Time Nick Message 02:16 zat anyone knows what game are the 3d models taken from? https://www.youtube.com/watch?v=P_MJbgO7SF0 04:10 swift110-phone Hey 06:33 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Fix some threading things and add additional thread unittests 13964be64 http://git.io/vWE1M (152015-10-24T02:31:23-04:00) 06:47 MinetestBot 02[git] 04cheapie -> 03minetest/minetest: Improve rollback database indexing 13380e150 http://git.io/vWEM1 (152015-10-24T08:45:38+02:00) 06:47 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Flush rollback log more often 13f9eb31f http://git.io/vWEMM (152015-10-24T08:45:13+02:00) 07:36 * VanessaE pokes Calinou (am I being ignored? :( ) 07:37 swift110-phone Lol 07:42 Calinou no 07:46 Calinou I gotta like how GitHub's 404 page hasn't changed in years 07:46 Calinou still looks like this https://github.com/404 07:46 VanessaE this is not the 404 page you're looking for. 07:48 * Calinou is looking for a laptop on Amazon 07:48 * Calinou finds Acer laptop, "reboxed" for €927 in the morning 07:48 * Calinou goes back at evening... €981 07:48 Calinou :/ 07:48 VanessaE use pricewatch 07:49 Calinou too bad, because it was a good price for what it is 07:49 Calinou anyway it can wait 07:49 Calinou my other ASUS laptop suddenly broke, I can't even access the BIOS 07:49 Calinou it was a really decent one 07:50 Ingar sic transit laptop 07:52 Calinou Ingar, do the Unvanquished humans have laptops? how much credits do they cost? ;) 07:52 Ingar Calinou: free upgrades :p 08:05 VanessaE bbl 08:13 Calinou well I'm looking for a quad-core i7 preferably, with 17" full HD screen 08:13 Calinou this simply doesn't exist without dedicated graphics card :( 08:14 Calinou and the ones with dedicated card cost easily €1,100 08:18 nrzkt if you create your PC it's not mandatory. And i7 are very expensive. Look at AMD FX 8350 process it's a very big CPU with a little cost. 8 cores 4 ghz . I'm using it since 6 months i'm very pleased to use it. 08:18 Calinou nrzkt, the only option here is a laptop 08:18 Calinou and no, I'm not buying AMD hardware :) 08:18 Calinou the FX 8350 is a 2012 CPU 08:18 Calinou and it's a power hog 08:18 nrzkt if you use the 8 cores every time yes 08:18 nrzkt but it's never the case :) 08:20 nrzkt minetest compilation with 8 core: 1min :) 08:20 Calinou anyway, the price of Skylake processors is a joke sadly 08:20 Calinou compared to Haswell 08:20 nrzkt spit on AMD and prefer buy expensive hardware is stupid in many cases, i7 are good processors yes, but only 0.5% people really use the processor correctly :p 08:21 Ingar my electricity bills loves me bying intel 08:21 nrzkt but if you want intel CPU, use AMD GPU it's very well supported on mesa :) 08:21 nrzkt nouveau is a pure shit :p 08:22 Ingar lol nouveau 08:22 Ingar who the * uses nouveau for gaming 08:23 nrzkt nobody, but who uses catalyst ? some who are not aware about mesa these days. Alex and 4 others developpers from AMD are making very good drivers. Since mesa 10.0 i'm using only it and it works very well on all my steam games in ultra mode :) 08:23 Calinou AMD GPU: 08:23 Calinou 1) requires proprietary firmware no matter what 08:23 Calinou 2) uses more power 08:23 nrzkt no 08:23 Calinou 3) has more dated architecture 08:23 Calinou 4) is fading away... 08:23 nrzkt and no 08:23 Ingar so 08:23 Calinou really, AMD is clearly dying IMO 08:23 Ingar great open source drivers to play your closed source games ? 