Time Nick Message 00:03 cornernote is there any way i can move faster than fast move ? 00:04 cornernote i want to look over my skyblock world, but it takes for ever to fly from one side to the other 00:04 cornernote there are 2000+ islands 00:07 xfceKris How do I submit a feature request? 00:09 aerth https://github.com/minetest/minetest/labels/feature%20request 00:09 aerth maybe 00:10 aerth cornernote: edit the conf 00:13 Sketch2 it won't use a local.conf on a server tho 00:14 Sketch2 well yeah, that'll do. they've got physics or something for run speed 00:17 aerth can i see someones server conf 00:46 sloantothebone Anybody heard of memoserv? 02:12 diemartin Greetings 02:36 cimbakahn Help! I need someone to give me a link to the latest Novagen mod. 02:47 VanessaE hey kaeza. 02:50 cimbakahn Hello! 02:58 diemartin Power outage since about 9 am... fun 02:58 VanessaE oh my 02:59 diemartin and from the way it went out I hope it didn't fry my PC 03:03 diemartin Anything new? 03:04 VanessaE not really :) 03:34 cimbakahn I need someone to give me a link to the latest Novagen mod. Pretty please! 04:04 MinetestBot 02[git] 04kahrl -> 03minetest/minetest: Fix camera updates being toggled by N key in release mode (#2762) 1363b12f1 http://git.io/vOFMf (152015-08-07T06:02:06+02:00) 05:14 LazyJ o/ kaeza 05:14 kaeza o/ LazyJ 05:17 diemartin Test 05:19 kaeza hmm... this client is putting '+' chars at the start of lines 05:20 kaeza as in +o/ kaeza 06:20 swift110-phone Hey 06:47 cornernote > cornernote: edit the conf 06:47 cornernote what do i change to make myself move faster than fast ? 06:51 MinetestBot Krock: 08-05 14:17 UTC https://github.com/rubenwardy/mt_mod_forum_parser 06:51 aerth movement_speed_walk = 9 06:52 Krock moin! 06:52 Krock oh yes, thanks MinetestBot. 06:52 aerth movement_speed_fast = 24 06:54 aerth How does a player remove a cart 06:54 aerth cornernote: that i found in carbone-ng minetest.conf 06:55 aerth mining carts are permanent? 07:00 cornernote thanks 07:08 Krock aerth, try shift-click 07:10 aerth ty 07:21 cornernote aerth speed 50 is good 07:40 Krock http://makeagif.com/i/SLgKA4 07:45 aerth when changing default_game in the minetest.conf, does it change existing worlds? if not, how to change the name of the game (for example when having multiple minetest_game folders renamed to minetest_world1 minetest_world2 for different mod arrangements 07:45 aerth ) 07:46 Krock minetest.conf changes won't affect the worlds 07:46 Krock if you want to rename an already used game, you'll have to edit all worlds where it's used in 07:47 Krock means, editing each world.mt 07:47 aerth for example i changed default_game to world1game but there is still a minetest_game with a minetest_game/mods/ folder 07:47 aerth k 07:48 aerth i never opened world.mt 07:53 kaeza aerth: if you have per world games, it may be simpler to store them at /game 07:53 kaeza minetest will then happily ignore world.mt 07:54 cornernote i didnt know that... thats a good way to keep a version of mods in a world 07:54 kaeza or you can put mods into /worldmods 07:55 cornernote nice 07:55 kaeza it will then use the configured game but mods will be per world 07:56 kaeza easier for map sharing too ;) 07:58 cornernote is there a server command to bring a player to where i am ? 07:58 cornernote maybe /bring ? 07:58 kaeza teleport 07:58 cornernote that teleports me to them 07:58 cornernote i want them to come to me 07:59 kaeza teleport otherplayer you 07:59 cornernote ok, nice 08:00 aerth kaeza: http://hastebin.com/obikiqisup.lua is what my "tree" output looks like 08:01 aerth btw the world.mt and restart did it 08:02 aerth and the newer git version of minetest and minetest_game run lot smoother (i only had a week old git version before) 08:03 cornernote did anyone ever used to play soldat ? 08:03 cornernote i cant believe they never opened up the source on that game 08:04 cornernote it was so cool, and now... "17 players online in 102 servers now!" 08:04 cornernote almost a dead project, such a waste 08:04 kaeza god bless closed source /s 08:05 aerth dude 17 ppl are holdin it down 08:06 cornernote a bunch of opensource projects spawned from it, but all seem to have failed 08:12 * aerth uses duckduckgo 08:12 aerth i have played wormux 08:12 aerth never heard of soldat though 08:13 cornernote its really fast-pased, loads of fun 08:13 cornernote what country are you in ? 08:13 aerth cascadia 08:14 aerth WHAT 08:14 cornernote malaysia ? 08:14 cornernote not too far from here 08:15 cornernote running windows ? 08:16 aerth i am in north america 08:17 aerth running linux 08:17 cornernote then double no to play soldat with me =) 08:17 cornernote its win only (goddammit) and lag will be killer 08:18 aerth lol what is windows 08:18 cornernote its a dodgey excuse for an OS 08:30 cornernote how do i mkdir without it telling me the directory already exists ? is there an is_dir() method ? 08:31 aerth mkdir -p 08:31 cornernote windows 08:31 cornernote =) 08:35 cornernote why does minetest.mkdir not exist ? 