Time Nick Message 00:52 waressearcher2 http://www.youtube.com/watch?v=4iD_AalaQfY#t=26s is that a another mod for minecraft or remake in new engine or it is not exist ? 01:01 hmmmm god that video is so hard to watch 01:01 hmmmm does the host think he's funny or something? does he have ADHD? why does the news in question need to be in a video format anyway? 01:19 OldCoder Status of New Inchra VE IRC ? 01:19 VanessaE my server is offline. 01:19 VanessaE DDoS'ed. 01:20 VanessaE I'm working on regaining access to it so I can move the data to a new hosting provider who won't cut me off due to DDoS. 01:24 hmmmm hmm 01:24 hmmmm really wish we could have pictures and graphs in lua_api.txt 01:24 hmmmm there's no way i can concisely describe what's going on here without essentially duplicating the actual algorithm in english 01:26 STHGOM who would ddos? 01:26 VanessaE who the fuck knows. 01:27 waressearcher2 by the way that link I posted, it make me think that its possible minecraft fans will turn to other alternatives if microsoft will start "updating" minecraft as it does with every version of windows 01:27 waressearcher2 with new "features" 01:28 waressearcher2 needs a new name in advance, will it become "mineshit" or "shitcraft" 01:40 STHGOM the name may as well fit, eh? 02:08 OldCoder VanessaE, hosts blame *you* for DDOS ?? 02:09 OldCoder That is pretty damn unreasonable 02:09 OldCoder I suppose I'll move my channels to my server. I can't host other channels immediately. 02:09 * OldCoder will return 02:10 OldCoder Hm. Or, as I just have 3 now, maybe back to Freenode. 02:10 VanessaE so it seems. 02:10 OldCoder That is ridiculous. They said this? 02:10 OldCoder "You got DDOSed so FU" 02:10 VanessaE not in so many words 02:10 OldCoder Wait, I have a host for you 02:10 OldCoder And his hardware is 02:10 VanessaE it was more like "fuck you, wait for the DDoS to end". 02:10 OldCoder Die! Die! 02:10 OldCoder laugh! laugh! 02:11 VanessaE too late, I'm already setting up a new server where DDoS protection actually exists. 02:11 OldCoder He is also a Zen Master and you can text him when there are problems 02:11 OldCoder So, you already have the host? 02:11 OldCoder Good; but you need data the old host won't give you? 02:11 OldCoder How much are you paying the new host? For what hardware? 02:11 VanessaE so far I've managed to restore my website and get minetest installed (but my worlds are inaccessible until the old server comes back online). 02:12 OldCoder How old are backups? And is IRC restartable? 02:12 VanessaE the backups are done daily. 02:12 OldCoder So, you have the backups... 02:12 VanessaE but they're on the server as well, on a different drive. 02:12 OldCoder Or they are only... 02:12 OldCoder Ah 02:12 * OldCoder needs a skull smiley 02:12 OldCoder That is not advisable at all 02:12 OldCoder What about IRC? 02:13 VanessaE the IRC stuff is run from ShadowNinja's account....on the server. 02:13 VanessaE inchra is up, you can use anum.inchra.net if you want 02:13 OldCoder So gone until data is obtained 02:13 VanessaE or the round robin server at irc.inchra.net works too. 02:13 OldCoder Hm? 02:13 OldCoder But all the channels seem down? 02:13 OldCoder Ah 02:13 OldCoder This is him and not digitaletc ? 02:13 VanessaE but everything that was hosted by dac.com is down until Hetzner AG gets their heads out of their asses. 02:14 OldCoder Using his servers not advisable for now; he does not have the password for DNS 02:14 OldCoder Plus is not around much 02:14 VanessaE except my website, I just now got that back up on the new server./ 02:14 OldCoder Hm. Well, hope you get the data back. 02:14 VanessaE as for cost, the old one was about $43/mo. the new one will be $56/mo after the setup fee runs out. 02:14 OldCoder Any idea who is doing this or why? Random? 02:14 OldCoder What type of hardware? 