Time Nick Message 00:00 twoelk of course it is ok :D just saying breaking compat may be very small and yet noticable as in "you need a newer client to join the fun" 00:04 est31 true 00:47 LandMine sup peeps\ 00:48 LandMine Hey OldCoder are you there? 00:48 OldCoder In a few minutes 00:49 Emperor_Genshin o/ 00:49 LandMine ok 00:49 LandMine please ping me when available 01:12 Aearnus Does anyone have a vector of the minetest icon? 01:29 Jordach https://github.com/minetest/minetest/blob/master/misc/minetest-icon.svg 01:29 Jordach Aearnus, ^ 01:29 Aearnus Jordach: thanks! 01:38 LandMine hi Jordach! 01:38 Jordach ayy 01:51 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Cavegen: Mgv6: No small caves entirely above ground 134046f3e http://git.io/vmyLw (152015-07-19T02:47:11+01:00) 02:13 Tesseract w_leds___: Your driver might limit your FPS even if Minetest doesn't. Eg, my Intel HD 4000 forces vsync unless you disable it in the driver settings. 02:36 jhcole when i make changes to a default mod in ~/minetest/games/minetest_game/mods/ they are not taking any effect. Any ideas as to what's going on? 02:37 jhcole the particular mod i'm changing is buckets, and it isn't defined anywhere else that i know of 02:39 technomancy I really like the textures from technic_game, but using the technic mod by itself doesn't bring in those textures 02:39 RealBadAngel technic_game is using john smith tp 02:40 technomancy RealBadAngel: great; thanks 02:40 technomancy since technic_game is deprecated I'm trying to bring back the dream on top of carbone-ng =) 02:43 technomancy what's the "mod support pack" download they have? 03:32 w_leds___ in the following release will you solve the problem numeric keypad / Copy past ? 04:18 Aearnus guys, check out the website i've been designing for minetest http://prntscr.com/7ucvpx 04:24 MinetestBot 02[git] 04est31 -> 03minetest/minetest: MoveItemSomewhere double bugfix 137bbb9b0 http://git.io/vmyzk (152015-07-19T06:23:41+02:00) 06:39 amadin How to reduce the recovery time of protected block (wood, dirt etc.) after digging if it is protected with protector mods? Because now i can walk through walls if i dig whey fast 07:09 clever amadin: sounds like the server needs to enforce clipping better, so you cant walk thru the hole 07:11 amadin so i need to enforce clipping beter, because now i can walk thru walls if i dig and walk fast 07:11 amadin on every servers 07:11 amadin but how do it? 07:12 clever the server code needs to be fixed 07:12 amadin it is on 0.4.12 and 0.4.12-dev - you think it will be fixed by developers? 07:13 clever only if you tell them 07:13 amadin so how i can tell them? 07:13 clever wait until one shows up in this room 07:14 Krock all devs are dead. 07:14 amadin maybe i must go to #minetest-dev? 07:43 swift110-phone Hey 08:56 Megaf Isnt this protection thing just a mod thing? 09:09 Krock yes thatthing is a mod thing 09:13 IvanDSM Hello! 10:35 Aearnus http://aearnus.github.io/minetest-site/ woohoo 10:40 Calinou I have a competitor now 10:46 Aearnus|Android :) 10:55 technomancy do you really need js to show static content? 10:56 Aearnus|Android technomancy: the only part I used js for is the dropdown because it's 3 am and I'm not in the mood for CSS's crap 10:56 Aearnus|Android I have a bit of fixing to do tomorrow 10:57 technomancy Aearnus|Android: oh, I see; most of the site is blank with JS turned on too 10:58 technomancy when I see blank stuff like that I just assume it's because people are abusing JS, but in this case it's just not finished =) 10:58 Calinou do you really need js to show static content? 10:58 Aearnus|Android ohh the bottom parts 10:58 Aearnus|Android yeah I'm just gonna put some filler text there eventually 10:58 Calinou yes, to enhance user experience (show dropdowns on click, remove mobile tap delay, "back to top" button...) 10:58 Calinou don't trust us? we have root 10:59 technomancy I would love it if the logo could get fixed to not have that goofy truncation of the bottom parts of the letters. 