08:35 cornernote its a documented method, but its not there 08:35 cornernote it should exist, and have is_dir() built in 08:37 cornernote whatever... i just tweaked my code to only mkdir if it cant open the file 08:37 cornernote !rainbow WHAT-EVAH 08:37 MinetestBot 4WH7AT8-E3VA12H 08:59 aerth ppl who use irc mod. is there a copy around that has ban / kick ability (from irc) 09:01 JamesTait Good morning all; happy Friday, and happy Particularly Preposterous Packaging Day! 😃 09:14 xenkey hi 09:37 Krock ho xenkey 09:38 xenkey ho ho ho 10:14 Krock [off] Never teach kids how to use IRC. Never, ever. The result are messages like "can i ask a question??" or "y u dont respond'???" 10:25 xenkey true 10:33 CWz [off] Krock or "Please unban me from server x" it get's worst they might start talking about Fnaf. 10:35 Krock [off] CWz, exactly. 10:42 cornernote when i press F7 to see myself, i cant see my front 10:42 cornernote any way to steer around so i can ? 10:46 Calinou cornernote, press F7 a second time 10:52 Calinou http://paste.ubuntu.com/12020069/ 10:52 Calinou here is a list of the top contributors to Minetest 10:54 Krock 31 here :) 10:58 Krock uh. youtube got a new player design? 10:58 Calinou yes, since days 10:59 est31 well, they roll it out gradually 10:59 est31 and I guess xp users are last :p 10:59 Krock est31, huh? 11:02 cornernote Calinou - https://jsfiddle.net/8wx98qnj/ 11:03 est31 cornernote, is it the same code which is on the skyblock site? 11:03 cornernote yep 11:03 cornernote i just extracted it and made it for minetest 11:03 cornernote should put it on minetest.net somewhere 11:05 est31 seen the website competition? 11:06 est31 https://forum.minetest.net/viewtopic.php?f=14&t=12843 11:16 cornernote yeah, but i dont have time to make a website, sorry 11:16 cornernote focusing a lot on skyblock 11:17 cornernote whats the prize ? ;) 11:17 cornernote so its going to be jekyll powered? thats nice 11:21 Calinou I haven't fully finished my submission yet :/ 11:21 Calinou need texture packs section 11:24 cornernote maybe the new site could use its own piwik instead of this hosted one - https://cloud.githubusercontent.com/assets/51875/9134749/71c11f70-3d46-11e5-9eb1-b3b46dbc79d4.png 11:26 Calinou inchra.net is owned by ShadowBot 11:26 Calinou ShadowNinja * 11:26 cornernote seems avast doesnt like it 11:26 Calinou also, antiviruses suck :-) 11:26 cornernote i have piwik on other sites and they have no issues 11:26 cornernote why not just use google analytics ? 11:27 Calinou because it's evil 11:27 est31 haha 11:27 est31 try convincing people of google products 11:27 cornernote the only reason i used it was to display stats to content publishers on a site 11:27 cornernote if i didnt need to do that i'd just use GA 11:27 est31 you will have a better chance to convince them of writing "minetest is shit, minecraft is cool" on the main website. 11:28 Calinou http://calinou.github.io/mwc/ 11:28 Calinou this is my site entry btw 11:29 cornernote very nice 11:29 Calinou most pages are done, but texture packs is missing 11:30 cornernote why {% include header.html %}{% include footer.html %} instead of a layout ? 11:30 Calinou here's how development happens: https://github.com/Calinou/mwc 11:30 Calinou a layout? 11:30 cornernote sec.. 11:30 cornernote https://raw.githubusercontent.com/cornernote/minetest-skyblock/gh-pages/index.md 11:31 cornernote https://github.com/cornernote/minetest-skyblock/blob/gh-pages/_layouts/default.html 11:31 cornernote use "layout: bla" in your frontmatter 11:31 cornernote then you dont need include header/footer 11:32 cornernote more info here - http://jekyllrb.com/docs/structure/ 11:33 Calinou yeah, I'm still learning Jekyll 11:33 cornernote i started on it a few months ago, and really love what it can do 11:34 cornernote my site was running drupal (god help us all) 11:34 cornernote and was getting huge ddos (like 1M hits/hour) 11:34 cornernote drupal was running on a $10/mo server at digitalocean 11:35 cornernote and they politely asked me to use cloudflare, or leave 11:35 cornernote i used cloudflare, but the ddos adapted and used post requests so it wouldnt load from cache 11:35 cornernote drupal could handle all of about 5 requests/sec before the server went into a death spiral 11:36 cornernote so i looked for options... 11:36 cornernote was going to do static html 11:36 cornernote and then found jekyll 11:36 cornernote and found that GH will host it for you for free 11:36 cornernote so now i save my $10/month, and let GH deal with the ddos 11:37 cornernote after changing, i had zero downtime... cloudflare+GH pages handled the attack with no issues 11:37 cornernote since then the ddos has gone away, i guess they would rather spend their cpu/bandwidth on targets they can bring down 11:38 cornernote and the best thing is, i can do pretty much everything i could do in drupal... 11:39 est31 doesnt gh pages have cloudflare by themselves? 