02:14 VanessaE (I staggered the setup fee over 6 months) 02:15 VanessaE the new machine is https://www.soyoustart.com/us/offers/e3-sat-3.xml 02:15 OldCoder Oh, DI3HARD139, PM me here pls 02:15 OldCoder Reviewing machine 02:15 VanessaE old server had less RAM, more cores, and an SSD, but based on my previous usage pattern, this will be enough 02:16 OldCoder I can beat that price for better hardware 02:16 OldCoder But if you are set up, OK 02:16 DI3HARD139 Sorry I was AFK 02:16 OldCoder DI3HARD139, no sorry 02:16 OldCoder PM regarding Economy or actually let us chat here 02:16 OldCoder It is brief 02:17 OldCoder You did not include all the mods; for example, which folder on your server is kutils in? 02:17 OldCoder Or fnaf? 02:17 OldCoder Can you send a ZIP with all the mods? 02:17 OldCoder And some of the mods use Unified Inventory and some use Inventory Plus 02:17 OldCoder Which is the mod that should be used? 02:18 OldCoder Looks like Unified based on world.mt 02:18 OldCoder But other mods that you sent seem to require Inventory Plus 02:19 OldCoder Appreciate help and this is fun 02:19 DI3HARD139 That is all the mods. FNAF was removed but I couldnt figure out how to remove the unknowns that were randomly but rarely found. ignore the models mod as it was part of a test world. 02:19 OldCoder But tips will be useful 02:19 OldCoder What about kutils? 02:19 OldCoder There are a dozen more not found 02:20 OldCoder Let's try it this way... 02:20 DI3HARD139 can u pastebin the log? I just used the world.mt to enable/disable mods. I use a central mods folder accross all servers 02:20 OldCoder What is the mods folder at the top level? 02:20 OldCoder It includes infrastructure, and that needs prefab 02:20 OldCoder Which is not included anywhere 02:20 OldCoder So is the mods folder at the top level used? 02:20 DI3HARD139 prefab I couldnt get working and I could have sworn I deleted that mod.... 02:20 OldCoder Infrastructure? 02:21 OldCoder There are many logs 02:21 OldCoder I worked on this for a while 02:21 OldCoder Let us try it this way: 02:21 OldCoder What is the mods folder at the top level? 02:21 OldCoder Is that intended to be used? 02:21 OldCoder Patience is requested; this may be instructive for others 02:21 DI3HARD139 yes. I had to do it that way as some mods would crash if placed in the economy_game folder 02:21 OldCoder Go on; why? 02:22 DI3HARD139 IDK. It would just through out exception errors. Ill reconstruct the world tree with only the mods that that world uses 02:22 OldCoder That is good 02:23 OldCoder Did you know 02:23 OldCoder that the mods folder and the game/mods folder 02:23 OldCoder have conflicting copies of mods? 02:24 DI3HARD139 yes. that was originally caused on RRH-Creative. I had issues with those mods crashing at random and that was the only way it would stay stable. But that was on 4.10. 02:24 DI3HARD139 0.4.10 02:25 DI3HARD139 My servers aren't the most organized lol 02:26 OldCoder It is fine 02:26 OldCoder Try to prepare a ZIP of the mods I ought to try 02:26 OldCoder I will prepare FWIW a working copy of the world 02:26 OldCoder For download 02:26 OldCoder Before I disassemble it 02:27 DI3HARD139 ok 02:30 DI3HARD139 Not sure what kutils is. Was that a missing dependent? 02:38 OldCoder Hi 02:38 OldCoder Emergency over here will be back 02:38 DI3HARD139 ok 02:38 OldCoder I moved my channels back to Freenode DI3HARD139 and Freenode didn't like it :-) 02:38 OldCoder So need to tidy things up and set up my own IRC 02:38 OldCoder kutils was a missing dependent 02:38 DI3HARD139 lol | ok 02:38 OldCoder Just make a clean mod tree 02:39 OldCoder and let me try it 02:39 OldCoder We'll work it out 02:39 DI3HARD139 want me to move the mods into the economy_game? 02:39 DI3HARD139 for ease of use? 05:21 swift110-phone Hey 07:21 Jobava is there a more or less complete packaging of minetest that includes mobs and the general mechanics of proprietary minecraft? 07:22 Jobava torches, redstone, chests, sheep and some animals 07:39 VanessaE Jobava: no, there is not, because this is not a minecraft clone. 07:40 VanessaE there are subgames that have similar things, but nothing that's an exact clone as far as I know 07:41 Jobava VanessaE: was looking for a fairly minecraft-ish experience though not necessarily identical, to implement in a few school and classroom projects 07:41 VanessaE ahh 08:31 stormchaser3000 ugh 08:31 stormchaser3000 my server is the 3rd victim of a ddos attack sting 08:32 stormchaser3000 string* 08:54 JamesTait Good morning all; happy Guacamole Day! 