Time Nick Message 01:48 MinetestBot 02[git] 04kahrl -> 03minetest/minetest: Print --videomodes response to standard output, too 138f49358 http://git.io/vlRCa (152015-11-02T02:46:36+01:00) 03:28 swift110-phone Hey 03:50 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Rename and move basicmacros.h to util/basic_macros.h 13965d112 http://git.io/vlRhK (152015-11-02T04:49:47+01:00) 03:50 est31 eww sorry 03:50 est31 have to fix it first 03:58 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Rename and move basicmacros.h to util/basic_macros.h 13eabfe09 http://git.io/vl0vF (152015-11-02T04:57:55+01:00) 04:33 hmmmm why didn't you rename it to util/misc.h? 04:33 hmmmm that's far better I agree 04:53 LazyJ Are mapgens v5 and v7 still experimental? 05:03 swift110-phone Hmm 09:48 JamesTait Good morning all; happy Monday, and happy Deviled Egg Day! 😃 11:05 sabino How may I contribute with portuguese translate in wiki minetest? 12:27 MinetestBot 02[git] 04gregorycu -> 03minetest/minetest: Speed up saving of profiling data by 27x 135c3546e http://git.io/vlg9Y (152015-11-02T13:25:21+01:00) 13:57 Matsetes Ho guys! 13:58 Matsetes I've been playing with the 0.4.13 but I cannot figure out why I cannot find acacias and I am not able to view items in third person mode 13:59 Matsetes Is there anything to change in the config? 15:04 fireglow Does anybody have a geoip mod for connecting IPs handy? 15:37 JohnnyComeL8ly Megaf_: did you make up your away msg? 15:49 fireglow aw, lua-geoip isn't available on FreeBSD 15:52 JohnnyComeL8ly Use GNU/Linux, fireglow.... 15:53 Megaf_ JohnnyComeL8ly: whats my away message? 15:54 fireglow JohnnyComeL8ly: no, but thanks. (lol) 16:01 JohnnyComeL8ly Megaf_: I'm working on getting it.... 16:05 JohnnyComeL8ly Megaf_: I can't get the Away msg now... it let me before. 16:06 behalebabo "All Quassel clients vanished from the face of the earth... (I'm not online/in front of my computer now.)" 16:07 JohnnyComeL8ly Yes, thanks, behalebabo! ;-) 16:18 kaeza o/ 16:36 E4xoi hai kaeza 16:36 E4xoi long time no see 16:43 Matsetes Has anyone noticed my questions? 16:45 * kaeza hugs E4xoi 16:45 kaeza how's it going? 16:45 * E4xoi hugs kaeza back 16:46 E4xoi nice enough 16:46 E4xoi how are you kaeza? 16:46 kaeza nice enough too :) 17:03 JohnnyComeL8ly Matsetes: My opinion is just that: not the official rules; but I think that if you posted the question every five minutes, you'd be more apt to get help... reason being, that people leave and new people join, so it is nigh impossible for you to get help if hardly anybody gets the question. :-) 17:07 JohnnyComeL8ly Matsetes, do you copy? 17:10 Krock pfft.. too many important header files changed ... seems to be a build from scratch again 17:11 JohnnyComeL8ly I suppose. ;-) 17:11 Krock ShadowBot, are you okay? 17:12 Krock eww. No cleverbot behind 17:12 JohnnyComeL8ly ShadowBot isn't the same as ShadowNinja... or is it? 17:13 ShadowBot JohnnyComeL8ly: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command). 17:13 JohnnyComeL8ly Oh, it is a bot.... xD 17:13 JohnnyComeL8ly It just gave me a msg. 17:15 Krock ^ https://github.com/ShadowNinja/Limnoria-plugins/ 17:17 JohnnyComeL8ly So, ShadowNinja owns that bot? 17:18 Obani VanessaE, inchra netsplitted :/ 17:20 cheapie Obani: As far as I can tell, osiris is having problems (it's veeeerrrrrryyyyy sssslllllooooowwww right now) and its connection to amun timed out. 17:21 Obani yes :/ 17:21 cheapie I don't see anything unusual on the stats graphs, and yet everything on that server has slowed to a crawl. I've poked VanessaE a few times with no response yet. 17:26 crazyR im loving the co-operation going on in https://github.com/minetest/minetest/pull/3292 its nice to see people actually working with each other rather than against. cant wait for this to be finished and pushed :D 17:26 crazyR *merged 17:29 Ingar tell me when it's piushed so I can debug it :p 17:30 Ingar *pushed 17:33 * Jordach meows at PilzAdam 17:34 Jordach trying to implement GoL in MT is difficult - but fun at the same time 17:35 Jordach i'm also considering adding in rule configurations 17:37 Matsetes I've been playing with the 0.4.13 but I cannot figure out why I cannot find acacias and I am not able to view items in third person mode 17:37 Matsetes Is there anything to change in the config? 