11:39 cornernote layouts, includes, variables, conditionals, loops, etc 11:39 cornernote maybe, but i use it for DNS because they give me free SSL 11:39 cornernote with a custom domain 11:40 cornernote so all i pay for is a domain, and i get dns+hosting free 11:40 cornernote jekyll site is so much easier to manage than drupal 11:40 cornernote i had 50 or so articles, and in txt files its a breeze to manage 11:41 cornernote in drupal i had 50 tabs open if i wanted to do a global change 11:41 cornernote check this, how i do screenshots on skyblock site - https://github.com/cornernote/minetest-skyblock/edit/gh-pages/_data/screenshots.yml 11:43 SylvieLorxu cornernote: The link wants me to login, I guess it's because there's "edit" in it. May want to check the link 11:44 cornernote i got a disconnect 11:44 cornernote think im back now 11:44 Dartmouth This link works :) - https://github.com/cornernote/minetest-skyblock/blob/gh-pages/_data/screenshots.yml 11:44 cornernote yeah, thanks 11:45 cornernote i cant get to github at the moment 11:45 cornernote well, that content gets loaded here: http://cornernote.github.io/minetest-skyblock/screenshots/ 11:45 cornernote then look at screenshots.md 11:46 cornernote and you'll see the loop code 11:46 cornernote i cant ping my router, but i can talk in IRC 11:46 cornernote wtf ?! 11:47 cornernote im going to restart it, cheap junk 11:47 cornernote brb 11:51 cornernote_ back 11:55 cornernote ok, so as i was saying.. screenshots html page is here https://raw.githubusercontent.com/cornernote/minetest-skyblock/gh-pages/screenshots.md 11:55 cornernote so much simpler than managing the html 11:58 cornernote and another trick... github will host all your screenshots... simply open an issue in your repo, paste the image, and it will give you back a URL 11:58 cornernote that way the SS doesnt need to make your repo huge 11:59 cornernote eg, heres where i put all my skyblock screens: https://github.com/cornernote/minetest-skyblock/issues/2 12:41 VanessaE cornernote: what, no screenshot of my house? :) 12:41 VanessaE good morning all 12:51 cornernote hey VanessaE 12:51 cornernote you never played in my world 12:52 cornernote i think you played in stormchasers world 12:52 cornernote which i will have to go there to get some screenshots 12:53 est31 cornernote, you know of the "fall down endlessly" bug you get when you rejoin a server? 12:54 est31 most times people die when they rejoin 12:54 est31 at least I do 12:54 cornernote interesting... 12:54 cornernote i put a bit of effort into fixing that 12:54 cornernote you still get it ? 12:55 VanessaE est31: that happened to me, too, when I switched from one client config to another. 12:55 cornernote now theres a cloud bedrock, so you dont fall to far 12:55 est31 i play at stormchasers server 12:55 VanessaE (I assumed the alternate had me high up in the air standing on something that doesn't exist anymore) 12:55 est31 dunno if he has updated 12:55 cornernote and when you hit bottom it checks if you have a "?" block, and if not it just teleports 12:56 cornernote in the world you play, is there cloud below you ? 12:56 VanessaE cornernote: indeed, I play on storm's server; RBA's house is on there too. 12:56 VanessaE no cloud layer. 12:56 est31 but the cloiu 12:56 cornernote ok, it should be fixed in the newer versions 12:56 est31 but the coloud block is there too, I've seen it built 12:57 cornernote anyone have admin on stormchasers server that can give me fly so i can get some SS ? 13:00 VanessaE sure. 13:00 VanessaE there you go. 13:05 ThatGraemeGuy just complete all the quests and you get fly :-p 13:08 cornernote oh man... i dont want to play the stupid game 13:08 cornernote lol 13:08 cornernote but seriously, on a server thats not near me the lag is killer 13:11 sfan5 !server players:most 13:11 MinetestBot sfan5: MINETEST ITALIA SERVER SURVIVAL | 176.31.162.215 | Clients: 38/50, 25/47 | Version: 0.4.12 / minetest | Ping: 6ms 13:11 sfan5 it's not "just test" 13:11 sfan5 wow 13:11 sfan5 !server players:most i:2 13:11 MinetestBot TypeError: object of type 'NoneType' has no len() (file "/home/sfan5/mtbot/modules/server.py", line 127, in server) 13:11 sfan5 ok 13:17 cornernote wondering if anyone else has thought of using an existing package manager for minetest mods... eg npm, bower, composer, etc 13:18 Calinou me, but no idea how to put that in practice 13:20 cornernote there needs to be a movement from mod developers and core team to adopt one of them 13:21 cornernote they all work with github, and have mature stable clients and servers... its just a matter of submitting some mods, then telling people how to get your mod using "insert prefered package manager here" 13:22 cornernote eg, in php i submit my code to packagist.org, then i tell ppl to get it using "composer require cornernote/mything" 13:22 est31 whats so bad about "git pull"? 