😃 09:05 stormchaser3000 JamesTait: earlier today. my minetest server was DDoS'ed 09:05 stormchaser3000 D: 09:06 JamesTait 😩 Well that's not a good start to the day. 09:06 stormchaser3000 and my vps provider temporarily null routed my vps 09:06 stormchaser3000 but 09:06 stormchaser3000 my server is back upo 09:06 stormchaser3000 up* 09:06 stormchaser3000 XD 09:10 JamesTait That's an improvement, then - the day's getting better already! 09:10 CWz stormchaser3000: you too? 09:11 CWz lots of servers seem to be ddosed 09:11 CWz including ve's 12:27 nicoalta01 hi 12:28 STHGOM dont seem to be connecting :/ 12:28 STHGOM oop 12:28 STHGOM wrang chan :3 12:28 nicoalta01 hiii 12:28 nicoalta01 :-) 12:28 nicoalta01 how are you? 12:29 STHGOM hi nicoalta01, im pretty good, you? 12:29 nicoalta01 i'm happy 12:30 STHGOM aw thats nice :) 12:35 gravgun VanessaE: are you still struggling with these DDoS issues? 12:35 VanessaE no 12:35 VanessaE I moved everything to a new machine on a different provide.r 12:42 CWz so what will happen to VanessaE's old server 12:42 CWz is it still being ddosed 12:42 VanessaE apparently it's still being attacked. 12:42 VanessaE if and when it comes back up, I'll move the rest of the data over and shut it down. 12:43 CWz [off] wow talk about having no life 12:43 ElectronLibre What about stormchaser3000's one? 12:43 CWz what about minetest4fun 12:43 VanessaE stormchaser's is up afaik. 12:43 ElectronLibre MT4Fun's servers are up. 12:43 CWz [off] I fear these attacks will be come commonplace now 12:44 ElectronLibre But the IRC bots are trying to connect to osiris since they used dac.com as domain name for the server.. 12:44 ElectronLibre [off] Is it the first time that it happens to more than one or two servers, really? 12:45 CWz [off] I am curious to know if other minetest servers have been ddosed. probably alots of kids got grounded for hosting minetest servers wihtout telling momdad about 12:46 CWz well I am probbaly not going to host server on public server list anymore 12:46 ElectronLibre [off] So far I've only heard about servers attacked that were on the public list, so not anybody will be attacked, but there could be some of them that we've not heard of yet 12:47 STHGOM [off] does the [off] make it so its not logged? 12:47 CWz [off] yes 12:48 ElectronLibre [off] Do not use it too much though 12:48 CWz I wonder if the attacker is a minecrafter and is mad that minetest is a "rip off" 12:49 gravgun Could be 12:49 gravgun But I doubt it 12:49 gravgun Most minecrafters are autistic 12 years olds 12:49 VanessaE YES! 12:50 gravgun ? 12:50 VanessaE I finally figured out ipv6 on my box 12:50 CWz YES? 12:50 gravgun Neat :) 12:50 VanessaE I can move the rest of dac.com's data 12:50 ElectronLibre For a few seconds I thought she approved what gravgun said. 12:50 gravgun Me too ElectronLibre 12:50 CWz [off] gravgun i got two words for you, citation needed 12:51 gravgun CWz: you know "satire"? 12:51 gravgun :P 12:51 CWz lol 12:51 gravgun "autistic" thing aside 12:52 gravgun A good part of the demographic that plays MC is 10-14 12:52 waressearcher2 I have a question 12:52 gravgun Ay? 12:53 waressearcher2 I know in minecraft chunks are in 16x16x128 size because there is a limit on 64 block up and 64 blocks down, right ? 12:53 waressearcher2 and in minetest there is no that small limit in minetest chunks are 16x16x63000 right ? 12:54 waressearcher2 so why isn't world generation in minetest is not 492.1875 times slower ? 12:54 gravgun waressearcher2 12:54 gravgun Because chunks aren't handled the same way at all 12:54 gravgun MC indeed uses 16x16x128 chunks 12:55 gravgun That got expanded to 256 height since they converted to the Anvil world format 12:55 waressearcher2 but they are stacked on top of another 16x16x128 chunks ? 12:55 gravgun Which 128 added height blocks are marked empty unless touched 12:55 gravgun However 12:55 gravgun Minetest is kind of differents 12:55 gravgun Chunks aren't 16x16x256 12:55 gravgun *16x16x63000 12:56 waressearcher2 so there is no 2d field of 16x16x128 chuncks, there is 3d volume of 16x16x128 chunks ? 12:56 gravgun In Minecraft it's a bit tricky 12:56 gravgun It's a 2D map of 16x16x256 put simply 12:56 gravgun In Minetest it's a 3D map of 16x16x16 12:56 gravgun So generation isn't slower 12:57 gravgun Only chunks close to the player are generated 12:57 waressearcher2 gravgun: so what is going on when you to higher or lower then 256 blocks, the algorithm changes ? 