10:59 technomancy but that's another issue entirely 10:59 Calinou kilbith made a better, simpler logo but it wasn't accepted 10:59 technomancy Calinou: have a link? 10:59 Aearnus|Android technomancy: I might actually change the logo, it doesn't fit with the webpage 10:59 Aearnus|Android idk 11:03 technomancy Calinou: my kids and I have been enjoying carbone-ng btw; nice work 11:40 ecutruin Calinou, a competitor to MT? 11:40 sfan5 Calinou: should i replace carbone in my builds with carbone-ng? 11:42 Calinou sfan5, yes 11:42 Calinou ecutruin, no, a competitor to my site 11:42 Calinou for the website competition 11:42 ecutruin Ah. 11:45 sfan5 ㈠㈡㈢㈣㈤㈥㈦㈧㈨㈩ 11:45 sfan5 huh 11:46 sfan5 TIL fcitx does that 11:46 sfan5 Calinou: this repo? https://github.com/Calinou/carbone-ng 11:49 Calinou yes 12:43 Jordach holy shit 12:44 Jordach that website looks like ass 13:37 Routh @sfan5 am I correct in assuming that the Oil mod you made is now dead? 13:38 sfan5 yes 13:38 Routh Is there anything that replaces it for providing oil? 13:39 sfan5 i don't think there is 13:40 Routh sfan5: I may just revive it then, I need oil for the subgame I'm making. 13:41 Routh If that's ok with you of course 13:43 sfan5 yes 13:43 sfan5 I'm ok with that 13:46 Routh I think I may approach it differently. I may just take the oil blocks you made and merge them into a new mod called 'moreliquids' so I can add toxic waste, rocket fuel, sewage, etc. There are pumps in pipeworks so reviving dup nodes doesn't seem like the right course. I think fixing the new flow logic in pipeworks and making it support a 'moreliquids' mod makes a bit more sense now. 15:15 Kai what is the latest version of minetest? 15:16 Kai I play currently 0.4.9, but i've troubles to install mods and mobs 15:16 Calinou Kai, 0.4.12 15:16 Calinou although you can use a daily build to have more features, like minimap 15:16 Kai ok thanks 15:17 Kai where can i download the 0.4.12 version? 15:17 Calinou http://www.minetest.net/download 15:20 Kai I use ubuntu, but when i go to https://code.launchpad.net/~minetestdevs/+archive/ubuntu/stable 15:20 Calinou get a daily build instead, or build from source 15:21 Kai but i dont understand where i have to click for a download 15:21 Calinou it's that easy: https://forum.minetest.net/viewtopic.php?f=42&t=3837 15:21 Calinou you copy the whole code block, paste it into a terminal 15:21 Calinou (the first one is recommended, non-portable install) 15:21 Calinou you will need to type your administrator password once to install dependencies 15:22 Kai Aaht thank you so much 16:00 sloantothebone hi 16:17 freelikegnu i really have to learn how git works 16:18 freelikegnu I forked calinou-ng and I want to replace mods/mobs with another repo 16:19 freelikegnu do I have to clone my fork, delete existing mods/mobs then clone the other mob repo and then commit? 16:30 sfan5 yes 16:44 rubenwardy Hi all! 16:44 rubenwardy Lol, the log from my server is 15 MB 16:44 xenkey That's nothing 16:44 xenkey 35GB here 16:47 rubenwardy I removed the file 2 days ago 17:18 Sokomine hi 17:46 twoelk hi, Sokomine 17:49 twoelk Sokomine: have been playing with your handle_schematics lately but that does not seem to work well for my purpose 17:54 UltimateNate There are 2 minetests in google play, which one should I get? 17:54 UltimateNate One is owned by nrz, and one is owned by freeminer. 17:59 Sokomine twoelk: oh. why not? can you explain what's missing for you? 17:59 Sokomine it's not completely finished of course...so there's still quite a lot lacking regarding the interface and adding of schematics of any kind 18:22 swift110 UltimateNate: I got freeminer one 18:42 Calinou get the nrz one, UltimateNate... 18:42 Calinou or get it from F-Droid, the ethical store™ 19:11 swift110 why from nrz Calinou 19:12 Calinou because Freeminer is a fork of Minetest 19:12 Calinou while it's perfectly legal, it is... worse 19:12 Calinou slower, less stable 19:13 nrzkt UltimateNate: my client is our official client 19:14 marq I trying to install a mod (https://forum.minetest.net/viewtopic.php?id=2451) 19:15 marq but the tab mods doesnt show the installed mod 19:15 marq unfortunatally I dont know what i do wrong 19:16 marq I here somebody who could give me a hint? 19:16 marq *Is 19:24 Krock !mod boost_cart 19:24 MinetestBot Krock: Boost cart [boost_cart] by Krock - https://forum.minetest.net/viewtopic.php?t=10172 19:24 * Krock thows ^ at marq 19:24 Krock *throws 19:25 marq what do you mean Krock? 