13:23 cornernote dependancies 13:24 est31 I dont think minetest is large enough yet for these things 13:24 est31 also most people distribute their mods as zip, git is too complicated for them 13:24 est31 imagine they now also have to set up package config 13:24 cornernote thats changing a lot, it used to be the case, but now most things are on github 13:25 Hirato__ lol, and github is basically git for... gits :P 13:26 est31 as a git i'm insulted by this 13:26 cornernote i want to make a skyblock_game, but i dont want to copy skyblock mod into a new repo, and i dont want to use git submodules 13:27 Hirato__ VanessaE's game probably has skyblocks in it 13:27 VanessaE nope. 13:27 Hirato__ awh 13:27 est31 whats the problem about submodules? 13:27 cornernote imagine you could do "bower install minetest_skyblock_game" 13:27 VanessaE est31: git makes people hate submodules ;) 13:27 est31 well I can guess it, they are horrible to use 13:28 ThatGraemeGuy cornernote: perhaps just have skyblock_game instead of the standalone mod? 13:28 Hirato sub modules are okay until you want to fork it :P 13:28 cornernote what about git sub-sub-sub modules ? 13:28 Hirato supposedly there's also sub tree, I wonder if that's nicer 13:28 cornernote its not pretty 13:29 cornernote to me, this seems really simple - http://bower.io/docs/creating-packages/ 13:29 Hirato I made a pkgbuild for my own personal use that bundles a bunch of mods with it 13:29 cornernote i think im going to start using bower, and maybe others will join the bandwagon 13:30 cornernote unless someone has a better alternative for a package manager 13:31 Hirato it'd be pretty cool to adapt Mod Organizer 13:32 est31 all these "package managers" are just workaround hacks for git submodule suckery 13:33 Hirato just looking at that example, not much different to a PKGBUILD 13:33 est31 well, trying things is never wrong 13:33 Hirato https://dl.dropboxusercontent.com/u/23891252/minetest.pkgbuild 13:34 Hirato it's pretty old 13:34 Hirato minetest also doesn't seem to like modsbeing installed like this from a UI perspective 13:35 est31 at least bower is cross platform 13:35 est31 not just arch proprietary 13:35 Hirato 'proprietary' he says 13:35 cornernote yes, and because of that it could be built into the client eventually 13:36 est31 proprietary the same way mir is proprietary 13:36 est31 targeted at one specific ecosystem 13:37 est31 well, mmdb is broken, we need something to replace it 13:39 cornernote minetest may even (eventually) have its own package registry (in bower or whatever is used), eg.. http://toranbillups.com/blog/archive/2013/08/04/How-to-host-a-private-bower-registry/ 13:39 Calinou I agree a package manager would replace mmdb 13:39 Calinou and do so nicely 13:43 cornernote yeah, if there was such a thing in place, it would make it a lot easier for developers to release minetest games 13:44 cornernote and theres no need to re-invent the wheel, there are a lot of nice package managers already.. just a matter of choosing something, then getting mod developers to follow suit 13:44 cornernote check this - https://github.com/indieisaconcept/slim-bower-server 13:45 Calinou 3 years ago 13:46 est31 there isnt even a debian bower package 13:46 Calinou https://github.com/bower/registry 13:46 Calinou this is the official server IIRC 13:46 Hirato I checked AUR and: aur/nodejs-bower 1.4.1-3 (135) 13:46 cornernote yes, but its ruby... and who the heck knows anything about ruby lol 13:47 est31 minetest would depend on software outside of popular packge managers 13:47 Hirato nodejs? NOPE NOPE NOPE NOPE NOPE NOPE 13:47 est31 bower is ruby? 13:47 est31 bower is node js 13:47 cornernote ok, sorry i am mistaken 13:48 Calinou Jekyll's Ruby too :p 13:49 est31 also, there is no package manager which is actually generic 13:49 cornernote bower is a protocol, it can be rolled in any language 13:49 cornernote maybe protocol is the wrong word 13:50 est31 specification? 13:50 cornernote but my point is the server is not language specific 13:50 est31 well, then lets implement something compatible to bower 13:50 est31 instead of rolling our own format 13:50 cornernote yes, im 100% for that 13:50 cornernote be it bower, npm, etc.. i dont care... 13:51 cornernote but something that is already in existance 13:51 cornernote platform independant, and easy to use 13:52 cornernote interesting, bower is developed by twitter 13:52 cornernote those guys rock 13:53 cornernote this - https://github.com/bower/registry - is sinatra (ruby) 13:54 cornernote theres also a django server - https://github.com/toranb/django-bower-registry 13:54 cornernote and a php server - https://github.com/indieisaconcept/slim-bower-server 13:55 cornernote my website is www.mrphp.com.au, so no second prize for guessing which one i'd go with 13:55 cornernote p.s. mrphp.com.au runs on gh-pages... no php code here lol 13:57 Calinou language stats say it's JavaScript, not sinatra 13:58 cornernote yeah, looking through the repo i cant see any gem or rb, but several posts say its sinatra 13:58 cornernote