12:57 gravgun (hum I said 16x16x16 but actually it's stored as 80x80x80 mapblocks IIRC) 12:57 gravgun waressearcher2: no 12:58 gravgun The algorithm is just provided the range of chunks to generate 12:58 gravgun And it can do such non-sequentially, independently of position on all 3 axes 12:58 waressearcher2 so going hight 256 blocks is the same as going left or forward from the engine point of view ? 12:58 gravgun Exactly 12:59 gravgun Minecraft is kind of the same, except it generates on arbitrary X/Z coordinates, the chunks being generated on the whole 256 block height 13:01 gravgun Since the world in both games in "infinite", the world gen algorithms are made so they can generate only parts of the map. 13:01 gravgun Eventually constructing a continuous, coherent lanscape (or not). 13:02 waressearcher2 is it really impossible to make it infinite ? 13:02 gravgun Infinity can't be handled 13:02 gravgun It's more of a concept than anything 13:02 gravgun You can have fking large numbers 13:02 gravgun But there's always an upper limit 13:03 gravgun or if you simulate infinity 13:03 gravgun The further you go 13:03 gravgun The slower every computation is 13:03 brothersome infinite? 32K is the limit in all directions 13:03 gravgun Analogous to how you take more time to do a computation on paper with a 7000 digit long number than with a 70 digit one 13:04 waressearcher2 how about that trick: whenever you quit game and start again your coordinates are reset, and will remove 63000 block limit, isn't it ? because you can only see some chunks at a time, so even if you say travel 60000 blocks, you restart the game and now you can continue to walk another 60000 blocks, all that previously generated world is still on 13:04 waressearcher2 harddrive in a file so you can always go back but you need restart game every 60000 blocks, would it be easy to implement ? 13:05 gravgun waressearcher2: basically that's warping around to the other end of the world 13:06 gravgun brothersome: actually if you edit MT much you can get coordinates (and therefore world) that can go 2^48 blocks further 13:07 gravgun brothersome: (with heavy issues the further you go due to floating point number precision problems) 13:08 brothersome gravgun, I only look at the "struct" in C where 4096 blocks is the limit 13:08 gravgun brothersome: what struct? 13:09 brothersome gravgun, it is in the source code of minetest where 4096 blocks === 32K nodes is the limit 13:10 twoelk waressearcher2: please define your concept of infinity as I presume you do not quite understand the word 13:10 gravgun brothersome: sorry, my mistake by saying "blocks" instead of the actual "node" name 13:12 brothersome I do think what he meant with infinite, take a square piece of paper and hold all 4 angle together 13:12 twoelk yeah - moebius band 13:13 twoelk but that is not infinity 13:13 twoelk and there is a mod for tiling the world somewhere 13:15 waressearcher2 twoelk: when you can go in one direction for until you get bored at least say 100-200 real world hours, that would require at least 10 million blocks in minecraft 13:16 waressearcher2 not actual infinity but much better than 63000 blocks limit 13:16 twoelk so simply larger than your stamina ;-P 13:16 waressearcher2 much larger 13:16 est31 a good minimal size for the map should be the size of the planet we live on 13:16 rom1504 is minecraft really infinite ? 13:16 CWz no 13:17 waressearcher2 I mean some people do not want to build they want to explore and walk really far distances 13:17 rom1504 "infinite" would require BigInt and such stuff afaik 13:17 twoelk well simply rewrite the address system to include larger numbers and then wait until someone knocks at the border and complains it still isen't infinity 13:17 twoelk -e 13:18 rom1504 nobody need infinite anyway 13:18 CWz being Infinite would be impossible as last time i checked there aren't any infinite space hdds 13:18 rom1504 CWz: lazily infinite would be possible 13:19 rom1504 (you generate stuff only when you need them) 13:19 twoelk the map can allready be larger than we can store on availiable hardware iirc 13:20 CWz i think current mapgen limit of minetest is about 31 kilometers from the center 13:21 ElectronLibre +31029 in each direction. 