Time Nick Message 00:00 Fixer wonder if it is possible to change sound volume of some node depending on a distance with lua 00:07 RealBadAngel it is possible 00:07 RealBadAngel just make sure your sound is mono one 00:07 RealBadAngel then play it on pos 00:08 RealBadAngel moving around the pos will make it played positional 00:09 RealBadAngel place technic music player, start a tune and fly around for example 00:10 RealBadAngel you dont have to carry about the volume, engine will do it for you 00:13 Fixer ah ok 00:13 Fixer but why no water sound in default? 00:13 RealBadAngel laziness 00:13 Fixer at least quite one 00:14 RealBadAngel grab ambience mod 00:14 RealBadAngel you may want to copy all the sounds to clients /sounds folder for better performance 00:14 RealBadAngel server doesnt have to send any sound files 00:15 Fixer water/water_source/flowing need sound in default, that is so basic :trollface: 00:15 RealBadAngel but thats laggy sometimes 00:15 RealBadAngel that screams out loud for client side modding 00:15 Fixer why laggy? just play one stupid sound continiously if near that crappy node :S 00:16 RealBadAngel do that for 50 users 00:16 RealBadAngel and you will know why 00:16 Fixer wait, it is in lua? not in engine? crap 00:16 RealBadAngel it should be in lua 00:16 RealBadAngel for sake of simplicity 00:17 RealBadAngel but side is wrong atm ;) 00:17 RealBadAngel better have each of those 50 clients to manage own effects than one server doing it all 00:17 Fixer yeah 00:18 Fixer now it is just nuts and lags a lot 00:18 RealBadAngel but it is useable 00:18 Fixer jump in water @ wait few seconds @ underwater.mp3 00:18 RealBadAngel if there are lags, then yes 00:18 Fixer nice way to measure lag on server 00:18 Fixer i use that method 00:19 RealBadAngel most funny that client side modding is possible since 2 yrs? 00:19 SaKeL hi all 00:19 RealBadAngel jeija has proven it 00:19 Fixer proven? it is not quantum physics or whatever :S 00:20 Fixer of course it is possible 00:20 Fixer it is just laziness 00:20 Fixer and no time 00:20 SaKeL i have recently problem with server announce 00:20 SaKeL ERROR[CurlFetchThread]: servers.minetest.net/announce not found (Timeout was reached) (response code 0) 00:20 SaKeL i didnt change anything 00:20 SaKeL maybe someone know whats the problem ? 00:21 RealBadAngel https://github.com/Jeija/minetest/commit/e1c520d147975faf5a159cea707af20a5e3ed859 00:21 RealBadAngel fixer, try above 00:21 Fixer Jeija committed on 28 Oct 2012 00:21 RealBadAngel Jeija committed on 28 Oct 2012 00:21 RealBadAngel hehehe 00:21 Fixer lol 00:22 RealBadAngel over two fucking years.... 00:22 Fixer we need that badly 00:22 RealBadAngel damn, THREE 00:22 Fixer MT server used to be running on Celeron 533MHz, 192MB ram, now you need a fucking Xeon cluster to make it work 00:24 Glorfindel for real 00:25 RealBadAngel core2 is more than enough 00:25 RealBadAngel just feed it with some ram and good gpu 00:25 Fixer server needs gpu? 00:26 Fixer i mean server not client 00:26 RealBadAngel i do client side code usually 00:26 Fixer max_lag problems are everywhere 00:26 rubenwardy Fixer, Build a World, a voxel video game based on irrlicht 00:26 RealBadAngel you know, candies 00:26 rubenwardy Also, I started writing a replacement for the ambient mod, but got bored with LVM 00:27 rubenwardy Jeija's PR shouldn't be merged - even he says that it's a proof of concept 00:27 Fixer what is worst is that people that running server don't know howto troubleshoot them 00:27 rubenwardy https://github.com/more-rubenwardy/environment 00:28 Fixer for example ESM or LinuxGaming2 got strange high lag problems that is hard to trace 00:33 rubenwardy ruben way cant you just make me one? 00:33 rubenwardy *why 00:33 rubenwardy one meaning an @IRC user 00:53 Fixer My ups baterry died and randomly shutoffs my pc 00:53 Fixer Once a week or so 00:56 Fixer Anyone did mod profiling on a working server? 00:59 Fixer Mandelbulb, hmm 01:14 FreeFull When I try to quit minetest, it gets stuck 01:14 FreeFull And I have to forcefully kill it 01:15 Glorfindel wow 01:16 Glorfindel violent aren't we 01:16 VanessaE FreeFull: same here. 01:19 Glorfindel not happening to me... 01:19 Glorfindel or are you running the latest dev? 01:34 VanessaE commit 900db310 (Sept 13) 01:34 VanessaE so well north 0f 0.4.13 anyway 01:36 Glorfindel ah, 01:38 VanessaE it's been this way for so long that I don't remember when the problem started. 