Time Nick Message 00:47 swift110 i see 07:16 farooghkz hi 07:21 blaise hello 07:25 farooghkz why when i install minetest in ubuntu it isnt much pretty and also doesnt have much intresting item and also doesnt have mobs 07:25 farooghkz i know that i can install.my question is dis that why there isnt by default? 07:27 blaise while I can not personally represent the interests of minetest, I highly recommend researching that on the minetest forums; I shall state that minetest is a voxel game engine that people can use to create their own game.. 07:27 blaise there are several games based on minetest 07:28 blaise carbon-ng is a rather popular and well liked one.. :) 07:29 blaise omg 07:29 blaise I misspelt it 07:29 blaise carbone-ng 07:29 blaise https://forum.minetest.net/viewtopic.php?t=12824 07:30 blaise also, there are several different texture packs you can get.. some are photo-realistic, while others are more cartoonish.. 07:30 blaise I prefer the HDX textures for photorealism 07:30 farooghkz i know.minetest has something that minecraft doesnt. 07:30 farooghkz why minetest doesnt have those by default? 07:30 blaise minetest wasn't designed or ment to be a full product.. 07:31 blaise also, minecraft is commercial and costs money.. while minetest is opensource and free.. 07:32 blaise anyone can develop game content for minetest. 07:33 farooghkz ok 07:33 blaise minecraft and minetest are completely different animals.. 07:33 blaise but they are still animals all the same.. both voxel type games.. 07:34 farooghkz minetest doesnt have them by default because it isnt a full product but i can make it like a full product by installing mods,etc. right? 07:35 sofar try playing on some of the public servers in the server list 07:35 sofar you'll get a better idea of what is possible 07:35 sofar without the need to download a lot of mods 07:36 sofar carbone-ng is a good subgame, though 07:38 farooghkz carbon-ng?fork of minetest? 07:38 kaeza o/ 07:39 farooghkz hi kaeza 07:39 sofar farooghkz: no, it's what we call a "subgame" 07:39 sofar farooghkz: it's a collection of mods that together form a playable game 07:41 blaise =) 07:43 farooghkz so i should install carbon-ng on minetest.correct? 07:47 blaise if you would like to try it... 07:47 farooghkz !ping 07:48 farooghkz ok 07:48 farooghkz now can i ask what does carbon-ng have? 07:54 kaeza yes, you can ask 07:55 kaeza :P 08:29 farooghkz lol 08:29 farooghkz what does carbon-ng have? 08:29 sofar carbone-ng 08:29 sofar look it up in the wiki 08:30 farooghkz *carbone 08:31 farooghkz i can right now 08:31 farooghkz *cant 08:32 farooghkz bye4now 08:32 sofar that dude is in Iran :) 08:39 blaise heh 08:51 blaise omg it's cold 09:33 JamesTait Good morning all; happy Thursday, and happy Hugging Day! 😃 09:39 blaise Yez... happy thursday hugging day 09:40 redblade what's "hugging day"? 09:46 blaise tjat 09:46 blaise that's a damn fine question.. 10:37 redblade i'm off to bed goodnight 10:37 redblade it's mentioned at wikipedia 10:39 blaise goodnight.. 