Time Nick Message 00:17 PopularityGirl laff out lud 00:18 PopularityGirl nu on recniz me 00:19 PopularityGirl du tey 00:19 PopularityGirl helo 00:19 PopularityGirl anyon 00:22 PopularityGirl helo 00:30 sofar I missed PopularityGirl :(((( 00:56 jordan4ibanez https://youtu.be/915m-haO72E 00:56 jordan4ibanez I didn't even realize it was possible to brake the size of items haha 00:56 jordan4ibanez break* 03:00 Pilcrow182 hello all you awesome people! :D 03:06 Pilcrow182 so no one has answered me. does that mean no one here is awesome? :P 03:10 y Pilcrow182: I agree 03:12 Pilcrow182 Agree what, y? That no one is awesome? Or that everyone is? :P 03:12 y both! 03:12 Pilcrow182 lol 03:13 Pilcrow182 slow night tonight, eh? 03:15 Pilcrow182 there was much more activity last night, but I was working on a rather annoying bug, so I didn't end up joining in on the conversation... 03:16 Pilcrow182 it was a good conversation, too. they were talking about formspecs. 03:17 y probably 03:31 y good night though 03:32 Pilcrow182 good night, y. 03:32 y :D 04:17 * Pilcrow182 is still lurking 05:47 WindHero Well, OldCoder, I watched the first episode of FLCL 05:48 WindHero Basically... What. The. Heck. 05:48 * WindHero is going to watch next episode :# 05:48 WindHero *:3 05:48 OldCoder WindHero, it is simple!!! 05:48 OldCoder You see 05:48 OldCoder Haruko is an evil alien girl 05:48 WindHero I gathered so much 05:48 OldCoder Who is chasing the God Atomsk 05:49 OldCoder Who has been imprisoned by the corporation 05:49 WindHero Whoa, still only saw first ep, lol 05:49 OldCoder Medical Mechanica 05:49 OldCoder Yes 05:49 OldCoder It is fine 05:49 OldCoder Trust me 05:49 OldCoder Watch the series 3 times 05:49 WindHero xD 05:49 OldCoder Possibly 6 05:49 OldCoder And read analyses 05:49 OldCoder And possibly 05:49 OldCoder then 05:49 OldCoder parts may make sense 05:49 WindHero haha 05:49 OldCoder Without spoilers, just fun: 05:49 WindHero No, I'm actually better than most at putting things together 05:49 OldCoder Watch for Lord Canti, the God of Flames 05:50 OldCoder It took me like 6 times 05:50 OldCoder But I will say this much 05:50 OldCoder There actually is a point 05:50 OldCoder To giant robots 05:50 OldCoder Crawling out of the boy's head 05:50 OldCoder And the red color is the color of the God 05:50 * OldCoder is silent now 05:51 WindHero alright, I'll keep that in mind 05:51 WindHero say, did you ever watch Tengen Toppa Gurren Lagann? 05:51 OldCoder No 05:51 OldCoder I have only seen 05:51 WindHero Same studio 05:51 OldCoder about a dozen anime series 05:51 OldCoder Maybe a few more 05:51 WindHero many consider it an essential. 05:52 OldCoder Very well 05:52 WindHero plus, Simon, the main character, is a lot like Takkun 05:53 OldCoder Takkun is not a name 05:53 OldCoder Takkun is an endearment 05:53 WindHero I can't remember his full name 05:53 OldCoder I believe it means kitten 05:53 OldCoder Neither can I 05:53 WindHero since Haruko keeps calling him Taro 05:53 OldCoder Yep 05:54 * OldCoder likes the poor X-Files Colonel on this series 05:54 WindHero heh 05:54 WindHero I will say this about Gurren Lagann 05:54 WindHero it gets about as crazy as FLCL 05:55 WindHero maybe more. 05:55 * OldCoder will keep this in mind 05:55 WindHero Let's just say that they're flinging whole galaxies at each other in the finale 05:55 WindHero in an alternate dimension 05:55 OldCoder Oi 05:56 * OldCoder shall see 06:02 fling D'oh! 06:02 * fling accidentally the whole galaxy 06:02 WindHero lol 06:02 fling haha 06:08 WindHero I really ought to watch that one again... 06:09 WindHero sans episode 8 :/ 06:09 WindHero (or was it 10...?) 06:18 WindHero I should be doing more MT related stuff... 06:18 WindHero but I've been slacking and playing Smash Bros 3DS 06:18 WindHero since there's a tournament on Saturday 08:59 JamesTait Good morning all; happy Eat Your Vegetables Day! 10:03 Megaf_ JamesTait: Right, vegetables today then 10:04 JamesTait Megaf_, the ones from yesterday, I assume. 