotgun: https://lut.im/GobTMe6kth/3K5YHvVOCc9SAyCb.png 17:08 Calinou (NeoTextureEdit and Blender, respectively) 17:09 Xack oh cool 17:09 Xack i like them :D 17:09 Calinou Xack, if you're interested by Godot games you should join #godotengine :p 17:09 Xack ... i'm Zackio, Calinou 17:10 Xack xD 17:10 Xack i've been in there for a few months now :) 17:10 nyuszika7h mfw 17:10 nyuszika7h I was reading Calinou's messages 17:10 nyuszika7h didn't see his nick 17:10 nyuszika7h somehow I unconsciously "saw" some other nick 17:10 Xack heh 17:10 Xack i think i've done that before 17:10 Xack like with exio4 → hdrv somehow 17:10 Xack idk 17:11 exio4 what 17:11 exio4 I'll make sure you are going to hell 17:11 Xack lol 17:11 Xack brb walking dog 17:11 exio4 Xack: enjoy your last walk 17:18 Calinou Xack, PM? 17:40 Xack Calinou: sure 18:51 lafr qui est la? 18:54 sofar lafr: nous 20:23 Fixer always wondered how that french people pronounce ouais... ouai... this is creepy 20:28 Calinou NO OUAIS 20:28 Fixer o u a i s 20:28 fireglow waaaaaaaaaaaat waaaaat waaaaaaaaat wat waaaat 20:30 Thomas-S bye 20:36 sofar Fixer: say "Kuwait" without the K and T and you're close 20:37 Fixer o_0 20:59 Fixer minetest-dev should be renamed to minetest-emo or minetest-everything-suck 20:59 Fixer just my feeling 21:03 Amaz minetest-argue would do it imo. 21:05 Fixer Amaz, btw, have you released that excellent latters mod? 21:06 Fixer snowing again, so beautiful 21:07 Amaz No, I haven't. I could do that now, I suppose :) 21:37 Open_Future hi all 21:37 Open_Future vanessa e once helped me setup a minetest server on internet so my students could login from home but i forgot how to do one of the steps 21:37 Open_Future anyone help? 21:38 alket Open_Future: what do you need exactly 21:38 alket do you have a vps/dedicated server ? 21:38 alket which OS ? 21:39 Open_Future linux 21:39 alket so you do have a computer with a public IP aka server ? 21:39 Open_Future the part i forget has to do with registering name with freedns 21:39 Open_Future im sure that expired a long time ago.... 21:40 Open_Future I need to redo that then I think im good 21:41 Open_Future I have a script I used to run to keep the name pointing to my server....but I forget how I registered that with freedns in the first place 21:42 alket so your IP changes ? 21:43 Open_Future yes 21:43 Open_Future it can 21:43 alket first you have to log in in your router 21:43 alket and reserve one IP for that MAC Address 21:43 Open_Future sorry, I think this linux pc is already static on my network 21:43 alket then if its a bit modern router, it has freedns service integrated there 21:44 alket ok thats good then 21:44 Open_Future the ip from ISP is what changes so hence the script 21:44 alket check if your router has FreeDNS as service 21:44 Open_Future okay hang on 21:45 Calinou there are other free DNS providers, Open_Future 21:45 Calinou like https://nsupdate.info 21:45 Calinou no ads :) 21:47 Open_Future i had been using http://freedns.afraid.org/ 21:48 Open_Future okay i have binded ip and mac address 21:48 Open_Future of local machine 21:48 Open_Future on my network using router setup 21:49 Open_Future hang on 21:51 Open_Future okay i dont know where im supposed to see if router has freedns as service? 21:54 Open_Future okay looking at nsupdate.info 21:56 Open_Future this is where it gets over my head 21:57 Open_Future it says: Name of the zone where dynamic hosts may get added 21:57 Open_Future what do i put in there 21:59 Open_Future i have my own domain name and host that I use for school related stuff....does that relate to this? 21:59 Open_Future Say its school.com for instance.... 22:00 Calinou Open_Future, you do not have to use your own domain. 22:00 Calinou you can just use the nsupdate.info domain for free. 22:00 Calinou which means you'll have an address like open-future.nsupdate.info 22:05 Open_Future okay so what do i put in the field for zone name? open_future? 22:08 Open_Future I dont know what to put in for Nameserver IP (primary) or secondary 22:12 Fixer jeez, 500 untranslated fields of crap :( 22:25 Calinou Minetest needs this: http://www.pcgamer.com/take-selfies-in-doom-thanks-to-the-instadoom-mod/ 22:25 Calinou even has selfie stick 22:32 Open_Future Calinou can you help with what goes in there? zone name and Nameserver IP? 22:40 Calinou Open_Future, you clicked "Add host"? 22:41 Calinou the host name is eg. "calinou", (don't use _, but - should be allowed) 22:41 Calinou choose nsupdate.info domain from the list 22:41 Calinou and you can add a comment (optional). 22:47 Open_Future it says Enter a valid IPv4 or IPv6 address for Nameserver 22:47 Open_Future Primary 22:47 Calinou you don't need that… did you click "Add host" and not "Add domain"? 22:47 Calinou after registering and logging in 22:47 Calinou in the Overview section 22:47 Open_Future i clicked add 22:48 Open_Future ok i see error 22:48 Open_Future yeah i did domain 22:49 Open_Future okay that worked....now what do i do with host secret? 22:49 Open_Future I had a script that used to update the freedns.afraid.org 22:50 Open_Future can something like that be used again but edited with nsupdate info 23:26 Open_Future working on it 23:39 Open_Future im getting Cannot find DDNS provider ipv4@nsupdate.info, check your spelling. when using inadyn 23:48 Open_Future can get to server via internet....but inadyn not quite working 23:48 Open_Future ill keep pluggin away.....thanks for help/tips