14:57 RealBadAngel Fixer, here? 15:07 Fixer RealBadAngel, yes 15:08 RealBadAngel Fixer. https://github.com/minetest/minetest/pull/3594 15:09 Fixer sfan5, krock, if not too much trouble, could you please compile 32+64bit GIT+PR 3594 for testing the fix of notorious texture tear issue? Will be appreciated a lot! 15:21 CWz there bug with the plant-like draw type 15:28 RealBadAngel CWz, what bug? 15:28 Fixer sfan5, krock, hold on, PR is under some review already 15:30 CWz the plat-like stuff are being rendered / rather then X 15:30 CWz hmm never mind. could be a server issue 15:30 CWz as cotton seems normal 15:34 Thomas-S hi 15:55 Glorfindel hello Thomas-S 17:50 Ronsor HELP: 17:50 Ronsor does anyone have an UP TO DATE guide for compiling minetest on window 17:50 Ronsor i can do it on linux 17:53 RealBadAngel have you tried to read README.txt? 17:54 RealBadAngel https://github.com/minetest/minetest/blob/master/README.txt#L102 17:57 Ronsor i CAN do it on linux, but not windows 17:57 Ronsor and the windows section says its outdated 17:59 red-001 ask krock 17:59 red-001 I have all the libs if you need them 18:00 Ronsor i'm using mingw btw 18:00 red-001 ohh 18:00 red-001 I use vs 18:00 Ronsor i tried VS, but it was too big and bloated 18:00 red-001 it should still work 18:00 Ronsor it took 6 hours to not finish downloading 18:00 red-001 lol 18:00 red-001 where should I dump the files 18:01 red-001 and cmake 18:01 rubenwardy Hi all! 18:01 rubenwardy My exams are all over! 18:02 red-001 that's nice 18:03 Ronsor hi rubenwardy 18:03 rubenwardy o/ 18:06 RealBadAngel Ronsor, https://forum.minetest.net/viewtopic.php?id=1434 18:06 RealBadAngel maybe this will help 18:07 fireglow how do I enable self-protection in the areas mod? "Players that have a certain privilege will be able to protect a set number of areas within a size limit by themselves using the /protect command. (If the server administrator enables it)" 18:07 fireglow what certain privilege? 18:07 Krock ^ there's a link in a wiki about this 18:08 fireglow good to know it 18:08 fireglow any more details? 18:08 Ronsor fireglow: areas priv i think.. 18:08 Ronsor i think that lets you grief though 18:08 fireglow Ronsor: no. "Players with the 'areas' privilege can dig and place in protected areas without having to grant themselves control over it." 18:08 Ronsor may need to be added in minetest.conf 18:08 Ronsor i'd check the mod thread 18:08 fireglow I'm reading the mod thread. 18:09 fireglow ShadowNinja: ping 18:09 Krock Ronsor, RealBadAngel, I think it'd be better to refer to this link: http://dev.minetest.net/Compiling_Minetest#Compiling_on_Windows 18:10 Ronsor oh i looked at that link 18:10 Ronsor C:\Minetest> make 18:10 Ronsor cc -O -c -o example.o example.c 18:10 Ronsor process_begin: CreateProcess((null), cc -O -c -o example.o example.c, ...) faile 18:10 Ronsor d. 18:10 Ronsor make (e=2): The system cannot find the file specified. 18:10 Ronsor make: *** [example.o] Error 2 18:10 Ronsor c:\Minetest>make 18:11 Krock pastebin is prefered 18:12 Krock are you sure it's cc and not gcc? 18:13 Ronsor yes it is 18:13 Ronsor cc is actually a NTFS hard link to gcc 18:13 Ronsor cc works fine 18:14 Ronsor gtg homework 18:14 Ronsor i'll be back though 18:14 RealBadAngel example.c in minetest folder? 18:14 RealBadAngel what are you actually compiling? 18:15 Krock looks more like a compiler test 18:32 Krock srsly guys.. 10 errors in mapgen_calleys.cpp 18:32 Krock time for a pull request 18:43 Fixer sfan5, krock, if not too much trouble, could you please compile 32+64bit GIT+PR 3594 for testing the fix of notorious texture tear issue? Will be appreciated a lot! 18:44 sfan5 but thats work 18:44 sfan5 and i don't want to work rn 18:44 * Fixer >_> Krock 18:48 sfan5 ugh 18:48 sfan5 someone actually downloaded the win32 build 18:48 sfan5 that means i actually need to make one 18:48 rubenwardy Maybe they did it in mistake? 