Time Nick Message 00:00 Sokomine Taoki: that's fine! still needs some polish imho...but does look promising (sadly, polish is usually what takes most time) 01:07 RealBadAngel Taoki, your villages are great 01:07 Taoki RealBadAngel: Thanks! Still need to fix a few bugs in the new system, but I'm very happy with how they work now 01:08 RealBadAngel one thing comes in mind, those suspended roads could look more like bridges 01:08 Taoki The default structures aren't that great, but yeah 01:09 RealBadAngel and one thing is still missing 01:09 RealBadAngel the villagers :) 01:17 Taoki My game will combine structures mod with creatures mod, and more 01:43 Sokomine i'm working on villagers for mg_villages. right now tested traders in adventuretest 02:42 segfault22 How do I get the output of string.split() to be written to a table with a specified variable-name 02:44 segfault22 More specifically, does string.split() output to rows or columns in the table 02:46 segfault22 string.split() returns a table with nil values when I try to use it to split stackstrings 02:48 segfault22 does anyone here successfully use tables output from string.split() 03:01 segfault22 It appears that most helpful information about lua tables has been replaced with wiki talk page excerpts regarding some guy's ideas for new changes to lua, or guides on how to make c++ work with lua stuff 03:16 Pilcrow182 hello everyone! is VanessaE around/awake, or does anyone else have experience with signs_lib? 03:20 VanessaE what's up? 03:24 Pilcrow182 hi VanessaE. the default font is too small for me, but when replacing it with one from the extra_fonts directory, it seems to crop the lower part of the letters. shown here is the 34px font: http://i.imgur.com/AFIRjiy.png 03:24 VanessaE odd, it's not supposed to do that 03:24 VanessaE a higher-resolution font is supposed to be displayed at the same height/size 03:25 VanessaE there's a signs char db file in your world dir. 03:25 VanessaE delete it and try again 03:26 Pilcrow182 still the same. I'll try updating, as I don't know for sure if I have the latest version. also, I'm running 0.4.12-stable, not -dev, if that matters. 03:27 VanessaE that won't matter 03:27 VanessaE file an issue against homedecor for now 03:27 VanessaE I'll point kaeza at it, since signs_lib is mostly his work 03:29 VanessaE he and I have been wanting to make a multi-font-size mode for signs, which is partly what those fonts are eventually gonna be used for 03:29 Pilcrow182 I'm going to make sure it's still that way in the latest version of homedecor first. the one I have is probably about a month old. 03:29 VanessaE but I have to wait for him to do it. I don't understand his code :) 03:31 Pilcrow182 heh. there's definitely some interesting stuff there though. the hex hacking in read_char_size() is a neat idea... :) 03:40 Pilcrow182 alright, it's the same in the latest git, so I'm filing the issue. also experimenting to see if I can solve it. seems like there's some static number that should be dynamic... 03:51 Pilcrow182 ok, the issue is filed, VanessaE. Thanks for your help! 04:05 VanessaE ok 04:05 VanessaE meanwhile, HDX just got a bunch of updates. 04:05 VanessaE yay. 04:05 VanessaE :) 04:27 Pilcrow182 awesome! I like HDX, but using HD textures makes my computer slow... :( 04:30 Pilcrow182 oh, VanessaE, something else about signs_lib: would anyone be interested in a custom formspec bg image I made? (I didn't like the starry one much) http://i.imgur.com/sGA4Lin.png 04:32 VanessaE nah, in fact I just updated the HDX version of that earlier today 04:32 VanessaE thanks anyway though 04:34 Pilcrow182 ok, just thought I'd offer. that's just the bg I use, personally. 08:34 JamesTait Good morning all; happy Friday, and happy Sauntering Day! 😃 11:13 H-H-H anyone recomend some reading to try to get my head around how to make a simple growable item in minetest? 11:16 H-H-H hmm just found some usefull info on wiki regarding abm,s 11:24 catninja H-H-H: look att lord of the test, lottfarming. those plants are reeeally simple but supports tall plants too 11:24 catninja QUESTION: does anyone know of a mod that adds swedish flowercrowns and midsummer-pole? it is midsummers eve today 11:24 H-H-H im attempting to make pumpkins and watermelons like MC 12:54 rubenwardy How can I see if a directory exists from lua? 12:54 rubenwardy (yes, I have googled) 12:54 rubenwardy I can't see a minetest.is_dir function 12:55 rubenwardy and this sort of thing needs to be done by C 12:55 rubenwardy as lua doesn't have this support natively 12:55 rubenwardy (LuaFileSystem is a module which adds this, but with mod security and the need to run on windows complicating things...") 