17:42 PilzAdam Jordach, you want to implement game of live in Minetest? 17:42 PilzAdam maybe look at https://github.com/PilzAdam/wireworld for that 17:42 Jordach am working on it personally 17:43 Krock 3D wierworld blocks pls 17:43 Krock *wireworld 17:44 PilzAdam it's already 3D 17:45 PilzAdam width, height and time 17:45 Krock >.< 17:45 Krock 4D, then, pls. 17:46 Krock Creating huge wierworld circuits in the air might be funny sometimes :) 17:48 PilzAdam it's already 4D 17:48 PilzAdam there is an on/off switch 17:49 Krock I didn't know that it is possible to add another axis for a boolean value (switch on/off) 18:07 JohnnyComeL8ly Matsetes: Try /grant singleplayer fly,fast 18:07 JohnnyComeL8ly You'll be able to cover ground faster that way. 18:08 Krock try /grant singleplayer all if you want to save 5 letters 18:08 JohnnyComeL8ly F7 should make the viewpoint different. 18:09 Krock It doesn't just 'should' it does. 18:09 Calinou http://phoronix.com/scan.php?page=news_item&px=GNU-Linux-Libre-4.3-Kernel 18:10 Matsetes JohnnyComeL8ly I can change the view but cannot view items 18:10 Krock It's a lovely gnu. 18:11 Krock Matsetes, if it's a display bug - screenshot or it didn't happen 18:12 Matsetes Krock what? 18:12 Matsetes You need proofs? 18:12 Krock *scrolls up to read the content* 18:14 Krock \o/ George Boole's 200th birthday 18:15 Krock Matsetes, are you using mgv5, 7 or math? 18:16 Matsetes Mgv6 i think 18:16 Matsetes isn't it the default? 18:17 Krock https://github.com/minetest/minetest_game/blob/master/mods/default/mapgen.lua#L983 default.register_decorations() called when the mapgen is v5, v7 or math (everything except singlenode and v6) 18:17 Krock So using another mapgen will give you such trees 18:17 Calinou this will happen if I model the chairs for my table: http://i.imgur.com/nIDNnsL.gif 18:18 Krock WEEEEE 18:18 Krock oh noes, ShadowBot! 19:05 twoelk Calinou: will you add that effect player animation when using your chairs? ;-P 19:06 Calinou animation would be easy to make 19:07 Fixer bew Krock build is out, I will give it a try 19:07 Jordach *cough entitynode* 19:08 paramat Matsetes acacias are not in mgv6 because there are no savanna biomes, acacias are in mgv5 and mgv7 19:09 Matsetes And why I cannot view item in third person? 19:09 * twoelk thinks we could use a lot more default player avatar animations if only that wouldn't add more lag 19:10 Fixer there is too much lag 19:10 twoelk Matsetes: what jkey are you using? 19:10 Calinou needs client-side scripting... 19:10 Calinou Matsetes, there's no system in Minetest where you can see the items players have in hand in third person 19:10 Matsetes Jkey? 19:10 Fixer we should torture developers... by forcing them to play on actual game 19:10 Fixer dat inventory lags... drives me mad 19:11 Matsetes Calinou I read that on the latest changelog 19:11 twoelk Fixer: read #minetest-dev of today - some interesting issues addressed 19:12 twoelk Matsetes: try F7 19:12 Fixer twoelk: i did... like it is going to solve stuttering, lags, low fps, whatever... it feels like i'm a mazo playing it... but I love it actually, if not performance issues on pretty good PC 19:12 Fixer great game 19:13 * Krock agrees 19:13 Fixer with annoying bugs for years 19:13 Matsetes twoelk I know how to view myself on third person 19:13 Fixer Calinou: btw, I