18:49 sfan5 nah that ip only downloaded that one 18:51 * twoelk always downloads one 18:52 * Calinou downloads the entire Internet 18:53 Calinou oops, I downloaded twoelk 18:53 Calinou rm -rf twoelk/ 18:53 edj Any chance that "vanilla" Minetest will ever get more standard features, like animals and other mobs, villages, underwater fortresses, etc. etc.? 18:53 * Fixer has disc called "Internet 2001" 18:53 Calinou edj, it was proposed many times, and rejected many times. Don't count on it :( 18:53 Calinou people never agree on this 18:53 edj Calinou: Bummer. 18:53 edj I feel like Minetest will *always* be...quite niche...if every answer continues to be, "Install some mods." 18:54 Calinou Minetest developers are not the typical game designer 18:54 Calinou they're more of those "Hey, I'm a graphics student… I'm gonna bump map the shit out of this" 18:54 twoelk oops if anybody should download all of my old website I might exceed the allowed bandwidth 18:54 edj Calinou: Understandable. Though your typical (non-techie) person can barely install Minecraft, much less install/configure mods. I strongly feel vanilla Minetest needs a lot more features to compete with MineCraft. 18:54 sfan5 Fixer: https://kitsunemimi.pw/tmp/minetest-0.4.13-0459eca-pull3594-win32.7z https://kitsunemimi.pw/tmp/minetest-0.4.13-0459eca-pull3594-win64.7z 18:55 Calinou installing Minecraft is easy nowadays, they bundle Java… 18:55 twoelk really? 18:55 edj Yeah, even my young daughter can install MineCraft; she's have zero chance of installing Minetest (much less the mods) 18:55 Calinou that's why the installer is huge 18:55 Calinou edj, providing NSIS installers for Windows might be done. 18:56 Calinou AppImages for GNU/Linux as well. 18:56 Calinou but well, OS X support is on standby, it needs people to compile it and to check for bugs 18:56 edj Anyway, I just want to "officially" say that I think Minetest is doing itself a huge disservice by answering all "can this be added to Minetest?" requests with "Oh just install some mods." 18:57 edj I love Minetest and the devs are awesome for their contributions of course :) 18:57 Calinou bundling subgames is far from optimal 18:57 edj But I think Minetest is on a permanent very-tiny-niche trajectory unless and until vanilla Minetest is very much beefed up. 18:57 Calinou in my opinion, the base subgame (aka. minetest_game) should just have more mods 18:57 Krock Calinou, you'd need many, many, very many space for the cmoplete internet 18:57 Calinou and FFS, RENAME IT 18:57 Calinou Unvanquished calls its engine Daemon 18:57 red-001 server crashing on start up? install some mods 18:57 Fixer sfan5, THANK YOU 18:57 Calinou "Minetest Game" (huehue) calls its engine… Minetest 18:57 Krock s/many/much/g 18:58 sfan5 "just more mods" doesn't solve any problems 18:58 Calinou we can keep the Minetest name for the game, but renaming the engine would be a step in the right direction. 18:58 sfan5 stuff needs to be properly integrated with the rest 18:58 Calinou the name just needs to bring voxels to the table 18:58 kaadmy voxygen? 18:59 edj I think monsters/animals/villagers + a few auto-created villages/forts/fortresses would get Minetest 90% of the way to being WAY more competitive. 18:59 edj (In VANILLA Mintest) 18:59 kaadmy Voxygen sounds cleaner for the main game 18:59 edj +e 18:59 Calinou kaadmy, maybe we could make an issue about renaming the engine. 