08:23 nrzkt i play with a 2012 graphic card with recent games like GTA 5 in ultra mode 08:23 Calinou especially on CPU front 08:24 Calinou Ingar, yeah, people used to do the inverse :P 08:24 Calinou which was much better IMO 08:24 nrzkt Ingar, yes :p but catalyst is a pure blob 08:24 Ingar Calinou: I use the nvidia blob 08:24 Ingar I do have a 970 GTX ofc 08:24 Ingar afaik nouveau isn't even an option 08:25 nrzkt after everybody is free, but don't look at the performance in 100% powerful mode, you NEVER use it like this :) 08:25 Calinou at uni I'll do video editing... 08:25 nrzkt i prefer AMD because of a good quality/performance price, unlike intel. If i want similar components: Full AMD high perf: 500 euros. Intel/Nvidia: 1500 euros. 08:25 Calinou lol 500 euros for high-perf AMD 08:25 Ingar ^ 08:26 Calinou that high perf AMD will heat your house, be impossible to move and strongly increase your power bill 08:26 Ingar and.. lol high-perf AMD 08:26 Calinou (full AMD laptops are never really powerful, for instance) 08:26 nrzkt Calinou, i'm using AMD since 10 years and i have no problem :p 08:27 Ingar nrzkt: interesting 08:27 Ingar 10 years ago I switched from AMD to intel 08:27 nrzkt it's a desktop. But yes in laptop amd is late 08:27 Ingar Calinou: do you use that laptop as main workstation ? 08:27 Calinou no, I have a desktop for that 08:28 Calinou but i7-4720HQ + GeForce GTX 960M can come really close performance-wise 08:28 Calinou (that was the €981 laptop I'm talking about) 08:28 Ingar not bad 08:29 reber hi all 08:39 Ingar mmm I just realized 10years ago I got the AMD64 3500+, and d 08:40 Ingar *and the dual core after that (4600+ I think), Core2Duo was slightly later 08:41 Ingar (I remember it because AMD havled the price of the dualcores at that time, and I needed the power for map compiling) 08:41 Ingar *AMD halved 10:01 Jordach hmm 10:01 Jordach i wonder if shader modifying apps work with MT 10:06 Calinou Jordach, do they work with OpenGL in the first place? 10:06 Calinou Ingar, I might go for the i5 version which is only €700 actually 10:06 Jordach Calinou, reshade supports OpenGL 10:06 Calinou but sold by an external seller 10:10 Jordach oo 10:10 Jordach it works 10:17 Jordach Calinou, http://jordach.net/Images/ReShade/ 10:36 MinetestBot 02[git] 04BlockMen -> 03minetest/minetest: Fix on_rightclick() being called directly after placing node 13127b9ae http://git.io/vWuOv (152015-10-24T12:18:57+02:00) 10:38 Ingar Calinou: imho i5 would be fine 10:38 Ingar I upgraded recently from an i5 sandy bridge to an i7 skylake, the difference ain't that WOW 10:39 Ingar found some nice tall grass 10:39 Ingar so I setup my recorder 10:39 Ingar and as I press record a dude arrives in his large farming machine 10:39 Ingar *facepalm* 10:56 Calinou Ingar, yeah, i5 has same single-thread performance as i7-2600K 10:56 Calinou but nearly 2× slower in multi-thread 10:58 LazyJ What affect does altering the number of max_forceloaded_blocks have? 10:58 VanessaE too many with active stuff running in them will slow the server down 10:59 LazyJ Ah. 10:59 LazyJ I thought blocks could only be active when a player was in them? 11:00 VanessaE active as in technic machines, pipeworks, etc. 11:05 LazyJ Ok, how about this one - time_send_interval? Sending the time of day to clients,... where is that an advantage? Either it's night or day or is this for mods that display the ingame time? 11:06 * LazyJ is sifting through minetest.conf.example again trying to divine the mysteries of calibrating an MT server. 11:31 Calinou Ingar, I looked at the Skylake laptops, they are all very expensive :( 11:32 Calinou Intel starts feeling they're in a monopoly 11:34 Ingar been mining a bit 11:34 Ingar foudn a cave :) 11:34 Ingar *found 11:41 nrzkt Calinou, exact. 