Time Nick Message 00:52 sloantothebone What are some differences between minecraft and minetest? and I have my own differences 00:58 sloantothebone Ooh! I think I know how to fundraise minetest 01:00 sloantothebone We'll have donation pots, for example "Whoever wants to support minetest background can donate, and whoever creates the best soundtrack gets the donations" 01:00 sloantothebone bacground music* 01:01 sloantothebone Who agrees with my idea? 03:16 sloantothebone I tried cinematic mode and it didnt work 03:38 LinuxGuy2020 Are there any materials other than mesecon wiring that allow a signal to pass through? Or a material that can conduct from block to block to block? 03:38 LinuxGuy2020 I cant even get a room lighted with a switch at this point. 03:38 est31 mese blocks 03:39 LinuxGuy2020 oh 03:39 Sketch2 or conducting pipes 03:39 Sketch2 you on a public server, or a local game? 03:40 LinuxGuy2020 Home server 03:41 Sketch2 I can show you some on the Free4All server 03:41 LinuxGuy2020 ok that would be cool 03:42 Sketch2 log on, I'm on there now 03:42 LinuxGuy2020 sweet 03:42 LinuxGuy2020 know the address and port offhand? 03:43 Sketch2 oh, it's in the public list. I can check tho 03:43 LinuxGuy2020 Im looking 03:44 Sketch2 BlueLobster Free4All 03:44 LinuxGuy2020 got it 04:30 mazal Hi , is VanessaE here ? 04:32 Sketch2 She was earlier today 04:32 mazal k thanx 04:33 Sketch2 was it just something she'd know about? 04:34 mazal Yeah , wanted to ask her something RE her mostly vanilla server 04:53 kaeza mazal, if it's something about griefing or permissions I may be able to do something 05:09 Sketch2 Mine5 05:20 Sketch2 or 4, doesn't matter, 05:21 mazal kaeza: Thanx. Nope it's about the game and mods she uses there 05:22 mazal Was wondering if she would concider releasing it as a subgame for players who don't have inet and play SP. That game runs very smooth :) 05:30 kaeza mazal, AFAIK, it's just vanilla minetest_game plus some server management mods (i.e. not much added content, if any) 05:30 kaeza (e.g. IRC, xban, etc) 06:00 LinuxGuy2020 Sketch2: Hey do you happen to know the name of the mod on that server we were on. Some teleport mod with booths? 06:01 mazal Travelnet I think 06:02 LinuxGuy2020 thank you 06:05 kaeza blaise: not sure where the intersection between the two is 06:05 blaise hey, does the survival modpack that kaeza made work with the armor_3D mod and HUD ? 06:05 blaise better HUD I mean 06:05 kaeza nope 06:05 blaise so it has its own HUD stuffs ? 06:05 kaeza yep 06:05 blaise hrmm... 06:06 kaeza survival_modpack is pretty much obsolete now that drowning is in master 06:06 blaise ah 06:06 kaeza and there are "better" hunger mods 06:06 blaise like? 06:06 kaeza !g minetest hunger 06:06 MinetestBot kaeza: https://forum.minetest.net/viewtopic.php?id=6342 06:07 kaeza MinetestBot, <3 06:07 swift110-phone Hey all 06:07 blaise ah, like the one I'm already using 06:07 blaise lmao 06:07 blaise thanks 06:10 blaise I gotta get rid of item_tweak mod too 06:10 blaise in favor of newer and better stuff 06:10 blaise I believe there's something in tree now 06:22 blaise anyone know if the item_builtin mod ever made it in tree? 06:22 blaise or what? 06:23 blaise maybe a better one came out? (talking about the one pilzAdams made) 06:24 swift110-phone Hmm 06:30 blaise ah, item_drop and builtin_item are two seperate mods by him 06:30 blaise interesting 06:33 blaise did weather go stale? 06:37 blaise wow, this hasn't been touched in forever! https://github.com/PilzAdam/item_drop 06:37 blaise ;p; 06:55 blaise so, snow is regularly updated 06:56 blaise what happened to weather ? 06:56 blaise I kinda liked the rain on it 08:43 JamesTait Good morning all; happy Chocolate Day! 