Time Nick Message 00:41 Tmanyo mtz basic mod on? 00:45 Pilcrow hmm, lua needs a comefrom command 00:49 * Pilcrow wonders if a lolcode interpreter can be coded as a minetest mod... :P 00:51 Chanku Pilcrow: Explain? 00:51 Pilcrow nah. it was kind of a joke. http://en.wikipedia.org/wiki/LOLCODE 00:52 Chanku I know what lolcode is 00:53 Pilcrow well, I was joking about making a mod that could run lolcode... :P 00:54 Chanku Ah 00:54 Chanku I mean it's possible 00:55 Pilcrow I know. but pointless. :P 00:55 Chanku True 00:55 Chanku Someone should write one so we can use Brainfuck for Mods 00:57 Pilcrow I'd rather use intercal. 00:57 hmmmm !seen paramat 00:57 MinetestBot hmmmm: paramat was last seen at 2014-12-22 01:19:40 UTC on #minetest 00:58 Pilcrow ^ looks like MinetestBot's !seen is still not right... 00:58 niebieski !seen niebieski 00:58 MinetestBot niebieski: Sorry, I haven't seen niebieski around. 00:58 Chanku !seen Chanku 00:58 MinetestBot Chanku: Sorry, I haven't seen chanku around. 00:59 Chanku ...:P 00:59 Chanku :P 00:59 Pilcrow !seen Pilcrow 00:59 MinetestBot Pilcrow: pilcrow was last seen at 2015-05-18 03:24:19 UTC on #minetest 00:59 Chanku Yup !seen is broken. 00:59 niebieski !seen me 00:59 MinetestBot niebieski: Sorry, I haven't seen me around. 00:59 Chanku !seen niebieski 00:59 MinetestBot Chanku: Sorry, I haven't seen niebieski around. 00:59 Pilcrow !seen MinetestBot 00:59 MinetestBot Pilcrow: minetestbot was last seen at 2014-12-20 16:51:58 UTC on #minetest-de 00:59 Chanku heh 00:59 Chanku Anywho 01:00 niebieski is it case sensitive ? 01:00 niebieski I mean the names. 01:00 niebieski !seen MinetestBot 01:00 MinetestBot niebieski: minetestbot was last seen at 2014-12-20 16:51:58 UTC on #minetest-de 01:00 Pilcrow niebieski: no idea 01:00 niebieski Oh. 01:00 * Chanku wonders if anyone has tried to port over/implement any of the plugins running on Civcraft... 01:01 * Pilcrow has never heard of Civcraft 01:02 Chanku http://www.reddit.com/r/civcraft 01:02 Chanku Best Explanation: "Civcraft is an experiment for communities, political ideologies, debate and discussion. Our backstory is based on history, not fiction. We’re forming a new direction for game-play, not just about surviving the elements, but about surviving each other, where players can work together to create and shape civilization or to watch it 01:02 Chanku crumble. A world open to any idea, manifesto or philosophy, created by the players. We hope to push minecraft to its fullest potential in order to foster discussion, experimentation and community building. This is the great pastime and challenge of mankind: Civilization." 01:02 niebieski Me too. 01:02 Chanku Never heard of it...or are you wondering? 01:03 niebieski Never heard of it. 01:03 Chanku Ah 01:03 niebieski Unfortunately I don't have Minecraft. 01:04 Pilcrow ^ me neither 01:04 Chanku Essentially it's a minecraft server that runs plugins, generally they have their own versions of them/the plugins are done by members of the server 01:04 Pilcrow plugins. so it's like bukkit? 01:04 Chanku The owner considered trying out Minetest as a replacement but due to lack of coders it didn't work out (owner is ttk2) 01:04 Chanku No 01:04 Chanku They use Bungie, but they have their own plugins 01:05 Chanku Which are Open-source and stuff 01:05 Chanku https://github.com/Civcraft 01:06 niebieski The idea seems awesome. 01:06 Chanku It is 01:06 Chanku It's been running for several years...two maps (previous one was leaked) 01:06 niebieski Leaked ? 01:07 Chanku The server map is kept private 01:07 Chanku and the person who was holding the backup released the world-download 01:07 Pilcrow Yeah, I don't know much about minecraft, other than what I've seen in videos. 01:07 Chanku TBH my more favorite things 01:07 * Pilcrow has never even played minecraft 01:07 Chanku are their take on jails, land-protection, and the like 01:08 Chanku Everything on the server is player run 01:08 Chanku and protection isn't permanent either 01:08 niebieski There is land-protection on Minetest. 01:08 Chanku Citadel ( https://github.com/Civcraft/Citadel ) does thing different though 01:08 Chanku Instead of defining areas 01:09 Chanku you create a group 01:09 Chanku and then you reinforce blocks 01:09 Chanku there are 'levels' 01:09 Chanku essentially the material used to re-inforce determines how many tries it takes to break. 01:09 * Pilcrow hasn't ever seen a land protection mod that he actually likes 01:10 Chanku members of a group can by-pass the protections 01:10 Chanku while those not in the group 01:10 Chanku can still destroy things, given enough effort 01:10 Chanku ex: Something reinforced with stone would take 5 breaks 01:10 Pilcrow interesting 01:10 Chanku Yeah it is 01:11 niebieski So people go conquer other people's area. 01:11 Chanku Yes 01:11 Chanku However there are things in place to prevent that 01:11 Chanku However you can use diamonds which make things take about 100 breaks or something like that 01:11 Chanku (IIRC) 01:12 Chanku To help with law-enforcement of cities 01:12 niebieski Pilcrow, you can try Minecraft, play demo. 01:12 Chanku then is PrisionPearl ( https://github.com/Civcraft/PrisonPearl ) 01:12 Chanku It uses Minecraft's endpearls to trap players in the end 01:13 Chanku HOWEVER unless a player is stored in a chest, when you log-off the player is released 01:13 Pilcrow Chanku: if it's all about reinforcing what's there, couldn't someone troll by, say, covering your house in a shell of obsidian? 01:13 Chanku True 01:13 Chanku however keep in mind it's rather expensive 01:13 Chanku AND there are things called acid blocks 01:13 Chanku basically they break down reinforced blocks over a period of time 01:14 Chanku and the user would be pearled (put into prision essentially) 01:14 Chanku also with pearling it costs a certain amount of coal a day to keep them trapped 01:14 Chanku if you run out they are released 01:14 Chanku and pearled players can see the location of their pearl 01:14 Chanku and can be summoned by the person who has the pearl.... 01:15 Chanku Then there is jukealert, basically allows someone to know what someone has done in an area/if they enter an area 01:15 Chanku that's also somewhat live 01:15 Chanku meaning that if someone enter's it's area you are alerted... 01:15 Chanku However you have to be apart of the group... 01:16 niebieski You can try do the essential steps for this mod by yourself and see if someone is interested. 01:16 Chanku and they are expensive 01:16 Chanku Heh 01:16 Chanku That's kind-of what I am doing 01:16 Chanku at least for citadel 01:16 Chanku I'm getting the group-functionality and commands implemented atm 01:16 niebieski Great. 01:16 Chanku Although I might split the groups from Citadel and have Citadel just be reinforcements 01:17 Chanku HOWEVER one great thing about minetest mods as opposed to Minecraft Server Plugins 01:17 niebieski When I first discovered Minetest I wanted it to be a Minecraft clone but no one will just do what you want. 01:17 Chanku Is that you can add new blocks 01:17 Chanku meaning certain things used in Civcraft to make certain things can be changed or done differently 01:18 Chanku If I knew a lot of java I would probably dissect the internals of Citadel. 