11:41 * Calinou wants to see powerful ARM laptops 11:41 Calinou the problem is Windows support, as usual 11:41 Calinou manufacturers don't want to make general-purpose ARM computers because of the lack of support of proprietary software 11:42 Obani byebye 11:52 exio4 intel? a monopoly? never! 13:40 TheWild how to disable map generatorfor a game (everything generated = air) . Is the minetest.register_on_generated the only way to go? 13:44 FreeFull TheWild: There is a built-in generator that only generates air. It's called singlenode 13:44 TheWild yeah, now I remember something. Many thanks! 13:45 FreeFull Oh, odd. It doesn't show up in the list when I try to make a new map 13:45 FreeFull Only v5, v6 and v7 show up 13:49 TheWild I can still see it (it is last entry) 13:53 Jordach Calinou, http://jordach.net/Images/ReShade/screenshot_20151024_145037.png 13:53 Jordach trying to get it right with debanding and dither 13:54 Jordach here's another one 13:54 Jordach http://jordach.net/Images/ReShade/screenshot_20151024_145219.png 13:58 * Krock shows his love to Lua: https://github.com/SmallJoker/LuaCGI 13:59 Krock Holy crab iz works 14:07 TheWild by minetest.setting_set_bool (or something like) yesterday I set creative_mode to true, curiour whether it will update my game mode at runtime. Nope. 14:07 TheWild Today I was investigating why minetest always think I am in creative mode 14:08 TheWild it set it in minetest.conf 14:10 AndDT Krock: omg, mono 14:11 Krock AndDT, fastest way to create a prototype 14:11 AndDT ah, prototype 14:11 AndDT :) 14:13 Krock 30 ms for a 732 character small script is too much. I think rewriting this to C++ will give a speed boost 14:38 Ingar meh 14:38 Ingar can't get grass right 14:40 JohnnyComeL8ly Calinou: I too want to see "full-sized" ARM powered laptops (desktops too!) and I want the GFX chipset to be of free HW design... there's got to be somebody who can do that. 14:42 Calinou there are 8 core ARM CPUs out there 14:44 rubenwardy FreeFull, it has been hidden by default now. 14:44 rubenwardy singlenode 14:45 rubenwardy as it's "Not for end-users" 14:45 JohnnyComeL8ly Calinou: Which ones? 14:47 Calinou I don't remember :/ 14:48 JohnnyComeL8ly Awh... bummer. 14:48 Calinou but even high-clocked 4 core could be enough for basic usage 14:48 FreeFull rubenwardy: Oh 14:49 FreeFull rubenwardy: That's a pain for someone who wants to use custom lua mapgens 14:49 rubenwardy Nope, mapgens can set it from code 14:49 FreeFull Ah, do they? 14:49 * FreeFull checks the two he uses 14:49 rubenwardy However I've used it in the past to create a 1 node thick plane to build circuits on 14:49 rubenwardy they should do 14:56 JohnnyComeL8ly Goin' to a flee market with the fam... l8r! 14:57 JohnnyComeL8ly Oh... flea. duh. 15:12 TheWild is Uberi still maintaining WorldEdit? 15:14 TheWild last commit he made to WE was 2015-06-19 15:14 TheWild I was blaming WE for lack of some basic functions and thought about implementing them 15:15 TheWild and then I found that someone made them already 15:15 TheWild https://github.com/Uberi/Minetest-WorldEdit/pull/70 15:15 TheWild quite long time ago. 15:17 TheWild this makes me feel this project is not worth contributing 15:34 TheWild NodeResolver: failed to resolve node name 'mapgen_stone' 15:34 TheWild do I have to define basic mapgen nodes even on singlenode? 15:35 Krock You shouldn't have to but there might be some parts in the code that expect them 15:36 TheWild I have created completely blank game and the only defined thing is the player (player.lua, model, textures, etc.) 15:41 ElectronLibre TheWild, you do have to create aliases to "mapgen_stone", and other mapgen nodes. Even is the alias refers to "air"; the engine needs it. 15:42 ElectronLibre Otherwise it will kindly remind you every time you start the server that he needs to have some basics nodes, even in singlenode. 