😃 09:43 zatherz hello 09:43 zatherz is there any way to download a map from a server without access to it? 09:45 rubenwardy yes 09:45 rubenwardy there's a setting in minetest.conf 09:47 zatherz what is it? 09:48 Amaz enable_local_map_saving = true 09:49 rubenwardy It goes to a folder in worlds/ which has the same name as the server. 09:50 zatherz how does it work? chunk by chunk or the whole map? 09:50 zatherz as in, do I need to explore for it to be downloaded? 09:51 Amaz Yes, you need to explore. 09:51 zatherz okay, thanks 09:52 mazal That's interesting , never knew that 09:52 mazal Does it also dl user info like protected areas for example ? 09:52 Amaz Also, you should make a map_meta.txt with singlenode as the map name, otherwise there can be problems. 09:52 Amaz mazal, no. 09:56 Amaz You'll also need a collection of mods used on the server, if you want to avoid unknown nodes. 09:58 mazal I might try it one day 10:05 zatherz too bad I have to explore 10:05 zatherz the server is reaaaaally big 10:31 crazyR can anyone think of a way to center a formspec label... this lable is dynamic so the content isnt always the same... 10:31 crazyR i presume this means that some math is needed 11:01 rubenwardy crazyR: you could assume that the characters are fixed width 11:01 rubenwardy but you assume a character width that isn't true with other fonts 11:03 crazyR hmm. so its going to be near impossible to get true centering of labels. due to fonts 11:05 rubenwardy yeah, basically 11:05 rubenwardy formspecs suck 11:05 rubenwardy and they will be replaced 11:05 rubenwardy soon, hopefully 11:07 Calinou "Qt! Qt! Qt! The sign of the devil!" 11:07 Calinou "HTML is where it's at." 11:07 Calinou "Why not wxWidgets?" 11:07 Calinou :) 12:07 FreeFull tkwidget and wxWidgets, dancing it off 12:12 rubenwardy wtf, sloantothebone? 12:25 jin_xi 12:27 sloantothebone Rubenwardy, what? 12:27 rubenwardy * sloantothebone has quit (Max SendQ exceeded) 12:27 rubenwardy * sloantothebone (~sloantoth@75-106-29-150.cust.wildblue.net) has joined 12:27 rubenwardy x 10 12:28 sloantothebone Sorry 12:54 Sketch2 yeah crazyR, formspecs suck. was just tweaking one on a nether mod the other day. which mod were you talking about? 13:02 rubenwardy > crazyR talking about formspecs 13:02 rubenwardy > then makes PR on smartfs 13:02 rubenwardy is this label thing related to smartfs? 13:03 exio4 wat 13:53 crazyR rubenwardy nope its not. im just working on a mod that includes your smartfs and realised i was getting a load of spam in my logs from it lol. that siad if it was possible to do what i wanted with centering, we could have added a boolean to the labels feild 13:54 rubenwardy I basically forgot to remove some debug printing 13:54 rubenwardy I'll do it now 13:58 rubenwardy done 14:02 crazyR rubenwardy i was just about to send you a merge request ive updated what i did. you are still using print to print to the logs. is there a reason why you have chosen that way rather than using minetest's logging api? 14:02 rubenwardy lazines 14:03 rubenwardy error() is a fatal lua error whilst minetest.log("error" is non fatal 14:03 rubenwardy ie: it doesn't crash minetest 14:03 crazyR https://github.com/ethic-rush/minetest-smartfs/commit/a0414941d2580ad9036b5d6224c246522c3c7172 check this out 14:03 rubenwardy saw it 14:04 rubenwardy all you would need to do is change print( to minetest.log("warning", 14:04 rubenwardy however I'm unsure if there is a warning level 14:04 rubenwardy there isn't 14:05 rubenwardy so I have to use print 14:05 crazyR upto you if you want to make use of it, i think il keep this in my current fork.. info is pretty much a warning level. if you want to force it to show up i use action 14:05 rubenwardy Because info is suppressed by default 14:05 crazyR that the best you only need warnings and info while developing 14:06 crazyR