19:25 Krock uhm nothing. Just see this topic: https://forum.minetest.net/viewtopic.php?f=11&t=1379 19:26 marq ok 19:26 marq thanks for the tip 19:26 marq would be nice if we can download and install mods, in the game 19:27 marq like you can do in mozilla with add-ons 19:28 Krock there's alrady a mod installer but it's broke since some months.. if it ever worked correctly 19:28 Krock *broken 19:30 marq hmmm :( 19:30 marq it sounds as if it was a good idea 19:32 marq i gona try it 19:32 marq have a nice evening 19:33 xenkey sup Xenoth 19:33 xenkey I love your name, no idea why 19:36 swift110 Calinou: oh ok 19:36 swift110 nrzkt: thats cool 19:37 swift110 I couldnt make sense of how to do anything in the game except move around and jump 19:44 jhcole does anyone know how to set the orientation of torches with world edit? Whenever I place them they are either wall or ceiling oriented 19:45 jhcole also, for some reason players can place torches in other players landrush claimed areas 19:46 Sokomine hmm. getting several mods to interact freely is sometimes a bit tricky..... 19:46 twoelk jhcole: have you tried the screwdriver? 19:46 jhcole yes, i could use the screwdriver, but i'm trying to change all the torches in the map 19:47 Sokomine jhcole: hm, there was afaik an //orient(s?) command for worldedit 19:47 jhcole i switched torch mods, and i want to change all the old types for equivalent new types 19:47 twoelk that is a hell of a job if the map is large 19:48 jhcole well, i'm planning to throw this map away anyway, but i thought it would be a good thing to know how to do 19:48 Sokomine what torch mod did you select? at least one of the 3d mods is a bit...problematic...in that area. though by now they ought to come with suitable abms do to the orientation themshelves...so you only need a player passing by 19:49 jhcole i switched from torches to 3d_torch 19:49 jhcole when i disabled torches they became unknowns, so atm they are both enabled 19:51 crazyR can anyone help with this error: make[2]: *** [src/CMakeFiles/minetestserver.dir/network/serverpackethandler.cpp.o] Error 1 19:51 crazyR heres the full log https://gist.github.com/crazyR14/4ccb3d7e3abe841db041 19:52 crazyR nrzkt ^ networking is your expertise isnt it? 19:54 crazyR hmm maybe it could be irrlicht actually, let me check 19:57 swift110 hmm 19:57 swift110 how long you guys been playing minetest? 19:58 turtleman_ ive been playing for 3 years, about 19:58 turtleman_ 2.5 years 19:58 Calinou 4 years (started in July 2011) 19:59 swift110 wow turtleman_ and Calinou 19:59 swift110 I couldn't figure out what to do in the game beside move around and jump 20:00 turtleman_ did you figure it out yet? 20:00 jhcole Calinou: thanks for the tip about abm! i've got it to switch when a player walks by like you suggested :) 20:00 swift110 no 20:00 jhcole Sokomine: i mean thanks Sokomine : 20:01 twoelk build and mine is what is about for the most, others prefer fighting or social drama 20:01 turtleman_ swift110: you can break and place blocks 20:01 turtleman_ left click 20:01 turtleman_ to break 20:02 turtleman_ right click to place 20:02 twoelk argh who stole my ability to talk proper english? 20:02 Sokomine twoelk: don't forget writing mods :) that's another pleasure the game comes with :-) 20:02 swift110 turtleman_: thats cool but how to do that on my phone 20:02 * Sokomine runs away with twoelk's english talking capabilities and sells them to the next best guest 20:02 turtleman_ oh, its on your phone 20:02 turtleman_ different story then 20:03 turtleman_ i forget the controls, ill get back to you in a minute 20:03 twoelk get some tiny fingers 20:04 Sokomine might take some longer touching to place or dig a block. crafting is also more tricky 20:04 swift110 ok Sokomine 20:05 swift110 I do have it for my pc at home on windows. Its not available as a complete program and i dont have the internet at home thats why i dont play it on linux at home 20:05 twoelk even joining servers that want passwords is more tricky on a phone as typing seems difficult 20:06 Xenoth It's hard on my tablet, I know that. Phones must be harder. 