12:56 rubenwardy lol, I'm so used to typing print("sdknsd") 13:06 technomancy it's reeeeeally weird, but yeah, I found basic FS stuff to be missing 13:07 technomancy maybe it was added some time in the past 9 years 13:10 rubenwardy https://github.com/rubenwardy/mtpm is already pretty functional 13:10 rubenwardy you can install mods 13:10 rubenwardy but I use os.execute https://github.com/rubenwardy/mtpm/blob/master/core.lua#L52 13:14 technomancy oh sweet 13:14 technomancy nice work 13:14 technomancy does this work using depends.txt? 13:14 rubenwardy it will do 13:14 rubenwardy It will work like how pip or npm works 13:14 rubenwardy like you could do mtpm -r depends.txt 13:41 blaze bye 13:41 blaze oops 13:41 JamesTait Is there a daily build of minetestserver for Ubuntu anywhere? The daily ppa only has the client, it seems. 14:50 crazyR_ its not hard to build it from source on ubuntu. 14:50 technomancy b 14:50 technomancy oops 14:51 JamesTait crazyR_, yeah, I may well end up doing that. 14:52 technomancy as long as you pull in build deps using apt it's easy peasy 14:53 DusXMT Plus, for a very tiny, nearly unnoticable speed-boost, you can compile it with processor-specific optimizations :3 15:35 CraigyDavi Hmm you can't change the text color of a label element can you? 15:38 Calinou nope, we don't support colored chat... 15:41 CraigyDavi Ok, looks like I'll just use a table then 16:34 VanessaE good afternoon 16:34 alket VanessaE: hi 16:34 VanessaE hey 18:09 Captain HELP 18:09 Guest95774 i need help running minetest 18:10 Guest95774 pls help 18:11 ElectronLibre What is your problem? 18:35 chaos612 Has anyone seen a player get interact without the priv being given to them? I swear a guy just came on and my default privs are only shout & home. 18:39 chaos612 maybe I just need more coffee, prob my imagination ;) 19:20 jordan4ibanez I think it's time to improve fire 19:25 jordan4ibanez I never actually knew public domain wasn't a license, but it's nice to know that cc0 exists 19:25 jordan4ibanez A moderator: please move into release https://forum.minetest.net/viewtopic.php?f=9&t=12641&p=182116#p182116 19:29 sfan5 jordan4ibanez: in case it's still helpful: no, i dun have a copy of ur paintings mod 19:58 jordan4ibanez Damn 19:58 jordan4ibanez That's okay though, it is my fault, I should have never trusted Canonical 21:12 twoelk jordan4ibanez: OldCoder had a collection of old mods online, you might have luck there. His page of old mt-games is still active 21:32 twoelk greenman: the indentions on the mobs wiki page had a purpose. They gave hints as to which mod was a fork or addon of another mod. I guess it wasn't clear enough 21:42 jordan4ibanez !tell twoelk thank you 21:42 MinetestBot jordan4ibanez: I'll pass that on when twoelk is around 21:42 jordan4ibanez https://www.youtube.com/watch?v=4BqnNUpiO-k&feature=youtu.be 22:25 catninja I've finally succeded in uploading a mod to github!!11!1111 :D :O :D 22:26 catninja I just had to share. this is a big step for me 22:26 catninja https://github.com/catninja-/midsummer 22:27 est31 you should add a license 22:27 catninja Oh right 22:28 catninja what is the most "free" license? I've used cc-by-sa for images befor but know nothing about code 22:29 est31 then the GPL is something for you 22:29 est31 it has the "share alike" part 22:29 est31 if you dont want "share alike", then use MIT 22:29 est31 also, all of the content is created by you? 22:29 Viper cc-by-sa is not most free license 22:30 Viper hi catninja wd 22:32 catninja Viper: I know, I'm just used to people thinking that even that is too liberal 22:32 Viper did you look here? https://creativecommons.org/licenses/ 22:33 Taoki VanessaE: Hi. I fixed the topic, and added license in the mod's readme.txt (it's WTFPL like Creatures). It should be okay to move it to mod releases now 22:34 catninja Viper: yes but that was a couple of years ago ;) 22:34 Taoki Especially since I just finished the commits that introduced the final bug fixes and optimizations 22:34 * Viper would use GPL for code 22:34 VanessaE Taoki: ok. link? 22:34 Taoki VanessaE: https://forum.minetest.net/viewtopic.php?f=9&t=5524&p=182294 22:34 VanessaE Taoki: fix the subject too 22:34 Taoki I did. Edited the first post 22:34 VanessaE oh, you did 22:34 Taoki [Mod] Structures [git] [minetest_mods_structures] 22:35 VanessaE the title of the first post for some reason didn't update, but the title of the thread did 22:35 Taoki Weird. But I guess that's the important one so 22:35 VanessaE you need to declare the license in the first post though 22:36 Taoki Uh... ok, I'll edit it (didn't do that for Creatures either BTW). 22:36 Taoki Will fix both 22:45 Taoki VanessaE: Done. 22:45 VanessaE I don't see any change in your post 22:46 Taoki Just edited the first post. I see them here 22:46 Taoki https://forum.minetest.net/viewtopic.php?f=9&t=5524#p82728 22:46 Taoki It's at the bottom 22:46 VanessaE OH I was looking at the wrong post 22:47 Taoki :) 22:47 VanessaE lgtm 22:47 VanessaE moved. 22:47 Taoki Thanks!