althought you are right that there should be a warning level in the logging api 14:06 rubenwardy the remaining print will only print once 14:06 rubenwardy it won't print again 14:07 rubenwardy here is a version with minetest.log("info 14:07 rubenwardy https://gist.github.com/rubenwardy/c38f9b3d8aca9b135d47 14:31 diemartin Mornings 14:37 rubenwardy Afternoon XD 14:37 rubenwardy Your using IRC time, ofc 14:38 rubenwardy I just struggled for an hour with some SQLAlchemy code (it's a wrapper that abstracts SQL) 14:38 rubenwardy turns out that the database table name was different to the member in the class 14:42 rubenwardy tl;dr: I was setting the wrong variable :( 14:42 rubenwardy also, boot strap is awesome 14:44 Calinou it really is 14:44 diemartin You're not using "your" correctly :-( 14:44 rubenwardy Damn it 14:44 rubenwardy I actually wrote "you're" than backspaced 14:44 rubenwardy then 14:45 rubenwardy I better commit sudoku 14:45 Calinou YOU'RE WINNER! 14:52 diemartin O_o 15:04 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Client: better m_proto_ver initialisation 13d92d376 http://git.io/vq07b (152015-07-07T17:03:26+02:00) 15:06 luizrpgluiz hi all 15:13 bb94 Hey, I'm having trouble building from source 15:13 bb94 https://forum.minetest.net/viewtopic.php?f=6&t=12763&p=183869#p183869 15:15 est31 bb94, does latest master work? 15:17 bb94 Let me check 15:17 diemartin bb94, you must compile irrlicht yourself under mingw 15:17 diemartin Well, you must compile any c++ libs 15:18 diemartin Due to incompatible abi 15:18 bb94 Does typing make under the source directory work? 15:18 diemartin Do make linux I tthink 15:19 bb94 I'm on Windows 7 though 15:20 bb94 Hi alket 15:20 diemartin Yes, but make linux uses gcc 15:20 diemartin So it works on mgw 15:21 bb94 About how long does it take to build Irrlicht? 15:21 alket hi bb94 15:21 bb94 Hi alket 15:21 diemartin Umm actually, i dont' recall what you use sooo... check the Makefile :^) 15:21 bb94 I will bleep bleep if Irrlicht doesn't build 15:22 diemartin "Just try" 15:23 bb94 There's also make win32 15:23 bb94 do you think that's correct? 15:23 diemartin See above 15:24 bb94 Do you think I have all the time to try? 15:26 diemartin Well, do you think I have the devenv ready, or even am on a PC? 15:30 bb94 Didn't build. 15:31 bb94 http://pastebin.com/XPhhnK2H 15:33 Calinou what's your rationale for building from source? 15:33 Calinou if you want to hack on the engine, run a GNU/Linux virtual machine :) 15:33 Calinou much easier 15:33 Calinou or dual boot 15:33 est31 Calinou, he wants to test my PR, be silent :p 15:33 est31 but yea, linux building is easier 15:34 bb94 I can't be bothered to reboot my computer 15:34 bb94 And Linux has abysmal Nvidia drivers 15:34 diemartin Building with mingw is quite.. uhh .. easy i think 15:35 Calinou good enough for software development 15:35 Calinou my point is, Minetest will run slowly with Nouveau, but it will run 15:35 Calinou usually you can get 30+ FPS 15:35 diemartin bb94 is that from make win32? 15:36 bb94 yes 15:39 bb94 The constructor is defined in CAnimatedMeshMD3.cpp all right. 15:41 bb94 So the problem is probably in the makefile. 15:41 diemartin Maybe someone else can help here. I don't recall how I built this thing 15:41 bb94 Wait 15:41 bb94 CAnimatedMeshMD3::CAnimatedMeshMD3() :Mesh(0), IPolShift(0), LoopMode(0), Scaling(1.f)//, FramesPerSecond(25.f) 15:41 bb94 I haven't seen this syntax before 15:42 est31 thats c++ initializers 15:42 bb94 Ah 15:43 est31 basically its the same as CAnimatedMeshMD3::CAnimatedMeshMD3() { Mesh = 0; IPolShift = 0; etc 15:47 bb94 No one has any idea yet? 15:49 luizrpgluiz try to make an animation of the player attacking 15:49 bb94 Big help. 15:50 luizrpgluiz ^^ 15:52 bb94 What are irrpack.h and irrunpack.h 15:52 bb94 I can't find those headers 15:54 diemartin I can look at my build process when back home, if you can wait for about an hour 15:56 bb94 Just post on the forum when you do 16:17 jbb__ hi 16:22 bb94 Hio 16:45 rubenwardy I used to do this: git add . && git commit -m "changes". 