20:07 twoelk I once tried playing on a device that kept trying to connect before I had finished typing 20:07 Sokomine tricky yes, but doable. actually building or even crafting is extremly tricky. i usually revoke interact for myshelf when i walk around with my android test account 20:07 Sokomine it's impressive that players manage to get along with these controls at all. some minor griefs may be accidents rather than maliscious destruction 20:08 swift110 oh ok 20:09 swift110 i would love to play on my ipad 3 20:09 Calinou not possible legally :P 20:09 Calinou trash your iOS device, get an Android one 20:09 * twoelk created havoc when trying to use minetest on a smartphone with his thick fingers 20:10 Sokomine hmmm. handle_schematic adds trader definitions according to the materials it finds (i.e. moretrees wood types)...mg_villages depends on handle_schematics; thus, mobf_trader can't depend on mg_villages? 20:10 twoelk maybe those using smartphones are mostly young kids becouse they have small and sensetive enough fingers 20:11 Calinou tried to play hunger games on my phone, no idea how to craft stuff and to open chests 20:11 Sokomine i think they're using mostly tablets and not smartphones. tablets might be easier in that regard 20:11 Calinou my phone is 5.5" though 20:11 twoelk does that fit into a pocket? 20:12 Calinou yes 20:13 twoelk my phone is 17*20*7cm, is plugged into the wall and has a dailing disc :-D 20:14 twoelk and production stopped some 25 years ago 20:15 Sokomine :-) 20:15 Krock [off] http://nimg.pf-control.de/result_of_boredom_when_imgur_cant_upload_my_images.png 20:15 Krock I got a strange way to waste my time 20:16 * Sokomine throws a trader from a village at krock 20:16 * Krock eats the trader raw 20:17 Sokomine poor mob 20:17 Krock >:D 20:17 swift110 calinou no sir 20:18 Sokomine you could at least have added some salt 20:18 Krock pls no salt. I prefer orange 20:18 turtleman_ swift110: did you figure out placing and destroying?? 20:18 turtleman_ hold down to destroy. double-tap to place. 20:20 * twoelk studies the logs of his server and sees 9 of 10 people not typing a password and assumes most of those to be on phones 20:22 swift110 turtleman_: I wasn't trying 20:23 turtleman_ i imagine performance is a bigger obstacle than screen size 20:24 twoelk depends on the mods installed or the subgame you play 20:24 turtleman_ twoelk: i didnt even know you can install mods on mobile 20:24 swift110 turtleman_: so hold down on the screen andoh ok 20:25 twoelk if you can navigate your file system you can 20:25 turtleman_ ill try it out later 20:25 turtleman_ swift110: yes, hold down the screen on the block you want to break 20:29 turtleman_ i found the mod section. somehow i missed that 20:29 twoelk uhm the ingame modstore does not work at the moment 20:29 twoelk mods have to be installed manually 20:30 twoelk and subgames or textures 20:30 turtleman_ oh i see 20:30 turtleman_ so maybe in the future it will be ok 20:34 twoelk the last attempts to fix the ingame modstore have all but vapourized and no new hero has volanteered for the job - that is actually wrong, some have but non has returned yet to tell the epic story of his futile adventures and failures 20:37 * twoelk tries to focus on hacking build_chest_add_schems_by_directory.lua again 20:37 nrzkt crazyR: irrlicht problem 20:37 nrzkt if you read the log properly 20:38 crazyR nrzkt yes i know, if you read my messages following the one that pinged you. you will see i noticed it, thanks anyway 20:39 swift110 oh ok turtleman_ 20:40 Sokomine mg_villages works to a degree on a mobile phone 20:40 swift110 ok 21:05 AndroidKris What's the easiest way to find my bones where I died? 21:10 twoelk if you have respawned and haven't moved much toggle farview (R) and see where you have last been to get a general direction 21:10 twoelk else use the mtmapper and assign bright red to bones ;-P 21:12 twoelk oh, forget the last suggestion if you are on android 21:19 AndroidKris what would I use to assign bright red to bones? I have mtmapper, but the --help doesn't show any options for things like bones 21:20 sfan5 you would edit colors.txt 21:24 Amaz Change the line bones:bones x y z into bones:bones 255 0 0 (iirc) 21:26 AndroidKris ah, thanks. Found the bones before I read this though, but will definitely remember for next time. 22:26 est31 carbone ng interesting 22:36 h539 hello 22:39 h539 I have an error when I try to build minetest 'No rule to make target '/usr/lib64/libIrrlicht.so' do you know how to solve that ? 