know you have awesome moreblocks, moreores... say, why not morerocks from you? %) 19:14 twoelk Matsetes: I must have missunderstood your question, tzry to rephrase 19:14 twoelk -z 19:14 Calinou Fixer, moreponies, moreplayers, morenoobs, morechairs... :) 19:14 Fixer technic has some new rocks, but it will be cool to have separate addon with different kinds of nice rocks 19:14 Calinou there could be a morenoobs mod 19:14 Calinou it creates messages in chat, like "how do i craft wood" 19:15 Krock lol 19:15 Elench How mine for fish? 19:15 Calinou and moreplayers, faking player joins/quits 19:15 Fixer Calinou: I guess we have everything now, but more decorative rocks could be nice 19:15 Matsetes In the changelog I read that you can view items that you hold in the third person view but I cannot. I can view myself but not what I am holding 19:15 Fixer however, 90% is building with that cobble 19:15 Krock better call it "driveunknowingmoderatorstorage_mod" 19:15 twoelk Fixer: there are tons of deco blocks out there allready 19:16 Krock s/storage/s to rage 19:17 Fixer there was mod with basalt somewhere 19:17 twoelk Matsetes: sounds like "wielditem" of 3d-armor mod 19:17 Matsetes Oh Calinou please, do morenoobs ! 19:17 Fixer nope, morerocks 19:17 Fixer there are lots of rocks available 19:18 Matsetes twoelk ? 19:18 Fixer it is quite easy to make them, hardest part is mapgen 19:19 Matsetes Fixer rocks? Like marble and granite? 19:19 Fixer yes, they are available in technic 19:19 Fixer Vanessa's Dreambuilder has it I guess 19:19 Matsetes I know, I know 19:19 twoelk Matsetes: https://forum.minetest.net/viewtopic.php?t=4654 19:20 Fixer that is useful addon 19:20 Fixer i like it 19:20 Matsetes twoelk But I read it in the changelog of 0.4.13 19:20 Fixer what i don't understand... is why six slots? 19:21 * twoelk is confused 19:22 Fixer I wonder, if it is possible to pregenerate, say, 1000 blocks in all directions and play without stutters? could this be added somehow? stutters is unlikely to be fixed in this century 19:22 Fixer emergeblocks? 19:23 Matsetes Make attached objects visible in 3rd person view (est31) 19:23 Matsetes It's written in the changelog 19:24 Fixer twoelk: i've seen gregory did some profiling of things... hope has been increased 19:25 * Fixer wonders why there is no minetest_game in Krock's build 19:25 Matsetes And what changes from mapgen v5/v6/v7? 19:26 * Krock tells Fixer that's it is to have less data to download 19:26 Obani Fixer, you should rename yourself as reporter :p 19:26 Fixer bug reporter? 19:26 Fixer i report them on forum, sorry for not registering on github for that 19:27 Fixer maybe i will, some time later 19:27 * Krock adds the reason "And to start with a self-chosen subgame" quickly 19:28 Fixer new settings tab is so geeky 19:29 Fixer lets see how it works 19:29 twoelk Fixer: if I fly around and load a large part of the map and then settle down and play in a small area, I still may have "stutter" if the view is set too high/far or I interact with formspecs or objects that have to check protection befor reacting to interact 19:30 Fixer you can install FRAPS, to see how much it stutters, much better than built-in graph 19:30 Fixer twoelk: there is even torch stutter 19:30 twoelk clientside lua or better prediction system might make this better some day 19:30 Fixer place lots of torches or start digging.. and stutters will increase 19:31 Fixer but main problem is mapgen one 19:31 Fixer i have 1Tb hdd with >100 mb read speed (sequential), but stuttering sometimes is extreme, when woods are generated or big mountains 19:32 twoelk well mapgen especially luamapgen is a quite heavy load 19:32 Fixer that's part of the problem 19:32 Fixer another problem is weird network fps stuttering 19:32 Fixer fps-over-network-stutter 19:32 Matsetes I feel so