01:18 Chanku But I don't...although I actually started programming with java.... 01:19 * Pilcrow wonders if it would be possible to make a chat command that registers a new ABM... :P 01:19 Chanku I think it's possible.... 01:19 Chanku Then again...I'm not familiar with ABM's.... 01:20 Chanku Also if anyone wants I can make the current code for the mod public...albeit it's rather basic at this point... 01:20 Chanku (I plan on adding in the main things first, and then adding in saving and stuff...albeit I will have to learn how to work with databases and stuff at that point...) 01:21 Pilcrow I'm just wondering how the engine really handles ABMs. They might be registered like nodes, where every ABM is initialized when the server starts... 01:21 Chanku herm.... 01:22 * Chanku makes an account on the minetest forums 01:22 Chanku Should I go with my name here on IRC....or my name on github? 01:23 Pilcrow Chanku: you didn't have an account before now? why not? also, what is your name on github? 01:23 Chanku I thought I did 01:23 Chanku but neither of my standard usernames are registered 01:23 Chanku and my github name is sapein (pronounced as sapien) 01:25 * Chanku has to work on shit for school...but I really don't want too.... 01:25 Chanku (Also story time: Chanku was already taken when I registered, so i did Sapein...but I misspelled it....) 01:26 Pilcrow Chanku: for your username, I suppose it depends on how people will recognise you; personally, I've known you as Chanku on here and would probably sometimes forget that 'sapein' is the same person... But that's just me. 01:26 Chanku I'm usually Chanku everywhere else on the internet 01:26 Chanku Minus Github and a few other places.... 01:27 Chanku (one being youtube, where I have a different name altogether...which that name is only used on a few accounts I don't use anymore...) 01:28 Pilcrow I'm some varient of Pilcrow everywhere. Pilcrow182 on GitHub, PilcrowJesus on Twitch (because my irl friends call me 'ginger jesus'), etc. 01:31 CN87ham I would like to play on our LAN at home with my son. How is this done? 01:32 Pilcrow CN87ham: how good with computers are you? 01:33 CN87ham Hopefully good enough. Is this asking too much of minetest? 01:34 Chanku Not necessarily 01:34 Pilcrow CN87ham: no, I just wanted to know the level of 'help' you need. do you know how to find the local IP address for your computer? 01:34 CN87ham I am willing to try. 01:35 Chanku Actually Pilcrow I don't think that would be necessary...wouldn't them connecting to 0.0.0.0 work as well? 01:36 Pilcrow Chanku: I've never done it that way, so I have no idea. what I do is run the server in one computer and connect directly to its IP with the other computer. 01:37 Chanku Pilcrow: I've been able to connect on the same computer using 0.0.0.0 however that probably won't work 01:37 CN87ham We tried once. Does one rig need to be set up as a server and the other as 01:37 Chanku One rig needs to run the server 01:38 CN87ham We tried once. Does one rig need to be set up as a server and one as a client? 01:39 Chanku Yes 01:39 Chanku Although you CAN run a client on the rig running the server 01:39 Chanku (if you have a client and server running on the same computer you can connect via 0.0.0.0) 01:40 CN87ham So does the server rig become a public server listed on the server site? 01:40 Pilcrow Chanku: or both at once, by just launching the server from the 'server' tab in minetest. that'll let him use his computer to play. 01:42 Pilcrow CN87ham: no, it doesn't need to be public. making it public would probably be a bad idea, since then anyone on the internet could connect to it. 01:42 Chanku Pilcrow: True, however I've had issues with that (read: Crashing) 01:42 CN87ham Ok 01:44 Chanku Pilcrow: I'm wondering if I should put the source for my very fledgling mod onto Github...that and if I should mention my plans on the forums.... 01:45 CN87ham Time for dinner here. Thank you both for the help. I will keep at it. 73 01:46 Chanku Welcome CN87ham 01:46 Pilcrow CN87ham: alright, you're welcome (even though we didn't actually do much, lol)... enjoy your dinner! 01:46 Chanku What Pilcrow said! 01:47 Pilcrow Chanku: I'm the wrong guy to ask about that; I've got a ton of working mods that I haven't put anywhere yet, as I feel they aren't "good enough"... I've never actually released a mod on the forum yet! :P 01:47 Chanku Ah 01:47 Chanku I can understand that 01:49 niebieski I'm going to sleep. Peace! 01:49 Chanku TBH my main concern is that I'll drop the mod...I have a habit of dropping projects at times.... 01:50 Pilcrow Chanku: the 'closest' I've come to releasing a mod is my hoverbot ( https://github.com/Pilcrow182/hoverbot )... that'll probably be put on the forums after a few more updates, but I'm working on something else right now (attention-deficit-modding-syndrome, lol) 01:50 Chanku Albeit if I even just state my intentions on the forums it may get people's hopes up 01:50 Chanku ALTHOUGH It could also make things easier on me because other may want to help 01:51 Chanku Although others may view it as a foolish effort... 01:51 Chanku My main thing is that I want to bring the concepts put into the Plugins for Minetest 01:51 Chanku *Civcraft 01:52 Chanku and put them into a minetest version. 01:52 Chanku Eh 01:53 Pilcrow Chanku: well, if you feel it would help, I say do it. that's kind of what the 'wip mods' section in the forums is for, anyway, isn't it? :) 01:53 Chanku TBH My main concern is that the groups part of the plugin is needless in the current state 01:53 Chanku Well ATM That is 01:53 Chanku My needless I mean if it would violate certain practices if I left it in there 01:54 Chanku considering other things would probably need to access groups 01:54 Chanku it might be better in general if I split groups from the plugin (currently named Citatest :3 ) 01:55 Chanku and make groups a general way to deal with groups (an API of sorts) 01:55 Chanku Pilcrow your thoughts? 01:56 Pilcrow Chanku: it sounds like groups should be seperate, but did you ever look into other mods that already make some form of 'groups'? I think there's a 'factions' mod of some sort... 01:58 Pilcrow ah, yep. here: https://forum.minetest.net/viewtopic.php?t=5919 01:59 Chanku The last commit was around August of Last year 02:01 netspl0it Hello, what is like a irc client server that supports mitm? 02:02 Chanku Pilcrow: While Factions has several desirable things...it has several things I don't like/want either 02:02 Chanku plus I also need to keep track of blocks as well.... 02:03 Pilcrow netspl0it: sorry, I don't know what mitm is, and have only ever used KVirc 02:03 Chanku MITM is generally short for man-in-the-middle-attack 02:03 netspl0it No, it's like a server you setup on a VPS and keep track of messages people send you even when you aren't on. 02:04 Chanku Generally it's when someone is able to intercept your connection and alter it 02:04 Chanku or log it without actually being detected 02:04 netspl0it MITM is man in the middle. 02:04 netspl0it No desire to hijack a connection 02:05 netspl0it i want to setup a mitm server for irc, forgot the technical name of the software. 02:05 Pilcrow Chanku: oh, I've heard of man in the middle attacks, but didn't put two and two together; I'm horrible with acronyms... 02:06 Chanku Pilcrow: it's okay :P 02:06 netspl0it mitm is hard to do remotely unless you have ssh access or telnet access to the server hosting clients. 