15:42 ElectronLibre s/he/it 15:43 TheWild ok, thanks 15:43 TheWild is there something more I have to do on blank game? 15:44 Krock Add the airsword mod 15:44 TheWild I don't know who is the culprit, Windows builds tend to crash without explaining 15:44 TheWild http://pastebin.com/Piccbtt8 15:45 Krock oh yeah.. a crash dump file is nothing. 15:46 TheWild it's only 53 KB, I can upload it if you wish 15:47 Krock no thanks, I can't read it exactly too :3 16:39 Leoneof minetest name will be minetest? 16:44 paramat Leoneof ... why you're here? 16:45 Leoneof oh yes, why i'm here O_o 16:56 Calinou Mesetint! 16:59 * Krock slaps Leoneof a bit with a dictionary to rephrase the first message 16:59 paramat lol 16:59 Leoneof :{ 17:02 Krock [off] Captain Jean-Luc Picard of the USS Enterprise... Captain Jean-Luc Picard of the USS Enterprise. It's like a damaged vinyl record spinning in my head :( 17:04 Leoneof minetest = means the game is under "test" stage, there's no name for minetest :} 17:04 Leoneof minecraft is registered 17:04 Krock My ass is registered too 17:05 Leoneof well, minecrap 17:05 Krock Wait.. wrong topic 17:05 paramat TheWild, 'NodeResolver: failed to resolve node name 'mapgen_stone'' don't worry, those are unavoidable harmless messages, you don't have to do anything 17:06 Krock ^ they're annoying 17:07 paramat did you find out how to auto-select singlenode using code? 17:08 TheWild nope. I'm setting mapgen when creating new map, so I'm unsure if changing it is possible 17:09 TheWild in code there is a way to do minetest.register_on_generated and set air only for received range 17:09 paramat link coming .. 17:10 TheWild ok, minetest.set_mapgen_params... (investigating) 17:11 paramat https://github.com/paramat/noisegrid/blob/master/init.lua#L174 line 174 17:11 Leoneof '_' 17:11 paramat but without the nolight flag 17:11 TheWild thanks 17:12 paramat but if you run an 'on gen' function which does 'calc_lighting' at the end you can use 'nolight' to avoid a pointless second lighting update 17:13 paramat (if you're using the luavoxelmanip) 17:30 kilbith i need a good modder/formspec's hacker to complete this mod : https://github.com/kilbith/realchess 17:30 kilbith if you're interested, /msg me 17:31 est31 Calinou is a chess player I think 17:36 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Fix compilation under MSVC and remove unnecessary conditional function prototype 132d207af http://git.io/vWzug (152015-10-24T13:34:49-04:00) 17:40 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest: Improve Lua settings menu 136f2d9de http://git.io/vWzzr (152015-10-24T19:39:15+02:00) 17:41 Krock rebase time! 17:44 Calinou yes 18:01 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Small logging refactor and additional options 132f19abd http://git.io/vWzVS (152015-10-24T19:59:39+02:00) 18:14 paramat perhaps minetest will never pass the test 18:15 PilzAdam woah dude, that's deep 18:16 Krock Don't fall down, you won't get up again 18:18 est31 test? which test? 18:19 Krock The one if you can mine 18:20 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Better gettext support for protocol version mismatch messages 1385c6b5f http://git.io/vWzKB (152015-10-24T20:16:47+02:00) 18:31 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Run updatepo.sh 13e46fa22 http://git.io/vWzPx (152015-10-24T20:29:11+02:00) 18:36 Jordach i just found something interesting 18:36 Jordach MT doesn't have a depth buffer 18:36 est31 depth buffer? 