😉 10:04 * JamesTait installs farming mod. 10:04 * Megaf_ gets some auto farmed stuff 10:04 Megaf_ !server Megaf 10:04 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 7ms 10:05 Megaf_ 7 ms, that's an improvment over the 8 ms I had yesterday 10:05 technomancy hah 10:06 Megaf_ !up mt.megaf.info 10:06 MinetestBot mt.megaf.info:30000 is up (8ms) 10:06 Megaf_ !up mt.megaf.info 30003 10:06 MinetestBot mt.megaf.info:30003 is up (6ms) 10:07 Megaf_ !up mt.megaf.info 8080 10:07 MinetestBot mt.megaf.info:8080 is up (6ms) 10:07 Megaf_ That's interesting 10:07 Megaf_ !server Megaf 10:07 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 8ms 10:07 Megaf_ and we are back to 8ms 10:07 Megaf_ =/ 10:08 Megaf_ technomancy: I used to get 2ms of ping, Nothing has changed on my side since then 10:13 Megaf_ !server Megaf 10:13 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 7ms 10:34 technomancy Megaf_: what I mean is these measurements are meaningless in isolation 10:35 technomancy you would need to take hundreds and graph the median and standard deviation to make any meaningful conclusions 10:40 ThatGraemeGuy but its 4x worse?!?! oh-em-gee 10:40 Megaf_ !server Megaf 10:40 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 7ms 10:43 Taoki Hi. Does anyone know if schematics is a media folder in Minetest? Like models, textures, sounds, etc. So I can put mts files in it and only write the file name without the full path. 10:46 technomancy if you have a high standard deviation a 4x increase is pretty meh 10:48 kilbith Taoki, yes, put these in “worlds//schems” 10:49 Taoki kilbith: They will be in a mod, not world. But if works the same way as models or textures, it's all good 10:50 kilbith Taoki, simply in "schems" then, to the root of your mod 10:50 Taoki Thanks 14:18 Taoki How do I deserialize minetest.serialize_schematic()? It seems to return the schematic in a text format, not understood by minetest.deserialize 14:40 Jordach Megaf_, 14:40 Jordach Server has been running for 1176:06:47 14:40 Jordach still refusing to go 14:44 sfan5 Taoki: mts schematics use a binary format, not a lua text format (used by minetest.{,de}serialize) 14:44 Taoki sfan5: You can return it in a lua text format with that function 14:44 Taoki Which is what I'm soing 14:44 Taoki **doing 14:45 sfan5 are you sure you don't want minetest.deserialize_schematic? 14:45 sfan5 or something like that 14:46 Taoki That doesn't exist :P 14:47 sfan5 hm 14:47 sfan5 no idea 14:58 nolsen Ugh I hate noobs. 14:58 nolsen Play the game, don't just stand there at the spawn 15:01 kahrl they might be still on the loading screen but already spawned as a player object 15:01 nolsen It doesn't take that long to load my server. 15:02 kahrl did you test from a crappy connection across the globe? 15:02 nolsen No. 15:02 nolsen My server is in EU, I'm in US 15:02 nolsen Which is across the globe 15:02 nolsen Well, It's very far atleast. 15:02 nolsen more than 1,000 miles. 15:03 nolsen And I never get timeouted on my server 15:03 nolsen My client may freeze while loading all 125 mods. 15:04 nolsen But maybe they shouldn't have potatos as computers. 15:04 nolsen or Dial-up as internet 15:05 kahrl most players are on mobile, so... 15:05 nolsen Which I would like to somehow ban android users :3 15:05 nolsen Because all they do is create timeout noise. 15:05 nolsen I wonder if there is a mod to do such thing 15:06 nolsen !mod android ban 15:06 MinetestBot nolsen: Could not find anything. 15:06 nolsen aww. 15:06 Jordach nolsen, most android clients run 0.4.1/0/1 15:06 nolsen 0.4.1 isn't old. 15:06 Jordach not 0.4.12 with the exception of the official app 15:06 nolsen My mom's phone is 0.4.1 or 2 15:06 nolsen I think 15:07 Jordach it's 0.4.1x delete as needed 15:07 Jordach replace x with 1 or 0 15:07 nolsen Yea, 4.2.2 15:07 nolsen I think. 15:07 nolsen That isn't old. 15:07 Jordach i meant MT Version 15:07 nolsen oh. 15:07 nolsen Well why people don't lrn2autoupdate? 