02:06 Chanku netspl0it: I'd assume that much 02:07 Chanku Anywho Pilcrow on the whole group thing, groups basically act as a loose collection of players 02:07 Chanku and blocks that are stored under it 02:09 Pilcrow Chanku: yeah, I think groups should be its own mod. especially since others may want to depend on it for their own projects without using your protection features... :) 02:09 Chanku Alright 02:10 Chanku Although if you want I can give you essentially the code for the groups.... 02:10 Chanku (which is basically the init.lua file....) 02:11 Chanku Hope you don't mind I sent the code in a query 02:11 Chanku The code is rather eh... 02:11 Chanku TBH If I split up groups 02:12 Chanku then I'm going to split the commands as well 02:12 Chanku -mutters something about modularity and the fact that people may just want to depend on groups itself and not have the commands...then mutters something about toast- 02:13 * Pilcrow likes toast 02:14 Pilcrow Chanku: it's simple, but this looks like decent code... :) 02:18 Chanku Yeah 02:19 Chanku Also with the getGroup function 02:19 Chanku I wrote that because I essentially was reusing that code in the commands alot 02:20 Chanku So Pilcrow what are your opinions on my code that I supplied in general? 02:21 Chanku Anything I should work on? 02:21 Pilcrow Chanku: what does the NE stand for, in that getGroup function? 02:21 Chanku Non-Existant 02:21 Chanku Basically if the group doesn't exist it returns that 02:22 Pilcrow ah. wouldn't it be better to just return false? 02:22 Chanku I didn't think of that 02:22 Chanku then again I wrote it in like a minute 02:22 Pilcrow lol 02:22 Chanku (Initially I returned 1 and 0...then realized that I needed the value of k.... 02:23 Chanku so I quickly wrote that) 02:23 Chanku Hey Pilcrow...I just thought of something interesting... 02:23 Chanku Why doesn't someone host a Mod-jam like thing 02:25 Chanku (Basically this: http://mcp.ocean-labs.de/modjam/index.php ) 02:25 Chanku Hey 02:26 Pilcrow Chanku: I don't know. I seem to recall someone trying something like that, but it was before I was into modding. seems like a good idea though... 02:26 Chanku Yeah it might help 02:26 Chanku considering that minetest has grown a bit 02:30 Pilcrow Chanku: check your query ;) 02:30 Chanku Replied 02:31 Chanku Anywho.... 02:34 Chanku Pilcrow if I were to do the modding competition thing...would you participate? 02:35 Pilcrow Chanku: me? maybe. I've got quite a few mod ideas rolling around in this head. my main problem is that I can never seem to get my mods to a state I'd consider 'finished 02:36 Chanku Well generally something like modjam would be to get the mod as complete as possible 02:36 Chanku Then everything is judged by the community 02:37 Chanku Although we should probably use a different name than Modjam if we do it... 02:37 Chanku Pilcrow Ideas? 02:37 Pilcrow Chanku: would it be the same timeframe as the minecraft one? (i.e. 96 hours) 02:37 Chanku More than likely 02:37 Chanku Albeit it might not be 02:39 Pilcrow well it kind of reminds me of Ludum Dare, only easier. Ludum Dare is a competition to see who can make the best complete game in 24 hours... :P http://ludumdare.com/compo/ 02:39 est31 yea 02:39 Chanku Yeah Ik 02:40 Chanku I want to eventually participate in a Ludem Dare...or a similar competition 02:41 Pilcrow well, I think it's a good idea, as long as word gets out to other minetest users well enough. A poll could even be put on the forums afterward, to vote on a winner... :) 02:41 Chanku (I just really like those kinds of competitions...because they are kind-of awesome in a way...) 02:42 Chanku And Pilcrow I will have that done 02:42 Pilcrow est31, any thoughts? 02:42 Chanku Although I probably won't compete in the first one...especially if I'm hosting it.... 02:42 Chanku (If this occurs) 02:43 Chanku so est31 thoughts? 02:44 est31 ? 02:44 Chanku On the whole Mod competition idea 02:44 est31 very nice 02:44 Chanku Alright 02:44 Pilcrow something similar did take place before, but for mesecons machines. I think someone made a giant computer, and someone else built a machine that played Rock Paper Scisors Lizard Spock... :P 02:45 Chanku Heh Cool. 02:45 Chanku Pilcrow would you participate in the Competition? 02:48 Pilcrow Chanku: I think so. depends on when it would be, if there would be a theme, etc. 02:48 Chanku TBH I think I'm going to go along with something more similar to ModJam (no theme) 02:48 Chanku Although I guess I could create a forum post and have a larger discussion about it... 02:50 Chanku That would go under Modding Discussion though... right? 02:52 Pilcrow Yeah, I think there should be a forum discussion anyway. That way more people will see it, meaning there'll likely be more participants. And yes, I think Modding Discussion is where it should go... 02:54 Pilcrow or possibly Minetest-related Projects, but I think it would fit better in Modding Discussion 02:54 * Chanku goes with Modding Discussion... 02:55 Chanku Alright I think Minetest Modding Competition Discussion might work...albeit I'm tempted to put thingy after Competition. 03:05 Chanku https://forum.minetest.net/viewtopic.php?f=47&t=12199 03:05 Chanku and posted 03:08 Pilcrow oh Chanku, I found the page for the old mesecons competition here: http://mesecons.net/competition.php 03:08 Pilcrow hello OldCoder :) 03:09 OldCoder Pilcrow, Hi 03:09 Pilcrow how are you today? 03:09 Chanku hey 03:09 OldCoder I have difficulty with the question Pilcrow but it is appreciated 03:09 OldCoder Chanku, yeh 03:10 Pilcrow OldCoder: we were just talking about this: https://forum.minetest.net/viewtopic.php?f=47&t=12199 03:11 Pilcrow seems like a great idea to me. still trying to come up with a name. any ideas? :P 03:13 Chanku I like the name ModJam 03:13 Chanku However we can't use it 03:13 Chanku due to Minecraft ModJam 03:14 Chanku (With Minetest being seen as a minecraft clone and all that....) 03:14 Pilcrow oh, Chanku, another thing to think about is motivation. I mean, I'm sure there'd still be participants either way, but I wonder if it would be possible for the winner to get some kind of 'reward'... 03:14 Chanku Hrm 03:15 Chanku Yeah 03:15 Chanku Although what will it be :/ 03:16 LedInfrared Chanku, at least this didn't go through the same shitshow that manicdigger went through back in 2010 03:16 Chanku What LedInfrared 03:17 Chanku ? 03:17 OldCoder Pilcrow reviewing now 03:17 OldCoder TestJam ? 03:18 Pilcrow Chanku: no idea. just something I thought about. like I said, there'd probably be participants either way. hmm, maybe if someone with a bigger server supported the idea, the reward could be like diamonds or something in-game? :P 03:19 Chanku Again I dunno 03:19 Chanku We could play off the whole "test" thing of Minetest 03:19 Chanku Like ModTest or something like that... 03:19 OldCoder TestJam 03:19 Chanku That could work 03:20 OldCoder Seems reasonable 03:20 Pilcrow Chanku: if you wanted to keep hosting it, we could call it something like the Chanku Challenge... :P 03:20 LedInfrared manic digger was a mc clone make in C# and when notch tweeted about it saying something along the lines of "I don't like it since it really isn't derivative enough" their IRC and forums were flooded with dumbasses telling the devs to stop ripping off "minecraft", or to go die. 03:20 LedInfrared *made 03:20 Chanku Ah 03:20 OldCoder MC and MT sort of established semi-not frigid relations in 2012 03:21 OldCoder Some of them joined here and may still be here 03:21 Chanku Pilcrow: Ideally I wouldn't want to host it everytime 03:21 OldCoder What is needed for hosting? 