http://toranbillups.com/blog/archive/2013/08/04/How-to-host-a-private-bower-registry/ and http://stackoverflow.com/questions/16849259/how-do-i-run-my-own-bower-server 13:58 cornernote idk 13:59 cornernote but it doesnt really matter what the server runs, as long as it runs 13:59 cornernote i might run up a heroku and see what happens 14:04 Sketch2 gawd I hate standing up. 14:04 cornernote there isnt even a debian bower package 14:04 Sketch2 I get real dizzy 14:04 cornernote apt-get install npm 14:04 cornernote npm install -g bower 14:05 cornernote a package manager to install another package manager to install another package manager 14:05 Calinou ^ exactly 14:05 Hirato I bet some masochist got dpkg running on windows 14:06 cornernote then perhaps npm is a better option, as it removes one step... i wonder why bower was created if it depends on another package manager... ? 14:06 Calinou more convenient? 14:07 Calinou but I agree, we can use plain npm 14:07 Calinou can you easily host your own npm repository though? 14:07 cornernote possibly, perhaps has an easier format 14:07 cornernote just researching that now, theres less documentation on hosting npm than hosting bower 14:10 cornernote looks a lot harder to setup a server - http://www.clock.co.uk/blog/how-to-create-a-private-npmjs-repository 14:11 cornernote and looks like it wont run in heroku 14:13 cornernote another consideration, all these package managers (bower/npm) are designed for JS (not sure if it matters or not) ... does lua have a preferred package manager ? 14:13 cornernote luarocks.org ? 14:14 Calinou the upside of using Bower/npm is that people are used to it 14:19 cornernote The biggest difference is that npm does nested dependency tree (size heavy) while Bower requires a flat dependency tree (puts the burden of dependency resolution on the user). .. source: http://stackoverflow.com/questions/18641899/what-is-the-difference-between-bower-and-npm 14:19 cornernote so bower is out 14:22 cornernote or perhaps i misunderstand what they mean by "flat tree" 14:22 cornernote more research is needed, but its great to see that im not the only one wanting something like this for minetest mods 14:23 * Krock is happy about his fresh compiled sqlite3 command line manager 14:36 WSDguy2014 Hello guys, i have problem in options, in version 0.4.13-RC Rendering has been removed and replaced with Antialiases. Must be Rendering re-added 14:40 Calinou WSDguy2014, no, we will not re-add it 14:40 Calinou we officially support OpenGL only. 14:42 WSDguy2014 Calinou: okay, i have problem for items, items are glitched wield items are looks more awfull 14:42 Calinou update your graphics driver 14:43 VanessaE he means this: github.com/minetest/minetest/issues/2350 14:43 Calinou if this doesn't work, update your OS 14:43 Calinou if this doesn't work, change your graphics... 14:43 Calinou simple as that :/ 14:43 WSDguy2014 Calinou, Im using OpenGL 3.1.0 14:45 Sketch2 Minetest is an open-source project. are you using an open source OS? 14:47 WSDguy2014 Im using operation system Windows 7 14:48 VanessaE I wonder if it's due to the irrlicht version, rather than the driver 14:49 Sketch2 well there's you're problem right there. 14:50 Sketch2 kidding of course 14:50 Sketch2 you might try one of the unofficial builds, such as Sfan5's. I've had good luck with that on a windows machine. 15:33 cornernote can a modpack contain another modpack ? 15:34 xenkey yes 15:35 WSDguy2014 Calinou, how i do change my graphics? 15:39 Calinou WSDguy2014, are you using 0.4.12 or a more recent build? 15:39 WSDguy2014 Calinou im using 0.4.13-RC 15:39 Calinou screenshot? 15:39 Calinou are you using shaders? 15:41 WSDguy2014 i enabled shaders, waving leaves and plants enabled 15:42 WSDguy2014 im gonna take screenshot after few minutes 15:43 MinetestBot rubenwardy: 07-22 21:56 UTC got a copy of your old finite water mod? 15:43 rubenwardy !tell Jordach https://github.com/rubenwardy/waterplus 15:43 MinetestBot rubenwardy: I'll pass that on when Jordach is around 15:50 * CWz is tying godot 15:50 cornernote bower is looking really nice... i setup my own server (on localhost) 15:50 cornernote then i registered skyblock, with a dependancy of bags 15:50 Calinou CWz, :D 15:51 Calinou you can join the IRC, #godotengine 15:51 cornernote then i registered bags, with a dependancy of inventory_plus 15:51 cornernote then i registered inventory_plus 15:51 cornernote then i type "bower install skyblock" 15:51 cornernote and i get this 15:51 cornernote http://hastebin.com/wudawetoso.rb 15:51 cornernote all dependancies installed 15:52 cornernote it was all very simple, and worked as expected 15:53 cornernote im really excited about this 15:56 Breballlove OldCoder 15:58 Calinou http://webglstudio.org/ 16:14 garryo hi, i have a problem with texture rendering. i use VannessaE's HDX textures @ 64 px, but the server I play on has some custom textures @ 16 px 16:16 garryo yesterday i updated my linux client to latest github vs. previous to that the server's custom textures were rendered as if 64 px, now they're 16 px 16:16 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution 130a3bf5b http://git.io/vOx2u (152015-08-07T17:13:33+01:00) 16:16 garryo anybody got any bright ideas on this? am i missing a conf setting? 