22:40 est31 h539, have you installed libirrlicht-dev??? 22:41 h539 yes and i build minetest with emerge on gentoo 22:43 est31 perhaps your irrlicht path is another one 22:43 est31 try to find it then use -DIRRLICHT_LIBRARY for cmake 22:46 h539 i also try to build minetest from the sources on github and i get the same error however /usr/lib64/libIrrlicht.so exist 22:47 est31 whats emerge? 22:47 est31 is that gentoos package manager? 22:47 h539 yes 22:47 clever yeah, gentoo uses emerge and ebuild 22:47 clever emerge handles the dependencies, and ebuild does the actual installing 22:48 clever much like apt-get and dpkg 22:48 est31 just that it compiles in the meantime 22:48 clever yep 22:48 clever emerge is also able to download prebuilt binaries, if you configure that 22:49 est31 h539, then its either a cmake detection bug, or our fault 22:49 est31 or a bug with the irrlicht package 22:49 est31 can you list the files it provides? 22:52 h539 some files in /usr/include/irrlicht, the .so in /usr/lib and /usr/lib64 and i think its all 22:53 clever equery can list all of the files in a given package as well 22:53 clever 'equery f ' 22:53 est31 so the /usr/lib64/libIrrlicht.so file exists? 22:53 h539 yes 22:53 est31 h539, can you make a pastebin with the full error? 22:53 h539 ok 22:53 est31 cmake usually has a stacktrace, I need that 23:05 h539 https://framabin.org/?d6a0ee9d8403aeca#aATBKb70Vz4LYk8zyVOLP2oTPUAeXOWsvHS4npD5W/I= 23:07 Mittttens man what is the point of making minetest an engine 23:07 Mittttens I take that back 23:08 Mittttens but it's like 23:08 Mittttens what's the point of having minetest just be something you mod the hell out of if you want to have fun 23:08 Mittttens I'd play voxelands if it wasn't terrible 23:09 Mittttens I understand wanting to support modders 23:09 Mittttens but it's kind of silly to have minetest_game just be a platform 23:10 est31 its good to have minetest as an engine 23:10 Mittttens you end up with way too many mods and games all doing a similar thing 23:10 est31 and about what to do with minetest_game, thats another issue 23:10 est31 well, you can make custom games 23:10 est31 like dreambuilder, or carbone ng 23:11 est31 and sfan's builds ship with both 23:11 Mittttens yeah, I understand 23:11 Mittttens but what I mean is like 23:11 Aearnus I barely play the game, but I've been having a lot of fun hacking away at it 23:11 est31 so its stupid to give away the flexibility 23:11 Mittttens even when you have 2 big ones like carbone and dreambuilder 23:12 est31 and minetest_game serves as a base for both 23:12 Mittttens er, actually three if you count minetest_game 23:12 Mittttens but those are the three that people mostly play 23:12 est31 so whats the point then? 23:12 Mittttens you're essentially splitting the people who want to develop into three 23:13 est31 its called "diversity" 23:13 Mittttens or rather want to make the game enjoyable 23:13 h539 est31: here is the pastebin with the errorhttps://framabin.org/?d6a0ee9d8403aeca#aATBKb70Vz4LYk8zyVOLP2oTPUAeXOWsvHS4npD5W/I= 23:13 h539 est31: here is the pastebin with the error https://framabin.org/?d6a0ee9d8403aeca#aATBKb70Vz4LYk8zyVOLP2oTPUAeXOWsvHS4npD5W/I= 23:14 est31 Mittttens, so then tell the voxelands people to stop, and join us :D 23:15 Mittttens oh yeah, and voxelands would be a fourth one 23:16 Mittttens but that can't happen since the goal for minetest_game still isn't going to be fun 23:16 w_leds___ Minetest start minecraft is in same time is very discouraged that these are a known beug? 23:17 est31 minetest didnt evolve as fast i think 23:17 Mittttens are you talking to me? 23:17 est31 no 23:17 Mittttens ah 23:17 est31 therefore it was regarded "like minecraft alpha" for a long time 23:17 Mittttens but I can see why ;^) 23:17 est31 still people think it 23:17 est31 but its wrong 23:19 w_leds___ Yes No ?