03:21 Chanku Hm? 03:22 Pilcrow I don't even know really, OldCoder. I'm sure someone would have to at least compile the list of participants, etc. 03:22 OldCoder I can provide webspace and a bit of coding assistance 03:22 OldCoder Occupied IRL; can't run the show 03:22 OldCoder minetest.org/testjam or testjam.minetest.org 03:22 Chanku I would prefer not to run it after the first few times (since I want to actually participate in it :P ) 03:22 OldCoder something like that 03:23 OldCoder Well, it's a viable idea 03:23 OldCoder The best mods get featured in 6 of my worlds 03:23 Chanku Alright 03:23 OldCoder With credits for a while on the news page for each world 03:23 OldCoder I mean your idea is viable 03:23 Chanku Alright 03:23 Chanku Pilcrow? 03:23 Pilcrow heh. this is shaping up to be interesting. 03:23 Chanku Yeah 03:24 OldCoder I'd prefer to avoid Technic, Pipeworks, and Mesecons as dependencies 03:24 OldCoder Anything else goes 03:24 OldCoder Ideally the best new mods 03:24 OldCoder with minimal dependencies 03:24 OldCoder A lot is possible 03:24 Chanku The competition would probably require you to make everything from scratch or something 03:24 OldCoder Minimal depends anyway 03:24 OldCoder We'd select 03:25 OldCoder a set of base mods if any above default 03:25 Chanku Yeah 03:25 OldCoder Not sure if more than default is needed; default only might be good; but look and see 03:25 Chanku Perhaps everything in minetest_game by default? 03:25 OldCoder Hm; no... 03:25 OldCoder Let's make these portable 03:25 OldCoder Run with Carbone 03:25 OldCoder and specialty worlds 03:25 Chanku Hrm.... 03:26 OldCoder We need more portable mods 03:26 * OldCoder works with a LOT of mods and they are often not portable 03:26 Chanku I'm talking about it being able to depend upon those mods. 03:26 Chanku They don't have to though 03:26 OldCoder name? would be fine 03:26 OldCoder If present 03:26 OldCoder Lot of creativity possible with basics 03:26 OldCoder Check out dogblocks Woof though I commented out the random barking 03:26 OldCoder Or the Bacon mod 03:27 * OldCoder notes that bacon swords are nutritious and slash-a-licious 03:27 Chanku OldCoder mind elaborating on what you meant by: "name? would be fine" and "if present" 03:27 OldCoder The feature for optional mods 03:27 OldCoder In depends.txt 03:27 OldCoder One can use a ? to signify optional if one tests for the presence of the mod 03:27 Chanku TBH I want to do something like Ludum Dare or ModJam in which you can't really depend on outside work 03:27 OldCoder And loads and runs without it 03:28 OldCoder Then let us do that 03:28 OldCoder A *subset* of default then 03:28 OldCoder As opposed to a superset 03:28 Chanku alright 03:28 Pilcrow if you put a question mark after the name of a mod in depends.txt, it makes it an 'optional' dependancy. 03:28 Chanku Alright 03:28 OldCoder ^ yes 03:28 OldCoder Gather views on whether anything in default is truly needed 03:29 Chanku Hence the forum topic :P 03:29 OldCoder Reviewing 03:29 OldCoder Yes; I'd ask this question there 03:29 OldCoder What if anything in default should be allowed? 03:29 Chanku Feel free to post it there if you want :P 03:29 Pilcrow I think there should be a 'no hard-dependancies' rule, honestly. everything in depends.txt has to be optional, or have no depends.txt at all... 03:30 OldCoder Can't tonight; but Pilcrow point is valid 03:30 OldCoder No rush to settle points, I think this is useful subproject 03:30 Chanku To be honest I think the only thing that would be acceptable for a hard-dependency would be default.... 03:30 OldCoder Not 100% portable then but O.K. 03:30 OldCoder I'd like to see mods work with both vanilla and Carbone 03:30 Chanku Basically mods can hard-dependency default 03:31 OldCoder As most of my worlds are Carbone 03:31 OldCoder So... 03:31 Chanku BUT it's advised against unless necessary. 03:31 OldCoder no hard dependencies but default 03:31 OldCoder Should run under Carbone and vanilla 03:31 Chanku Alright 03:31 OldCoder Points for originality and/or entertainment and/or usefulness 03:31 OldCoder ^ the goals 03:31 Chanku Generally the winner(s) are determined by voting 03:31 Pilcrow some subgames don't even have a default, and those that do might be completely different... 03:32 OldCoder Yes 03:32 Chanku Much like how Ludum Dare and ModJam do it 03:32 OldCoder Voting where? Many players are not in forums. Perhaps one unique vote allowed per known identity... 03:32 OldCoder forum, IRC, or in-game 03:32 Chanku Hrm... 03:32 OldCoder If too complex 03:32 OldCoder can be limited to forum poll 03:32 OldCoder see what people think 03:33 Chanku If we have a site 03:33 OldCoder We will 03:33 Chanku then we could have voting done there... 03:33 OldCoder Yep 03:33 Chanku which would be useful 03:33 * OldCoder can run a poll or voting thing 03:33 OldCoder One vote per IP address perhaps 03:33 Chanku Maybe 03:33 Chanku anywho I have to go 03:33 OldCoder o/ 03:33 OldCoder Chanku Thanku 03:33 Pilcrow bye, Chanku 03:33 OldCoder ^ minirhyme 03:34 Chanku Pilcrow if you can, mind posting any relevant logs/discussed ideas on the forum? 03:34 Chanku Thank-you for what Oldcoder? 03:34 OldCoder The proposal 03:34 Chanku Welcome 03:34 Chanku I just enjoy those styles of competitions 03:34 Chanku (even though I've never been in one :/ ) 03:35 OldCoder Very well 03:35 Chanku Anywho I'm off 03:36 Pilcrow heh. fun when an interesting new idea comes up. 03:41 Pilcrow no idea, really, how to comb through this conversation for the 'relevant' stuff to post on the forum... 03:43 OldCoder Hm? I will do so 03:43 OldCoder If I can find my forum password 03:43 OldCoder and it can wait a day 03:44 Pilcrow OldCoder: only if you don't mind. I'm sure I can figure it out, otherwise... 03:44 OldCoder It is fine 03:44 OldCoder Give me a day to check password 03:46 Pilcrow ok then. actually, I'd have to check mine, too. I really don't do much on the forum, lol. 04:37 Pilcrow ♫ I've got a lov-a-ly bunch of coconuts ♫ 04:37 * VanessaE grabs one and splits it open 04:37 VanessaE wtf? there's lime in here! 04:38 Pilcrow lol 04:38 Pilcrow hello VanessaE. I hope you are well? 04:38 VanessaE eh. 04:38 VanessaE I'm here. that's about the most I can say 04:40 Pilcrow VanessaE: so, has the work on homedecor slowed down some yet? you seemed to be a little over-worked about a week ago... :P 04:40 VanessaE it has slowed, yes 04:41 VanessaE the vast majority of what kilbith and I were doing has been completed. 04:41 Pilcrow well that's good 04:42 Pilcrow haha. I've used irc too much lately. was typing someone's name in github and tried to auto-complete it with tab... :P 04:42 VanessaE haha 04:44 Pilcrow VanessaE, do you still work on pipeworks much any more? that's honestly my favorite of your mods. 04:44 VanessaE not really all that much, but others do 04:47 Pilcrow yeah. to be fair, it doesn't really need much work any more, as long as it stays functional. it seems work on mesecons has slowed down quite a bit compared to what it was when I entered the modding scene, too... 04:47 VanessaE that reminds me, there are a couple of things I need to do on mesecons, too 04:47 VanessaE (model stuff) 04:48 technomancy is anyone working on a char-based terminal? or is that blocked until we get client-side scripting? 