16:20 garryo VanessaE ? 16:22 Sketch2 did the server change their textures? 16:23 garryo no, i looked at a 6 month old server backup and they are identical to yesterdays backup 16:26 garryo it coincided with the client upgrade - i can't help thinking that i'm missing a new .conf setting ... 16:27 Sketch2 I'm pretty sure when you update the .conf is on the no-write list 16:27 Sketch2 so it didn't change yours, right? 16:28 garryo no. but i'm thinking there is a new required setting that wasn't required before ...... but i'm only guessing 16:32 Sketch2 I'd glance thought the example .conf and search for all instances of the word texture 16:33 Sketch2 see if there's a setting that god skewed from it's default 16:33 Sketch2 *gor 16:33 Sketch2 can't type today 16:33 garryo yeah. i'm trying that right now ... 16:34 CWz is VanessaE HERE 16:34 CWz sorry for the caps 16:35 garryo she's logged, but afk i guess 16:37 CWz [off] drama on inchra again. two rival drama factions are at war 16:40 Krock [off] /me joins 16:40 xenkey [off] what does this do 16:40 Krock [off] which channel, CWz? 16:41 Krock [off] xenkey, see IRC logs 16:41 xenkey [on] 16:41 garryo afk, back later 16:45 * Breballlove says hi 16:46 Sketch2 'ello 16:47 CWz Sketch2: hello 16:49 WSDguy2014 Calinou, i uploaded screenshot, look at this glitched wield item ---> http://imgur.com/a/6ZAgm 16:53 WSDguy2014 Calinou: look at link website 17:14 CWz "Sorry! We're busy running around with our hair on fire because Imgur is over capacity! This can happen when the site is under a very heavy load, or while we're doing maintenance. " lol 17:15 Out`Of`Control WSDguy2014: you problem is windows, get rid of it 17:16 WSDguy2014 i have OS F 17:16 WSDguy2014 Windows 7 17:16 WSDguy2014 Windows 7 Ultimate 17:16 WSDguy2014 and i have OpenGL 3.1.0 17:17 Sketch2 try SolydX-64 instead 17:23 WSDguy2014 what is Solydx-64? 18:03 Calinou http://webserver2.tecgraf.puc-rio.br/iup/ 18:03 Krock CWz, I love such error messages :) 18:09 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Mushrooms: Rename spore nodes. Single ABM for mushroom growing 1347c7b0b http://git.io/vOpcm (152015-08-07T19:07:48+01:00) 18:13 kaeza greetings 18:14 luizrpgluiz wait a minute, you'll have even mushrooms and giant mushrooms in minetest? :D 18:21 luizrpgluiz I wanted the minetest uses a new graphics engine for best perfomace and better compatibility 18:21 Calinou won't happen. 18:21 Calinou Irrlicht has good performance already 18:21 Calinou and compatibility is Good Enough™ 18:21 Calinou (you do realize we still support OpenGL 1.x graphics cards?) 18:24 luizrpgluiz ops,hehe 18:44 * CWz is trying to install archlinux and is already confused. --[CWz]achievement unlocked "5 second failure" 18:45 CWz ^ on a VM 18:47 FreeFull I have it installed 18:48 Sketch2 VanessaE are you there? 18:48 VanessaE yes 18:48 Sketch2 some1 owned someone elses island on skyblock 18:49 Sketch2 is there any way to fix that? 18:49 VanessaE just have to find the protection block that covers it, and remove 18:49 VanessaE moment 18:50 VanessaE are you at that area now? 18:50 Sketch2 it's skyla 18:50 Sketch2 can get there if you need me 2 18:52 VanessaE fixed. 18:52 Sketch2 k, cool 18:57 garryo VanessaE, may i refer you to my post at 17:14:55 ? any ideas? 18:57 VanessaE oh the HDX thing? 18:57 garryo yeah 18:58 VanessaE that's an engine issue - it doesn't upscale smaller textures to fit the larger underlying one 18:58 garryo but it used to? 18:58 VanessaE nope. 18:58 VanessaE it never did. 18:59 VanessaE so in the case of HDX, what's needed is a suitable texture to replace the 16px one you referred to 18:59 VanessaE (512px, which I then scale down to the other sizes eg 64px) 19:00 garryo mmm. well something was upscaling them til yesterday. a custom tweak on the server? 19:00 VanessaE must be 19:00 VanessaE because afaik there's no standard in-engine feature to do that. 19:00 VanessaE unless you grabbed some HDX update that dropped support for a texture 19:00 VanessaE can you tell me what it was? 19:02 garryo i updated the hdx set, but the textures in question are from custom mods on the server 19:02 VanessaE what are they? 19:03 garryo LazyJ's "otherblocks" set on linuxgaming.us - mostly coloured clays and marbles 19:04 VanessaE strange 19:04 Sketch2 does anyone know why there'a a group of about half-a-doz purple "unknown object" block floating through skyblock? 19:04 VanessaE Sketch2: dropped objects maybe? or an attempt to add a mobs mod? 19:04 garryo indeed. i guess i need to talk to LazyJ ... 