Time Nick Message 00:02 cimbakahn How do i move my building from the server to single player in minetest? 00:11 STHGOM cimbakahn, what server? you can add: "enable_local_map_saving = true" if your minetest.conf to save a map in your worlds folder 00:11 STHGOM i guess the server dosnt matter :P 00:31 cimbakahn Thank you STHGOM! 00:32 STHGOM you're welcome ^^ 02:23 stormchaser3000 i think i found a spam post 02:23 stormchaser3000 https://forum.minetest.net/viewtopic.php?f=17&t=13198 02:23 stormchaser3000 oh wait 02:23 stormchaser3000 nvm 02:23 stormchaser3000 that is in offtpoic 02:25 swift110-phone Hello all 05:35 minetest sup nigger 06:09 swift110-phone Thank u 07:11 rubenwardy I think that Minetest Engine should be a base for (sub)games, not for modding. The point of a game is to be fun, and yet we force users to download mods and do the work themselves to make it fun. We end up with an Engine and no good, complete games. 07:11 rubenwardy Modding should still be possible, but it should be used to add, eg, area protection and utils rather than gameplay features 07:12 rubenwardy or to extend a subgame without editing the subgame 07:13 rubenwardy the issue is what we do with Minetest Game. 07:13 rubenwardy There should be two core developed subgames. One is minimal and intended to be used to make your own subgame 07:14 rubenwardy the other should be a default Minetest Game which is playable enough already 07:15 rubenwardy The current philosophy is that by making a bare minimum game, players are forced to download mods to make it fun. If we had a complete subgame, players would download new subgames in order to get variety and refresh the fun-ness of Minetest. 07:16 swift110-phone Hmm 07:17 rubenwardy Anyway, what are your opinion(S)? 07:19 VanessaE "market" it as a subgames engine, but don't take away anything about its ability to just do mods 07:20 VanessaE that's predicated on the theory that there are enough good subgames to make that work though 07:20 rubenwardy I'm not talking about taking away mod ability though 07:21 rubenwardy just moving the focus onto games 07:21 VanessaE just making sure. 07:24 rubenwardy is there an easy way to do default:stone -> "minetest.register_alias("default:stone", "default_natural:stone") 07:25 CWz hello VanessaE 07:26 VanessaE hi 08:30 JamesTait Good morning all; happy Wonderful Weirdos Day! 😝 08:41 rubenwardy split default into smaller mods: https://github.com/rubenwardy/minetest_game/tree/split 08:41 rubenwardy WIP 09:39 Out`Of`Control Hi! is there any fork of carts mod that work with 0.4.13? 09:58 est31 Carts mod doesnt work with 0.4.13?? 10:01 Megaf I think they do, dont they? 10:04 Out`Of`Control est31: it does not, if you try push it, server crashes 10:05 Out`Of`Control i can paste error 10:07 Megaf lets see, Im connecting to my server, will it crash, that is the question 10:08 Out`Of`Control thanks 10:09 Megaf Out`Of`Control: it works fine on my server 10:09 Megaf not problems at all 10:09 Megaf !server Megaf 10:09 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/2 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms 10:10 Out`Of`Control Megaf: i see, all mods are recent? 