15:07 Jordach because non-official apps 15:08 nolsen I autoupdate all the time :3 15:08 Jordach which strands them on that versipn 15:08 Jordach just enable something to force checking of connection protocol 15:08 Jordach that usually gets rid of most of the noise 15:09 nolsen Well I can't, becase then it'll probably kick me off. 15:09 Jordach if you're the same version :P 15:09 nolsen Because I have 0.4.12-dev as server. 15:09 Jordach it ain't :P 15:09 nolsen I have client 0.4.12 15:09 Jordach stable or no> 15:09 nolsen The server is the latest commit, the client is stable. 15:10 nolsen Infact I need to update the server again to the latest commit. 15:10 nolsen nvm, It's the latest still. 15:14 nolsen Jordach: How do I force checking/ 15:14 nolsen ?* 15:14 nolsen Googling won't tell me. 15:19 nolsen Yep, Can't connect now. 15:19 nolsen The only difference is the server is development. 15:51 nolsen For some reason DirectX doesn't work. 15:52 nolsen It just makes everything red. 15:52 kahrl disable shaders 15:54 nolsen Also it's fun to kill android users >:3 15:55 nolsen And get them to take their timeouts somewhere else. 15:56 nolsen kahrl: I can't use shaders? 15:57 kahrl they aren't translated to HLSL (the directx shader language) yet 15:57 kahrl and probably won't be any time soon 15:57 nolsen But DirectX is better. 15:57 nolsen :3 15:58 kilbith is known to be less efficient than opengl 15:58 kahrl nolsen: Right. Bill Gates says so :P 15:58 nolsen No, Steve Ballmer, the leader of the illumanti said so. 15:59 nolsen What is the difference between opengl and directx 15:59 nolsen Some games doesn't even use opengl 16:01 kahrl not much difference in concept, but they are just completely different APIs for the same purpose, to access video cards 16:13 nolsen I used to have an android 2.4 16:14 nolsen erm 2.3 16:14 nolsen or 2.2 16:14 nolsen idk 16:36 MinetestBot 02[git] 04Novatux -> 03minetest/minetest_game: Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book") 1315ef8b0 http://git.io/vLlpJ (152015-06-17T18:33:54+02:00) 17:09 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Fail iconv call gracefully 136dcf549 http://git.io/vL83S (152015-06-17T19:03:58+02:00) 17:12 bobomb are there limitations to using "require" in a mod 17:12 est31 yes 17:12 est31 you cant use it 17:13 est31 if you have to 17:13 est31 then you will need security exemptions 17:15 nolsen My server is empty again :( 17:16 bobomb security exemptions? 17:16 DusXMT well, playing mt isn't a job, you can't expect people to want to play all the time 17:18 nolsen DusXMT: No but all they do is join, walk around, and leave. 17:19 est31 bobomb, https://forum.minetest.net/viewtopic.php?f=18&t=12471 17:19 nolsen !server BetterMTServer 17:19 MinetestBot nolsen: BetterMTServer | 188.165.3.51 | Clients: 1/10, 1/2 | Version: 0.4.12-dev / minetest | Ping: 7ms 17:24 Taoki I found a very weird bug in minetest.serialize_schematic: It will randomly detect the file at the correct path (eg: modpath/filepath) or instead try to find the schematic at ./ (current directory). 17:25 Taoki Basically, I run minetest.serialize_schematic() in a part of my code and it sees the schematic in modpath/ Then I run it in another and it looks for it in ./ 17:25 Taoki Anyone know what's causing this issue? 17:26 Taoki Actually I run it in the same part of the code, I just call it multiple times. That makes no sense however 17:37 Taoki Anyone? 17:40 nolsen Thank you for contacting Minetest tech support, This is some indian guy in some foregin country, please hold *plays music* 17:40 nolsen jk 17:41 Taoki :) 18:13 est31 wow, sometimes you have just heureka moments 18:13 est31 https://github.com/minetest/minetest/issues/2796#issuecomment-112900490 18:16 est31 btw sfan5, iconv isnt required on windows after all 18:16 est31 because there, windows API is used 18:31 TheWild just a thought: to show context menu on right click? What purpose it could have? 19:37 est31 hmmmm, why is infostream disabled for unittests? 19:47 jordan4ibanez How the heck do I use colorize for a texture? 19:48 kilbith texture.png^[colorize:color:ratio(1-255) 19:50 TheWild hm... no selectionbox_alpha? 19:55 jordan4ibanez Huh 19:55 jordan4ibanez That just colors it solid, how do I tint a texture? 