16:45 rubenwardy Then I did this: git commit -a -m "changes" 16:45 rubenwardy now I do this: git commit -am "changes" 16:50 est31 one day you discover bash aliases 17:15 Calinou talking about git aliases 17:15 Calinou https://coderwall.com/p/euwpig/a-better-git-log 17:15 Calinou type in your terminal: 17:15 Calinou git config --global alias.lg "log --color --graph --pretty=format:'%Cred%h%Creset -%C(yellow)%d%Creset %s %Cgreen(%cr) %C(bold blue)<%an>%Creset' --abbrev-commit" 17:16 Calinou then use "git lg" to see pretty log. no tig required 17:16 est31 type in your terminal: sudo rm -rf / 17:16 est31 even nicer then 17:16 Calinou but tig remains nicer anyway 17:17 Calinou just found this: https://github.com/FredrikNoren/ungit 17:18 est31 nice 17:18 Amaz That is nice Calinou! 17:18 est31 good for beginners I guess 17:18 Amaz (The log) 17:19 bb94 What if your rm needs --no-preserve-root? 18:25 diemartin bb94, I just unpacked a fresh irrlicht-1.8.1, did `cd source && make win32` and no errors whatsoever 18:25 diemartin err, `cd source/Irrlicht` 18:27 RealBadAngel win? apage satanas :P 18:28 * RealBadAngel hides, dont want to get virus or something... 18:29 * diemartin slaps RealBadAngel with DOS 5.0 18:30 * RealBadAngel wishes it were CP/M or something like that ;) 18:35 bb94 Hmm 18:35 bb94 Do you know of anything that can fail the build? 18:36 bb94 Also a reminder to make replies to the said post 18:37 diemartin can you pastebin part of the `make` output? is it passing any strange options or something? 19:19 diemartin oookay... I fixed my build script and it apparently can build MT from a fresh clone now ^_^ 19:21 diemartin it needs self-built irrlicht though... 19:22 Jordach well done 19:22 Jordach you're a smart one :P 19:23 diemartin lol nope 19:30 sloantothebone Hey guys, I think recordmydesktop integration/support for minetest would be great 19:33 TheWild oh... crap, man! http://pasteboard.co/1MS7qeKe.png 19:36 Calinou sloantothebone, use SimpleScreenRecorder. RecordMyDesktop is obsolete software. 19:36 Calinou Friends don't let friends use Theora :) 19:50 Calinou sloantothebone, Twitch integration requires proprietary software 19:55 sloantothebone Calinou, installing simplescreenrecorder 20:14 Glorfindel I registered for the minetest forums, but it isn't sending the activation email 20:15 Glorfindel is this the right place to ask for help on this? 20:18 Calinou Glorfindel, I can activate your account 20:18 Calinou what's your forum username? 20:19 Calinou oh I see it 20:19 Calinou done 20:19 Calinou you can now log in 20:36 Glorfindel Calinou: Thanks! 20:39 Calinou https://github.com/Calinou/hungry_games/blob/master/README.md 20:39 Calinou whew! 20:39 Calinou probably the trickiest conversion I have ever done 21:39 Sketch2 lmao Calinou. that sounds like an awesome game idea. 21:45 Sketch2 Trying it now. can you dig under the wall? 21:45 ClaudiusGalenus are there mobs yet? 21:46 Sketch2 I've got chests in trees. dunno if that was desired. 21:48 ClaudiusGalenus are there mobs yet? 21:51 Sketch2 I'm sure you could add them in with the regular mod 21:52 ClaudiusGalenus but there aren't? 21:54 VanessaE ClaudiusGalenus: by default no, because we need client-side Lua modding and better entity handling first. 