19:05 Sketch2 they are flying sideways 19:05 Sketch2 maybe they are leftovers from pipeworks / mesecons 19:05 VanessaE garryo: yeah, I didn't change anything in HDX that referred to that "otherblocks" mod, so he may be using some default textures in ways that don't combine properly in HDX 19:06 VanessaE Sketch2: oh, maybe leftover from pipeworks, yeah 19:06 Sketch2 like stuff that woulda been passing though pipes, but now free to travel on their own 19:06 VanessaE yeah 19:06 Sketch2 it's the funniest thing 19:07 garryo VanessaE, ok, thanks 19:23 VanessaE rubenwardy: is that you on VE-Basic? 19:23 rubenwardy yes 19:26 rubenwardy I tried accessing on the android app, but my phone crashed 19:26 VanessaE jeez 19:29 OldCoder Breballlove, ? 19:48 Breballlove what was the thing so keep chanserv on ? 19:48 Breballlove OldCoder ^ 19:49 Breballlove ... 19:51 Breballlove ............................................. 19:55 Calinou Breballlove, GUARD flag 19:55 rubenwardy /msg ChanServ #channel guard on 19:55 Calinou /cs set #channel guard on 21:22 kilbith someone knowns the license of the painterlypack by any luck ? http://painterlypack.net/ 21:25 VanessaE looks like all-rights-reserved. 21:25 VanessaE "Users may use this pack with an official liscenced copy of Minecraft only, unless they have prior permission from myself." 21:25 kilbith > may 21:26 kilbith not "must" 21:26 kilbith may implies that's not sine qua non condition i guess 21:26 VanessaE in this case, he's using "may" with "only" as in "have my permission for this specific application", 21:26 OldCoder 21:27 VanessaE "...or use it for non-minecraft materials or productions" 21:27 VanessaE may not that is 21:27 VanessaE so, time to email :P 21:28 kilbith i don't e-mail the overwhelmed people 21:28 kilbith it's like throwing a bottle-message in the ocean 21:29 VanessaE perhaps, but sometimes that bottle gets picked up and its message passed on to whoever can use it :P 21:29 Amaz Spam him then? ;) 21:29 Amaz (Or her) 21:30 kilbith well i won't it then, too risky 21:30 kilbith *won't touch 21:37 Sketch2 eh, you should email him 21:50 Breballlove coder 21:50 Breballlove oldcoder? 21:52 OldCoder Breballlove, ? 21:53 freelikegnu OldCoder? 21:53 Breballlove what is the thing to make chan serv on gaurd? 21:53 OldCoder Like this 21:53 OldCoder /msg ChanServ set ##baconchannel guard on 21:57 freelikegnu kilbeth: Or we can put it this way: The world must ignore his hard work, unless we are using it with minecraft or have his blessing. 22:02 OldCoder freelikegnu, ? 22:03 freelikegnu Greetings! 22:19 OldCoder freelikegnu, reciprocated 22:23 aerth If anyone like investigating crash logs: hastebin.com/risudasade.vbs and http://hastebin.com/qupagiceda.vbs 22:26 freelikegnu visualbasicstudio? 22:30 VanessaE hmmmm: ^^^^^ 22:31 aerth not vbs lol 22:31 VanessaE wtf is a "double fault" error? 22:31 aerth hastebin automatically adds funny extensions based on the syntax.. it must have guessted vbs 22:31 aerth http://hastebin.com/raw/risudasade 22:32 aerth http://hastebin.com/raw/qupagiceda 22:36 aerth the version of minetestserver is git master from last night ( https://github.com/minetest/minetest/commit/5c3c965c1a6e1fb5957d441c2d04d8470b80d710 ) 22:39 kaeza VanessaE: https://en.m.wikipedia.org/wiki/Double_fault 22:39 kaeza basically, error in error handling 22:40 kaeza yo dawg... and all that 22:40 VanessaE heh 22:41 aerth so how does one prevent these crashes 22:41 VanessaE aerth: what all mods are you running? 22:43 aerth http://hastebin.com/doroqamiye.hs 22:44 aerth actually VanessaE http://hastebin.com/omajuliyop.hs 22:45 VanessaE eh, lots of mods there.. 22:47 aerth someone showed me a bug in the protector:protect box , when someone right clicks it everyone else pauses/slows and if enough people do that at the same time the server crashes 22:49 aerth could the crashes be from a mod? i was under the assumption its a hacker sending weird packets or some kind of auto building / mining program 22:49 VanessaE probably not 22:50 VanessaE I was curious in case "just that ONE weird mod" could help trace the real fault. 22:50 aerth yes 23:03 Inocudom How would most people react if in the campaign of, say, Xonotic there was a duel stage where the opponent was impossible to frag and impossible to beat but never, ever missed hitting you and and moved and dodged flawlessly, thus making him impossible to frag? 23:04 kilbith likely a satanist with alien powers 23:05 Inocudom And what if that duel stage was called a humility battle or a harsh reality battle and the whole point of it was to stay alive as long as you could before your inevitable doom came. 23:05 VanessaE Inocudom: please don't start that crap again 23:07 Inocudom But, VanessaE, how would most people react to such a rather unfair but truthful stage in the singleplayer aspect of a first-person shooter game? Such a match could teach them humility and show them that there are players that are nigh immune to them. 23:07 VanessaE who cares! 