19:57 jordan4ibanez OH SHOIT 19:57 jordan4ibanez Got it 20:01 sfan5 o/ jordan4ibanez 20:01 jordan4ibanez \o sfan5 20:02 jordan4ibanez sfan5, I'm finally getting around to making enchantments, I think you should help me develop a way of making the enchantment thing have a risk 20:02 sfan5 a risk? 20:03 TheWild dang! Why is user interface (inventory) blinking? 20:05 jordan4ibanez Like, you can right click the enchantment box for a random enchant, and that's great, but that's super op 20:05 jordan4ibanez I need to make the player shiver in their britches when using the box to level it out 20:05 jordan4ibanez I had some ideas, clear their inventory, kill them, blow up the area using your nuke mod, kill their family, the normal stuff, lmao 20:06 sfan5 how about just breaking the item 20:06 sfan5 but exploding sounds great too 20:10 jordan4ibanez Hmmm 20:11 jordan4ibanez 30% chance of eating the item, 5% chance of killing them or exploding 1% chance of clearing their entire inventory 20:12 jordan4ibanez I might as well level the area with a radius 50 nuke explosion while I clear their inventory 20:12 est31 jordan4ibanez, cool tool for griefers 20:14 jordan4ibanez est31: The 1% is going to be a math.random() >= 0.999, so it won't be, I'm just scared some computers will like to hit that number a lot for no reason 20:15 est31 thats .1% not 1% 20:15 jordan4ibanez Also, I'm not very good at math 20:21 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Make wrap_rows not wrap inside utf-8 multibyte sequences 1345a9bb3 http://git.io/vL4ur (152015-06-17T22:19:56+02:00) 20:22 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Make wrap_rows not wrap inside utf-8 multibyte sequences 1343dab2f http://git.io/vL4uA (152015-06-17T22:22:15+02:00) 20:33 jordan4ibanez kilbith: Thanks for that! 20:33 kilbith np 20:33 jordan4ibanez It just turned from a box/table to a crucible http://i.imgur.com/aJel4nT.png 20:33 kilbith awesome 20:34 gfsh hello, what is minetest developed in? 20:35 gfsh what language(s) that is 20:35 gfsh also, it appears the wikipedia page was deleted sometime in january this year 20:35 VanessaE C++ 20:35 VanessaE for the engine, that is. Lua for the game content. 20:35 VanessaE assets are usually .ogg and .png 20:36 VanessaE (sometimes .jpg for images). models are typically .obj or .b3d 20:36 gfsh VanessaE: would minetest be viable for mod development? considering a lot of the minecraft mod community is java 20:36 gfsh so would be nice to have a java way to mod minetest 20:36 VanessaE gfsh: oh very much so. there's tons of mods for Minetest, but it ain't ever going to use Java 20:36 VanessaE Lua is the modding language we use 20:36 gfsh the development wiki appears to be down for now http://minetest.net/wiki/doku.php 20:37 VanessaE uh oh 20:37 est31 there is no wiki at that spot 20:37 gfsh it's linked from here http://wiki.minetest.com/wiki/Minetest_Wiki 20:37 est31 there are only two wikis: http://wiki.minetest.net/Main_Page 20:37 VanessaE oh sure enough 20:37 est31 and http://dev.minetest.net/Main_Page 20:37 jordan4ibanez The minetest lua api on github is the bible 20:37 VanessaE outdated link there 20:38 VanessaE minetest.com is an independent, mostly outdated website. don't use it, it's not official. 20:38 est31 or here if you like it more formated: http://rubenwardy.com/minetest_modding_book/lua_api.html 20:38 gfsh I was also looking at main differences between MC and minetest, gameplay-wise 20:39 jordan4ibanez https://github.com/minetest/minetest/blob/master/doc/lua_api.txt - Don't try to read all this 20:39 VanessaE gfsh: it's quite different once you get past the most basic elements 20:39 gfsh a lot of kids go into programming because they like minecraft and then somehow stumble through the intricate MC modding process 20:39 VanessaE I mean, yeah it's voxel-based and has crafting and so forth, but after that it's different :) 20:40 gfsh oh, no crafting table... :) 20:41 VanessaE it's built-in 20:42 gfsh VanessaE: so any deliberate reason for avoiding java? 20:43 VanessaE that I wouldn't know, but I'm glad it doesn't use java 20:46 gfsh did any of the minecraft let's-player give minetest a try so far? 20:46 gfsh people like direwolf20 20:47 gfsh I was an avid fan of buildcraft, redpower and industrialcraft (with gregtech) 20:47 VanessaE no idea 20:47 nolsen heh a dungeon spawned next to lava 20:47 VanessaE but we have a decent userbase now at least 20:48 VanessaE you wanna see what Minetest can be, try some of the subgames like Dreambuilder or one of the Skyblock derivatives. 