lonely... Anyone that can help a little noob? 19:32 Fixer when admins goes to work with vending machines on server... it starts to laaaag and fps goes down too 19:32 Fixer for everybody 19:32 Fixer this is crazy 19:33 Fixer that is the issue that RBA found 19:33 Fixer also 19:33 Fixer mapgen on server is causing big lag for us when we play, at least on Extreme Survival Minetest 19:33 Fixer max_lag goes >2 for sure 19:33 twoelk yeah - privs or protection check seems to generate lag 19:34 * Krock wonders why Matsetes describes him-/herself as a nooob 19:34 twoelk probably beacause only the server computes this 19:34 Fixer however, when there is no mapgen work, it is much easier on server, like on ESM chaos, limited by 500 nodes area 19:35 Matsetes Cause I cannot understand why my friend view items in third person and me no 19:35 Fixer even more annoying is item transfer, just horrible, every day, or door lag :) 19:35 Fixer yesterday i was waiting door for ~10 sec to open 19:36 Krock Matsetes, the wielded item? 19:36 twoelk if several players open chests or vending machines at the same time things fet interesting like with the flushing toilets generating lag because people injoyed the sound 19:36 Fixer lol 19:36 Matsetes Krock yes 19:37 Fixer people work with inventory/chests/vendings/depositing all the time, any big server has lots of shops 19:38 Krock Matsetes, your friend installed and enabled a mod that's called "wielditem" to see those while being in 3rd person view 19:38 twoelk add a supply system of tubes to that and automated resource mining and you get VE-S spawn lag 19:38 Krock Matsetes, you will also see the items of the other players if you're using the mod on a server 19:39 Fixer twoelk: it feels like there's some kind of mapgen lock ups or whatever, you can have 100FPS average with awful slowdowns for 50-100ms, that is very noticable on new PCs 19:40 Fixer you can make it 1000... but it will do that 100 ms stutter anyway, ruining gameplay 19:40 Fixer hmm, spawned on glacier biome 19:41 twoelk that hi-end hardware has strange lag issues that are more noticable than on weaker machines has been noticed before 19:41 Fixer of course, there is a reason 19:41 Matsetes twoelk Make attached objects visible in 3rd person view (est31) 19:41 Fixer i noticed myself on my slow notebook 19:41 Matsetes Krock Make attached objects visible in 3rd person view (est31) 19:41 Fixer reason is ... low fps :) 19:42 Matsetes That is stated in the changelog 19:42 Fixer on slow PC you have 40 ms (25FPS) at best, and lots of stutters are with in this range 19:42 twoelk Matsetes: link please 19:43 Krock Matsetes, I think that's more like when you are sitting in a cart and watch yourself being inside 19:43 Fixer so you will not notice them match, because it is near average 19:44 Matsetes_ http://dev.minetest.net/Changelog 19:46 Fixer twoelk: example of mapgen stutter, http://i.imgur.com/OqnXqMs.png, notice 240 ms (that is 4 FPS) 19:49 Matsetes_ I dunno why 19:49 * twoelk is staring minetest to search for wielded item in default 19:49 Matsetes_ Really dunno 19:52 * twoelk can't find reference to wielded item item in git so concludes attached object is indeed behavior with carts and boats 19:53 Matsetes_ Well I will ask to my friend why he can view them XD 19:53 Matsetes_ Thanks 19:53 Krock !next 19:53 MinetestBot Another satisfied customer. Next! 19:54 twoelk Matsetes_: well does he use armor? 19:54 Krock *cough* 19:54 Krock !mod wield 19:54 MinetestBot Krock: 3d visible wielded items [wield3d] by stu - https://forum.minetest.net/viewtopic.php?t=6407 19:56 Fixer twoelk: is not main game and mapgen are in separated threads (as developers say), so why stutter? it maybe slow to mapgen, but why slow down everything? also, MT uses only 1 core? that is bad news o_0 19:56 rubenwardy Fixer, mesh generation afaik 19:56 rubenwardy but I'm no expert 19:57 Fixer when mapgen is working, first core shoots up to 100% 19:57 Matsetes_ I don't think he uses that mod... 19:58 Fixer hmm, maybe not 100% but more like 70-80% 19:59 Matsetes_ And, other question... What changes from mapgen v5 to v6 to v7? 