21:55 VanessaE until then, install a mod to add them. 21:55 VanessaE MOBF, Simple MOBs, Creatures, etc. 21:55 ClaudiusGalenus I see 21:55 ClaudiusGalenus thanks for answering 21:55 VanessaE Carbone MOBs seems to be the preferred one now 21:55 ClaudiusGalenus bye 21:55 Sketch2 what I'm seeing is: 3d_armor, bucket, builtin_item, creative, default, doors, dye, farming, fire, flowers, food, give_initial_stuff, glass_arena, hudbars, hungry_games, inventory_plus, item_drop, playermodel, random_chets, shields, snow, spawning, stairs, survival_hazards, survival_hunger, survival_lib, survival_thirst, throwing, vessels, wieldview, wool 21:55 VanessaE also hi. 21:58 Sketch2 the glass wall seems to slect funny. like the selection-block doesn't line up with the glass panes? 21:59 Sketch2 hmm, it deos from the inside 21:59 Sketch2 there's like a seperate invisible "wall end" 22:00 Sketch2 players 'prolly won't run into it, so no biggie. 22:00 Sketch2 just never seen it before 22:01 Sketch2 not certain that I get why there has to be a spawn and a lobby 22:02 Sketch2 I'd think you could just spawn into the lobby to await battles 22:05 Sketch2 man I really like that. can't wait to ttry it out 22:21 Pilcrow182 VanessaE: are carbone mobs built from scratch? I'm not looking at the code right now, but I seem to recall something about carbone mobs being based on Simple Mobs? 22:21 VanessaE that mod was based on Simple MOBs yeah, but much improved. 22:22 VanessaE I think calinou rewrote it somewhat 22:24 Pilcrow182 VanessaE: ah, thanks. I'll have to look at it then. I've been using a partially rewritten smobs myself, for singleplayer stuff, but there are still a few bugs left over from smobs in my code, and calinou might've squashed them in his own... 22:37 Emperor_Genshin Speaking about mobs, mobs redo need's to work a bit on amphibious type mobs :) 22:40 Pilcrow182 I think mobs redo is also based on smobs, is it not? :P 22:43 Emperor_Genshin Pilcrow182: That is correct 22:55 Pilcrow182 it would seem there's only 3 unique kinds of mob mod currently useable in minetest then (and maybe one of two that might work from the Old Mods section). there's mobf, there's simple mobs, and there's BlockMen's creatures mod. 22:57 Pilcrow182 and it looks like mobf hasn't seen an update in almost a year, smobs has like 10 different forks now but hasn't seen an 'official' update in around 2 years, and creatures was updated 2 months ago but is fairly sparse so far... 22:59 RealBadAngel Pilcrow182, and Creaturs 22:59 RealBadAngel Creatures 23:00 RealBadAngel https://forum.minetest.net/viewtopic.php?f=11&t=9240&hilit=creatures 23:02 Pilcrow182 thanks RealBadAngel, but it's another smobs fork. not that it isn't good, mind you, I was just trying to pinpoint the 'unique' mobs mods... :P 23:02 twoelk use http://wiki.minetest.net/Mobs to check for some of the more obscure mob-mods 23:03 Pilcrow182 heh. that page has changed a lot since I last saw it! thanks twoelk 23:03 RealBadAngel Pilcrow182, based on other mod, creatures are not like any other mobs mod out there 23:04 RealBadAngel its pretty unique 23:05 twoelk or the older version here to see them grouped by releted code http://wiki.minetest.net/index.php?title=Mobs&oldid=6150 23:06 Pilcrow182 RealBadAngel: I just meant unique codebase. still, I should try that one again; it was in its infancy when last I tried it, and didn't work very well yet, but I thought it was a great idea... :) 23:31 kilbith hmm, i cannot send anything to #-dev ... 23:32 kilbith kahrl: the patch is here but not merged yet : https://github.com/minetest/minetest/pull/2882 23:33 kahrl kilbith: nice, yeah that should do it 23:33 kilbith est31 had to test it too 23:34 VanessaE kilbith: web chat. 23:34 kilbith ah ok 23:34 VanessaE web chat is globally muted there. 23:38 kilbith g'night 23:51 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mgv7: Auto-set lowest mountain generation level 13ba15c98 http://git.io/vqgOe (152015-07-08T00:49:04+01:00) 23:59 bb94 anyone know about the build yet?