13:21 brothersome 30960 limit 13:21 waressearcher2 I calculated if you would have 1 billion blocks world and you travel 5 blocks per second it will take you (1000000000/5)/60/60/24/365 about 6.3 real world years to reach its border so if you play 3 hours a day it can keep you busy for 50 years, I think its would be enough of a world size what do you think ? 13:22 brothersome Limit is 4096 blocks in each direction not 32K nodes ! 13:22 rom1504 I wonder if someone tried to implement a spherical world in minetest/minecraft (instead of a flat world), might be fun 13:23 waressearcher2 rom1504: you mean the world's "plane" actually bends as you reach horizon ? 13:23 CWz i am not measuring by blocks but by meters from the x and z axis 13:24 rom1504 I mainly mean when you get to one "side" of the world, you get to the other "side" waressearcher2 13:24 rom1504 that would solve the infinity problem 13:24 waressearcher2 looped 13:24 twoelk https://forum.minetest.net/viewtopic.php?f=9&t=10753 worldedge mod for teleporting players from one border to the opposite border 13:24 CWz each block being about a square meter 13:24 waressearcher2 twoelk: but is the actual teleportation happens or you do not notice anything ? 13:24 brothersome each node being about a square meter 13:25 rom1504 interesting 13:25 waressearcher2 CWz: why are you saying "about" a square meter" ? why not to think "exactly" a square meter that will make everything easier 13:25 rom1504 then you can say nobody invented space travel in minetest and that's why you don't have access to an infinite world :p 13:26 waressearcher2 why not to have a huge wall at the border with a texture of a sky with clouds and a door, and when you step into the door the game it over ? 13:27 waressearcher2 that way you know you are in an actual "box" 13:27 waressearcher2 like "truman's show" 13:28 brothersome waressearcher2, I am thinking of a sudden death 13:31 CWz maybe have the end of the world have some kind of fake blocks on the otherside of an invisible barrier to make look nicer and not a gray abyss 13:32 waressearcher2 brothersome: at first I though you want to die yourself 13:32 waressearcher2 but you are saying of game character 13:32 * brothersome thinks that the 256 blocks limit X,Z and depth and a 16 blocks limit in height is big enough 13:33 waressearcher2 its like as big as football field ? 13:33 waressearcher2 you can't even build a decent house on that area 13:33 brothersome waressearcher2, 1 block = 16 x 16 x 16 nodes 13:33 waressearcher2 brothersome: its like you are saying pentium II is fast enought 13:34 waressearcher2 brothersome: wait the "block" you are talking about have to be that block you can destroy in the game right ? 13:34 * brothersome is typing on a keyboard of 1987 13:35 waressearcher2 brothersome: you need an ascii version of minetest 13:35 brothersome waressearcher2, No - you can destroy a content of a node that is inside a block, and a block is transported between clients and servers 13:35 gravgun brothersome: That's a vocabulary issue right here 13:36 gravgun waressearcher2: A "node" is the 1x1x1 unit, a "block" is a bunch of 80x80x80 nodes. 13:36 brothersome 16x16x16 nodes! 13:36 sfan5 ^ 13:37 waressearcher2 gravgun: so you are destroing say dirt "nodes" not dirt "blocks" ? 13:37 est31 yes 13:37 gravgun waressearcher2: In Minetest's vocab yes 13:37 waressearcher2 lets call them "cubes" then ? 13:38 waressearcher2 why is that game all "node" looking 13:38 brothersome waressearcher2, Source code 13:38 waressearcher2 it just when people say its a "blocky" looking they mean every pieces is a "block" 13:38 gravgun #define MAP_BLOCKSIZE 16 indeed 13:38 waressearcher2 until someone tells them its all "nodes" 13:38 gravgun I'm kinda lost through MT's source 13:39 gravgun Well I won't argument on how much I find MT's source shitty anyway :) 13:39 waressearcher2 right lets bitch bout source code, c55 is not here anyway 13:40 gravgun I'd rather bitch about maintainers 13:40 brothersome The source code is readable 13:40 gravgun :D 13:40 gravgun I didn't say it was unreadable 13:40 brothersome ok 13:40 gravgun Bad != unreadable 13:41 twoelk so whip up a list of suggestions 13:41 brothersome There are some serious memory issues 13:41 brothersome Why is stopping Minetest under WinXP easier than under Ubuntu? 