20:00 Fixer oooh 20:00 Fixer just having a nice ||||| stutter, like on drugs 20:00 Fixer generated big mountains 20:01 Fixer steppy stutter, interesting 20:01 twoelk v6 is the basic normal one, v7 has more extreme landscape but needs some lua mapgen mod to get really interesting, v5 reuses old ideas and has a more unrealistic fantasy landscape 20:03 twoelk Fixer: mapgen in layers? 20:03 Fixer big mountains 20:03 Fixer with woods 20:03 Fixer impressive 20:04 Fixer git one has same stutter problems for me anyway 20:05 Fixer step-like stutter is like ~5 very periodic stutters in one seconds, feels *ic 20:05 twoelk Fixer: what happens if you flag a flat world or even use a flat mapgen mod? 20:06 Fixer nice idea 20:06 Fixer i will look at it 20:06 Fixer or wait, it is not added yet? 20:07 Fixer will try it 20:08 twoelk compare using flags in minetest.config to using oner of the mods 20:10 Fixer ah, flat is v6 only 20:10 Fixer will try anyway 20:12 twoelk actually you might see a diferance if you also toggle the old mapgen-griever culprit cavegen :-P 20:13 Fixer fps is over 130 but sttuter is present on flat one (less one, max one is 50 ms for this minute) 20:13 Fixer trees enabled 20:13 Fixer 0.086 20:13 Fixer too big 20:13 twoelk disable caves 20:13 Fixer let me disable trees first 20:15 Fixer mgv6_spflags = nojungles, nobiomeblend, nomudflow, nosnowbiomes 20:15 twoelk then compare with https://forum.minetest.net/viewtopic.php?t=8952 and https://forum.minetest.net/viewtopic.php?t=8952 just for the fun 20:17 Fixer even with mgv6_spflags stutters are present, 125 FPS cap hit in a desert, stutters up to 40ms (25fps) 20:17 Fixer with grass 20:18 Fixer forgot to mention 60 nodes view 20:18 Fixer there are less stutters in a desert with those flags, for sure 20:18 Fixer will look without caves 20:19 twoelk well decoration like plants and caves are added after initiall generation so mapgen might have 3 or so goes over the first creation before it gets final results 20:19 twoelk not to forget mudflow 20:19 Fixer mg_flags = flat, nocaves mgv6_spflags = nojungles, nobiomeblend, nomudflow, nosnowbiomes 20:20 twoelk worlds without mudflow can look pretty weird at tmes 20:21 Fixer hold on, got some trees 20:21 Fixer added notrees 20:22 Fixer funny 20:22 Fixer you walk with 0.00X for few seconds, then bam! 0.024 20:23 Fixer repeat again 20:23 Fixer stutter can be catched yet again by the eye 20:23 Fixer but it is much more rare 20:23 Fixer like 1 stutter per 3 seconds of run 20:24 twoelk hehe maybe if you enjoy investigating this in detail you might find out how expensive each element of mapgen is or wether there might be a fundimental problem like some jam in some que 20:24 Fixer 30 ms is pretty often 20:25 twoelk not to forget the strange singleplayer network lag that has been around for a while 20:26 Fixer maybe firewall problem? 20:26 Fixer never had this bug 20:31 Fixer changing chunksize 20:32 * Jordach has stupid idea 20:32 Jordach made an accidential way to keep both my MTs in sync with oneanother 20:33 rubenwardy twoelk, mtg has v7 biomes now 20:34 Fixer crash with chunksize = 20 20:35 Teckla mtg? magic the gathering? 