18:59 Calinou just for laughs 18:59 kaadmy imo minetest for the engine is fine 18:59 Calinou it seems way saner than calling the game "Minetest Game" 18:59 Fixer edj, MT needs client side lua first 19:00 Calinou (renaming the game isn't an option, it would confuse too many people) 19:00 kaadmy so would renaming the engine 19:00 Calinou people don't see the engine usually 19:00 Calinou they wouldn't mind it 19:00 kaadmy but minetest still sounds bad 19:00 kaadmy likely a reason why more people aren't playing MT 19:01 kaadmy so maybe a name change would be a welcome change 19:01 sfan5 edj: there were plans to add different subgames that provide different stuff 19:01 Calinou games should never change their name 19:01 kaadmy would it be too messy to just start a new subgame from scratch without the deprecated stuff in minetest_game? 19:02 kaadmy at some point the subgame has to change anyway 19:02 edj kaadmy: My daughter's entire class at school would probably be playing Minetest if (1) install was easy, (2) vanilla had animals + monsters + villagers, (3) vanilla had villages, forts, fortresses 19:02 twoelk edj: competitive to what? gta?, dukenukem? chess? 19:02 edj twoelk: MineCraft. 19:02 Calinou I don't like it when people want software X to be "competitive" with proprietary software Y 19:02 Calinou free software isn't a race 19:02 kaadmy edj: fortresses? would be a nice addition to my subgame 19:03 * twoelk hopes edj understood the question 19:03 edj kaadmy: Yes. For example, last week, my daughter and I were playing MineCraft. We made several underwater breathing potions and explored the ocean. Lo and behold, we encountered a really cool underwater fortress. It was...pretty awesome. 19:03 kaadmy iirc MC has 3 of the fortresses in the whole map 19:04 Calinou strongholds, they're called 19:04 edj twoelk: Maybe I didn't (understand the question). 19:04 kaadmy ah 19:04 kaadmy i really like underwater foliage, but MT handles underwater plants very poorly 19:04 kaadmy i'm really curious how Kenney managed it with voxus 19:04 edj Anyway... just my 2 shillings. 19:05 edj I can't get her and her friends on Minetest anymore. :( 19:05 edj Because it's "too boring" and installing mods and such is just too far beyond them. 19:05 kaadmy edj: have you tried my subgame? 19:06 kaadmy it has nearly all the required mods built-in, a good interface, villages, and mobs 19:06 Calinou I somehow agree about the "default" part 19:06 Calinou being a pro at computing is two things: programming, and finding good software :D 19:06 Calinou making installation easy is extremely important if you want people to use your software, or to migrate to it 19:07 twoelk +++ 19:07 Calinou look, I migrated all my PCs to zsh + oh-my-zsh today (Fedora, Windows, Xubuntu VM, VPS) 19:08 Calinou it's easy to install, because Windows (Babun) bundles it, on Fedora you use "sudo dnf install zsh" then run the oh-my-zsh script… you do the same thing on Xubuntu VM and Debian VPS, you relog, and you're done. 19:10 twoelk "you're done" is clouded in the fogs of error fighting when I do such things 19:17 twoelk considering talking/playing with kids similar to those edj described I must agree that vanila-minetest-the-game has little of interesting things to do for those that are not seeking a place to build and explore but would rather have ingame things happening that they need/can react to, things that push you to some activity to survive. 19:19 Calinou Twilight Sparkle discovers the "fire" mod: http://i.imgur.com/qHrPmQ4.png 19:20 kaadmy ;) 19:28 edj kaadmy: Subgame? Nope. I don't know what a subgame is 19:29 kaadmy basically a mod collection ;) 19:29 edj Ah 19:29 kaadmy https://forum.minetest.net/viewtopic.php?f=15&t=13181 19:30 twoelk subgames are the secret ingredient to minetest 19:31 twoelk http://wiki.minetest.net/List_of_Subgames (somewhat outdated) 19:39 edj kaadmy: Your subgame looks awesome 19:41 Calinou by the way, Platshoot update: https://transfer.sh/iee3T/recording-2016-01-21-13.07.34.webm 19:42 Calinou now with shops, more textures 19:42 CWz xdecor is pretty buggy 19:42 kaadmy Calinou: nice 19:43 Thomas-S bye 19:47 kaadmy Calinou: BTW wouldn't it make more sense to show off godot projects on the #godotengine channel? 