13:42 CWz minetest alzheimer's 13:42 gravgun Memory is managed in a way (that I didn't look into) that is overall bad 13:42 CWz Seriously minetest for windows never really worked well for me 13:43 gravgun Things such as musics, that can take multiple megs of ram, are loaded upon startup 13:43 gravgun That caused 1 GB memory usage on MinetestForFun server 13:43 gravgun which I had to troubleshoot 13:44 gravgun And overall I heavily dislike any support of the really old MT things that is made 13:44 twoelk that's what the idea of a seperate media server is supposed to solve 13:45 gravgun Makes code 3x bigger for a game that DOESN'T guarantee full backwards compatibility as one of its features 13:45 twoelk the rest is caused by the philosophy that the server supplies all info 13:45 gravgun twoelk: Not talking about server RAM usage 13:46 gravgun Anyway I'm off guys, coming back in 2 hours + ~20 min. 13:46 twoelk hm? 13:46 H-H-H heres a thing lol instead of bitching about it why not do something about it lol fork minetest and solve the issues instead of bitching about them :) btw im not being nasty just trying to persuade ya to use your energy more efficiently lol 13:46 gravgun Nope H-H-H 13:46 gravgun I'm not forking MT 13:46 gravgun I'm making my own engine 13:46 gravgun -> away 13:47 H-H-H fair enough :) just a suggestion 15:29 est31 And overall I heavily dislike any support of the really old MT things that is made <---- we don't do things like that 15:30 est31 it is important to support medium old clients e.g. 0.4.10 15:30 est31 that has to be maintained 15:31 est31 there is where our players are 15:31 est31 you can't just say "it bloats our code, we remove it", thats arrogant 15:32 est31 but ofc, if players switch to new clients, then support can be dropped 15:32 est31 and about maintaining compat with old map formats: players demand that as well. 15:33 est31 and right now there is no "migration mode" where you can update a map to more recent formats 15:33 est31 even if you open a map created with an old version of minetest, and edit some blocks, there still could be old blocks around 15:42 est31 gravgun, but good luck with writing a new engine. I only maintain one and that already is hard enough 15:44 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Fix object position border checking 136c81be5 http://git.io/vZxbS (152015-09-16T17:39:49+02:00) 16:08 Megaf Hi 16:08 Megaf !server Megaf 16:08 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/1 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms 16:08 Megaf my server is quite fast now, and with a good viewing range 16:10 Out`Of`Control hey Megaf 16:13 Megaf Hi there 16:14 Out`Of`Control can i have interact 16:31 Megaf !server Megaf 16:31 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 2/11, 1/2 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms 16:32 stormchaser3000 hi Megaf 16:32 Megaf Hi stormchaser3000, hows things 16:40 CWz Megaf: there has been a wave of ddos attacks recently 16:40 Megaf CWz: what was the target? 16:40 CWz VanessaE's, stormchasers and MT4fun servers 16:41 Megaf Why would someone attack a minetest server? 16:42 ElectronLibre That's one of the most troubling things about those attacks, why? It could be a lot of things. 16:46 CWz maybe it an old minetest dev who was mocked by the other devs and is now hell bent on revenge. 16:56 waressearcher2 is there a mod where you can build rocked and go to moon ? 16:57 ElectronLibre waressearcher2, there's a mod to build moon portals and go to the moon. 16:57 gravgun Moon, Portals... 16:58 ElectronLibre It's quite old and I don't know if it still works, it probably does. 16:58 gravgun Coincidence? 