04:48 VanessaE I don't know if anyone's working on such a thing. 04:48 technomancy there's digiterm... but it leaves much to be desired ._. 04:49 technomancy line-based input is =( 04:49 Pilcrow I was going to point out digiterm. 04:50 technomancy would it be difficult to get digiterm to use a monospace font? 04:50 Pilcrow technomancy I don't know. if it uses code similar to signs_lib, then probably 04:51 technomancy It's not great, but my understanding is it's the best we can do till client-side scripting lands. 04:51 technomancy just due to the limitations of formspecs 04:51 technomancy Pilcrow: cool 04:52 Pilcrow is that garbage-collecting bug still there, though? 04:52 technomancy for textures? 04:52 Pilcrow yeah 04:52 technomancy I think so, but I would actually be OK with not showing the contents of the terminal till you right-click on them 04:52 technomancy computercraft has its issues, but the IO stuff they've got is absolutely solid 04:54 Pilcrow I never really saw much use for it. mesecons' luacontrollers are good enough for me. although, I usually hack it a little so I can craft luacontrollers _AND_ microcontrollers, since microcontrollers are much better for some simple tasks... 04:54 technomancy it's fine for simple stuff 04:55 technomancy I want to use minetest to teach unix and programming 04:55 Pilcrow ah. interesting idea. 04:55 technomancy ran into the limitations of luacontrollers quite quickly 04:56 technomancy Pilcrow: proof-of-concept + some brainstorming https://github.com/technomancy/calandria 04:56 technomancy I have a basic unix shell half-working with digiterm 04:57 technomancy it's pretty cool; all the /bin utils are pure lua, so you can do stuff like cat /bin/cat and see cat's own source 04:57 technomancy http://p.hagelb.org/calandria-shell.png 04:58 technomancy should put some screenshots in the readme 05:00 Pilcrow wow. this is an interesting project, technomancy 05:00 technomancy Pilcrow: thanks 05:01 Pilcrow should probably put a / on the end of directories in ls, like it is in a real terminal (so you can easily tell the difference between directories and files) 05:01 technomancy Pilcrow: good call 05:02 technomancy I've got a filesystem modeled as a tree of lua tables; next step is to create a user-scoped filesystem table with metamethods that can limit you to only accessing the files/dirs for which your user has permission 05:03 technomancy I actually already sandboxed the execution of the shell scripts; that part was surprisingly easy 05:03 Pilcrow technomancy: will this eventually support > and | ? 05:03 technomancy Pilcrow: I'd like to, yeah 05:03 technomancy you can use env vars in the prompt but not in shell commands yet 05:04 Pilcrow cool. beyond the scope of anything I've done in modding. you're obviously good at this, to have even made it this far... :P 05:04 technomancy loads and loads left to do... I kind of want to ensure the feasibility of the whole thing before I sink a lot more time into it 05:04 technomancy never written any lua before, but it's refreshingly simple =) 05:04 technomancy even if it does have its warts 05:05 technomancy would be happy to have some help too if it's something that interests you 05:05 Pilcrow what languages are you familiar with? 05:05 Pilcrow (just curious) 05:05 technomancy primarily various lisps, ruby, and erlang 05:05 technomancy but I've also spent time with forth and ocaml, both of which I enjoy a lot 05:07 technomancy lua is the first language (apart from a teeny bit of C) I've used that has statements, so that's kind of a drag 05:08 Pilcrow what would be really great is if your system supported a simple logic i/o with mesecons, or possibly digilines. might be fun to control complex mesecons machines with a bash-like terminal... ;) 05:08 technomancy oh yes, absolutely 05:09 technomancy I guess it's not clear from the readme, but that's definitely in the plan 05:09 technomancy exposing it via /proc, as one does 05:09 Pilcrow yup 05:09 technomancy (I think that's how the raspberry pi does it) 05:09 Pilcrow I think so. I don't have a pi yet. really want one though. need a job first, lol 05:10 technomancy they're loads of fun 05:10 technomancy of course, the real world is a lot more expensive to build things in than minetest 05:11 Pilcrow I'd definitely want the pi 2. quad core, armv7, 1Gb RAM... that's good enough to do TONS of general computing stuff, not just as a learning tool... :) 05:12 technomancy including run minetest, from what I hear 05:12 Pilcrow not just minetest, either. the gpu in it is pretty decent. I've seen it run Mupen64 at full speed... :) 05:13 technomancy dang 05:13 technomancy I've just got the original model B, so it's a bit pokey but still fun for electronics stuff 05:14 Pilcrow yeah... but even the original is surprisingly powerful, for what it's worth. 05:15 technomancy totally 05:15 Pilcrow I was going to get one for use as a media system, but never did. 05:15 technomancy I had mine in my car playing music and logging GPS for a while 05:15 technomancy unfortunately it's a huge leap from logging GPS to doing anything actually useful with it =)= 05:16 Pilcrow heh 05:18 Pilcrow oh, technomancy, I see you've got mesecons and digilines in calandria, but not pipeworks. I really recommend it; mesecons just feels incomplete without pipeworks, for me... :P 05:18 technomancy oh yeah? I have been meaning to check it out. 05:19 technomancy Pilcrow: http://p.hagelb.org/ship.tar.gz if you want to see the world I've been building out so far 05:20 Pilcrow yeah. there's a lot to it besides just 'pipes'... honestly, the pipes that carry liquids are next to useless for me, but it also has item tubes that are very good for automation. plus many extra, mesecons-style machines (some of which are also in technic): autocrafters, node-breakers, droppers and deployers, etc... 05:21 technomancy I've been thinking about coolant, fluid, etc for a spaceship 05:21 technomancy having more systems for the ship computers to control would mean more opportunity to build puzzles and such 05:22 technomancy s/fluid/fuel/ 05:22 technomancy the world I've built has water turbines functioning as the ship reactor core 05:22 technomancy "functioning" -- well, it's merely decorative so far 05:24 Pilcrow I'm not sure how well pipeworks deals with finite liquids though. VanessaE would know more than me, as it's technically her mod (as in, it's on her github. though, lots of stuff in it was contributed by others) 05:24 VanessaE the short answer is: it doesn't. 05:24 technomancy hmm 05:25 technomancy one other interesting liquids question I had was whether it would be possible to model atmosphere as a liquid, where you would be "underwater" (using up bubbles) when in rooms that had no atmosphere. 