02:42 FreeFull VanessaE: I haven't had it happen until I installed the latest dev today 03:17 rubenwardy The brutal truth: https://forum.minetest.net/viewtopic.php?p=201764#p201764 03:24 rubenwardy What is a GOP Debate? 03:24 VanessaE US Republican party debates 03:24 VanessaE there are something like 10 candidates in that party right now 03:24 VanessaE (3 in the Democratic party) 03:26 rubenwardy Why do I see stuff about Obama talking in it? I thought he was democrat? 03:27 rubenwardy oh, he seems to just be talking about it 03:27 VanessaE no idea, probably just Repubs referencing him - the Republican party pretty much hates Obama, members thereof cock-blocking him every way they can when it comes to policy and legislation. 09:37 JamesTait Good morning all; happy Wednesday, and happy Day Of Reconciliation! 😃 12:40 Calinou https://stateof.creativecommons.org/2015/ - wow, CC0 is on the rise 12:42 Ingar I think a lot of people (me included) jsut had it with licenses 12:42 Ingar the simpler , the better 12:46 Calinou that's true 12:46 Calinou CC0 is the shit :) 12:53 Ingar WTFPL ftw though 12:57 Calinou WTFPL lacks a warranty disclaimer and has strong language, please avoid it 12:57 Calinou CC0 is not OSI approved, but it's true public domain where possible 13:36 jomat Hm, is there a full heigth microblock somwhere, because this one has a gap: https://github.com/Calinou/moreblocks/blob/master/circular_saw.lua#L47 13:38 Calinou jomat, it's called a panel? :) 13:40 jomat Ha, thanks alot! 13:40 jomat Now I have corners for the japanese teehouse 13:40 jomat :-) 16:03 Megaf Hi folks, what's the block size again? 16:03 Megaf 12x12x12 or 16x16x16? 16:03 Megaf or something different 16:06 rafalcpp Megaf: size of map chunk? afair 16³ 16:06 Megaf of a block 16:07 rafalcpp Megaf: size of map chunk was somewhere in config 16:07 Megaf a chunk is made of 5 blocks 16:07 rafalcpp Megaf: of a block? size in what... in world units? 16:07 Megaf by default 16:07 Megaf in nodes 16:07 Megaf I think is 16 16:07 Megaf or 1 16:07 Megaf 12 16:14 DogePony Megaf: one block is 16^3 nodes 16:14 Megaf Thanks a millions rafalcpp and PenguinDad 16:19 Megaf also, I don't fully understand this emergequeue_limit_total 16:19 Megaf what it means, how much resources it uses and how it affects perfomance 17:23 Krock hi 18:08 Glorfindel hi Krock 18:09 Krock hi :) 18:14 dadix hi all 18:14 Glorfindel hi dadix 18:14 dadix hi glorfindel 18:49 Glorfindel you can change the spawn location, correct? 18:52 sofar yes 18:54 Glorfindel how? 18:56 Fixer hi 18:56 sofar minetest.register_on_newplayer(function(player) player:setpos({x=-126, y=1, z=-96}) return end) 18:56 sofar throw that in an init.lua 18:56 Glorfindel hell Fixer 18:56 Glorfindel *hello 18:56 sofar change the xyz to your spawn pos 18:57 Glorfindel ok 18:57 sofar weird that there's no minetest.conf or world.mt setting for that.... hmmmm 18:57 Glorfindel where do I put that? 18:57 sofar mods/spawn/init.lua 18:57 Glorfindel ah, ok 18:57 Glorfindel thanks 18:57 sofar insert newlines 18:58 sofar https://gist.github.com/sofar/d7cf704c7b236eff3775 18:58 sofar that's how it should look in the file 18:58 sofar and then enable the spawn mod in your world 18:59 everamzah are you looking to change static_spawnpoint in minetest.conf ? 18:59 everamzah https://github.com/minetest/minetest/blob/master/minetest.conf.example#L830 19:02 Glorfindel everamzah: this will make it so typing /spawn AND joining the server for the first time will land them in x y z area? 19:02 Glorfindel or is /spawn not part of the default minetest game? 19:03 everamzah it will for new players 19:03 everamzah the /spawn command has to be added 19:04 everamzah i like the servereseentials mod by gunship penguin which features a /spawn command, but i think there is a mod for just the /spawn command alone 19:06 Glorfindel ah, ok 19:06 Glorfindel excellent, thanks everamzah and sofar 21:04 VanessaE ok, who is it that works on worldedit these days?