16:59 waressearcher2 gravgun: space, need more space 16:59 gravgun Space, are you my dad? 17:03 waressearcher2 speaking of space, what do you think about deorbiting intarnational space station, at first they planned to do it in 2016 then in 2024 then in 2028, should it be deorbited at all ? after all they spend 100billion per year to maintain it, a bit expensive 17:04 gravgun What's wrong with it? 17:08 Calinou waressearcher2, by 2100, the ISS will be replaced by http://i.imgur.com/f6CWm6E.jpg 17:09 * Calinou gallops away 17:09 CWz ^ that was just odd 17:09 waressearcher2 I doub't I'll be here in 2100 17:10 waressearcher2 something telling me I'll be in better place 17:10 CWz i think someone was frying junglegrass I am starting to hallucinate 17:11 * CWz notices a snake with cheapies head 17:11 CWz nope everything is normal 17:19 Megaf lol 17:24 Calinou Megaf has been ponified :) 17:25 * Megaf dislikes ponies 17:27 Megaf meh, bacon sushui, It got 56 KG more just looking at the pictures 17:27 Megaf don't google Bacon sushi 17:27 Megaf http://2.bp.blogspot.com/-YMT--ma5rfg/TtYhglC3IeI/AAAAAAAABOY/s7vSlPzrCMo/s1600/7.jpg <- I will have a flower I think. 17:30 exio4 waressearcher2: i dont think a corspe cares where it is 17:30 exio4 now that i think of it, that would be a good excuse ted bundy could have said 17:40 waressearcher2 exio4: sometimes he returned weeks later to rape bodies again, can you imagine raping rotten bodies ? 17:40 exio4 a true hero 17:40 waressearcher2 exio4: do you know what was his biggest excuse ? "there are so many people" -- Ted Bundy 17:58 waressearcher2 speaking of ponies 17:58 waressearcher2 Ted Bundy was obsessed with girls with pony tails 18:26 waressearcher2 what is the difference between "cadaver" and "corpse" ? 18:33 CWz I think they are synonymous as in one and the same 18:42 Nitori though corpse is usually a "human cadaver" 18:43 Nitori oh, what is this channel? why are you talking about corpses? Oo 18:44 Krock doesn't matter what the difference is. Dead is dead. 18:45 STHGOM xP 18:45 Nitori it matters, if you don't want to sound weird, when talking about murder scenes 18:47 CWz who's the stiff taking a dirtnap? 18:56 VanessaE Megaf: they didn't just attack the minetest server, they attacked the whole box 19:04 RichardTheTurd VanessaE: Is the attack still going? 19:06 waressearcher2 is there a limit for amount of TNT you can place and explode at a time on servers ? 19:06 VanessaE RichardTheTurd: it appears so - the old server is still null-routed on ip4. 19:06 CWz RichardTheTurd: VanessaE has server jumpped 19:06 waressearcher2 what if someone placed 100 tnt and explode them will it crash the server ? 19:06 VanessaE ipv6 works, but I don't need the old box anymore. I've moved everything to a new host. 19:08 RichardTheTurd They must not know what connection limiting is. 19:08 CWz so this means VanessaE is on her 3rd server already 19:09 CWz [off] what if they ddos the new one 19:09 RichardTheTurd it has DDoS protection 19:09 RichardTheTurd I'm presuming by CloudFlare 19:09 VanessaE fourth actually; and yeah it has a good DDoS protection by the host. 19:09 CWz what happened to the first 19:10 RichardTheTurd ^ 19:10 VanessaE actually this is probably 5th or 6th by now :) 19:10 CWz so what happened 1- 3 19:10 waressearcher2 how DDoS protection works ? 19:11 VanessaE first was a linode instance. moved to a dedi at OVH just to upgrade. Moved to another dedi at SyS as another upgrade. That hardware didn't work very well (lost of hard crashes), so I moved to a server at Hetzner. This last move was back to OVH after the DDoS. 19:11 RichardTheTurd Limits the # of connections that can occure in a set amount of time if I recall 19:11 RichardTheTurd occur* 19:11 VanessaE RichardTheTurd: actually they vacuum the traffic and route the attacking IPs to /dev/null 19:12 CWz cool story 19:12 waressearcher2 CWz: what is "[off]" ? 19:12 CWz [off] = logbot don't log me 19:12 RichardTheTurd thats a great Idea. I use the old fashioned limit the connections from an IP 19:13 CWz pretty sure ddosing in act of crime 19:13 RichardTheTurd it is 19:13 VanessaE it IS illegal in some locales 19:13 RichardTheTurd I know it is in the US 19:13 VanessaE US, Germany and Canada I'm sure of. 19:13 VanessaE probably Taiwan and China as well, not that it matters to them 19:13 CWz so why aren't the cops aren't carpet bombing the perpetrator with books 19:14 RichardTheTurd because its not a major crime 19:14 est31 because they are busy hunting ahmed mohamed 19:14 est31 poor kid 19:14 RichardTheTurd all they are doing is jamming a connection to a service/host 19:14 RichardTheTurd Usually no data leaching is involved 19:15 RichardTheTurd leeching* 19:15 est31 I guess it depends on the service 19:15 RichardTheTurd yup 19:16 est31 if they are ddosing mobile networks, they are in bigger trouble 19:16 est31 because 911 112 and such 19:16 est31 (112 is the european equivalent I think) 19:17 RichardTheTurd I have Ping on WAN blocked in my routers as a precaution 19:17 CWz i don't think a firewall would stop a ddos 19:17 CWz firewall would still need to handle the incoming packets 19:17 RichardTheTurd Its seperate from firewall on DD-WRT if I recall 19:18 RichardTheTurd separate* 19:19 CWz well worst comes to worst you can contact your isp and ask them to block the incoming traffic 19:19 RichardTheTurd Was that to me or Vanessa? 