20:48 VanessaE (these are basically resource packs you can use from the main menu as if they were entirely new games) 20:49 gfsh so no charcoal, you've got to mine coal for torches? 20:50 VanessaE yes 20:50 VanessaE however there IS a mod that adds charcoal 20:50 VanessaE there's tons of mods that add pretty much anything you can think of 20:51 VanessaE the base minetest_game content is meant to be fairly simple 20:51 VanessaE ("minimal" even less so) 20:51 VanessaE because it is used heavily as a springboard for modding and subgame forks 20:53 nolsen in-b4 minetest *** mods and videos becomes a thing. 20:53 nolsen inb4* 20:53 VanessaE nolsen: too late 20:53 nolsen It's only a matter of time. 20:53 nolsen DAMMIT 20:53 nolsen Well, Minetest is fucked. 20:53 VanessaE there's already people making videos 20:53 nolsen o.o 20:53 VanessaE though not stuff like those pre-rendered CGI ones 20:54 gfsh VanessaE: have there been MC devs that switched over to minetest, or at least lookint at it seriously? 20:54 gfsh from some of the bigger mods out there 20:54 nolsen Good thing sneak isn't part of minetest nativly. 20:54 VanessaE gfsh: I've seen a few, especially right after the Microsoft acquisition 20:54 VanessaE but idk how many have stuck around 20:54 gfsh no mobs that I see so far in the vanilla minetest 20:54 nolsen I'm curious to google those videos. 20:54 VanessaE nolsen: sneak? sure it ios. 20:54 VanessaE is* 20:54 VanessaE gfsh: there's mods for that too :) 20:55 gfsh yea but well, the vanilla should include that :) 20:56 VanessaE most of us agree 20:56 VanessaE but until we get client-side modding, that won't happen 20:56 VanessaE (all mods run server-side, so if there's lag, it can cause problems for MOBs) 20:57 gfsh ah, I see 20:57 VanessaE that said, client-side modding IS coming soon-ish 20:57 gfsh VanessaE: well, lag is a common feature of MC, it's part of the 'feeling' :) 20:57 VanessaE the most rudimentary code is already in (it's what drives the main menu) but that's not nearly enough for full-scale modding 20:58 est31 I guess in-game lua will be executed in another lua context than the main menu 20:58 nolsen I think the game generates sulfur too much 20:58 nolsen if you noclip and look at the bottom of big lava pools, there's nothing but sulfar 20:58 nolsen sulfer 20:58 Wayward_Tab *Mese 20:58 gfsh yea, I'd love a client modding api, one that does not depend on decompiling and deobfuscating the client :p 20:58 nolsen It's not meses 20:58 Wayward_Tab Not sulfur 20:58 est31 Wayward_Tab, no sulfur 20:58 nolsen mese* 20:58 nolsen It's sulfr 20:58 Wayward_Tab ? 20:58 nolsen sulfur* 20:59 est31 yes in technic modpack 20:59 Wayward_Tab Ah, ok 20:59 nolsen oh 20:59 gfsh the MC modding community has done wonders in a very restrictive IP and technical environment and they've been told to fug off 20:59 est31 minetest is LGPL licensed 20:59 VanessaE gfsh: oh don't worry about that, we don't discourage modding here and there will be a proper API 21:00 est31 (the code) 21:00 VanessaE everything's open and free 21:00 VanessaE er, Free 21:01 nolsen I think minetest should also have python modding :D 21:01 nolsen Python/Lua/Ruby/mSL/C++/chucknorris++ 21:01 nolsen ++ 21:01 nolsen ++ 21:01 nolsen :3 21:02 VanessaE nfw :P 21:04 nolsen VanessaE: How did you managed to get those relay bots on that other #minetest channel to work? 21:04 nolsen I get a no such irc module error 21:04 VanessaE nolsen: I...um...installed the IRC mod? :) 21:04 nolsen That is what I was using 21:04 nolsen !mod irc 21:04 MinetestBot nolsen: IRC Chat (Huge rewrite!) [irc] by kaeza - https://forum.minetest.net/viewtopic.php?t=3905 21:04 nolsen That one 21:05 nolsen I loaded it, and got an error. 