18:36 Jordach things in the distance can be affected by special shaders 18:36 est31 fog is done differently you say? 18:37 Jordach not that - some shaders require it's existence, but not in the current method 18:37 Calinou we could have "fancy fog" 18:37 Calinou easily doable, even without shaders 18:37 Calinou fog that spins around the player (circular), instead of being a flat plane 18:39 Jordach take a look at this cube 18:39 Jordach http://jordach.net/Images/Screenshots/screenshot_20151024_193743.png 18:39 Jordach notice the bloom 18:40 est31 ok 18:40 Jordach a shperical lighting system improves the appearance of MT insanely 18:40 Jordach (minus the control of sky brightness) 18:41 est31 you want to make a pr? 18:41 Calinou that's a proprietary shader program 18:41 Jordach i'm injecting shaders into it at the moment with DE3D 18:41 Jordach D3D 18:41 est31 ah not yours :/ 18:44 TheWild can I access minetest.get_mapgen_object("voxelmanip") outside register_on_generated? 18:44 Jordach est31, http://jordach.net/Images/Screenshots/screenshot_20151024_194340.png 18:44 TheWild it producess nil by now 18:44 Jordach notice the sky bleeding onto the purple wool 18:44 Jordach (and the general brightness with sphere light) 18:52 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Android: statically load iconv library 1349bda7f http://git.io/vWzyl (152015-10-24T20:47:02+02:00) 18:52 reber ElectronLibre, oui parfait :) 18:52 reber est ce quelqu'un connait la table d'enchantement ? 18:52 reber oops sorry 18:53 reber wrong chan :/ 18:54 CWz wow so much nicer. Jordach. iwish there was a way to do that in linux. 18:54 Jordach tiltshift game too strong 18:54 Jordach http://jordach.net/Images/Screenshots/screenshot_20151024_195253.png 18:54 est31 if one knows to write shaders... 18:54 Jordach Minetest lacks the support for them, properly 18:55 est31 you mean that one can't put shaders into a mod? 18:55 Jordach nope 18:55 Jordach this is injected 18:55 Jordach literally post processing 18:57 Jordach MT does't have: depth buffers 18:57 Jordach horde of extensions to extend the rendering stage 18:57 Jordach (eg rendering passes) 18:58 Jordach without those - we're stuck with just bumpmaps 18:58 est31 perhaps irrlicht has them 18:58 Jordach it does - yet nobody wrote them; these injections just show what could be done with them 18:59 Jordach you could have a subgame with custom addon shaders (eg, DoF, Bloom, HDR) 18:59 Jordach or one that adds cartoon / borderlands style shading 19:02 Calinou we really could have built-in bloom/HDR 19:02 Calinou FXAA perhaps 19:03 Jordach Calinou, SMAA 19:03 Jordach ;) 19:03 Jordach (framerate hasn't dropped either, on VEs servers) 19:04 Calinou SMAA is the shit these days 19:04 Calinou but isn't the fastest 19:05 Jordach this is MT 19:05 Jordach depending on the hardware, we basically have infinite FPS (even on VE-B) 19:05 Jordach (i'm getting triple digits at spawn) 19:07 Calinou people constantly complain about low FPS... compared to older versions 19:09 Jordach i dont even have a decent CPU 19:10 Jordach and MT can actually hold a framerate 19:10 Jordach (i can also run GTA V at 60fps solid, for comparison) 19:12 CWz I am stuck 60 FPS 19:12 Calinou fps_max = 0 in minetest.conf 19:12 Calinou please use only for benchmarking purposes 19:13 Jordach what are you, my dad :^) 20:23 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mgfractal: Independent iterations and scale parameters 13e2fc8f7 http://git.io/vWgfh (152015-10-24T21:18:40+01:00) 20:38 rubenwardy !tell kilbith "horses": https://github.com/kilbith/realchess/blob/master/init.lua#L142 20:38 MinetestBot rubenwardy: I'll pass that on when kilbith is around 20:39 rubenwardy https://twitter.com/rubenwardy/status/657884443286347776 20:39 rubenwardy !title 20:39 MinetestBot rubenwardy: rubenwardy