19:21 CWz [off] the ddoser probably is using a script or website to ddos the true essence of scriptkiddie 19:21 DI3HARD139 I gotta get some RDRAM for an old P3 system so I can run PFSense on it. | I wouldnt doubt it 19:21 CWz ^ i have no idea what that means 19:22 CWz but have fun 19:23 DI3HARD139 RDRAM = Rambus memory. P3 = Pentium 3. PFSense is a Router OS built on BSD 19:44 Megaf DI3HARD139: Rambus for Pentium III? Are you sure? Most likely is SDRAM 19:47 VanessaE Megaf: Wiki says RDRAM was used on P3's in some situations. 19:54 Megaf I see, 19:54 Megaf oh, and I give up of trying new mods, the latest mod begun wiping out nodes 19:54 Megaf is a mushroom spawner, it replaces existing nodes with mushrooms 19:54 VanessaE ew. 19:55 waressearcher2 CWz: why are you using [off] so [off]ten ? 19:56 Megaf now I have to figure out all mushroom and items names created by the mod and make a mod to replace the unkown nodes 19:56 Megaf there should be an easier way to replace unknown blocks 19:56 Megaf or wildcards 19:57 waressearcher2 why would someone ddos someone ? 19:57 DI3HARD139 anger or to piss them off 19:57 VanessaE waressearcher2: because they're immature, walking garbage. 19:57 Megaf VanessaE: this is the mod, but the HybridDog version https://forum.minetest.net/viewtopic.php?id=6300 19:57 DI3HARD139 Rambus was mostly used for the early P4's and Xeons but it didnt last long 19:58 DI3HARD139 afk again 20:01 Megaf https://github.com/bdjnk/glow I think this is it 20:05 Megaf How is the alias thing line again? 20:06 Megaf minetest.register_alias("stone", "default:stone") :) 20:07 Megaf so, minetest.register_alias("mod:Old node","mod:new node") 20:07 Megaf is that it? 20:07 Megaf VanessaE: 20:08 VanessaE other way arounfd 20:08 VanessaE new first, then old. 20:09 VanessaE no wait 20:09 VanessaE you had it right. old (no longer defined) node first, replacement second. 20:11 Megaf VanessaE: That could have ended up pretty badly 20:13 VanessaE heh 20:13 VanessaE well for most mods, aliases aren't permanent 20:14 VanessaE (that is until the mod goes and acts on one of the aliased nodes, then that node is permanently-changed I think) 20:18 Megaf I think once you alias something to air, this thing will never come back 20:18 Megaf meh, due to this buggy mod I have lost several stacks of oil 20:18 Megaf I got three homedecor chests replaced by air =/ 20:19 Megaf at spawn! 20:19 * DI3HARD139 wishes it was possible to make a multi-world mod for MT like Multi-verse for MC 20:24 DI3HARD139 Well I guess it is possible though not without knowing how to make a mapgen that creates multiple land chunks 20:25 VanessaE Megaf: damn :( 20:26 VanessaE note to self: oil recipe is too cheap >:-) 20:26 DI3HARD139 lol 20:26 Megaf lol 20:39 Robert_Zenz DI3HARD139, you can utilize the height that Minetest provides. For example "normal" world at ~0, and from 10k upwards a different realm. 20:40 DI3HARD139 Thats what I was thinking. Not sure how to mod mapgen though 20:40 Robert_Zenz DI3HARD139, how to modify an existing one, no idea. How to build a new one from scratch with that, easy. 20:42 DI3HARD139 wish there was an example on the wiki 20:43 Robert_Zenz DI3HARD139, uh, basically just an if, if minp.y > 10000 then realm else normal end. 20:54 waressearcher2 "Multi-verse for MC 20:54 waressearcher2 "Multi-verse for MC", what is that ? 20:55 DI3HARD139 waressearcher2: http://dev.bukkit.org/bukkit-plugins/multiverse-core/ 21:22 sofar waressearcher2: multiverse allows you to create multiple "worlds" in minecraft. Unlike Minetest, Minecraft allows you to have several "maps" that you can teleport in between (think nether, end, etc.)