05:25 technomancy no idea if it's feasible, but it would be damn cool 05:26 VanessaE moontest does that 05:26 technomancy oh no kidding. very cool. 05:27 technomancy I will check that out. 05:27 Pilcrow I'm pretty sure that can work. if a node is registered with the same drawtype as air, but is not registered as air_equivalent, I don't think the player can breathe it... 05:27 technomancy sweet 05:30 technomancy what I really want to do is include some subtle security holes in the Lua OS that will allow you to break into someone else's user account who has more privileges than you do =) 05:31 Pilcrow oh, actually, it's not air_equivalent. drowning = 1 will do it. 05:32 technomancy in space no one can hear you drown 05:34 est31 all your jokes are belong to me! 05:34 VanessaE bbl 05:36 Pilcrow in fact, you can probably use a simple clone node function in order to clone air and create space. here's a simple example using a custom function I had lying around. this should work fine: local clone_item = function(name, newname, newdef) 05:36 Pilcrow local fulldef = {} 05:36 Pilcrow local olddef = minetest.registered_items[name] 05:36 Pilcrow if not olddef then return false end 05:36 Pilcrow for k,v in pairs(olddef) do fulldef[k]=v end 05:36 Pilcrow for k,v in pairs(newdef) do fulldef[k]=v end 05:36 Pilcrow minetest.register_item(":"..newname, fulldef) 05:38 Pilcrow oops. I meant to paste an address. 05:38 technomancy heh 05:38 Pilcrow http://dpaste.com/1CSNNVK 05:38 technomancy I thought it would be cool if atmosphere could be a fluid, but that might not actually make sense 05:38 technomancy because then a hole in the ceiling wouldn't leak air 05:39 technomancy so it might make more sense if it were hard-coded 05:40 Pilcrow yeah... it'd probably be better to make some kind of chain reaction or something, if you wanted it to actually leak 05:40 technomancy as my own ABM, I guess 05:40 technomancy if the fluid pouring is done in lua I could probably hack that to be omnidirectional... hmm 05:41 technomancy (vs if it's hard-coded into the engine, which I guess seems unlikely) 05:41 Pilcrow nah, I think flowing is handled by the engine. that would be painfully slow in lua, I'd think... 05:41 technomancy fluid *does* flow slowly though, doesn't it? 05:43 Pilcrow well, yes, but it flows on specific intervals and doesn't slow down if tons of water is being changed at the same time, so I don't think it's lua-side. est31, care to shed some light on the situation? 05:43 technomancy the volume of o2 in my ship should be low enough to make it feasible to do in lua 05:44 technomancy since it's of a comparatively small size vs typical minetest worlds 05:44 est31 I don't think that its done in lua 05:48 Pilcrow technomancy: if it were done in lua, it'd be an abm anyway. you'd probably need to register a seperate source node, so the chain reaction doesn't go out of control and leave you with no way to turn it back into air... the 'flowing' node would check and make sure a source is nearby, or turn into air. then you put a source node in the hole, so when someone patches it up, the air comes back... 06:37 Pilcrow oh. technomancy. I see you have a comment in calandria's server.lua about not being able to use tables as keys? well, you can use minetest.serialize to convert the table into a string and use that as a key. then use minetest.deserialize to convert the key back into a table for use. not sure how useful that is, but I thought you'd like to know... :) 06:38 est31 question is whether that is efficient though 06:39 est31 especially minetest.deserialize can be very slow 06:39 est31 because its using pcall 06:39 est31 with the string 06:39 Pilcrow est31: I dunno. it's probably not worth it, but I just thought he'd like to know it's possible. 06:43 Pilcrow anyways, I'm off to bed now. goodnight everyone! o/ 06:44 est31 night 06:54 technomancy thanks Pilcrow, even though he's gone. I found a way around it, but good to know. 06:54 technomancy I understand the perils of using mutable objects as hashing keys; equality is an utter mess in the face of mutability. 06:55 technomancy creating a string from its position makes more sense here anyway 06:56 MinetestBot 02[git] 04VanessaE -> 03Jeija/minetest-mod-mesecons: revamp wall lever models 135612f84 http://git.io/vTBgD (152015-05-20T03:00:06-04:00) 07:37 MinetestBot 02[git] 04VanessaE -> 03Jeija/minetest-mod-mesecons: reworked hydroturbine model for the same reasons 13fec43a3 http://git.io/vTBPD (152015-05-20T03:40:59-04:00) 07:37 VanessaE there, now I feel better about those models :P 08:21 rubenwardy https://forum.minetest.net/viewtopic.php?p=179030#p179030 08:21 rubenwardy It seems that everything I do is wrong, even though it's right 08:23 VanessaE he's just being a twit. 08:32 JamesTait Good morning all; happy Weights and Measures Day! 😃 08:38 VanessaE good morning, james 08:42 JamesTait VanessaE, hi! Haven't seen you for a while (but maybe I just haven't been paying attention). 08:42 VanessaE I just haven't been online much at this time of night 08:45 JamesTait How're things? Are you sleeping better? 08:47 VanessaE things are okay. generally I sleep more regular hours too 08:56 VanessaE bbl 09:14 exio4 technomancy: mutability doesn't make sense in most cases! >:3 09:14 technomancy exio4: preach it! 09:15 technomancy except ... speed =( 09:15 CWz seems most of the minetest lets player ob youtube are of non-english speaking 09:15 exio4 well, I'll give you that naive compilation of functional code is extremely slow 09:16 technomancy as the owner of a core2duo machine I am conflicted on this point 09:16 exio4 guess my laptop's cpu! hint: it's intel atom :D 09:17 technomancy nice 09:17 exio4 it's crap 09:17 technomancy crap gets the job done 09:17 exio4 my desktop has a fx 6100 09:17 exio4 which is just mid end 09:17 exio4 not even high-end 09:17 exio4 and I can basically _do_ things with it 09:18 CWz i gas 6 year old pc 09:18 CWz *has 09:18 exio4 like, no idea, browse the interwebz while compiling something, etc 09:18 exio4 2gb of ram (what I have on this laptop) aren't enough for anything :< 09:18 exio4 specially if you use 64b 09:18 technomancy my new laptop has a quad core arm cortex a9, but it's on the other side of the pacific =( 09:19 exio4 wut? so new that it didn't arrive yet? :P 09:19 technomancy it was supposed to arrive before I moved, but it was late 09:20 exio4 oh 09:23 exio4 compiling stuff is also so .. uhh, fast with my desktop :( 09:23 exio4 I would only upgrade to a laptop with more ram, that's the main bottleneck 09:27 exio4 I am leaving, good morning/night/afternoon \o 10:29 jojoa1997 hehe I just realized that I lurk way too much on the forums. I really need to post more 10:54 CWz hey there zeno 10:54 Zeno` hi! :D 10:54 Zeno` how's things? 10:55 CWz everything is ok 10:55 Zeno` good, good :) 10:55 CWz so when would zeno like deezl to host mtz 10:55 Zeno` How is deezl? I haven't seen him for about a week 10:55 Zeno` as soon as he can I am ready to hand him the keys 10:56 Zeno` he already has complete access to MTZ account ;) 10:56 Zeno` I just need the word 10:57 Zeno` haha 10:57 Zeno` magic 10:57 CWz deezl is on inchra 10:57 Zeno` mention the name and the person appears. SORCERY! 10:58 deezl I felt a summoning 10:58 * Zeno` trembles at the power of his own words 10:58 Zeno` :) 10:58 deezl it was weird though, I felt it in my big toe 10:58 Zeno` gout most likely 10:58 deezl oh.... 10:58 deezl dang it 10:58 Zeno` rofl 10:59 * Zeno` wonders what MTZ will be called after the transfer 10:59 Zeno` MTD? 10:59 Zeno` hehe 10:59 CWz MTB? 11:00 deezl I think we should just call it MTZ 11:00 Zeno` like a legacy 11:00 deezl yep 11:00 * Zeno` is touched 11:00 CWz Bluelobster MTZ 11:00 CWz ? 