10:11 Megaf Out`Of`Control: I use the VanessaE cart mod 10:11 Out`Of`Control Megaf: no 10:11 Megaf no what? that carts works 10:11 Megaf the other doesnt ;) 10:12 Out`Of`Control i don't use VanessaE cart mod 10:12 Megaf ok, so your carts mod crashes minetest 10:12 Out`Of`Control Megaf is there a page with all forks? wiki page 10:12 Out`Of`Control Megaf: i try 3 other forks, all crashes, but did not see VanessaE cart mod 10:13 Megaf hold on 10:14 Megaf I always tend to use Vanessas forks and mods, from experience I learned they are less likely to crash the server 10:14 Out`Of`Control thats nice 10:14 Out`Of`Control i will do same 10:14 Megaf Out`Of`Control: this is the original carts mod I think https://github.com/PilzAdam/carts/ 10:15 Out`Of`Control Megaf: i use that one, and it crashes 10:15 Out`Of`Control its same as VanessaE cart mod? 10:15 Megaf last update was in May 7, 2014, it shouldnt cause new crashes 10:15 Megaf Out`Of`Control: This is the mod I use https://github.com/VanessaE/carts 10:15 Out`Of`Control thanks 10:15 Megaf last update on Nov 30, 2014 10:16 Megaf Vanessas mod is a fork from PilzAdams mod 10:16 Megaf These are the forks of PilzAdams carts mod, https://github.com/PilzAdam/carts/network 10:22 Out`Of`Control server crashes again 10:23 RealBadAngel what about crash log? 10:24 Out`Of`Control RealBadAngel: http://pastebin.com/D3dC67xL 10:36 Out`Of`Control any clue? 11:30 Out`Of`Control Megaf i disable all mods, default + cart mod, server crashes, so i wonder 11:31 Out`Of`Control 0.4.13 12:22 Megaf Out`Of`Control: weird, there might be some configuration issue perhaps 12:23 Megaf Out`Of`Control: Im on the latest git master on my server and I dont have this crash 12:25 Megaf so, gcc 5.2, LuaJIT, JSONCPP and that spatial index things installed from Git, lets see how minetest will behave here now https://paste.debian.net/plain/311041 13:01 Out`Of`Control Megaf: thanks i run latest mt too, i found same error https://forum.minetest.net/viewtopic.php?f=15&t=9196&start=350 but it was caused by profiler mod. I don't have it 13:02 Megaf Out`Of`Control: it crashes with what subgame? 13:02 Megaf minetest_game, minimal, other? 13:02 Out`Of`Control Megaf: i place only minetest_game 13:02 Out`Of`Control no other mods 13:02 Out`Of`Control i can try with minimal 13:24 Out`Of`Control Megaf_ do you use minetest_game ? 13:25 Out`Of`Control i compile it as you did, same error 13:25 swift110-phone Moring 13:26 Out`Of`Control morning 13:27 Megaf_ Out`Of`Control: mostly minetest_game yes, with some mods of it disabled, like tnt, bones, fire and screwdriver 13:27 Out`Of`Control nice i try that 13:28 Out`Of`Control ok that did not help 13:54 Megaf_ Out`Of`Control: what if you try with a new world? 14:04 Out`Of`Control Megaf_: i give up, i did it with new world, same 14:04 Out`Of`Control new world and minimal 14:04 Megaf_ hold on, I have a brand new minetest here, from git, let me put carts in it 14:04 Out`Of`Control so i am sure its mt itself 14:05 Out`Of`Control minimal + cart mod, i place cart hit it, and server crashes 14:05 kaeza mornings 14:06 STHGOM and nights 14:07 Megaf_ and days 14:11 Out`Of`Control Megaf_ let me know if it works 14:14 Megaf_ Out`Of`Control: I cant make it crash 14:14 Megaf_ what OS are you using? 14:14 Out`Of`Control Megaf_: i have same error on debian unstable and testing 14:14 Out`Of`Control Megaf_ from where you download minetest? 14:14 Megaf_ Out`Of`Control: does it happens in single player too? 14:15 Out`Of`Control i did not try single player 14:15 Out`Of`Control not testing but stable 14:15 Megaf_ oh, I tried single player 14:15 Megaf_ compiling the server now 14:16 Megaf_ Out`Of`Control: the server works for me with Debian 7, client I tested on Debian 8 and testing 14:17 Out`Of`Control 7 is a bit old? 14:17 Megaf_ Out`Of`Control: Where is your irrlicht from? And you could paste the error and share it with us 14:17 Out`Of`Control i did sec 14:17 Megaf_ Out`Of`Control: Debian 6 still in use and it pretty stable 14:17 Out`Of`Control http://pastebin.com/D3dC67xL 14:19 Megaf_ Out`Of`Control: you get the very same error with PilzAdam carts and VanessaE carts? 