21:05 VanessaE wish kaeza were here to answer that 21:05 VanessaE um 21:05 VanessaE "got an error" is useless 21:06 est31 nolsen, you will have to install luasocket 21:07 gfsh no hunger in vanilla either, I see 21:08 nolsen luasocket is already installed. 21:08 VanessaE gfsh: there's a mod for that :) 21:09 gfsh in any event, I am sold :) 21:09 jordan4ibanez After I'm done with this, I might modify the sign mod to produce chat bubbles, chat entities that mount to the player and such 21:10 gfsh minecraft reddit is now 200K times larger than minetest reddit :) 21:11 gfsh unfortunately, it needs a good windows client to attract people to it 21:12 nolsen Windows needs to die. 21:12 nolsen In the depths of hell 21:12 nolsen inb4 religion war. 21:12 gfsh of course 21:12 est31 like minecraft :) 21:12 nolsen Minecraft is fine. 21:12 nolsen Only thing I hate minecraft is the lag. 21:12 est31 (now that its owned my microsoft) 21:12 jordan4ibanez Well that is true, but we're not trying to really attract users, we just have it on the interwebs and people come to it if they're interested 21:12 nolsen oh. 21:12 nolsen then fuck minecraft. 21:12 jordan4ibanez Like yourself, gfsh 21:13 nolsen Forgot about that. 21:13 VanessaE Windows needs to be cut a thousand times, dipped in acid, rubbed briskly with a cheese grater, really REALLY hurt, and THEN die in a fire. 21:13 nolsen VanessaE: My parents use Windows still. 21:13 nolsen My dad wanted to use the computer, and said "I need a real browser." 21:14 nolsen ._. 21:14 nolsen What the fuck is wrong with Opera. 21:14 nolsen They both use IE. 21:14 nolsen Opera is better than IE. 21:14 nolsen 1000x 21:14 est31 ah 21:14 est31 sorry 21:14 nolsen Everything is better than IE. 21:14 est31 wrong chan 21:14 nolsen My toaster is better than IE. 21:15 nolsen It doesn't surf the internet, but it's still better than IE. 21:15 gfsh there is also a C# minecraft 'clone': truecraft https://github.com/SirCmpwn/TrueCraft 21:16 nolsen Anyone here know anyone who doesn't leave their phone alone for atleast 2 seconds without playing condy crush 21:16 nolsen ? 21:17 nolsen I intentionally mispelled candy. 21:18 est31 man this truecraft isn't very old 21:18 est31 its almost as old as my involvement into minetest 21:18 nolsen Because it's strange, it's on computer now, and yet they don't leave their phones alone. 21:19 nolsen VanessaE: Want to join my server ?:P 21:19 nolsen ? :P* 21:19 VanessaE not right now 21:19 gfsh truecraft is under an MIT license 21:19 gfsh minetest is GPL, right? 21:19 est31 LGPL 21:19 VanessaE gfsh: so, seen my homedecor modpack yet? :) 21:20 VanessaE and my nixie tubes mod? :D 21:20 VanessaE 21:23 gfsh any particualar reason for lgpl and not actual gpl? 21:25 VanessaE so that third-party clones/forks can use it commercially I think 21:25 VanessaE (the library linking clause) 21:25 est31 yup 21:25 est31 also commercial mods 21:25 gfsh est31: what is the copyright status of minetest, if you know? is it copyright assignment to a single entity that 'owns' minetest, or distributed copyright (everyone owns their contributions, under lgpl) 21:25 est31 distributed 21:25 est31 https://github.com/minetest/minetest/graphs/contributors 21:26 gfsh VanessaE: using a dumb client architecture may be beneficial, it limits 'hacking' on public servers 21:26 VanessaE indeed, though it also limits modding flexibility 21:26 gfsh at the expense of the extra lag from the go-betweens 21:26 VanessaE (the whole MOBs thing) 21:27 VanessaE (minecarts too) 21:27 gfsh VanessaE: it can increase modding flexibility, since only the server needs to be modded for things to work on the client 21:27 VanessaE gfsh: actually, 21:27 VanessaE in this case, 21:27 VanessaE client-side scripting will be server-controlled 21:27 est31 the SAO API was never mentioned in hmmmm's clientside scripting plans 21:27 est31 unfortunately 21:27 VanessaE i.e. assets will be sent from server to client to be executed. 