op Twitter: "Attempting to write a simple #Chess AI, using the minimax algorithm. #CLanguage https://t.co/BMKv76Kd5S" 20:56 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest: Don't allow games or mods to add secure. settings 139ee0d37 http://git.io/vWgtW (152015-10-24T22:32:03+02:00) 21:15 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest: Fix setting comments 137d5c736 http://git.io/vWgmS (152015-10-24T23:11:21+02:00) 21:34 Krock Where does the light go when it's turned off? 21:34 PilzAdam back to the sun 21:34 PilzAdam obviously 21:35 PilzAdam how could it keep shining otherwise? 21:35 PilzAdam in the night the light from the day travels back 21:35 Krock How can you proof this? I got a much better explanation 21:35 PilzAdam light takes exactly 12 hours to travel from the sun to the earth 21:35 PilzAdam that's why we have 12 hours day, and 12 hours night 21:35 Krock It goes into the fridge. Feel free to take a look 21:35 est31 haha 21:36 est31 thats why we fill the fridge with food 21:36 PilzAdam the fridge is just an einstein-rosen-bridge to the sun 21:36 est31 as sacrifice for the light god who lives in it 21:36 PilzAdam that's why there is light also at night 21:36 est31 and to beg for the sun to shine tomorrow as well 21:36 * PilzAdam wonders if est31 shouldn't fix streams currently... 21:37 PilzAdam :-p 21:37 est31 !g xkcd compiling excuse 21:37 MinetestBot est31: https://xkcd.com/303/ 21:37 Krock Exactly. :D 21:37 est31 I've changed log.h 21:38 est31 now it rebuilds half of minetest 21:38 est31 man, still not working 21:39 est31 now I've added a constructor to that logger class 21:39 Krock Oh I know this. The excuse here is also very good.. 20 minutes as background or 10 mins as foreground task xD 21:39 est31 to initialize that array manually 21:41 Krock Another good one I've seen today: https://xkcd.com/149/ 21:41 est31 what the shit is happening here 21:42 PilzAdam why do I even translate Minetest to german? 21:42 PilzAdam everyone knows English anyway 21:43 est31 man 21:44 est31 this is crazy 21:44 est31 somewhere that variable _is_ changed 21:44 est31 but I don't know where 21:44 est31 because its not in the code 21:44 est31 so only explanation: undefined behaviour 21:45 PilzAdam Minetest 0.5, now 10% less deterministic 21:47 Krock Minetest 0.5, working 50% correctly! 21:47 est31 GOT IT 21:47 est31 http://pastebin.com/FMTGiteN 21:47 est31 man, thats really deep trouble 21:48 est31 really really deep 21:52 est31 Ohhh its not my fault 21:52 est31 at least I have a theory that says that 21:52 * est31 trying 21:53 JohnnyComeL8ly lol 21:53 JohnnyComeL8ly est31: I've never heard it put that way before. 21:56 est31 confirmed. 21:56 PilzAdam est31, then git blame 21:56 est31 out of bounds access of vector 21:56 est31 I know its SN or hmm 21:56 est31 most likely SN 21:57 est31 hmm is only the person who took SN's monster patch and applied stuff here and there 21:59 est31 seems the method with the error was unused until now 22:00 est31 in fact I've used the method in a previous commit 22:00 est31 I haven't detected the error there because I haven't tested it only tested compilation 22:02 PilzAdam testing is for noobs anyway 22:04 PilzAdam good night 22:04 est31 moment 22:04 est31 can you look at one commit? 22:04 est31 too late :/ 22:17 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Fix out of bounds vector write in Logger::addOutput(ILogOutput *out) 131f76808 http://git.io/vWgCy (152015-10-25T00:13:01+02:00) 22:42 paramat TheWild the mapgen object voxelmanip is a copy of the c++ voxelmanip used in core mapgen, so is only accessible in 'on generated' immediatey after core mapgen generates the chunk