11:00 deezl perhaps that^ 11:01 CWz and zeno's areas could become museum of the junglegrass_wizard 11:01 Zeno` Yeah I don't mind, as long as the world doesn't dissappear. As I've said many times, the server/world/whatever is really "owned" by the players and not me 11:01 deezl yep 11:01 Zeno` Don't forget Macros 11:01 CWz Macros wasn't seen for a long time 11:01 Zeno` Macros.... that dark and mysterious character 11:01 deezl sorry I haven't been more on top of it, as far as getting the transfer done, but have been working a lot of hours lately 11:01 Zeno` nah it's cool. I think there is still 50 days left 11:02 Zeno` (something like that anyway) 11:02 deezl perhaps you could write a scathing letter to my boss 11:02 Zeno` I have a confession to make 11:02 Zeno` I. am. macros! 11:02 deezl pfff 11:02 Zeno` :-o 11:02 Zeno` lol 11:02 deezl confessing to yourself? (psst...we already knew that) 11:02 Zeno` lol, remember when CWz banned me? 11:03 deezl hehe, yep 11:03 Zeno` CWz hated macros for ages 11:03 Zeno` But I couldn't give up my identity... couldn't play with 1 million messages a second from people wanting skins and privs and donuts and etc 11:04 deezl wait, there was donuts? 11:04 deezl >:( 11:04 Zeno` err... umm... well... 11:04 Zeno` VanessaE ate them all, I swear! 11:04 Zeno` :3 11:04 deezl o,o 11:05 Jordach what if i told you VanessaE did eat those donuts 11:05 * deezl hides 11:06 deezl so how has the Zeno` been? 11:07 CWz Zeno` has been wizardy 11:07 Zeno` ok I guess 11:07 Zeno` bored mostly :D 11:08 deezl oh how I long for some boredom.... 11:08 Zeno` deezl, do you want mtzeno.com domain as well. I don't mind giving it to you, I'm just not sure how to transfer it :/ 11:08 deezl I have never dealt with domains, so I haven't a clue either :P 11:08 Jordach Zeno`, just let afraid.org handle the DNS reversal 11:08 Zeno` hmm 11:08 Zeno` Jordach, how does that work? 11:08 Jordach then all you have to do is cURL a address to update the IP 11:09 Zeno` hmm 11:09 Jordach Zeno`, check the afraid website 11:09 Zeno` I'm afraid to 11:09 deezl lol 11:09 Jordach $ uptime 11:09 Jordach 11:09:45 up 98 days, 15:52, 2 users, load average: 0.00, 0.01, 0.05 11:10 CWz zeno can chnage a cname to redirect to the dns servers of the deezl 11:10 deezl we don't necessarily /have/ to transfer the domain 11:10 Zeno` I can redirect easily 11:10 CWz we can make a redirection world 11:10 CWz if needed 11:11 Zeno` the domain name is registered for two years (well minus 4 months or something) so I could just point it to deezl's server (of course) 11:11 deezl that could work 11:11 Zeno` it's not as good as transferring ownership completely but it'd work 11:12 Zeno` at least until I can work out how to transfer the ownership anyway :) 11:12 Zeno` so for a start that can be the solution 11:13 Zeno` i.e. I shut down my instance of MTZ; redirect the IP; you copy all files; bang 11:13 deezl so as for transferring the server, once mtz shuts down, we will need 2-3 hours to do everything 11:13 RealBadAngel http://i.imgur.com/ibjZrYz.png 11:13 RealBadAngel ^^dungeon seen with radar 11:14 Zeno` deezl, that's no problem... just leave it down while you're scp'ing 11:14 deezl radar! 11:14 technomancy RealBadAngel: whoa daaaang 11:14 Zeno` oh, that's very nice RBA 11:14 deezl that looks really cool 11:14 technomancy reminds me of Marathon 11:14 * deezl shudders 11:14 technomancy https://www.mobygames.com/images/shots/l/411170-marathon-2-durandal-xbox-360-screenshot-with-hd-graphics-off.jpg 11:15 deezl I spent 12 hours at a marathon yesterday 11:15 deezl marathon gas station that is 11:15 technomancy oh... so no aliens to kill? 11:15 Zeno` deezl, the biggest hurdle is the resolution of mtzeno.com. Perhaps instead of having the domain name in the public server list the IP could be broadcast. I don't think it takes long for the updated IPs to propogate but there will be a delay 11:15 technomancy no insane AIs to send you on quixotic missons? 11:15 * Zeno` sees if he can modify TTL 11:15 deezl Zeno`, true 11:17 Zeno` gotta try and remember my password..lol 11:17 deezl technomancy, no, just a lot of wrestling with filthy, poorly installed computers 11:18 deezl with a lot of peripherals, and it looked like the installer had just wadded up about 6 miles of cat5 and threw it under the counter 11:18 Zeno` lol, I'm going to have to reboot 11:18 Zeno` hopefully the password is saved 11:18 deezl o,o 11:18 deezl reboot the VPS? 11:19 Zeno` not even 100% sure what email I used 11:19 deezl pfff 11:19 Zeno` no, my computer. I'm in Windows (been playing city skylines) 11:19 deezl and off he goes 11:19 CWz rip zeno 11:21 deezl Lazarus, come out 11:22 CWz deezl will win a major asset in mintest economy 11:22 deezl ha, one man's asset is another man's headache 11:24 Zeno` i think Fedora is trying to use ipv6 again :/ 11:24 Zeno` name lookups are stupidly slow 11:24 deezl oi 11:24 CWz deezl will now own a popular server that will help him push the bluelobter name out there.lol. and soon will top JustTest,(lol) and Xanadu(cannot stop lolling) and server standards will will rise. Lol like that will ever happen 11:25 * CWz passout laughing 11:25 deezl pff 11:26 Zeno` ffs 11:26 deezl ? 11:26 Zeno` there is something wrong with my routing 11:26 Zeno` I can't even open github 11:27 deezl I get that problem once in awhile, my ISP's DNS servers are wonky 11:27 * CWz hands Zeno` a deezl branded toilt papper 11:27 deezl but occasionally a reboot of the router fixes it 11:28 * deezl is afk for a few moments 11:28 Zeno` nah, it's Fedora 11:31 CWz does Zeno` like scented candles? 11:32 Zeno` I like the vanilla ones. I put them in my toilet to make it smell nice 11:35 Zeno` do you? 11:36 deezl toilet candles = hot rump 11:36 Zeno` nah I crush them up first 11:37 deezl oh, well that's ok then I guess 11:37 deezl since fire + methane = explosion 11:38 Zeno` hehe 11:40 Zeno` seems I can transfer domain easily enough 11:42 deezl cool 11:42 Zeno` PM 11:48 CWz will we be doing the transfer to day mr zeno and mr deezl 11:49 CWz deezl and Zeno` are afklings 11:59 deezl no not today 12:04 CWz weekend? 12:07 deezl maybe, maybe not, I am on call this weekend, so it depends on how it goes 12:14 CWz is it me or is deezl on call alot lately 12:15 CWz opens new jobaplicatin title new deezl 12:19 deezl CWz, I'm pretty much always on-call 12:19 CWz new job? 12:20 CWz what happened to the rest 12:20 deezl since I can work on every piece of equipment we service 12:20 deezl and some guys can't 12:20 CWz poor deezl no real dayoff and so little pay 12:34 deezl oi, have to head out 12:34 * deezl prays for someone to invent a gas station that doesn't break down 12:35 deezl but until that day, I shall be the caped crusader, off to save the world, one gas station at a time 12:35 deezl cyas 13:00 Taoki Hi. Is it possible in a particle definition to use random parts of a texture, the same way dig particles for nodes work? Instead of using the whole texture all the time 13:04 Taoki Never mind. Supposedly I can use codes in texture names to combine or crop textures in realtime. That's really awesome 13:16 Taoki Does Minetest allow me to see the resolution of a texture however, and return its X and Y size? 13:17 Zeno` CWz, I have give deezl mtzeno.com 13:17 CWz how zeno did that 13:17 Zeno` I transferred it to him :) 13:17 Zeno` so now I don't own the domain name 13:18 Zeno` The email says it may take 15 days to complete 13:18 Zeno` But I can't see the domain in my control panel anymore so maybe it's already done 13:19 CWz does the domain still link to mtz 13:20 Zeno` for the moment yeah 13:20 Zeno` points to the same IP 13:43 Taoki Anyone know if there's a function to obtain the scale of an image please? 