21:27 est31 and run in a sandbox 21:28 VanessaE exactly. 21:28 est31 like with webbrowsers 21:28 VanessaE users will not have to download external plugins/mods 21:28 VanessaE the server will handle that. 21:28 VanessaE est31: about SAOs, seriously? that's surprising. 21:28 gfsh minecraft servers handle the griefer problem with: common block lists and the barrier of mojang's log-in check for people, that means banned people need to go and buy minecraft again 21:28 VanessaE gfsh: in other words, DRM 21:29 gfsh VanessaE: in that case, not DRM, since servers may accept anyone from anywhere, they just chose to restrict to people Mojang can authenticate (usually) 21:29 VanessaE a global ban list might be needed some time in the future, but it would have to be optional. 21:29 est31 yea ofc 21:29 gfsh yea, but IP-based bans are rather weak 21:30 est31 and I know whom to put onto that list 21:30 VanessaE est31: yep. 21:30 est31 (there has been a quite successful griefer/impersonator in the mt community) 21:30 gfsh if you fail the minecraft login you can still play and you can also play on servers that have authentication turned off 21:31 gfsh none of the popular servers have that, too much of a target for griefers 21:31 est31 minetest doesn't even have the capability yet to have popular servers 21:31 Taoki Hi. If any forum admins are around: Could you please move the thread for my Structures mod from WIP Mods to Mod Releases? After the changes I've done during the last 3 days, I consider it finished. 21:31 Taoki https://forum.minetest.net/viewtopic.php?f=9&t=5524 21:32 est31 problem is: no way to have server clusters 21:32 Taoki Also I don't have a zip download, the mod is meant to be ran from Github. It is however final in my book, like Creatures. 21:32 VanessaE Taoki: done. topic deleted. 21:32 Taoki VanessaE: lol, you scared me :P 21:32 VanessaE jk :D 21:32 VanessaE Taoki: except one thing, you need to fix the subject 21:33 Taoki What's wrong with it? 21:33 VanessaE [Mod] tructure I/O & mapgen mod [missing_modname][missing_version] 21:33 Taoki What's missing? o.o 21:33 VanessaE +S 21:33 VanessaE you need the actual modname (the folder name) and a version indicator 21:33 VanessaE (or "[git]" if it's versionless) 21:33 Taoki GIT, yes... rolling release 21:34 VanessaE also I don't see dependency info or license in here 21:34 Taoki Ah... should add one to the readme. 21:34 VanessaE add to the first post 21:34 Taoki Might look into it tomorrow in this case 21:34 Taoki Ok 21:34 VanessaE those need to be declared there. 21:36 VanessaE I have to move it back to WiP then. 22:14 hmmmm est31: I figure that CAO movements can be modified by client-side lua 22:14 hmmmm really you should be able to do anything in that regard 22:14 hmmmm read map, modify objects, etc. 22:15 hmmmm CAO movements can then be reported back to the server in batch 22:19 est31 perhaps dont do any reporting? 22:19 est31 err 22:20 est31 what about this: there is always an "owner" of an active object 22:20 est31 can be server or client 22:20 hmmmm need to experiment 22:20 est31 the movements of this are "normative" for the other ones 22:20 est31 so sent to them 22:21 est31 a client or a server can always move an object its not the owner of 22:21 hmmmm shrug 22:21 est31 but the next time a coordinate comes in, that one is chosen 22:21 hmmmm i was thinking more or less like mobs 22:22 nolsen What is stronger armor in the technic modpack? cast iron? or steel. 22:22 hmmmm mobs are not owned by the player, but client-side processing could be used to 1). reduce latency and 2). distribute processing load 22:24 est31 nolsen, there is no armour in technic modpack 22:24 nolsen technic armor 22:24 est31 dunno aboutthat mod 22:25 est31 hmmmm, yea those are the goals 22:25 est31 or perhaps should be 22:26 hmmmm SAO/CAO interaction with client side lua is very much open for design 22:26 est31 thats my main usecase for client side lua 22:26 est31 I could code it 22:27 est31 if you say its ok 22:27 est31 (you said you wanted to do client side lua) 22:27 WindHero I believe cast iron is the stronger of the two 22:27 nolsen Well what is better, steel picks, or iron picks. 