19:48 Calinou it does, but I like showing them off in other channels :p 19:49 Obani Calinou, I don't like the way you made your shooter :p 19:49 Obani You made it for mouse 19:49 red-001 how can that be bad? 19:50 Obani Well I don't like mouse platform shooters 19:50 Obani I prefer classical ones with cardinal directions 19:50 Obani Like Metroid serie :p 19:51 Calinou it won't be playable on mobile, but that's not the goal 20:01 edj kaadmy: I'm going to show my daughter your subgame this weekend, thanks!! :) 20:03 kaadmy yw ;) 20:03 farooghkz hi. do i need lua to use carbone-ng? 20:04 Ronsor hi 20:04 Ronsor uhhh 20:04 farooghkz hi 20:04 Ronsor minetest should be compiled with lua 20:04 Ronsor it must be iirc 20:04 Ronsor but lua is required, and you most likely have it 20:04 Ronsor you dont need the lua binaries installed 20:07 red-001 https://github.com/red-001/minetest_game/blob/better_game_api-doc/game_api.md 20:07 farooghkz problem is with carbone-ng subgames that has lua scripts.do i need lua? 20:07 red-001 Game API doc.. in markdown 20:07 red-001 farooghkz minetest needs lua 20:08 red-001 it's built in 20:08 Ronsor >it must be 20:08 kaadmy farooghkz: lua is required for the whole game 20:08 kaadmy it won't run without lua 20:09 red-001 you don't uaslly need to download lua 20:09 red-001 it comes with minetest 20:10 farooghkz ok 20:10 farooghkz so whats dis err? 20:11 Ronsor i officially hate compiling on windows 20:11 red-001 lol 20:11 red-001 do you need libs? 20:11 Ronsor no 20:11 Ronsor i cant even get cc to run 20:11 red-001 wow 20:11 Ronsor despite the fact it exists and is in %PATH% ($PATH) 20:11 Ronsor actually i fixed cc 20:11 Ronsor now make doesnt work! 20:11 * red-001 is smug he uses VS 20:11 farooghkz mod error: failed to load and run 20:11 farooghkz .../carbone-ng/mods/default/init.lua 20:12 red-001 go on 20:13 farooghkz what?whats that err? 20:14 red-001 yes 20:14 farooghkz what yes? 20:14 Ronsor well 20:14 Ronsor i found my issue 20:14 Ronsor thankfully 20:14 red-001 paste the log to pastebin.com and give us a link 20:15 Ronsor i was ready to pull my hair out 20:15 kaadmy farooghkz: that's unrelated to lua, it's a problem with the subgame 20:15 fireglow have any of you got an idea how to solve this problem? https://forum.minetest.net/viewtopic.php?p=204865#p204865 20:15 farooghkz red,me? 20:15 kaadmy likely you're using an old version of Minetest, 0.4.13 is the latest 20:15 fireglow ( in the IRC relay mod) 20:16 farooghkz should i install latest version 2 solve that? 20:16 farooghkz sorry i cant open links 20:17 kaadmy well, seems like minetest.net's down 20:18 red-001 I heard bot's did it 20:18 Ronsor Not found 20:19 farooghkz i coudnt understand 20:20 farooghkz what should i do? 20:21 red-001 open bin/debug.txt 20:21 kaadmy what's the lua error? 20:21 red-001 and paste whats in it to pastebin.com 20:21 red-001 then put a link here 20:21 shellkr I have an issue I don't know how to solve. I am making packages for mods on Arch Linux so they are easy to install. I install them to the default directory /usr/share/minetest/mods but it is like they are not recognized. I then move them to ~/.minetest/mods and it works. The problem when I am making a package is that I cannot install them to ~/.minetest/mods. Are this something known? Am I doing something 20:21 shellkr wrong? 