13:44 Calinou I don't think you can because the client handles textures. 13:45 Calinou and some clients may use HD packs. 13:45 Taoki Ah 13:46 Taoki What image combination functions can I use then to colorize the alpha channel of a texture? 13:48 Taoki Can I do something like "#ffffff^image.png" to get white where there's alpha for instance? 13:48 Taoki Although it doesn't seem like it 13:48 Calinou use ^noalpha to disable alpha channel 13:49 Calinou the color of the texture will be used; note that most PNG optimizers discard the color of fully transparent pixels (they're set to black) 13:49 Taoki ok. Can I not use any strings to convert the alpha channel to a color though? 13:50 Taoki It looks like there should be some possibilities 13:50 Calinou you can convert an exact color value to opacity 13:50 Calinou ie. use as a mask 13:50 Calinou look at fences in minetest_game 13:50 Taoki Yeah, but not the other way around 13:51 Taoki ok 14:31 VanessaE Taoki: you CAN get the x/y size of an image (signs_lib does this), but as Calinou said, that will complicate texture pack usage. 14:32 Taoki VanessaE: It's ok, it's to add damage particles to mobs using their skin texture... unlikely to ever be overriden. 14:32 VanessaE as for texture alpha -> color, just overlay the texture on top of a white background the usual way, e.g. white.png^your_overlay.png 14:32 Taoki Can someone link the GIT repo for signs_lib, also the file where this is done of they know it? 14:33 Taoki Thanks 14:33 VanessaE https://github.com/VanessaE/homedecor_modpack/tree/master/signs_lib 14:33 Taoki I was wondering if I could use a code defined color, but it seems not 14:33 Taoki Thanks :) 14:33 VanessaE https://github.com/VanessaE/homedecor_modpack/blob/master/signs_lib/init.lua#L168 14:33 VanessaE ^^^ how to read the size. 14:34 Taoki Ouch... binary hacking 14:34 Taoki Seems like it might work though 14:34 VanessaE mmhmm 14:35 VanessaE we did that because signs_lib maintains a character cache and the size of a few chars is used to determine if the cache is out of date. 15:41 hoodedice mornings beautiful people 15:41 VanessaE hi 15:43 ElectronLibre Hello. 15:43 * CWz looks at all of the shattered mirrors shards on the floor 15:44 * hoodedice steps on one 15:44 CWz Am glad i am not the one playing for those 15:44 hoodedice > playing 15:44 hoodedice such typo 15:47 * CWz notices that he's surrounded by afk statues 15:47 * hoodedice is not afk actually 15:49 Jordach lmao 15:50 * VanessaE is just idle :P 15:50 Jordach bone lazy :^) 15:50 CWz American idle or Australian idle? 15:51 ElectronLibre What's the difference? 15:51 Jordach one of them is at the beach 15:53 CWz That one of them sniped the other 15:53 * CWz hears the sound of crickets 15:54 CWz tough crowed 15:54 VanessaE CWz: american idle :P 15:54 VanessaE (I can't use that joke anymore - they canceled American Idol) 15:55 CWz Oh noes 15:55 ElectronLibre I just understood the joke when VanessaE said: "they canceled American Idol" 15:56 CWz Now there's only America got talent --Oxymoron 15:58 ElectronLibre I would say, same thing apply for "France got talent" (we also have that thing here). 15:58 Jordach "talent" 16:00 CWz poor amarian idolists no body they can kill with there horrible voices. I haz theory. American Idol was a secrete government project which would course the terrorists who hear the singing to commit suduku by ripping off their ears or become spleefer agents 16:00 CWz ... 16:01 CWz Play me off, Wayward_One 16:01 ElectronLibre It makes sens. 16:01 ElectronLibre s/sens/sense 16:04 CWz Simon probably got sick of Americans misspelling colour and honour. maybe stage repairs and broken Microphones fee started costing to much 16:04 * CWz has no idea what he is talking about 16:05 CWz At least we have those other "shows" to bring us pride and joy to the world. 16:06 VanessaE I'm glad I don't have a tv. 16:07 ElectronLibre VanessaE, you can't imagine how lucky you are. 16:07 CWz Plot twist you were watching a tv all along. 16:07 VanessaE I have a tuner box from when the NTSC->ATSC changeover happened, and it's hooked up to my home theater system, but I don't have a working antenna on it 16:08 CWz well there is always netflix. anything good there? 16:09 CWz That isn't made up of recycled plot elements 16:11 CWz I swear to *insert religious figure that may or may not exist here* that almost everymovie has this guys falls in love with girl> guy screws up and girl tells him to sod off > guy girl get back to gather like if that how relation ships work 16:12 CWz or any variant. why can't we have an action movie without romance. 16:13 ElectronLibre Even horror movies have this. It's borring as *insert here religious damned place that may or may not exist*. 16:13 CWz rant over. 16:17 CWz I bet the minecraft movie is going to have romance in it and that it will not do well in the box office. 16:18 ElectronLibre There will be a MC movie? 16:18 CWz i read that somewhere 16:18 CWz a while back 16:18 ElectronLibre There use the concept of it until the end. 16:18 CWz that was before the Microsoft got there slimy hand on MC 16:19 ElectronLibre Oh. Well, then, let's see. 16:20 ElectronLibre I read somewhere that's one of Micro$oft's intentions when buying MC was to develop a new system to play the game, with visual immersion in the game. 16:23 CWz Minecraft 2? 16:23 ElectronLibre Maybe, I don't know, and I don't really care, since I don't play MC. 16:24 CWz I fear it will be Windows Only which means Minetest will have more advantages. the biggest being paperclip guy 16:24 CWz and .net 16:25 CWz *no to the above 16:26 Krock meow 16:26 CWz i wonder how much hate mail and death threats notch got from "fans" 16:27 CWz for selling minecraft 16:27 ElectronLibre Enough to make a 1TB hard drive explode and release crying and angry souls steam I think. 16:28 CWz at least he has nice house. that has a huge window that anyone can see him through. yeah money well spent 16:29 Krock CWz, why does he care? He can get his own Spam-filter developing company from the money 16:30 ElectronLibre This guy is rich. Incredibly rich. 16:30 Krock Bill Gates is >richer 03minetest/minetest: Fix documentation for texture override face selector behaviour 132853b40 http://git.io/vTuo4 (152015-05-20T19:58:27+02:00) 18:02 * CWz enabled mobs on minetest world and was never more terrified 20:36 Chanku Hey 22:01 Chanku Huh 22:01 Chanku Apparently Minetest's modding api can split strings.... 22:03 Chanku Or at least lua can, but it has documentation in the Methods section of the dev wiki.... 22:05 Tekken where's in minetest's source can I find the left click action for clicking on the item you are crafting? 22:56 est31 Tekken, what do you want to make? 23:12 Tekken est31, I was gonna work on shift click inventory functionality. 23:12 Tekken or mod key anyways 23:12 Tekken not necessarily shift 23:47 kahrl Tekken, https://github.com/minetest/minetest/blob/master/src/guiFormSpecMenu.cpp#L3149 23:48 Tekken ah. thanks