20:39 Jordach Teckla, short way of saying Minetest Game 20:40 Jordach rubenwardy, found a non-git way of moving my development stuff between desktop and laptop 20:40 twoelk rubenwardy: aren't the somewhat rudimentary? haven't tried v7 in deafault again 20:40 Jordach mklink /j + symlinks 20:40 Jordach OwnCloud contains my textures, games, mods etc 20:40 rubenwardy links scare me 20:41 Jordach while i just use a client with those folders removed 20:41 rubenwardy twoelk, paramat did lots of work 20:41 twoelk oops, seems like "thick lazay fingers" time is approaching 20:42 twoelk typo here typo there typo everyware :D 20:43 * Jordach drops BFD and a new subgame into his owncloud MT dir 20:47 Jordach lmaoo-- 20:47 Jordach i forget how big BFD is 20:48 Fixer twoelk: flatgen runs nice... but I can get stutters here too 20:48 Fixer 35 ms easily 20:49 Fixer stutter every ~6-10 sec in here 20:49 twoelk so mapgen might not be the only culprit - which is as expected I guess 20:50 Fixer it has very nice fps, but it is not stutter free for sure 20:51 Fixer twoelk: also, mesh generation correlates well with stutter 20:51 Fixer here 20:52 Fixer it is mesh load stutter? 20:52 Fixer you walk for few seconds clean, after that BAM - 20-30ms + 32 or less meshes load 20:56 Fixer twoelk: num_processed_mesh goes high when stutter occur 20:56 Fixer twoelk: on flatgen 20:57 twoelk sorry cant compute :D 20:58 autumn80 hi 20:58 Fixer i will post on my topic about that 20:58 autumn80 hey 20:59 autumn80 hi 20:59 swift110 hey all 20:59 autumn80 hey 20:59 autumn80 who is on 20:59 autumn80 I'm trying to get on Craigs server irc 21:00 autumn80 so yah who is on IRC 21:01 Jordach aww yiss 21:01 Jordach symlinks and junctions on both laptop and desktop 21:01 rubenwardy http://darthjarjar.com/ 21:01 rubenwardy I really hope that this is true 21:04 Jordach lolk 21:04 Jordach rubenwardy, same commit for engine on both lappy and desktop - no differences in engine makes me a happy mod dev 21:19 Jordach aaaaaangggggg on 21:50 Fixer hah 21:50 Fixer http://www.michaelfogleman.com/craft/ that is example of stutter free game 21:50 Fixer super smooth 21:50 Fixer very immersive 21:50 Fixer i like the view 21:53 rubenwardy It's because there's nothing there 22:03 Fixer https://camo.githubusercontent.com/b1e517be7065bb25baf1e3e1d6b23902aad86b9f/687474703a2f2f692e696d6775722e636f6d2f534837776361732e706e67 22:05 rubenwardy yes, pretty blocks 22:06 rubenwardy But does it have crafting? iirc, it's only creative 22:06 rubenwardy MT has only been stuttering since 0.4.12 22:13 Fixer rubenwardy: wrong, it was stuttering since 2011 iirc 22:13 rubenwardy nope 22:13 Fixer it is 22:13 Fixer i was complaining in 2012 22:13 rubenwardy Well, if you mean FPS then yes 22:13 Fixer fps stuttering due to mapgen and other issues 22:13 Fixer that is at least since 0.3.* 22:13 Fixer or what was in 2012 22:14 Fixer that game has very nice sunset 22:14 Fixer super cool 22:15 Fixer rubenwardy: that game is creative only, but damn view looks good and polished 22:16 rubenwardy It's a small game, so there's less bloat 22:16 Fixer crashed once 22:16 Fixer yeah 22:16 Fixer has few bugs with fullscreen mode 22:19 Fixer feels almost real, so smooth with very good immersion, while in MT it is stutter or low fps or some far and close rendering glitch 22:20 Fixer one of the reason is probably better culing 22:20 Fixer for solid speed 22:20 Fixer "Only exposed faces are rendered. This is an important optimization as the vast majority of blocks are either completely hidden or are only exposing one or two faces. Each chunk records a one-block width overlap for each neighboring chunk so it knows which blocks along its perimeter are exposed." 22:21 Fixer and MT has only frustrum per chunk culling iirc 22:27 Fixer that one is super annoying, wonder why only few people report it https://cloud.githubusercontent.com/assets/6941454/6275375/dc7e8782-b87e-11e4-8ff0-602a9b64d856.png 22:28 Fixer it could be spotted everywhere on different blocks on different distances 23:43 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Add callback parameter for core.emerge_area() 13c2b5da7 http://git.io/vlKi0 (152015-11-02T18:43:09-05:00)