20:22 red-001 yes thats how it should work 20:22 red-001 on linux 20:22 shellkr red-001: but why isn't it? 20:22 shellkr /usr/minetest/mods should work 20:23 red-001 on linux minetest ignores /usr/minetest/mods 20:23 Ronsor i give up 20:23 shellkr ohh.. that is not good 20:23 red-001 it's a cmake flag 20:23 red-001 I'm not sure why 20:23 shellkr hmm.. 20:24 shellkr it shouldn't be the default 20:24 red-001 good luck convincing core devs of that 20:25 shellkr This adds complications a potential user will not understand... 20:25 shellkr right now I have added install instructions... but that is not a clean solution 20:25 red-001 no 20:25 red-001 but it's simple 20:26 red-001 and that seems to be the minetest motto 20:26 shellkr If the user knows how to do it 20:26 shellkr adding commands to a terminal after installation is not a good solution 20:26 red-001 minetest isn't exactly a feat of user friendly engineering 20:27 shellkr hahahha 20:27 shellkr yeah, i noticed 20:27 red-001 case in point: config file 20:28 red-001 can you run a shell script to fix this? 20:28 red-001 e.g create a hardlink 20:28 shellkr I use the naming convention.. like "minetest-mod-weather-git" and it need to be moved from /usr to ~/ and then renamed to "weather" 20:29 shellkr I could make the install interactive.. but that is a big no-no in Arch Land 20:29 red-001 why? 20:29 red-001 I see it in Ubuntu 20:29 shellkr how have they solved it? 20:29 red-001 not sure 20:29 red-001 I just see it as a user 20:30 shellkr ok 20:30 red-001 It's not too common 20:30 shellkr I can install to the $HOME but I will not know to which user... so it has to be interactive 20:31 red-001 does Arch have a software store? 20:32 kaadmy afaik yes 20:32 shellkr no, unless you include Gnome Software 20:32 kaadmy pacman 20:32 kaadmy or is that arch? 20:32 shellkr pacman is a package manger like Apt 20:32 shellkr but better 20:34 shellkr I have to follow standard as much as possible or it will be chaos ;) 20:36 shellkr Arch also rely heavy on upstream and patch packages very rarely.. it's a security and managing thing 20:37 shellkr when installing on Ubuntu.. do you use a PPA or is it in repos? 20:37 shellkr mods that will say 20:37 shellkr or are you just cloning them directly? 20:38 shellkr hello? 20:38 kaadmy he left 20:38 shellkr ohh 20:38 kaadmy about 5 min ago 20:39 shellkr didn't show up in my feed.. ;) 20:39 shellkr how do you do it then kaadmy? 20:41 kaadmy do what 20:41 shellkr install mods 20:41 kaadmy i just download and put them in my mod dir 20:41 shellkr ok 21:30 Ronsor ok 21:30 Ronsor i'm still trying to get minetest to compile on windows 21:30 Ronsor but it cant find sqlite.. 21:30 Ronsor where do i get a version that will work? 21:31 sfan5 Ronsor: you either compile sqlite3 yourself or you download it 21:32 sfan5 32-bit: https://minetest.kitsunemimi.pw/sqlite3-3.8.7.4-win32.zip 21:32 sfan5 64-bit: https://minetest.kitsunemimi.pw/sqlite3-3.8.7.4-win64.zip 21:38 Ronsor ok 21:38 Ronsor thanks 21:38 Ronsor i want to avoid compiling sqlite because that might bring more headaches 21:39 sfan5 it's not that hardf 21:41 Ronsor yeah it actually shouldn't be 21:41 Ronsor since its just sqlite 21:41 Ronsor yay 21:41 Ronsor cmake works now 21:41 Ronsor NOW I CAN FINALLY COMPILE 21:41 Ronsor with patches 21:41 Ronsor funny patches 21:41 Ronsor that add more apis