22:27 nolsen Since there's no chart. 22:27 WindHero they're the same :/ 22:27 hmmmm well I more or less wanted to get the framework down 22:28 hmmmm then once there's the framework an a couple of examples of how to do things, it's totally free for everybody else 22:28 est31 ok, what would be the idea of the framework 22:28 hmmmm i'm not sure 22:28 est31 perhaps this should go to some more permanent place, like a wiki page 22:28 WindHero In technic, cast iron is harder to craft than steel 22:29 WindHero though logically, steel should be stronger 22:29 WindHero pretty much, you just gotta look up the values in the code to be sure 22:29 nolsen WindHero: So what is better, carbon steel, or cast iron steel. 22:29 nolsen There is no chart for the game :\ 22:29 nolsen erm cast iron 22:29 nolsen not cast iron steel 22:30 WindHero oh 22:31 WindHero carbon steel for sure 22:31 WindHero here I thought you merely meant regular steel 22:32 nolsen Dammit, I been crafting cast iron steel for nothing. 22:33 nolsen For sure I know that diamond is the most strongest in the game. 22:34 nolsen Meh, atleast cast iron steel is better than iron or steel 22:35 WindHero indeed 22:35 WindHero seriously though, keep saving up for dat nuclear reactor 22:36 nolsen . 22:36 nolsen what nuclear reactor? 22:36 WindHero The amount of material needed (especially stainless steel) is insane 22:36 WindHero Do you have the main technic mod installed...? 22:36 nolsen ye. 22:36 nolsen yes. 22:36 WindHero You can craft a nuclear reactor core 22:37 WindHero which needs to be surrounded by water, then a special type of steel, then three shells of concrete and blast-proof concrete 22:37 WindHero And finally have uranium rods inserted 22:38 WindHero If you set it up wrong.... Well, there'll be a hole in the world :P 22:38 WindHero Best source of HV power in the game 22:39 nolsen I don't understand what is HV 22:39 WindHero I can run 8 MV furnaces, 16 injectors, and a few grinders off of it with power to spare 22:39 WindHero High Voltage 22:39 WindHero So you've never bothered with the solar panels and other electric stuff in the mod? 22:39 nolsen 18<WindHero18> The amount of material needed (especially stainless steel) is insane 22:39 nolsen oooor I can use /give 22:40 nolsen and get the nuclear reactor from there. 22:40 WindHero that you can 22:40 WindHero Wasn't sure if you were playing singleplayer or on a server 22:40 WindHero I built mine on a server, but I was a moderator, so I eventually finished with a little giveme 22:41 WindHero mostly for the concrete 22:41 WindHero I did the rest the honest way, somehow 22:41 WindHero took a few weeks though........ 22:47 nolsen how to enable creative? 22:47 nolsen There is no button 22:48 kilbith there is a checkbox 23:07 est31 hmmmm, what do you think? http://dev.minetest.net/Client_scripting_plans 23:10 est31 if youve opened it pres f5 23:10 est31 press* 23:11 jordan4ibanez sfan5: So brutal https://youtu.be/I9tDuVPRwxI 23:36 jordan4ibanez Huh, I wonder if I can make a jetpack that the player gets attached to 23:43 jordan4ibanez Wow even if I wanted to redo some of my old mods, ubuntu one is deleted. Shouldn't have even tried a service provided by canonical. 23:44 est31 and you have no backup of your own mods? 23:44 jordan4ibanez Ubuntu one was my original backup 23:45 jordan4ibanez Everything up until 2013 is gone 23:45 est31 ouch 23:45 jordan4ibanez sfan5: Do you have a copy of my original paintings mod? 23:46 est31 jordan4ibanez, what about https://archive.org/details/ubuntuone-panicgrab-20140405 23:47 est31 perhaps its in there 23:47 est31 most likely not 23:47 est31 arr its only a list of url 23:47 est31 s 23:56 * Sokomine looks around if someone's willing to test a modification to the traders 23:57 Sokomine jordan4ibanez: oh. that's not good :-( if you remember all the names of your mods (or what they where about), you might ask on the forum