23:10 Inocudom Well, when I play games like Assault Cube, Sauerbraten, OpenArena, or Xonotic, I often meet players that are skilled beyond skilled and can spawn kill many, many times without getting fragged once, especially in Assault Cube. 23:11 aerth a player just showed me his flying mese boat (with no fly priv) it looked like he was sitting down 23:12 VanessaE aerth: he was probably using a UFO 23:12 VanessaE minetest has problems with entity attachments 23:13 VanessaE or maybe not 23:13 aerth thanks 23:13 VanessaE you don't have that mod installed 23:13 aerth right?! 23:13 VanessaE what's this "hovers" mod 23:13 aerth thats it thanks 23:14 aerth its like a hover car 23:14 aerth mese boat icon 23:15 Inocudom I guess most fps players would react like the guy in the following video: https://youtu.be/npesntUi3Z4 23:16 VanessaE oh G*d I need to learn to read.. aerth I read that as "a player just showed me his floating boat that HE BUILT OF MESE". I'm blind, I swear. 23:16 Inocudom I myself achieve to learn self control to the degree that I will never smash my stuff like that kid did, not matter how invincible the opponents that I face are. 23:18 aerth there is no boat.x texture it seems, so its an invisible hover machine 23:18 VanessaE .x is a model format 23:19 VanessaE which should never be used in practice anyway :) 23:19 VanessaE use .obj for static models and .b3d for animated ones (I think). 23:20 Inocudom aerth, every wise man must accept that some things never, ever get fixed, regardless of how many year, decades, and centuries go by. 23:21 kilbith Inocudom: that's what Marcus Aurelius thought as well 23:22 kilbith https://en.wikipedia.org/wiki/Meditations 23:22 aerth thanks kilbith 23:24 aerth and VanessaE 23:29 Inocudom Because of the fact that companies will want to retain the power that they have, polygons will never truly be replaced. However, it is still fun to consider the possibilities of voxel octrees: https://youtu.be/VYfBrNOi9VM 23:30 Inocudom Remember, money and power talk, and those are the loudest voices in mankind's ears. Thus, voxel octrees are supressed in most cases. 23:31 aerth rg3.github.io/youtube-dl/ 23:31 * VanessaE sighs 23:32 est31 yes, its a big cartel, led by microsoft, google, facebook and apple. 23:32 kilbith aerth: even better : https://github.com/mps-youtube/mps-youtube 23:32 est31 they want to destroy the world with their polygon technology 23:32 Inocudom I am sure that Nintendo and Sony have their roles too. 23:33 VanessaE est31: don't forget the oil and coal industries, they're in on it too! 23:33 Inocudom aerth: Just don't use that to pirate copyrighted material. I mean it. 23:33 aerth Inocudom: i just use it to not go to youtube.com 23:34 Inocudom And why not? This world runs on oil and coal (black goo, if you will.) 23:40 Sketch2 by "voxelized" he essentially means point-cloud data? 23:41 Sketch2 oh, it really is voxels 23:41 Sketch2 but yeah, 'prolly interchangeable in this regard 23:42 Sketch2 just viewed as cube-per-point 23:45 Inocudom Sketch2: Pretty much. Data must be stored like it is in, say, an image, except in 3D. Both the dragon and the town must be at least a couple of gigabytes in size, unless some kind of compression reduces that. 23:46 Sketch2 I'm looking into the irrlicht object format to see if I can export color into the models you make in my 'lil web-app 23:46 Sketch2 not certain if it's do-able yet, cuz I think the textures have to be seperate 23:47 Sketch2 it's along the same lines as that, only on a much smaller scale 23:48 est31 I have actually done experiments with replacing our current mapblock compression with vp9 23:48 est31 result was that it was actually faster than gzip, which is very interesting 23:48 est31 but it wasn't much better in actual compression 23:49 Sketch2 how's decompression? 23:49 est31 I mean better in the sense of compression ratio 23:49 VanessaE vp9? it can do lossless compression too? 23:50 est31 yes vp9 has a lossless mode 23:50 Sketch2 like, you're saying both compress, and decompress are quicker than gzip? 23:50 est31 yes 23:50 Sketch2 k, well that's cool. 23:50 est31 lemme see whether I still have the git branch with it 23:51 Sketch2 I thought gzip was pretty quick as far as compressors go 23:51 est31 well yeah, thats why I say its interesting 23:51 est31 perhaps my tests were totally wrong :) 23:51 Sketch2 it might depend on what OS is running it too 23:54 Sketch2 why'd you decide to try vp9? had you heard of anyone else using a video encoder on 3d data? 23:55 est31 its sorta the same thing 23:56 Sketch2 I'd imagine it is a stream of data in the same way, but I'd think that it would lose some of it's optimizations for colorspace 23:56 est31 well, vp9 has a lossless mode 23:56 est31 its called lossless because well, its lossless 23:57 Sketch2 I don't mind, I think it's cool that you tried it. I just never woulda thought of it 23:58 est31 man, dammit I had it in github 23:58 est31 err git 23:58 est31 where is it 23:58 Sketch2 wonders how it would handle on an Android 23:58 Sketch2 might do better that way