14:20 Out`Of`Control Megaf_: yeah, 14:20 Megaf_ VanessaE: Are you there? Out`Of`Control have some interesting bug 14:20 Megaf_ Out`Of`Control: weird 14:21 Out`Of`Control Megaf_: but as i see there are no difference between VanessaE and PilzAdam 14:21 Megaf_ Name is different :P 14:21 Megaf_ I mean, author name 14:21 Out`Of`Control i mean no changes in code 14:21 Out`Of`Control or i don't see it hehe 14:21 Megaf_ I know, I;m just kidding, there is one little different 14:22 luizrpgluiz hi all :) 14:22 Out`Of`Control hi 14:22 Megaf_ luizrpgluiz: carts mod work for you? 14:24 Out`Of`Control Megaf_: as i see there are no changes in carts or in mod_profiling.lua. so i don't get it what cause it as in 4.10 server it works fine 14:27 Megaf_ Out`Of`Control: maybe open a topic in minetest bugs forum or/and minetest github, give as much detail as possible, irrlicht version, cmake flags, debian and kernel version 14:28 Megaf_ Out`Of`Control: I jusr tested with minetestserver runnign minimal, works fine 14:28 Megaf_ d by name (implies local game) 14:28 Megaf_ reglnx@ToshSam:/run/shm/minetest$ bin/minetestserver --version 14:28 Megaf_ Minetest 0.4.13-Test0-183d0d5 14:28 Megaf_ Build info: VER=0.4.13-Test0-183d0d5 BUILD_TYPE=Release RUN_IN_PLACE=1 USE_GETTEXT=0 USE_SOUND=1 USE_CURL=1 USE_FREETYPE=1 USE_LUAJIT=1 STATIC_SHAREDIR="." 14:29 nrzkt bahaha 14:29 nrzkt bahaha 14:29 Out`Of`Control wb Megaf_ 14:29 Megaf_ I pasted too much :P wasnt itended, sorry 14:30 Megaf_ nrzkt: lol, you are there, you have batter changes for helping about that than me 14:45 Megaf_ Calinou: ping 14:48 Megaf_ Calinou: https://github.com/Calinou/moreblocks/issues/22 14:51 Megaf_ well, nevermind 14:51 Megaf_ people no longer cares on minimal when they create new mods 14:51 Megaf_ as they should... 14:51 Megaf_ (they should care) 16:12 Out`Of`Control Megaf_ i am sure its not kernel or my system, as 4.10-dev server works fine with carts mod 16:45 nm0i Hi. Is there way to change node placing distance?.. 16:58 Calinou nm0i, yes, edit the "range" property of the hand (mods/default/tools.lua) 17:00 nm0i Oh.. Thanks 17:00 Calinou don't put it above 12 17:00 Calinou it'll be slow and won't work reliably 17:46 Calinou http://www.piskelapp.com/ 18:35 Glorfindel hi 18:36 Glorfindel I'm trying to run minetestserver in ubuntu server 15.04 and it complains that port 3000 isn't open 18:36 Glorfindel and then seems to quit 18:37 Glorfindel how do I fix it? 18:38 rubenwardy what exactly does it say? 18:38 rubenwardy does it say "port isn't open" 18:38 rubenwardy or does it say it's in use 18:39 Teckla Glorfindel: 3000? Or 30000? 18:40 Glorfindel rubenwardy: port isn't open 18:40 Glorfindel Teckla: yeah, which ever is the default port, I didn't change it 18:40 rubenwardy is this a remote server? 18:40 rubenwardy ie: dedi or vps 18:41 Glorfindel no, this is on my laptop 18:42 rubenwardy you have attempted to open the port, though? 18:43 rubenwardy there are two places a port can be closed: in the computer or in the router 18:43 rubenwardy I don't think Ubuntu comes with a firewall which blocks ports by default 18:43 rubenwardy You'll need to google port forwaring for your router model 18:43 Glorfindel yeah, I searched on opening ports in ubuntu 18:44 Glorfindel oh, so I can't just host it on my local network? 18:44 rubenwardy if you are hosting it on your local network, don't set server_announce = true 18:49 Glorfindel ok, thanks :D