for mods 21:41 Ronsor also allow more keyboard/mosue customization 21:42 Ronsor and speedburst priv (like sprint but faster 21:42 Ronsor ) 21:42 Ronsor wowaname is here 21:42 Ronsor figures 21:47 Ronsor hahaha thank you 21:47 Ronsor its compiling 21:56 wowamane h 21:58 Ronsor h wowamane 22:19 Ronsor once again I need help 22:19 Ronsor all else is fine 22:19 Ronsor but sqlite3 doesnt seem to be linking 22:23 Ronsor sigh trying with 32bit 22:25 Ronsor FAIL 22:25 Ronsor sqlite_exec is unresolved 23:00 Ronsor ok 23:01 Ronsor after 2 hours of work, trying 2 versions of mingw 23:01 Ronsor and swapping irrlicht.dll with one from an official build 23:01 Ronsor i compiled minetest 23:01 Ronsor albeit without freetype or sound 23:07 red-001 do you have openal libs? 23:08 Ronsor no 23:08 Ronsor that was by choice though 23:08 Ronsor i rarely have my earphones in 23:19 Ronsor so i seem to have patched the client for 'fly hacking', now i will work on a fix for that on the server (if !hasPrivs: fly, and !blockBelowPlayer) { kick: flying } 23:21 rubenwardy I'd like that for CTF 23:21 rubenwardy depending on how much it uses, ofc 23:21 Ronsor on CTF, it makes cheating easier 23:21 Ronsor i've seen someone fly 23:21 rubenwardy yeah 23:21 Ronsor its not really fair unless everyone can do it 23:22 rubenwardy I'm at the point where I cba to moderate anymore 23:22 Ronsor this may take a while, but i'll eventually have it 23:23 Ronsor if it wasnt for latency, movemenet wouldn't be done via the client 23:25 rubenwardy I'll be willing to test it on my server 23:27 red-001 you could also check for nocliping 23:27 rubenwardy that too 23:28 red-001 how do you patch a client for 'fly hacking'? 23:29 red-001 what do you mean by that? 23:29 Ronsor oh well 23:29 rubenwardy You can modify a client to give it fly 23:30 rubenwardy and noclip 23:30 Ronsor you change the local privelege checks for fly to true 23:30 red-001 ahh 23:30 rubenwardy and fast, but anticheat protects that 23:30 Ronsor you essentially sabotage them and make them all report "yes you can fly" 23:30 Ronsor anticheat stops fly 23:30 Ronsor *fast 23:30 Ronsor but not fl 23:30 Ronsor y/win 16 23:30 red-001 I know 23:31 red-001 I though you somehow stopped people from doing it... 23:31 red-001 I wonder does server anit cheat check down speed... 23:33 red-001 ...if not a client could go as fast as it wanted down 23:34 red-001 aka pseudo teleporting down 23:34 Ronsor yeah 23:34 Ronsor speed is checking iirc 23:34 Ronsor just not fly 23:34 * red-001 shall check 23:35 * red-001 23:35 Ronsor edit: just checked 23:35 Ronsor fast works 23:35 Ronsor with my hacked client 23:35 Ronsor i didnt get any issues 23:36 red-001 do you have anti cheat on? 23:36 red-001 it should reset you 23:36 red-001 don't play on singleplayer, create a new server 23:38 red-001 so you checked? 23:40 Ronsor i checked 23:40 Ronsor i checked on a local server, and 3 public servers 23:40 Ronsor it works perfectly 23:40 Ronsor that's not good 23:41 red-001 well thats worse then when I tried a year ago 23:41 red-001 then fast got you reset 23:42 red-001 are you sure anti check was on? 23:43 red-001 on the servers I mean 23:43 Ronsor i'm not sure 23:43 Ronsor i tried to sample them 23:43 Ronsor edit: one server it does not appear to work 23:44 Ronsor you dont get reset 23:44 Ronsor you just dont move fast 23:45 red-001 what server? 23:46 Ronsor it was localllhost actually 23:46 Ronsor i checked the conf 23:46 Ronsor anticheat was not on 23:47 Ronsor so we just have slow flyers 23:47 red-001 strange